Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_lot_vacant_02.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

86 lines
3.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="0" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 9, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property name="YOffset" value="-2" />
<property name="SleeperVolumeSize" value="23, 7, 23" />
<property name="SleeperVolumeStart" value="1, 2, 1" />
<property name="SleeperVolumeGroupId" value="0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,1,2" />
<property name="SleeperIsLootVolume" value="False" />
<property name="SleeperIsQuestExclude" value="False" />
<property name="SleeperVolumeFlags" value="0" />
<property name="Tags" value="countrytown, industrial, nodiagonal" />
<property name="SleeperVolumeTriggeredBy" value=" " />
<property class="Stats">
<property name="TotalVertices" value="224403" />
<property name="TotalTriangles" value="72574" />
<property class="BlockEntities">
<property name="Vertices" value="221509" />
<property name="Triangles" value="71106" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="2810" />
<property name="Triangles" value="1412" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="84" />
<property name="Triangles" value="56" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="challenge_polymers">
<property name="0" value="17, 2, 8" />
</property>
<property class="quest_wood">
<property name="0" value="23, 2, 12" />
<property name="1" value="23, 2, 14" />
</property>
<property class="challenge_pallet">
<property name="0" value="9, 2, 10" />
<property name="1" value="8, 2, 11" />
<property name="2" value="9, 2, 11" />
</property>
<property class="quest_wood_trees">
<property name="0" value="23, 2, 1" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="22, 2, 17" />
</property>
<property class="TraderOnOff">
<property name="0" value="19, 2, 18" />
<property name="1" value="19, 2, 23" />
</property>
<property class="POILight">
<property name="0" value="21, 4, 18" />
</property>
<property class="challenge_cars">
<property name="0" value="13, 2, 21" />
</property>
</property>
</prefab>