Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_buried_treasure_02.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

69 lines
2.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="0" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="12, 40, 12" />
<property name="RotationToFaceNorth" value="2" />
<property name="SleeperVolumeSize" value="5, 4, 4" />
<property name="SleeperVolumeStart" value="3, 1, 5" />
<property name="SleeperVolumeGroupId" value="0" />
<property name="SleeperVolumeGroup" value="zombieWightRadiated,2,2" />
<property name="SleeperIsLootVolume" value="False" />
<property name="SleeperIsQuestExclude" value="False" />
<property name="SleeperVolumeFlags" value="3" />
<property name="SleeperVolumeTriggeredBy" value="1" />
<property name="YOffset" value="-21" />
<property name="EditorGroups" value="Wilderness" />
<property name="Tags" value="wilderness" />
<property name="Zoning" value="none" />
<property name="DuplicateRepeatDistance" value="8000" />
<property class="IndexedBlockOffsets">
<property class="TraderOnOff">
<property name="0" value="5, 2, 4" />
</property>
<property class="POILight">
<property name="0" value="5, 4, 5" />
</property>
<property class="quest_wood_trees">
<property name="0" value="5, 21, 5" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="25234" />
<property name="TotalTriangles" value="11298" />
<property class="BlockEntities">
<property name="Vertices" value="21573" />
<property name="Triangles" value="8882" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="3661" />
<property name="Triangles" value="2416" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
</property>
</prefab>