29 lines
1.2 KiB
C#
29 lines
1.2 KiB
C#
public static class CustomEnums
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{
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#region Triggers
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public static MinEventTypes onSelfMagzineDeplete;
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public static MinEventTypes onReloadAboutToStart;
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public static MinEventTypes onRechargeValueUpdate;
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public static MinEventTypes onSelfItemSwitchMode;
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public static MinEventTypes onSelfBurstModeChanged;
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public static MinEventTypes onSelfFirstCVarSync;
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public static MinEventTypes onSelfHoldingItemAssemble;
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#endregion
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#region Passives
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public static PassiveEffects ReloadSpeedRatioFPV2TPV;
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public static PassiveEffects RecoilSnappiness;
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public static PassiveEffects RecoilReturnSpeed;
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//public static PassiveEffects ProjectileImpactDamagePercentEntity;
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//public static PassiveEffects ProjectileImpactDamagePercentBlock;
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public static PassiveEffects PartialReloadCount;
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public static PassiveEffects CustomTaggedEffect;
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public static PassiveEffects KickDegreeHorizontalModifier;
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public static PassiveEffects KickDegreeVerticalModifier;
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public static PassiveEffects WeaponErgonomics;
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public static PassiveEffects RecoilCameraShakeStrength;
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public static PassiveEffects BurstShotInterval;
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public static PassiveEffects MaxWeaponSpread;
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#endregion
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}
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