Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_farm_08.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

130 lines
6.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="DifficultyTier" value="3" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property name="YOffset" value="-13" />
<property name="PrefabSize" value="60, 36, 60" />
<property name="Tags" value="countryresidential, rural" />
<property name="SleeperVolumeSize" value="16, 3, 16#16, 3, 16#20, 5, 15#13, 11, 22#23, 5, 19#15, 5, 14#20, 4, 13#23, 5, 18#23, 5, 18#15, 5, 18#8, 7, 7" />
<property name="SleeperVolumeStart" value="2, 13, 5#2, 13, 32#19, 13, 23#40, 12, 30#31, 3, 32#21, 1, 13#20, 9, 9#19, 13, 4#19, 18, 4#26, 23, 4#49, 9, 6" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,4,4,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,5,6,GroupGenericZombie,2,3,GroupGenericZombie,4,5,GroupGenericZombie,5,5,GroupGenericZombie,6,6,GroupZomBadass,4,4,GroupGenericZombie,1,1" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0" />
<property name="POIMarkerSize" value="7, 13, 3#9, 4, 4#5, 1, 14#7, 13, 1" />
<property name="POIMarkerStart" value="43, 12, -3#3, 13, 25#44, 13, 15#43, 12, -1" />
<property name="POIMarkerGroup" value="driveway,horse,trailer,driveway" />
<property name="POIMarkerTags" value="rural###countryresidential" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_rural_12,part_zztong_tfp_trailer_horse_01,part_zztong_tfp_trailer_flatbed_empty_01,part_driveway_countryresidential_09" />
<property name="POIMarkerPartRotations" value="2,3,2,2" />
<property name="POIMarkerPartSpawnChance" value="1,0.6,0.4,1" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
<property class="IndexedBlockOffsets">
<property class="quest_wood">
<property name="0" value="58, 13, 48" />
<property name="1" value="55, 13, 50" />
<property name="2" value="50, 13, 52" />
</property>
<property class="POILight">
<property name="0" value="46, 16, 46" />
<property name="1" value="46, 20, 46" />
<property name="2" value="48, 6, 46" />
<property name="3" value="52, 6, 46" />
<property name="4" value="50, 16, 51" />
</property>
<property class="TraderOnOff">
<property name="0" value="46, 4, 46" />
<property name="1" value="46, 19, 49" />
</property>
<property class="quest_feather">
<property name="0" value="48, 19, 48" />
</property>
<property class="quest_wood_trees">
<property name="0" value="55, 13, 55" />
</property>
<property class="challenge_gore">
<property name="0" value="46, 17, 35" />
</property>
<property class="challenge_sinks">
<property name="0" value="46, 4, 38" />
<property name="1" value="49, 5, 38" />
<property name="2" value="51, 5, 38" />
<property name="3" value="49, 4, 42" />
<property name="4" value="51, 4, 42" />
</property>
<property class="challenge_polymers">
<property name="0" value="50, 13, 32" />
<property name="1" value="50, 16, 33" />
<property name="2" value="50, 16, 34" />
<property name="3" value="50, 16, 35" />
<property name="4" value="50, 15, 42" />
<property name="5" value="50, 15, 43" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="43, 6, 36" />
<property name="1" value="45, 4, 43" />
</property>
<property class="Rally">
<property name="0" value="45, 14, 2" />
</property>
<property class="FetchContainer">
<property name="0" value="52, 10, 8" />
</property>
<property class="challenge_leather">
<property name="0" value="30, 4, 38" />
<property name="1" value="30, 4, 39" />
<property name="2" value="30, 4, 40" />
<property name="3" value="31, 4, 41" />
<property name="4" value="33, 4, 41" />
</property>
<property class="challenge_pallet">
<property name="0" value="46, 13, 46" />
</property>
<property class="challenge_cars">
<property name="0" value="36, 13, 51" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="743763" />
<property name="TotalTriangles" value="339919" />
<property class="BlockEntities">
<property name="Vertices" value="589168" />
<property name="Triangles" value="238104" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="133231" />
<property name="Triangles" value="72305" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="3136" />
<property name="Triangles" value="1568" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="2228" />
<property name="Triangles" value="1770" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="936" />
<property name="Triangles" value="468" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="15064" />
<property name="Triangles" value="25704" />
</property>
</property>
</prefab>