Upload from upload_mods.ps1

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Nathaniel Cosford
2025-06-04 16:13:32 +09:30
commit 7345f42201
470 changed files with 51966 additions and 0 deletions

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using UnityEngine;
namespace KFCommonUtilityLib.Scripts.NetPackages
{
public class NetPackageRemoteAttachPrefab : NetPackage
{
private int entityID;
private string prefab;
private string path;
private Vector3 localPosition;
private Vector3 localRotation;
private Vector3 localScale;
public NetPackageRemoteAttachPrefab Setup(int entityID, string prefab, string path, Vector3 localPosition, Vector3 localRotation, Vector3 localScale)
{
this.entityID = entityID;
this.prefab = prefab;
this.path = path;
this.localPosition = localPosition;
this.localRotation = localRotation;
this.localScale = localScale;
return this;
}
public override int GetLength()
{
return 200;
}
public override void ProcessPackage(World _world, GameManager _callbacks)
{
if (_world == null || _callbacks == null)
{
return;
}
var entity = _world.GetEntity(entityID) as EntityAlive;
if (!entity || !entity.isEntityRemote)
{
return;
}
if (ConnectionManager.Instance.IsServer)
{
ConnectionManager.Instance.SendPackage(NetPackageManager.GetPackage<NetPackageRemoteAttachPrefab>().Setup(entityID, prefab, path, localPosition, localRotation, localScale), false, -1, -1, entityID);
}
MinEventActionAttachPrefabToEntitySync.RemoteAttachPrefab(entity, prefab, path, localPosition, localRotation, localScale);
}
public override void read(PooledBinaryReader _reader)
{
entityID = _reader.ReadInt32();
prefab = _reader.ReadString();
path = _reader.ReadString();
localPosition = StreamUtils.ReadVector3(_reader);
localRotation = StreamUtils.ReadVector3(_reader);
localScale = StreamUtils.ReadVector3(_reader);
}
public override void write(PooledBinaryWriter _writer)
{
base.write(_writer);
_writer.Write(entityID);
_writer.Write(prefab);
_writer.Write(path);
StreamUtils.Write(_writer, localPosition);
StreamUtils.Write(_writer, localRotation);
StreamUtils.Write(_writer, localScale);
}
}
}