Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_house_08.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

124 lines
6.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="2" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 25, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="POIMarkerSize" value="6, 3, 2#6, 13, 5#3, 4, 3#1, 2, 1#1, 4, 1#3, 1, 1#2, 2, 2" />
<property name="POIMarkerStart" value="1, 8, 25#3, 8, -5#15, 5, 18#13, 5, 20#16, 5, 7#4, 9, 1#11, 5, 14" />
<property name="POIMarkerGroup" value="drivewayb,drivewayf,furnace,fusebox,waterheat,barrier,delivery" />
<property name="POIMarkerTags" value="######" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_residential_back_04,part_driveway_residential_06,part_furnace_01,part_fusebox_01,part_waterheater_01,part_zztong_barrier3,part_zztong_delivery_03" />
<property name="POIMarkerPartRotations" value="0,2,3,2,0,0,0" />
<property name="POIMarkerPartSpawnChance" value="1,1,0.8,0.8,0.8,0.2,0.6" />
<property name="Zoning" value="none" />
<property name="SleeperVolumeSize" value="6, 6, 9#7, 3, 11#7, 3, 10#15, 3, 7#15, 5, 20#9, 3, 14#7, 5, 9#7, 5, 9#8, 3, 10#9, 5, 7" />
<property name="SleeperVolumeStart" value="1, 9, 15#9, 10, 5#17, 10, 5#9, 10, 16#8, 18, 4#11, 5, 7#17, 13, 14#17, 13, 5#8, 15, 5#8, 13, 16" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,3,4,GroupGenericZombie,4,4,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,3,3" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0" />
<property name="YOffset" value="-9" />
<property name="Tags" value="residential" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
<property class="Stats">
<property name="TotalVertices" value="308262" />
<property name="TotalTriangles" value="130340" />
<property class="BlockEntities">
<property name="Vertices" value="249696" />
<property name="Triangles" value="93891" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="55148" />
<property name="Triangles" value="30981" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="480" />
<property name="Triangles" value="240" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="2938" />
<property name="Triangles" value="5228" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="POILight">
<property name="0" value="17, 20, 12" />
<property name="1" value="19, 13, 12" />
<property name="2" value="13, 5, 13" />
<property name="3" value="12, 17, 14" />
<property name="4" value="21, 10, 14" />
<property name="5" value="12, 13, 17" />
<property name="6" value="16, 8, 18" />
<property name="7" value="19, 13, 19" />
<property name="8" value="19, 18, 19" />
<property name="9" value="20, 7, 19" />
<property name="10" value="12, 18, 20" />
<property name="11" value="12, 16, 21" />
</property>
<property class="Rally">
<property name="0" value="5, 10, 5" />
</property>
<property class="TraderOnOff">
<property name="0" value="20, 15, 12" />
<property name="1" value="12, 10, 13" />
<property name="2" value="13, 15, 14" />
<property name="3" value="18, 15, 15" />
<property name="4" value="14, 11, 16" />
<property name="5" value="14, 11, 17" />
<property name="6" value="16, 15, 17" />
<property name="7" value="15, 15, 18" />
</property>
<property class="challenge_sinks">
<property name="0" value="15, 5, 12" />
<property name="1" value="15, 6, 12" />
<property name="2" value="12, 16, 15" />
<property name="3" value="17, 15, 20" />
<property name="4" value="12, 11, 21" />
<property name="5" value="13, 11, 21" />
<property name="6" value="16, 20, 23" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="20, 5, 13" />
<property name="1" value="18, 5, 15" />
</property>
<property class="challenge_polymers">
<property name="0" value="18, 5, 12" />
<property name="1" value="17, 17, 13" />
<property name="2" value="12, 10, 17" />
<property name="3" value="14, 5, 17" />
</property>
<property class="challenge_cars">
<property name="0" value="3, 9, 19" />
</property>
<property class="FetchContainer">
<property name="0" value="14, 20, 14" />
<property name="1" value="13, 16, 22" />
</property>
<property class="challenge_gore">
<property name="0" value="20, 5, 17" />
<property name="1" value="12, 11, 22" />
</property>
</property>
</prefab>