Upload from upload_mods.ps1

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Nathaniel Cosford
2025-06-04 16:13:32 +09:30
commit 7345f42201
470 changed files with 51966 additions and 0 deletions

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using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace KFCommonUtilityLib.Scripts.ConsoleCmd
{
public class ConsoleCmdPlayerDebugInfo : ConsoleCmdAbstract
{
public override bool IsExecuteOnClient => true;
public override void Execute(List<string> _params, CommandSenderInfo _senderInfo)
{
EntityPlayerLocal player = GameManager.Instance.World.GetPrimaryPlayer();
RenderTexture playerCamRT = player.playerCamera.targetTexture;
if (playerCamRT != null)
SaveTextureToFileUtility.SaveTextureToFile(playerCamRT, Application.dataPath + playerCamRT.name, playerCamRT.width, playerCamRT.height, SaveTextureToFileUtility.SaveTextureFileFormat.PNG, 95, true, (bool res) => Log.Out(res ? $"player camera rendertexture saved to {Application.dataPath}" : "failed to save player camera render texture!"));
RenderTexture finalCamRT = player.finalCamera.targetTexture;
if (finalCamRT != null)
SaveTextureToFileUtility.SaveTextureToFile(finalCamRT, Application.dataPath + finalCamRT.name, finalCamRT.width, finalCamRT.height, SaveTextureToFileUtility.SaveTextureFileFormat.PNG, 95, true, (bool res) => Log.Out(res ? $"final camera rendertexture saved to {Application.dataPath}" : "failed to save final camera render texture!"));
Renderer[] renderers = player.gameObject.GetComponentsInChildren<Renderer>();
Log.Out($"renderers layers: \n{string.Join("\n", renderers.Select(r => r.gameObject.name + " layer:" + r.gameObject.layer))})");
Log.Out($"player transform values: {player.transform.name} {player.transform.position}/{player.transform.eulerAngles}");
Log.Out($"player camera transform values: {player.playerCamera.transform.parent.name}/{player.playerCamera.gameObject.name} {player.playerCamera.transform.localPosition}/{player.playerCamera.transform.localEulerAngles} viewport {player.playerCamera.rect} render layers {player.playerCamera.cullingMask} fov {player.playerCamera.fieldOfView}");
Log.Out($"final camera transform values: {player.finalCamera.transform.parent.name}/{player.finalCamera.gameObject.name} {player.finalCamera.transform.localPosition}/{player.finalCamera.transform.localEulerAngles} viewport {player.finalCamera.rect} render layers {player.finalCamera.cullingMask} fov {player.finalCamera.fieldOfView}");
Log.Out($"vp components list:\n{string.Join("\n", player.RootTransform.GetComponentsInChildren<vp_Component>().Select(c => c.GetType().Name + " on " + c.transform.name))}");
foreach (var animator in player.RootTransform.GetComponentsInChildren<Animator>())
{
Log.Out($"animator transform {animator.name} values: {animator.transform.localPosition}/{animator.transform.localEulerAngles}");
}
Log.Out("PRINTING PLAYER HIERARCHY:");
Log.Out(PrintTransform(player.RootTransform));
Transform fpsArm = ((AvatarLocalPlayerController)player.emodel.avatarController).FPSArms.animator.transform;
Log.Out($"FPS ARM:\nparent {fpsArm.parent.name}\n{PrintTransform(fpsArm)}");
}
private static string PrintTransform(Transform parent, string str = "", int indent = 0)
{
str += "".PadLeft(indent * 4) + $"{parent.name}/pos:{parent.transform.localPosition}/rot:{parent.localEulerAngles}" + "\n";
indent++;
foreach (Transform child in parent)
{
str = PrintTransform(child, str, indent);
}
return str;
}
public override string[] getCommands()
{
return new string[] { "printpinfo" };
}
public override string getDescription()
{
return "print player debug info.";
}
}
}