Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_presidio_museum_01.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

119 lines
5.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="TraderArea" value="False" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="DifficultyTier" value="1" />
<property name="DuplicateRepeatDistance" value="4000" />
<property name="Zoning" value="ResidentialOld, none" />
<property name="RotationToFaceNorth" value="2" />
<property name="YOffset" value="-3" />
<property name="DistantPOIYOffset" value="0" />
<property name="EditorGroups" value="oldwest, Wilderness" />
<property name="SleeperVolumeStart" value="6, 3, 1#18, 3, 1#28, 3, 15#28, 6, 15#17, 3, 15" />
<property name="SleeperVolumeSize" value="11, 4, 13#23, 3, 13#12, 3, 26#12, 9, 20#11, 3, 26" />
<property name="SleeperVolumeGroup" value="GroupGhostTown,1,1,GroupGhostTown,1,1,GroupGhostTown,2,2,GroupGhostTown,3,4,GroupGenericZombie,2,2" />
<property name="SleeperVolumeGameStageAdjust" value=",,," />
<property name="SleeperIsLootVolume" value="False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
<property name="ShowQuestClearCount" value="1" />
<property name="Tags" value="wilderness, oldwest" />
<property name="PrefabSize" value="42, 23, 42" />
<property name="POIMarkerSize" value="2, 2, 2#4, 1, 1#3, 3, 5#3, 1, 1#7, 0, 5" />
<property name="POIMarkerStart" value="17, 3, 9#26, 3, 20#2, 3, 28#23, 3, 1#20, 3, -5" />
<property name="POIMarkerGroup" value="delivery,wire,outhouse,cones,roadexit" />
<property name="POIMarkerTags" value="####" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,RoadExit" />
<property name="POIMarkerPartToSpawn" value="part_zztong_delivery_01,part_zztong_barbwire4,part_zztong_outhouse_02,part_zztong_traffic_cones3," />
<property name="POIMarkerPartRotations" value="0,0,0,0,2" />
<property name="POIMarkerPartSpawnChance" value="0.2,0.2,0.6,0.5,1" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # " />
<property class="IndexedBlockOffsets">
<property class="quest_wood">
<property name="0" value="13, 3, 37" />
<property name="1" value="14, 3, 39" />
</property>
<property class="POILight">
<property name="0" value="14, 5, 7" />
</property>
<property class="TraderOnOff">
<property name="0" value="35, 7, 21" />
<property name="1" value="22, 3, 23" />
<property name="2" value="22, 3, 28" />
<property name="3" value="33, 3, 28" />
<property name="4" value="22, 3, 33" />
<property name="5" value="33, 3, 33" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="9, 3, 8" />
</property>
<property class="challenge_steel">
<property name="0" value="11, 3, 9" />
<property name="1" value="12, 3, 9" />
<property name="2" value="13, 3, 9" />
</property>
<property class="FetchContainer">
<property name="0" value="34, 4, 30" />
<property name="1" value="22, 3, 36" />
<property name="2" value="33, 3, 36" />
</property>
<property class="challenge_sinks">
<property name="0" value="8, 3, 11" />
<property name="1" value="11, 3, 11" />
<property name="2" value="8, 3, 12" />
<property name="3" value="11, 3, 12" />
</property>
<property class="quest_wood_trees">
<property name="0" value="13, 3, 41" />
</property>
<property class="quest_feather">
<property name="0" value="37, 7, 39" />
</property>
<property class="challenge_polymers">
<property name="0" value="37, 3, 12" />
</property>
<property class="Rally">
<property name="0" value="28, 4, 1" />
</property>
<property class="challenge_cars">
<property name="0" value="34, 3, 5" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="364297" />
<property name="TotalTriangles" value="139492" />
<property class="BlockEntities">
<property name="Vertices" value="330624" />
<property name="Triangles" value="115879" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="28187" />
<property name="Triangles" value="15067" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="196" />
<property name="Triangles" value="150" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="5290" />
<property name="Triangles" value="8396" />
</property>
</property>
</prefab>