Files
0A-KFCommonUtilityLib/KFAttached/RigAdaptors/Adaptors/Data/TwistNode.cs
2025-06-04 16:13:32 +09:30

23 lines
430 B
C#

using System;
using UnityEngine;
namespace KFCommonUtilityLib.RigAdaptors.Adaptors.Data
{
[Serializable]
public class TwistNode
{
[SerializeField]
public string name;
[SerializeField]
public float weight;
public TwistNode() { }
public TwistNode(string name, float weight)
{
this.name = name;
this.weight = weight;
}
}
}