Upload from upload_mods.ps1

This commit is contained in:
Nathaniel Cosford
2025-06-04 16:13:32 +09:30
commit 7345f42201
470 changed files with 51966 additions and 0 deletions

View File

@@ -0,0 +1,38 @@
using UnityEngine;
using UnityEngine.Animations.Rigging;
[AddComponentMenu("")]
public class DampedTransformAdaptor : RigAdaptorAbs
{
[SerializeField]
private string m_ConstrainedObject;
[SerializeField]
private Transform m_Source;
[SerializeField]
private float m_DampPosition;
[SerializeField]
private float m_DampRotation;
[SerializeField]
private bool m_MaintainAim;
public override void FindRigTargets()
{
var constraint = GetComponent<DampedTransform>();
weight = constraint.weight;
m_ConstrainedObject = constraint.data.constrainedObject?.name;
m_Source = constraint.data.sourceObject;
m_DampPosition = constraint.data.dampPosition;
m_DampRotation = constraint.data.dampRotation;
m_MaintainAim = constraint.data.maintainAim;
}
public override void ReadRigData()
{
var constraint = GetComponent<DampedTransform>();
constraint.weight = weight;
constraint.data.constrainedObject = targetRoot.FindInAllChildren(m_ConstrainedObject);
constraint.data.sourceObject = m_Source;
constraint.data.dampPosition = m_DampPosition;
constraint.data.dampRotation = m_DampRotation;
constraint.data.maintainAim = m_MaintainAim;
}
}