Files
0A-KFCommonUtilityLib/KFAttached/FPSPack/Demo/FPSDemoReactivator.cs
2025-06-04 16:13:32 +09:30

20 lines
365 B
C#

using UnityEngine;
public class FPSDemoReactivator : MonoBehaviour
{
public float StartDelay = 0;
public float TimeDelayToReactivate = 3;
void Start()
{
InvokeRepeating("Reactivate", StartDelay, TimeDelayToReactivate);
}
void Reactivate()
{
gameObject.SetActive(false);
gameObject.SetActive(true);
}
}