Upload from upload_mods.ps1
This commit is contained in:
56
KFAttached/RigAdaptors/Adaptors/BlendConstraintAdaptor.cs
Normal file
56
KFAttached/RigAdaptors/Adaptors/BlendConstraintAdaptor.cs
Normal file
@@ -0,0 +1,56 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.Animations.Rigging;
|
||||
|
||||
[AddComponentMenu("")]
|
||||
public class BlendConstraintAdaptor : RigAdaptorAbs
|
||||
{
|
||||
[SerializeField]
|
||||
private string m_ConstrainedObject;
|
||||
[SerializeField]
|
||||
private Transform m_SourceA;
|
||||
[SerializeField]
|
||||
private Transform m_SourceB;
|
||||
[SerializeField]
|
||||
private bool m_BlendPosition;
|
||||
[SerializeField]
|
||||
private bool m_BlendRotation;
|
||||
[SerializeField]
|
||||
private float m_PositionWeight;
|
||||
[SerializeField]
|
||||
private float m_RotationWeight;
|
||||
[SerializeField]
|
||||
private bool m_MaintainPositionOffsets;
|
||||
[SerializeField]
|
||||
private bool m_MaintainRotationOffsets;
|
||||
|
||||
public override void ReadRigData()
|
||||
{
|
||||
var constraint = GetComponent<BlendConstraint>();
|
||||
weight = constraint.weight;
|
||||
m_ConstrainedObject = constraint.data.constrainedObject?.name;
|
||||
m_SourceA = constraint.data.sourceObjectA;
|
||||
m_SourceB = constraint.data.sourceObjectB;
|
||||
m_BlendPosition = constraint.data.blendPosition;
|
||||
m_BlendRotation = constraint.data.blendRotation;
|
||||
m_PositionWeight = constraint.data.positionWeight;
|
||||
m_RotationWeight = constraint.data.rotationWeight;
|
||||
m_MaintainPositionOffsets = constraint.data.maintainPositionOffsets;
|
||||
m_MaintainRotationOffsets = constraint.data.maintainRotationOffsets;
|
||||
}
|
||||
|
||||
public override void FindRigTargets()
|
||||
{
|
||||
var constraint = GetComponent<BlendConstraint>();
|
||||
constraint.Reset();
|
||||
constraint.weight = weight;
|
||||
constraint.data.constrainedObject = targetRoot.FindInAllChildren(m_ConstrainedObject);
|
||||
constraint.data.sourceObjectA = m_SourceA;
|
||||
constraint.data.sourceObjectB = m_SourceB;
|
||||
constraint.data.blendPosition = m_BlendPosition;
|
||||
constraint.data.blendRotation = m_BlendRotation;
|
||||
constraint.data.positionWeight = m_PositionWeight;
|
||||
constraint.data.rotationWeight = m_RotationWeight;
|
||||
constraint.data.maintainPositionOffsets = m_MaintainPositionOffsets;
|
||||
constraint.data.maintainRotationOffsets = m_MaintainRotationOffsets;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user