Upload from upload_mods.ps1

This commit is contained in:
Nathaniel Cosford
2025-06-04 16:11:59 +09:30
commit 7f792f7b8f
25 changed files with 1947 additions and 0 deletions

17
Harmony/Init.cs Normal file
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using System.Reflection;
public class CustomParticleEffectLoaderInit : IModApi
{
private static bool inited = false;
public void InitMod(Mod _modInstance)
{
if (inited)
return;
inited = true;
Log.Out(" Loading Patch: " + GetType());
ModEvents.GameAwake.RegisterHandler(CustomExplosionManager.CreatePropertyParsers);
var harmony = new HarmonyLib.Harmony(GetType().ToString());
harmony.PatchAll(Assembly.GetExecutingAssembly());
}
}