49 lines
1.7 KiB
C#
49 lines
1.7 KiB
C#
using UnityEngine.Scripting;
|
|
|
|
[Preserve]
|
|
public class NetPackageGetPurgePrefabs : NetPackage
|
|
{
|
|
public NetPackageGetPurgePrefabs Setup(int _entityPlayerID)
|
|
{
|
|
this.entityPlayerID = _entityPlayerID;
|
|
|
|
return this;
|
|
}
|
|
|
|
public override void read(PooledBinaryReader _reader)
|
|
{
|
|
this.entityPlayerID = _reader.ReadInt32();
|
|
}
|
|
|
|
public override void write(PooledBinaryWriter _writer)
|
|
{
|
|
base.write(_writer);
|
|
_writer.Write(this.entityPlayerID);
|
|
}
|
|
|
|
public override void ProcessPackage(World _world, GameManager _callbacks)
|
|
{
|
|
//Log.Out("NetPackageGetPurgePrefabs-ProcessPackage START");
|
|
foreach (var prefab in RebirthManager.ClearedPrefabs)
|
|
{
|
|
Vector3 vector = new Vector3(prefab.Position.x + prefab.Size.x / 2f, prefab.Position.y, prefab.Position.z + prefab.Size.z / 2f);
|
|
|
|
SingletonMonoBehaviour<ConnectionManager>.Instance.SendPackage(NetPackageManager.GetPackage<NetPackageRegisterPrefabNavIcon>().Setup("purge_waypoint", vector.x, vector.x, vector.z, "", ""), false, this.entityPlayerID);
|
|
}
|
|
|
|
foreach (var prefab in RebirthManager.DiscoveredPrefabs)
|
|
{
|
|
Vector3 vector = new Vector3(prefab.Position.x + prefab.Size.x / 2f, prefab.Position.y, prefab.Position.z + prefab.Size.z / 2f);
|
|
|
|
SingletonMonoBehaviour<ConnectionManager>.Instance.SendPackage(NetPackageManager.GetPackage<NetPackageRegisterPrefabNavIcon>().Setup("discovered_waypoint_" + prefab.Difficulty, vector.x, vector.x, vector.z, "", ""), false, this.entityPlayerID);
|
|
}
|
|
}
|
|
|
|
public override int GetLength()
|
|
{
|
|
return 2;
|
|
}
|
|
|
|
private int entityPlayerID;
|
|
}
|