Upload from upload_mods.ps1

This commit is contained in:
Nathaniel Cosford
2025-06-04 16:13:32 +09:30
commit 7345f42201
470 changed files with 51966 additions and 0 deletions

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using UnityEngine;
class NetPackageSyncWeaponLabelColor : NetPackage
{
public NetPackageSyncWeaponLabelColor Setup(int entityId, bool isText, Color color, int index0, int index1, int nameId)
{
this.entityId = entityId;
this.isText = isText;
this.color = color;
this.index0 = index0;
if (!isText)
{
this.index1 = index1;
this.nameId = nameId;
}
return this;
}
public override int GetLength()
{
return isText ? 20 : 28;
}
public override void ProcessPackage(World _world, GameManager _callbacks)
{
if (_world == null)
return;
NetSyncSetWeaponLabelColor(_world.GetEntity(entityId) as EntityAlive, isText, index0, color, index1, nameId, true);
}
public static void NetSyncSetWeaponLabelColor(EntityAlive holdingEntity, bool isText, int slot0, Color color, int slot1, int nameId, bool fromNet = false)
{
if (!holdingEntity || (holdingEntity.isEntityRemote && !fromNet))
{
if (holdingEntity)
Log.Out("netsync failed! isEntityRemote: " + holdingEntity.isEntityRemote + " fromNet: " + fromNet);
else
Log.Out("Entity not found!");
return;
}
if (SetWeaponLabelColor(holdingEntity, isText, slot0, color, slot1, nameId))
{
//Log.Out("trying to set weapon label on " + (SingletonMonoBehaviour<ConnectionManager>.Instance.IsServer ? "server" : "client") + " color: " + color.ToString() + " entity: " + holdingEntity.entityId + " from net: " + fromNet);
if (SingletonMonoBehaviour<ConnectionManager>.Instance.IsServer && SingletonMonoBehaviour<ConnectionManager>.Instance.ClientCount() > 0)
{
int allButAttachedToEntityId = holdingEntity.entityId;
if (holdingEntity && holdingEntity.AttachedMainEntity)
allButAttachedToEntityId = holdingEntity.AttachedMainEntity.entityId;
SingletonMonoBehaviour<ConnectionManager>.Instance.SendPackage(NetPackageManager.GetPackage<NetPackageSyncWeaponLabelColor>().Setup(holdingEntity.entityId, isText, color, slot0, slot1, nameId), false, -1, allButAttachedToEntityId, allButAttachedToEntityId, null, 15);
}
else if (SingletonMonoBehaviour<ConnectionManager>.Instance.IsClient && !fromNet)
SingletonMonoBehaviour<ConnectionManager>.Instance.SendToServer(NetPackageManager.GetPackage<NetPackageSyncWeaponLabelColor>().Setup(holdingEntity.entityId, isText, color, slot0, slot1, nameId));
}
}
public static bool SetWeaponLabelColor(EntityAlive holdingEntity, bool isText, int slot0, Color color, int slot1, int nameId)
{
if (GameManager.IsDedicatedServer)
return true;
if (isText)
{
WeaponLabelControllerBase controller = holdingEntity.inventory.GetHoldingItemTransform()?.GetComponent<WeaponLabelControllerBase>();
//if (holdingEntity.emodel.avatarController is AvatarMultiBodyController multiBody && multiBody.HeldItemTransform != null)
// controller = multiBody.HeldItemTransform.GetComponent<WeaponLabelControllerBase>();
//else if (holdingEntity.emodel.avatarController is LegacyAvatarController legacy && legacy.HeldItemTransform != null)
// controller = legacy.HeldItemTransform.GetComponent<WeaponLabelControllerBase>();
return controller && controller.setLabelColor(slot0, color);
}
else
{
WeaponColorControllerBase controller = holdingEntity.inventory.GetHoldingItemTransform()?.GetComponent<WeaponColorControllerBase>();
//if (holdingEntity.emodel.avatarController is AvatarMultiBodyController multiBody && multiBody.HeldItemTransform != null)
// controller = multiBody.HeldItemTransform.GetComponent<WeaponColorControllerBase>();
//else if (holdingEntity.emodel.avatarController is LegacyAvatarController legacy && legacy.HeldItemTransform != null)
// controller = legacy.HeldItemTransform.GetComponent<WeaponColorControllerBase>();
return controller && controller.setMaterialColor(slot0, slot1, nameId, color);
}
}
public override void read(PooledBinaryReader _reader)
{
entityId = _reader.ReadInt32();
isText = _reader.ReadBoolean();
color = StreamUtils.ReadColor(_reader);
index0 = _reader.ReadChar();
if (!isText)
{
index1 = _reader.ReadChar();
nameId = _reader.ReadInt32();
}
}
public override void write(PooledBinaryWriter _writer)
{
base.write(_writer);
_writer.Write(entityId);
_writer.Write(isText);
StreamUtils.Write(_writer, color);
_writer.Write((char)index0);
if (!isText)
{
_writer.Write((char)index1);
_writer.Write(nameId);
}
}
private int entityId;
private bool isText;
private Color color;
private int index0;
private int index1;
private int nameId;
}