83 lines
3.5 KiB
C#
83 lines
3.5 KiB
C#
class NetPackageSyncWeaponLabelText : NetPackage
|
|
{
|
|
public NetPackageSyncWeaponLabelText Setup(int entityId, int slot, string data)
|
|
{
|
|
this.entityId = entityId;
|
|
this.slot = slot;
|
|
this.data = data;
|
|
return this;
|
|
}
|
|
public override int GetLength()
|
|
{
|
|
return 6 + data.Length;
|
|
}
|
|
|
|
public override void ProcessPackage(World _world, GameManager _callbacks)
|
|
{
|
|
if (_world == null)
|
|
return;
|
|
|
|
NetSyncSetWeaponLabelText(_world.GetEntity(entityId) as EntityAlive, slot, data, true);
|
|
}
|
|
|
|
public override void read(PooledBinaryReader _reader)
|
|
{
|
|
entityId = _reader.ReadInt32();
|
|
slot = (int)_reader.ReadChar();
|
|
data = _reader.ReadString();
|
|
}
|
|
|
|
public override void write(PooledBinaryWriter _writer)
|
|
{
|
|
base.write(_writer);
|
|
_writer.Write(entityId);
|
|
_writer.Write((char)slot);
|
|
_writer.Write(data);
|
|
}
|
|
|
|
public static void NetSyncSetWeaponLabelText(EntityAlive holdingEntity, int slot, string data, bool fromNet = false)
|
|
{
|
|
if (!holdingEntity || (holdingEntity.isEntityRemote && !fromNet))
|
|
{
|
|
if (holdingEntity)
|
|
Log.Out("netsync failed! isEntityRemote: " + holdingEntity.isEntityRemote + " fromNet: " + fromNet);
|
|
else
|
|
Log.Out("Entity not found!");
|
|
return;
|
|
}
|
|
|
|
if (SetWeaponLabelText(holdingEntity, slot, data))
|
|
{
|
|
//Log.Out("trying to set weapon label on " + (SingletonMonoBehaviour<ConnectionManager>.Instance.IsServer ? "server" : "client") + " slot: " + slot + " text: " + data + " entity: " + holdingEntity.entityId + " from net: " + fromNet);
|
|
if (SingletonMonoBehaviour<ConnectionManager>.Instance.IsServer && SingletonMonoBehaviour<ConnectionManager>.Instance.ClientCount() > 0)
|
|
{
|
|
int allButAttachedToEntityId = holdingEntity.entityId;
|
|
if (holdingEntity.AttachedMainEntity)
|
|
allButAttachedToEntityId = holdingEntity.AttachedMainEntity.entityId;
|
|
SingletonMonoBehaviour<ConnectionManager>.Instance.SendPackage(NetPackageManager.GetPackage<NetPackageSyncWeaponLabelText>().Setup(holdingEntity.entityId, slot, data), false, -1, allButAttachedToEntityId, allButAttachedToEntityId, null, 15);
|
|
}
|
|
else if (SingletonMonoBehaviour<ConnectionManager>.Instance.IsClient && !fromNet)
|
|
SingletonMonoBehaviour<ConnectionManager>.Instance.SendToServer(NetPackageManager.GetPackage<NetPackageSyncWeaponLabelText>().Setup(holdingEntity.entityId, slot, data));
|
|
}
|
|
}
|
|
|
|
public static bool SetWeaponLabelText(EntityAlive holdingEntity, int slot, string data)
|
|
{
|
|
if (GameManager.IsDedicatedServer)
|
|
return true;
|
|
|
|
WeaponLabelControllerBase controller = holdingEntity.inventory.GetHoldingItemTransform()?.GetComponent<WeaponLabelControllerBase>();
|
|
//if (holdingEntity.emodel.avatarController is AvatarMultiBodyController multiBody && multiBody.HeldItemTransform != null)
|
|
// controller = multiBody.HeldItemTransform.GetComponent<WeaponLabelControllerBase>();
|
|
//else if (holdingEntity.emodel.avatarController is LegacyAvatarController legacy && legacy.HeldItemTransform)
|
|
// controller = legacy.HeldItemTransform.GetComponent<WeaponLabelControllerBase>();
|
|
|
|
return controller && controller.setLabelText(slot, data);
|
|
}
|
|
|
|
private int entityId;
|
|
private int slot;
|
|
private string data;
|
|
}
|
|
|