Key,File,Type,UsedInMainMenu,english,schinese
inpGrpMultiActionName,UI,Controls Dialog,x,Multi Action,武器模式
inpActToggleWeaponModeName,UI,Controls Dialog,x,Toggle Weapon Mode,切换武器模式
inpActToggleWeaponModeDesc,UI,Controls Dialog,x,"For weapons with multiple modes, cycle between them with this key",使用有多种模式的武器时，在不同模式间循环切换
inpGrpFireModeName,UI,Controls Dialog,x,Firing Mode,射击模式
inpActToggleFireModeName,UI,Controls Dialog,x,Toggle Firing Mode,切换射击模式
inpActToggleFireModeDesc,UI,Controls Dialog,x,"For weapons with multiple firing modes, cycle between them with this key",使用有多种射击模式的武器时，在不同模式间循环切换
ttCurrentFiringMode,UI,Controls Dialog,x,"Firing Mode: {0}","射击模式：{0}"
ttFiringModeSemiAuto,UI,Controls Dialog,x,Single,半自动
ttFiringModeBurst2,UI,Controls Dialog,x,2-round Burst,两连发
ttFiringModeBurst3,UI,Controls Dialog,x,3-round Burst,三连发
ttFiringModeFullAuto,UI,Controls Dialog,x,Full-Auto,全自动
ttFiringModePumpAction,UI,Controls Dialog,x,Pump Action,泵动
kflibTabRecoilSettingsName,UI,Menu,x,Recoil Settings,后坐力设置
kflibSettingRecoilCSMName,UI,Menu,x,Sensitivity Multiplier,灵敏度倍率
kflibSettingRecoilCSMDesc,UI,Menu,x,How much sensitivity compensation should be applied when dragging your mouse against the recoil while aiming. Easier recoil control for low zoom sensitivity users.,指示在瞄准状态下抵消后坐力时要应用多少灵敏度补正。帮助低瞄准灵敏度的用户更好地控制后坐力。
kflibSettingEnablePreRecoilCompensationName,UI,Menu,x,Enable Pre-Recoil Compensation,启用后坐力提前补偿
kflibSettingEnablePreRecoilCompensationDesc,UI,Menu,x,Allow mouse movement to negate incoming recoil before it takes effect.,允许在后坐力生效之前使用鼠标移动将其抵消。
kflibCategoryRecoilCappingName,UI,Menu,x,Recoil Cap Settings,后坐力上限设置
kflibSettingEnableCapName,UI,Menu,x,Enable Recoil Cap,启用后坐力上限
kflibSettingEnableCapDesc,UI,Menu,x,Allow capping vertical recoil at certain angle threshold.,允许使用垂直后坐力角度上限。
kflibSettingRecoilRemainName,UI,Menu,x,Recoil Multiplier,过量后坐力倍率
kflibSettingRecoilRemainDesc,UI,Menu,x,Recoil multiplier after reaching the cap.,达到后坐力上限后的后坐力倍率。
kflibSettingEnableSoftCapName,UI,Menu,x,Enable Soft Cap,启用平滑后坐力过渡
kflibSettingEnableSoftCapDesc,UI,Menu,x,"Lerp towards recoil multiplier before reaching cap, resulting in a much smoother recoil pattern.",在达到上限之前就开始逐步降低后坐力，使后坐力表现更加平滑。
kflibSettingMaxRecoilAngleName,UI,Menu,x,Max Recoil Angle,后坐力角度上限
kflibSettingMaxRecoilAngleDesc,UI,Menu,x,A fixed max angle to trigger recoil cap. Only works when dynamic recoil is off.,设置固定角度的上限。仅在动态上限禁用时生效。
kflibSettingEnableDynamicCapName,UI,Menu,x,Enable Dynamic Recoil Cap,启用动态上限
kflibSettingEnableDynamicCapDesc,UI,Menu,x,Trigger recoil cap after certain shots.,设置基于射击次数的上限。
kflibSettingMaxDynamicRecoilCapShotsName,UI,Menu,x,Max Shots Before Capping,最大射击次数
kflibSettingMaxDynamicRecoilCapShotsDesc,UI,Menu,x,"Trigger recoil cap after certain shots. This is a rough value, and the actual cap angle is calculated by the max random kick angle per shot.",在射击指定次数后触发后坐力上限。上限角度是根据最大随机角度计算的，所以实际射击次数不一定与设置完全一致。