Upload from upload_mods.ps1
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241
Config/buffs.xml
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241
Config/buffs.xml
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<configs>
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<!-- BUFF THAT MAKE GLOVES VISIBLE -->
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<append xpath="/buffs">
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<!-- OOOOOOOOOOOOOO GLOVE EFFECT OOOOOOOOOOOOOOOO -->
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<buff name="IZYGlovesEffect" hidden="true" icon="ui_game_symbol_lightbulb" remove_on_death="false">
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<stack_type value="ignore"/>
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<duration value="0"/>
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<effect_group>
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<requirement name="IsFPV"/>
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<requirement name="ItemHasTags" tags="IZY"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" transform_path="hands"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" transform_path="body"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" transform_path="hands"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" transform_path="body"/>
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</effect_group>
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</buff>
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<!-- OOOOOOOOOOOOOO HAND REFRESH OOOOOOOOOOOOOOOO -->
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<buff name="RefreshHand" hidden="true" icon="ui_game_symbol_lightbulb" remove_on_death="false">
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<stack_type value="ignore"/>
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<duration value="0.001"/>
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<effect_group tiered="false">
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<requirement name="ItemHasTags" tags="IZY"/>
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<requirement name="IsFPV"/>
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<!-- Only Refresh when you don't have an armor buff -->
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<requirement name="!HasBuff" buff="WearingArmorBrownLeather"/>
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<requirement name="!HasBuff" buff="WearingArmorBlackLeather"/>
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<requirement name="!HasBuff" buff="WearingArmorDarkLeather"/>
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<!-- Only Refresh when you don't have an armor buff -->
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherDark_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBlack_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBrown_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="Armormod_Steelplat_Forarm001"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="Armormod_Steelplat_Forarm002"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="Pocket_modgroup_right"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="Pocket_modgroup_left"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherDark_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBlack_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBrown_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="Armormod_Steelplat_Forarm001"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="Armormod_Steelplat_Forarm002"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="Pocket_modgroup_left"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="Pocket_modgroup_right"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_LEFT"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_RIGHT"/>
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</effect_group>
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</buff>
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<!-- OOOOOOOOOOOOOO VISIBLE GLOVES OOOOOOOOOOOOOOOO -->
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<!-- OOOOOOOOOOOOOO VISIBLE GLOVES OOOOOOOOOOOOOOOO -->
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<!-- OOOOOOOOOOOOOO VISIBLE GLOVES OOOOOOOOOOOOOOOO -->
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<buff name="WearingArmorBrownLeather" hidden="true">
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<stack_type value="ignore"/>
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<duration value="0"/>
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<effect_group>
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<requirement name="ItemHasTags" tags="IZY"/>
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<requirement name="IsFPV"/>
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<!-- Show GLOVES -->
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBlack_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherDark_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBrown_Gloves_BASE"/>
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<!-- Hide Vanilla Hands FPV -->
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" transform_path="hands"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" transform_path="body"/>
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<!-- Hide Raw Hands -->
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_LEFT"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_RIGHT"/>
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<!-- REMOVE -->
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBrown_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_LEFT"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_RIGHT"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" transform_path="hands"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" transform_path="body"/>
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</effect_group>
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</buff>
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<buff name="WearingArmorBlackLeather" hidden="true">
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<stack_type value="ignore"/>
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<duration value="0"/>
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<effect_group>
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<requirement name="ItemHasTags" tags="IZY"/>
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<requirement name="IsFPV"/>
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<!-- Show GLOVES -->
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBlack_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherDark_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBrown_Gloves_BASE"/>
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<!-- Hide Vanilla Hands FPV -->
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" transform_path="hands"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" transform_path="body"/>
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<!-- Hide Raw Hands -->
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_LEFT"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_RIGHT"/>
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<!-- REMOVE -->
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBlack_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_LEFT"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_RIGHT"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" transform_path="hands"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" transform_path="body"/>
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</effect_group>
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</buff>
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<buff name="WearingArmorDarkLeather" hidden="true">
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<stack_type value="ignore"/>
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<duration value="0"/>
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<effect_group>
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<requirement name="ItemHasTags" tags="IZY"/>
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<requirement name="IsFPV"/>
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<!-- Show GLOVES -->
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBlack_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherDark_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherBrown_Gloves_BASE"/>
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<!-- Hide Vanilla Hands FPV -->
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" transform_path="hands"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" transform_path="body"/>
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<!-- Hide Raw Hands -->
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_LEFT"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_RIGHT"/>
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<!-- REMOVE -->
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="IZY_LeatherDark_Gloves_BASE"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_LEFT"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="HAND_RAW_RIGHT"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" transform_path="hands"/>
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<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" transform_path="body"/>
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</effect_group>
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</buff>
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<!-- OOOOOOOOOOOOOO VISIBLE AMMO IN BELT OOOOOOOOOOOOOOOO -->
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<buff name="IZYBeltAmmoCheck" hidden="false" icon="ui_game_symbol_lightbulb" remove_on_death="false">
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<stack_type value="ignore"/>
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<update_rate value="5"/>
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<duration value="0"/>
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<effect_group tiered="false">
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<requirement name="ItemHasTags" tags="IZY,IZYLMG"/>
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<requirement name="IsFPV"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_13">
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<requirement name="RoundsInMagazine" operation="LT" value="13"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_12">
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<requirement name="RoundsInMagazine" operation="LT" value="12"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_11">
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<requirement name="RoundsInMagazine" operation="LT" value="11"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_10">
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<requirement name="RoundsInMagazine" operation="LT" value="10"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_09">
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<requirement name="RoundsInMagazine" operation="LT" value="9"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_08">
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<requirement name="RoundsInMagazine" operation="LT" value="8"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_07">
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<requirement name="RoundsInMagazine" operation="LT" value="7"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_06">
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<requirement name="RoundsInMagazine" operation="LT" value="6"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_05">
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<requirement name="RoundsInMagazine" operation="LT" value="5"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_04">
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<requirement name="RoundsInMagazine" operation="LT" value="4"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_03">
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<requirement name="RoundsInMagazine" operation="LT" value="3"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_02">
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<requirement name="RoundsInMagazine" operation="LT" value="2"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_01">
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<requirement name="RoundsInMagazine" operation="LT" value="1"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_13">
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<requirement name="RoundsInMagazine" operation="LT" value="13"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_12">
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<requirement name="RoundsInMagazine" operation="LT" value="12"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_11">
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<requirement name="RoundsInMagazine" operation="LT" value="11"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_10">
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<requirement name="RoundsInMagazine" operation="LT" value="10"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_09">
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<requirement name="RoundsInMagazine" operation="LT" value="9"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_08">
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<requirement name="RoundsInMagazine" operation="LT" value="8"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_07">
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<requirement name="RoundsInMagazine" operation="LT" value="7"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_06">
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<requirement name="RoundsInMagazine" operation="LT" value="6"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_05">
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<requirement name="RoundsInMagazine" operation="LT" value="5"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_04">
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<requirement name="RoundsInMagazine" operation="LT" value="4"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_03">
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<requirement name="RoundsInMagazine" operation="LT" value="3"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_02">
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<requirement name="RoundsInMagazine" operation="LT" value="2"/>
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</triggered_effect>
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<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="belt556_01">
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<requirement name="RoundsInMagazine" operation="LT" value="1"/>
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</triggered_effect>
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</effect_group>
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</buff>
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</append>
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<append xpath="//buff[@name='buffStatusCheck01']">
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<effect_group>
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<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" buff="IZYGlovesEffect"/>
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<triggered_effect trigger="onSelfEnteredGame" action="AddBuff" buff="RefreshHand"/>
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</effect_group>
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<effect_group>
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<triggered_effect trigger="onSelfWalk" action="AddBuff" buff="IZYGlovesEffect"/>
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<triggered_effect trigger="onSelfWalk" action="AddBuff" buff="RefreshHand"/>
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</effect_group>
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</append>
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</configs>
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165
Config/items.xml
Normal file
165
Config/items.xml
Normal file
@@ -0,0 +1,165 @@
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<configs>
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||||||
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||||||
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<!-- NERD BODY FIX FOR RIGWEAPON -->
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<!-- REMOVE VISIBLE HARD WARP FPV -->
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<append xpath="/items">
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|
<item name="armorPrimitiveGloves">
|
||||||
|
<property name="Extends" value="armorPrimitiveMaster" param1="CustomIcon"/>
|
||||||
|
<property name="DescriptionKey" value="armorPrimitiveGlovesDesc"/>
|
||||||
|
<property name="DisplayType" value="armorPrimitiveGloves"/>
|
||||||
|
<property name="ArmorGroup" value="groupPrimitive"/>
|
||||||
|
<property name="Tags" value="upperbody,hands,armor,armorHands,canHaveCosmetic,lightArmor,lightArmorDeg"/>
|
||||||
|
<property name="EquipSlot" value="Hands"/>
|
||||||
|
<property name="SoundPickup" value="gloves_cloth_grab"/>
|
||||||
|
<property name="SoundPlace" value="gloves_cloth_place"/>
|
||||||
|
<effect_group name="PrimitiveGloves">
|
||||||
|
<passive_effect name="ModSlots" operation="base_set" value="1,1,1,1,1,1" tier="1,2,3,4,5,6"/>
|
||||||
|
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
|
||||||
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="8,12.3" tier="1,6"/>
|
||||||
|
<passive_effect name="PhysicalDamageResist" operation="base_add" value="-.2,.2"/>
|
||||||
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="8,12.3" tier="1,6" tags="heat,electrical"/>
|
||||||
|
<passive_effect name="ElementalDamageResist" operation="base_add" value="-.2,.2"/>
|
||||||
|
<passive_effect name="DegradationMax" operation="base_set" value="250,500" tier="1,6"/>
|
||||||
|
<passive_effect name="DegradationPerUse" operation="base_set" value="1" tags="lightArmorDeg"/>
|
||||||
|
<passive_effect name="HypothermalResist" operation="base_add" value="20"/>
|
||||||
|
<passive_effect name="HyperthermalResist" operation="base_add" value="20"/>
|
||||||
|
</effect_group>
|
||||||
|
|
||||||
|
<property class="SDCS">
|
||||||
|
<property name="Prefab" value="Entities/Player/*/Gear/Prefabs/gear*FiberPrefab"/>
|
||||||
|
<property name="TransformName" value=""/> <!-- hands -->
|
||||||
|
<property name="Excludes" value=""/>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorPrimitiveGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBrownLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBrownLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorLumberjackGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBrownLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBrownLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorPreacherGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorRogueGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorAthleticGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorEnforcerGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorFarmerGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBrownLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBrownLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorBikerGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorScavengerGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorRangerGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorCommandoGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorAssassinGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorMinerGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorNomadGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorDarkLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorNerdGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
<append xpath="//item[@name='armorRaiderGloves']">
|
||||||
|
<effect_group tiered="false">
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="RemoveBuff" buff="RefreshHand"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
<triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="WearingArmorBlackLeather"/>
|
||||||
|
</effect_group>
|
||||||
|
</append>
|
||||||
|
|
||||||
|
|
||||||
|
</configs>
|
||||||
10
ModInfo.xml
Normal file
10
ModInfo.xml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
|
<xml>
|
||||||
|
<Name value="IZY_FPV_GLOVES" />
|
||||||
|
<DisplayName value="IZY_FPV_GLOVES" />
|
||||||
|
<Description value="IZY_FPV_GLOVES" />
|
||||||
|
<Author value="IZY" />
|
||||||
|
<Version value="1.1.0.4" />
|
||||||
|
<Website value="" />
|
||||||
|
<SkipWithAntiCheat value="true" />
|
||||||
|
</xml>
|
||||||
11
Models Credit.txt
Normal file
11
Models Credit.txt
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
Military gloves :
|
||||||
|
https://sketchfab.com/3d-models/gloves-for-fps-game-3b321da343714e9597e3e86af8a0a7a6
|
||||||
|
|
||||||
|
Leather Gloves :
|
||||||
|
https://sketchfab.com/3d-models/fp-arms-8416c380544949bb9b224278819cbe6b
|
||||||
|
|
||||||
|
Gauntlets Steel :
|
||||||
|
https://sketchfab.com/3d-models/leather-arm-guard-with-support-2ceaf152c27243c99b2c79da3c5115cb
|
||||||
|
|
||||||
|
Gauntlets Metal scraps :
|
||||||
|
https://sketchfab.com/3d-models/post-apocalyptic-arm-guard-low-poly-a777cbbc8aff4c3cb5ed4dec2265fa12
|
||||||
Reference in New Issue
Block a user