Upload from upload_mods.ps1

This commit is contained in:
Nathaniel Cosford
2025-06-04 16:11:59 +09:30
commit 7f792f7b8f
25 changed files with 1947 additions and 0 deletions

View File

@@ -0,0 +1,31 @@
using System.IO;
using UnityEngine;
public static class StreamUtilsCompressed
{
public static void Write(BinaryWriter _bw, Vector3 vec)
{
_bw.Write(Mathf.FloatToHalf(vec.x));
_bw.Write(Mathf.FloatToHalf(vec.y));
_bw.Write(Mathf.FloatToHalf(vec.z));
}
public static Vector3 ReadHalfVector3(BinaryReader _br)
{
return new Vector3(Mathf.HalfToFloat(_br.ReadUInt16()), Mathf.HalfToFloat(_br.ReadUInt16()), Mathf.HalfToFloat(_br.ReadUInt16()));
}
public static void Write(BinaryWriter _bw, Quaternion rot)
{
_bw.Write(Mathf.FloatToHalf(rot.x));
_bw.Write(Mathf.FloatToHalf(rot.y));
_bw.Write(Mathf.FloatToHalf(rot.z));
_bw.Write(Mathf.FloatToHalf(rot.w));
}
public static Quaternion ReadHalfQuaternion(BinaryReader _br)
{
return new Quaternion(Mathf.HalfToFloat(_br.ReadUInt16()), Mathf.HalfToFloat(_br.ReadUInt16()), Mathf.HalfToFloat(_br.ReadUInt16()), Mathf.HalfToFloat(_br.ReadUInt16()));
}
}