Upload from upload_mods.ps1

This commit is contained in:
Nathaniel Cosford
2025-06-04 16:16:02 +09:30
commit 3e49eff2de
21 changed files with 1368 additions and 0 deletions

65
Config/_backup/loot.xml Normal file
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<configs>
<!-- oooooooooooo -->
<!-- CREATE GROUP -->
<!-- oooooooooooo -->
<insertAfter xpath="//lootgroup[@name='groupWeaponsT2_Demolitionist']">
<!-- tier 02 -->
<lootgroup name="groupWeaponsT2_DEMO_ChinalakeGL" count="all" loot_quality_template="QLTemplateT2">
<item name="IZYgunT2LGLChinalakeGrenadeLauncher"/>
</lootgroup>
</insertAfter>
<insertAfter xpath="//lootgroup[@name='groupWeaponsT3_Demolitionist01']">
<!-- tier 03 -->
<lootgroup name="groupWeaponsT3_DEMO_XM25" count="all" loot_quality_template="QLTemplateT3">
<item name="IZYgunT3LGLXM25"/>
</lootgroup>
<lootgroup name="groupWeaponsT3_DEMO_RPG7" count="all" loot_quality_template="QLTemplateT3">
<item name="IZYgunT3RocketLauncherRPG7"/>
</lootgroup>
</insertAfter>
<!-- oooooooooooo oooooooooooo oooooooooooo -->
<!-- Adding new weapon groups to loot groups -->
<!-- oooooooooooo oooooooooooo oooooooooooo -->
<append xpath="//lootgroup[@name='groupWeaponsT2_Ranged']">
<item group="groupWeaponsT2_DEMO_ChinalakeGL"/>
</append>
<append xpath="//lootgroup[@name='groupWeaponsT3_Ranged']">
<item group="groupWeaponsT3_DEMO_XM25"/>
<item group="groupWeaponsT3_DEMO_RPG7"/>
</append>
<!-- oooooooooooo oooooooooooo oooooooooooo -->
<!-- QUEST REWARD DEMO GUNs -->
<!-- oooooooooooo oooooooooooo oooooooooooo -->
<append xpath="//lootgroup[@name='groupQuestWeaponsRangedT2']">
<item name="IZYgunT2LGLChinalakeGrenadeLauncher"/>
</append>
<append xpath="//lootgroup[@name='groupQuestWeaponsRangedT3']">
<item name="IZYgunT3LGLXM25"/>
<item name="IZYgunT3RocketLauncherRPG7"/>
</append>
<!-- oooooooooooo oooooooooooo oooooooooooo -->
<!-- ADD AMMO LOOT -->
<!-- oooooooooooo oooooooooooo oooooooooooo -->
<insertAfter xpath="//lootgroup[@name='groupWeaponsT2_Demolitionist']">
<item name="ammo25mmGrenadeTraining" count="2,4"/>
<item name="ammo25mmGrenadeHE" prob="0.8" count="1,3"/>
<item name="ammo25mmGrenadeFRAGS" prob="0.8" count="1,3"/>
</insertAfter>
<insertAfter xpath="//lootgroup[@name='groupWeaponsT3_Demolitionist']">
<item name="ammoRocketRPGTraning" prob="0.7" count="1,2"/>
<item name="ammoRocketRPGHE" prob="0.6" count="1,2"/>
<item name="ammoRocketRPGIncendiary" prob="0.5" count="1,2"/>
</insertAfter>
</configs>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Chonky's Code -->
<config>
<!--NOTE: These 3 lines do change some vanilla settings. Since the China has a quality, but vanilla-rockets doesn't-->
<setattribute xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT4']" name="has_quality">true</setattribute>
<setattribute xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT4']" name="unlock_level">45,50,55,60,65,70</setattribute>
<setattribute xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT4']" name="icon">IZYgunT2LGLChinalakeGrenadeLauncher</setattribute>
<!--/NOTE-->
<!--Launcher's-->
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT4']">
<unlock_entry item="IZYgunT2LGLChinalakeGrenadeLauncher" unlock_tier="1" tags="IZYgunT2LGLChinalakeGrenadeLauncher"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/effect_group">
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="45,100" value="1" tags="IZYgunT2LGLChinalakeGrenadeLauncher"/>
<passive_effect name="CraftingTier" operation="base_add" level="50,55,60,65,70,100" value="1,2,3,4,5,5" tags="IZYgunT2LGLChinalakeGrenadeLauncher"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT5']">
<unlock_entry item="IZYgunT3LGLXM25" unlock_tier="1" tags="IZYgunT3LGLXM25"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/effect_group">
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="45,100" value="1" tags="IZYgunT3LGLXM25"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,100" value="1,2,3,4,5" tags="IZYgunT3LGLXM25"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT5']">
<unlock_entry item="IZYgunT3RocketLauncherRPG7" unlock_tier="1" tags="IZYgunT3RocketLauncherRPG7"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/effect_group">
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="45,100" value="1" tags="IZYgunT3RocketLauncherRPG7"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,100" value="1,2,3,4,5" tags="IZYgunT3RocketLauncherRPG7"/>
</append>
<!--Grenades/Rockets-->
<!--25mm-->
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT4']">
<unlock_entry item="ammo25mmGrenadeTraining" unlock_tier="1" tags="ammo25mmGrenadeTraining"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/effect_group">
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="45,100" value="1" tags="ammo25mmGrenadeTraining"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT5']">
<unlock_entry item="ammo25mmGrenadeHE" unlock_tier="1" tags="ammo25mmGrenadeHE"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/effect_group">
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,100" value="1" tags="ammo25mmGrenadeHE"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT5']">
<unlock_entry item="ammo25mmGrenadeFRAGS" unlock_tier="1" tags="ammo25mmGrenadeFRAGS"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/effect_group">
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,100" value="1" tags="ammo25mmGrenadeFRAGS"/>
</append>
<!--Rockets-->
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT5']">
<unlock_entry item="ammoRocketRPGTraning" unlock_tier="1" tags="ammoRocketRPGTraning"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/effect_group">
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,100" value="1" tags="ammoRocketRPGTraning"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT5']">
<unlock_entry item="ammoRocketRPGHE" unlock_tier="2" tags="ammoRocketRPGHE"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/effect_group">
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="60,100" value="1" tags="ammoRocketRPGHE"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/display_entry[@name_key='explosivesT5']">
<unlock_entry item="ammoRocketRPGIncendiary" unlock_tier="2" tags="ammoRocketRPGIncendiary"/>
</append>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']/effect_group">
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="60,100" value="1" tags="ammoRocketRPGIncendiary"/>
</append>
</config>
<!--Izayo's Code-->
<!--
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']">
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="45,100" value="1" tags="ammo25mmGrenadeTraining"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,100" value="1" tags="ammo25mmGrenadeHE"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,100" value="1" tags="ammo25mmGrenadeFRAGS"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="55,100" value="1" tags="ammoRocketRPGTraning"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="60,100" value="1" tags="ammoRocketRPGHE"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="60,100" value="1" tags="ammoRocketRPGIncendiary"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="45,100" value="1" tags="IZYgunT2LGLChinalakeGrenadeLauncher"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="55,100" value="1" tags="IZYgunT3LGLXM25"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="55,100" value="1" tags="IZYgunT3RocketLauncherRPG7"/>
<passive_effect name="CraftingTier" operation="base_add" level="50,55,60,65,70,100" value="1,2,3,4,5,5" tags="IZYgunT2LGLChinalakeGrenadeLauncher"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,100" value="1,2,3,4,5" tags="IZYgunT3LGLXM25"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,100" value="1,2,3,4,5" tags="IZYgunT3RocketLauncherRPG7"/>
</effect_group>
</append>
-->

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Config/_backup/recipes.xml Normal file
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<addnew>
<append xpath="/recipes">
<!-- *************************** -->
<!-- 25MM LGL -->
<!-- *************************** -->
<!-- AMMO25mm -->
<recipe name="ammo25mmGrenadeTraining" count="1" craft_time="20" craft_area="workbench" tags="workbenchCrafting">
<ingredient name="resourceForgedIron" count="1"/>
<ingredient name="resourceGunPowder" count="10"/>
<ingredient name="resourceBulletCasing" count="4"/>
</recipe>
<recipe name="ammo25mmGrenadeHE" count="1" craft_time="25" craft_area="workbench" tags="workbenchCrafting">
<ingredient name="resourceForgedIron" count="1"/>
<ingredient name="resourceScrapIron" count="2"/>
<ingredient name="resourceGunPowder" count="16"/>
<ingredient name="resourceBulletCasing" count="4"/>
</recipe>
<recipe name="ammo25mmGrenadeFRAGS" count="1" craft_time="25" craft_area="workbench" tags="workbenchCrafting">
<ingredient name="resourceForgedIron" count="1"/>
<ingredient name="resourceScrapIron" count="5"/>
<ingredient name="resourceGunPowder" count="14"/>
<ingredient name="resourceBulletCasing" count="4"/>
</recipe>
<!-- AMMORPGwarhead -->
<recipe name="ammoRocketRPGTraning" count="1" craft_time="50" craft_area="workbench" tags="workbenchCrafting">
<ingredient name="resourceRocketTip" count="1"/>
<ingredient name="resourceRocketCasing" count="1"/>
<ingredient name="resourceDuctTape" count="2"/>
<ingredient name="resourceForgedSteel" count="1"/>
<ingredient name="resourceGunPowder" count="15"/>
</recipe>
<recipe name="ammoRocketRPGHE" count="1" craft_time="50" craft_area="workbench" tags="workbenchCrafting">
<ingredient name="resourceRocketTip" count="1"/>
<ingredient name="resourceRocketCasing" count="1"/>
<ingredient name="resourceDuctTape" count="2"/>
<ingredient name="resourceGunPowder" count="40"/>
</recipe>
<recipe name="ammoRocketRPGIncendiary" count="1" craft_time="50" craft_area="workbench" tags="workbenchCrafting">
<ingredient name="resourceRocketTip" count="1"/>
<ingredient name="resourceRocketCasing" count="1"/>
<ingredient name="resourceDuctTape" count="2"/>
<ingredient name="resourceGunPowder" count="30"/>
<ingredient name="ammoGasCan" count="300"/>
</recipe>
<!-- AMMORPGwarhead Convert from normal rockets-->
<recipe name="ammoRocketRPGHE" count="1" craft_time="30" craft_area="workbench" tags="workbenchCrafting">
<ingredient name="ammoRocketHE" count="1"/>
<ingredient name="resourceGunPowder" count="5"/>
</recipe>
<recipe name="ammoRocketRPGHE" count="1" craft_time="30" craft_area="workbench" tags="workbenchCrafting">
<ingredient name="ammoRocketFrag" count="1"/>
<ingredient name="resourceGunPowder" count="5"/>
</recipe>
<recipe name="ammoRocketRPGIncendiary" count="1" craft_time="30" craft_area="workbench" tags="workbenchCrafting">
<ingredient name="ammoRocketFrag" count="1"/>
<ingredient name="resourceGunPowder" count="5"/>
<ingredient name="ammoGasCan" count="100"/>
</recipe>
<recipe name="ammoRocketRPGIncendiary" count="1" craft_time="30" craft_area="workbench" tags="workbenchCrafting">
<ingredient name="ammoRocketHE" count="1"/>
<ingredient name="resourceGunPowder" count="5"/>
<ingredient name="ammoGasCan" count="100"/>
</recipe>
<!-- GUN25mmLGL -->
<recipe name="IZYgunT2LGLChinalakeGrenadeLauncher" count="1" craft_area="workbench" tags="learnable,perkDemolitionsExpert">
<ingredient name="gunExplosivesT3RocketLauncherParts" count="1"/>
<ingredient name="gunShotgunT1DoubleBarrelParts" count="1"/>
<ingredient name="resourceForgedSteel" count="5"/>
<ingredient name="resourceSpring" count="2"/>
<ingredient name="resourceLegendaryParts" count="0"/>
<effect_group>
<passive_effect name="CraftingIngredientCount" level="2,6" operation="perc_add" value="1,5" tags="gunExplosivesT3RocketLauncherParts,resourceForgedSteel,resourceDuctTape,resourceSpring"/>
<passive_effect name="CraftingIngredientCount" level="6" operation="base_add" value="1" tags="resourceLegendaryParts"/>
</effect_group>
</recipe>
<recipe name="IZYgunT3LGLXM25" count="1" craft_area="workbench" tags="learnable,perkDemolitionsExpert">
<ingredient name="gunExplosivesT3RocketLauncherParts" count="1"/>
<ingredient name="gunMGT1AK47Parts" count="3"/>
<ingredient name="resourceForgedSteel" count="20"/>
<ingredient name="resourceSpring" count="5"/>
<ingredient name="resourceLegendaryParts" count="0"/>
<effect_group>
<passive_effect name="CraftingIngredientCount" level="2,6" operation="perc_add" value="1,5" tags="gunExplosivesT3RocketLauncherParts,resourceForgedSteel,resourceDuctTape,resourceSpring"/>
<passive_effect name="CraftingIngredientCount" level="6" operation="base_add" value="1" tags="resourceLegendaryParts"/>
</effect_group>
</recipe>
<recipe name="IZYgunT3RocketLauncherRPG7" count="1" craft_area="workbench" tags="learnable,perkDemolitionsExpert">
<ingredient name="gunExplosivesT3RocketLauncherParts" count="1"/>
<ingredient name="resourceForgedSteel" count="20"/>
<ingredient name="resourceDuctTape" count="3"/>
<ingredient name="resourceSpring" count="3"/>
<ingredient name="resourceLegendaryParts" count="0"/>
<effect_group>
<passive_effect name="CraftingIngredientCount" level="2,6" operation="perc_add" value="1,5" tags="gunExplosivesT3RocketLauncherParts,resourceForgedSteel,resourceDuctTape,resourceSpring"/>
<passive_effect name="CraftingIngredientCount" level="6" operation="base_add" value="1" tags="resourceLegendaryParts"/>
</effect_group>
</recipe>
</append>
</addnew>

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<configs>
<!-- GUN_TRADER -->
<append xpath="//trader_item_group[@name='groupRangedAll']">
<item name="IZYgunT2LGLChinalakeGrenadeLauncher" quality="1,5"/>
<item name="IZYgunT3LGLXM25" quality="1,5"/>
<item name="IZYgunT3RocketLauncherRPG7" quality="1,5"/>
</append>
<append xpath="/traders/trader_item_groups/trader_item_group[@name='ammoBrass']">
<item name="ammoRocketRPGTraning" count="1,4"/>
<item name="ammo25mmGrenadeTraining" count="6,16"/>
</append>
<append xpath="/traders/trader_item_groups/trader_item_group[@name='ammoHP']">
<item name="ammoRocketRPGHE" count="1,3"/>
<item name="ammo25mmGrenadeHE" count="4,12"/>
</append>
<append xpath="/traders/trader_item_groups/trader_item_group[@name='ammoAP']">
<item name="ammoRocketRPGIncendiary" count="1,2"/>
<item name="ammo25mmGrenadeFRAGS" count="4,12"/>
</append>
<append xpath="/traders/trader_item_groups/trader_item_group[@name='ammoAll']">
<item name="ammo25mmGrenadeTraining" count="6,16"/>
<item name="ammo25mmGrenadeHE" count="4,12"/>
<item name="ammo25mmGrenadeFRAGS" count="4,12"/>
<item name="ammoRocketRPGTraning" count="1,4"/>
<item name="ammoRocketRPGHE" count="1,3"/>
<item name="ammoRocketRPGIncendiary" count="1,2"/>
</append>
</configs>