23 lines
347 B
C#
23 lines
347 B
C#
using UnityEngine;
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public class MouseLock : MonoBehaviour
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{
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// Use this for initialization
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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#if UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
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Screen.lockCursor = true;
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#else
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Cursor.visible = false;
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#endif
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}
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}
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