using KFCommonUtilityLib.Scripts.StaticManagers; public class PercentInHoldingItem : RoundsInHoldingItem { public override bool IsValid(MinEventParams _params) { if (!ParamsValid(_params)) return false; ItemValue holdingItemValue = _params.Self.inventory.holdingItemItemValue; int actionIndex = MultiActionManager.GetActionIndexForEntity(_params.Self); if (holdingItemValue.IsEmpty() || !(holdingItemValue.ItemClass.Actions[actionIndex] is ItemActionRanged _ranged)) return false; return RequirementBase.compareValues((float)(roundsBeforeShot ? holdingItemValue.Meta + 1 : holdingItemValue.Meta) / _ranged.GetMaxAmmoCount(_params.Self.inventory.holdingItemData.actionData[actionIndex]), operation, value) ^ invert; } }