Upload from upload_mods.ps1
This commit is contained in:
31
Scripts/Utilities/StreamUtilsCompressed.cs
Normal file
31
Scripts/Utilities/StreamUtilsCompressed.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
public static class StreamUtilsCompressed
|
||||
{
|
||||
public static void Write(BinaryWriter _bw, Vector3 vec)
|
||||
{
|
||||
_bw.Write(Mathf.FloatToHalf(vec.x));
|
||||
_bw.Write(Mathf.FloatToHalf(vec.y));
|
||||
_bw.Write(Mathf.FloatToHalf(vec.z));
|
||||
}
|
||||
|
||||
public static Vector3 ReadHalfVector3(BinaryReader _br)
|
||||
{
|
||||
return new Vector3(Mathf.HalfToFloat(_br.ReadUInt16()), Mathf.HalfToFloat(_br.ReadUInt16()), Mathf.HalfToFloat(_br.ReadUInt16()));
|
||||
}
|
||||
|
||||
public static void Write(BinaryWriter _bw, Quaternion rot)
|
||||
{
|
||||
_bw.Write(Mathf.FloatToHalf(rot.x));
|
||||
_bw.Write(Mathf.FloatToHalf(rot.y));
|
||||
_bw.Write(Mathf.FloatToHalf(rot.z));
|
||||
_bw.Write(Mathf.FloatToHalf(rot.w));
|
||||
}
|
||||
|
||||
public static Quaternion ReadHalfQuaternion(BinaryReader _br)
|
||||
{
|
||||
return new Quaternion(Mathf.HalfToFloat(_br.ReadUInt16()), Mathf.HalfToFloat(_br.ReadUInt16()), Mathf.HalfToFloat(_br.ReadUInt16()), Mathf.HalfToFloat(_br.ReadUInt16()));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user