internal class XUiC_ShowRampageRebirth : XUiController { private EntityPlayerLocal LocalPlayer; private readonly CachedStringFormatterXuiRgbaColor stealthColorFormatter = new CachedStringFormatterXuiRgbaColor(); private readonly CachedStringFormatter statfillFormatter = new CachedStringFormatter((Func)(_i => _i.ToCultureInvariantString())); private readonly CachedStringFormatter statcurrentWMaxFormatterAOfB = new CachedStringFormatter((Func)((_i, _i1) => string.Format("{0}/{1}", (object)_i, (object)_i1))); private readonly CachedStringFormatter statmodifiedmaxFormatter = new CachedStringFormatter((Func)((_f1, _f2) => (_f1 / _f2).ToCultureInvariantString())); public override bool GetBindingValue(ref string value, string bindingName) { //Log.Out("XUiC_ShowRampageRebirth-GetBindingValue START"); float flRampageCountdown = 0; float flRampageCountdownMax = 0; float flRampageTotalCounter = 0; float flRampageHUD = 0; if (this.LocalPlayer != null) { flRampageCountdown = this.LocalPlayer.Buffs.GetCustomVar(".FuriousRamsayRampageCounter"); flRampageCountdownMax = this.LocalPlayer.Buffs.GetCustomVar(".FuriousRamsayRampageCounterMax"); flRampageTotalCounter = this.LocalPlayer.Buffs.GetCustomVar(".FuriousRamsayRampageKillCounter"); flRampageHUD = this.LocalPlayer.Buffs.GetCustomVar("$varFuriousRamsayRampageHUD"); } switch (bindingName) { case "rampageCount": //Log.Out("XUiC_ShowRampageRebirth-GetBindingValue RampageCount: " + value); value = flRampageTotalCounter.ToString(); return true; case "statRampageFill": //Log.Out("XUiC_ShowRampageRebirth-GetBindingValue statRampageFill: " + value); if (this.LocalPlayer == null) { //Log.Out("XUiC_ShowRampageRebirth-GetBindingValue 2"); value = "0"; return true; } value = (flRampageCountdown / flRampageCountdownMax).ToString(); return true; case "statRampageVisible": //Log.Out("XUiC_ShowRampageRebirth-GetBindingValue statRampageVisible: " + value); if (this.xui.dragAndDrop.InMenu || flRampageHUD == 0) { value = "false"; //Log.Out("XUiC_ShowRampageRebirth-GetBindingValue 4 statRampageVisible: " + value); return true; } if (flRampageCountdown <= 0 || flRampageTotalCounter <= 0) { //Log.Out("XUiC_ShowRampageRebirth-GetBindingValue 5 statRampageVisible: " + value); value = "false"; } else { //Log.Out("XUiC_ShowRampageRebirth-GetBindingValue 6 statRampageVisible: " + value); value = "true"; } return true; default: return false; } } public override void OnOpen() { //Log.Out("XUiC_ShowRampageRebirth-OnOpen START"); base.OnOpen(); if (this.LocalPlayer == null && XUi.IsGameRunning()) { //Log.Out("XUiC_ShowRampageRebirth-OnOpen 1"); this.LocalPlayer = this.xui.playerUI.entityPlayer; } this.IsDirty = true; this.RefreshBindings(true); } private float currentTime; public override void Update(float _dt) { //Log.Out("XUiC_ShowRampageRebirth-Update START"); this.currentTime -= _dt; base.Update(_dt); if (this.LocalPlayer == null) { //Log.Out("XUiC_ShowRampageRebirth-Update 1"); return; } else { if (this.LocalPlayer.Buffs.HasBuff("FuriousRamsayRampage")) { //Log.Out("XUiC_ShowRampageRebirth-Update 2"); this.RefreshBindings(true); } } } }