Files
2025-06-04 16:13:32 +09:30

18 lines
384 B
C#

using UnityEngine;
[AddComponentMenu("KFAttachments/Weapon Display Controllers/Charge Up controller")]
public class ChargeUpController : MonoBehaviour
{
[SerializeField]
private WeaponLabelControllerChargeUp controller;
private void OnEnable()
{
controller.StartChargeUp();
}
private void OnDisable()
{
controller.StopChargeUp();
}
}