Files
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

41 lines
3.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<configs>
<append xpath="/Sounds">
<SoundDataNode name="M16A2S_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="105" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_556_Pack_MainResource_AR_CB.unity3d?M16A2S_fire1"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_556_Pack_MainResource_AR_CB.unity3d?M16A2S_fire2"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_556_Pack_MainResource_AR_CB.unity3d?M16A2S_fire3"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="M16A2S_silen_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="20" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_556_Pack_MainResource_AR_CB.unity3d?M16A2S_silen_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="M4CARINE_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="105" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_556_Pack_MainResource_AR_CB.unity3d?M4CARINE_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="M4CARINE2_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="105" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_556_Pack_MainResource_AR_CB.unity3d?M4CARINE2_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="M4CARINE_silen_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="20" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_556_Pack_MainResource_AR_CB.unity3d?M4CARINE_silen_fire"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
<SoundDataNode name="FNM249_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
<Noise ID="0" noise="105" time="2" muffled_when_crouched="0.8" heat_map_strength="0.9" heat_map_time="180"/>
<AudioClip ClipName="#@modfolder:Resources/IZY_556_Pack_MainResource_BP_LMG.unity3d?FNM249_fire_01"/>
<LocalCrouchVolumeScale value="1"/> <CrouchNoiseScale value="1"/> <NoiseScale value="1"/> <MaxVoices value="300"/> <MaxVoicesPerEntity value="300"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
</append>
</configs>