Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_store_xs_07.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

104 lines
4.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="DifficultyTier" value="1" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="RotationToFaceNorth" value="2" />
<property name="EditorGroups" value="commercial" />
<property name="Zoning" value="Commercial" />
<property name="YOffset" value="-8" />
<property name="SleeperVolumeSize" value="10, 3, 15#10, 3, 15#13, 7, 7#23, 5, 14#23, 3, 7" />
<property name="SleeperVolumeStart" value="1, 8, 1#14, 8, 1#6, 1, 3#1, 11, 2#1, 8, 16" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,4,4,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,1,2,GroupGenericZombie,1,1" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0" />
<property name="Tags" value="countrytown, commercial, nodiagonal" />
<property name="POIMarkerSize" value="6, 13, 2#5, 3, 5#4, 2, 4#3, 1, 1" />
<property name="POIMarkerStart" value="9, 7, -2#4, 12, 6#17, 12, 11#11, 8, 11" />
<property name="POIMarkerGroup" value="driveway,roof1,roof2,spikes" />
<property name="POIMarkerTags" value="countrytown###" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_17,part_greeble_rooftop_01,part_greeble_rooftop_03,part_zztong_spikes_wood3" />
<property name="POIMarkerPartRotations" value="2,0,0,0" />
<property name="POIMarkerPartSpawnChance" value="1,0.8,0.8,0.2" />
<property name="PrefabSize" value="25, 14, 25" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # " />
<property class="Stats">
<property name="TotalVertices" value="139659" />
<property name="TotalTriangles" value="54785" />
<property class="BlockEntities">
<property name="Vertices" value="124358" />
<property name="Triangles" value="42577" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="12479" />
<property name="Triangles" value="7280" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="96" />
<property name="Triangles" value="48" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="2726" />
<property name="Triangles" value="4880" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="TraderOnOff">
<property name="0" value="19, 8, 16" />
</property>
<property class="quest_feather">
<property name="0" value="2, 10, 22" />
</property>
<property class="challenge_polymers">
<property name="0" value="20, 8, 20" />
</property>
<property class="POILight">
<property name="0" value="19, 10, 14" />
<property name="1" value="19, 10, 16" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="20, 8, 13" />
</property>
<property class="FetchContainer">
<property name="0" value="21, 9, 12" />
</property>
<property class="quest_wood">
<property name="0" value="12, 8, 23" />
<property name="1" value="18, 8, 23" />
<property name="2" value="21, 8, 23" />
</property>
<property class="challenge_sinks">
<property name="0" value="15, 8, 12" />
<property name="1" value="13, 9, 14" />
<property name="2" value="15, 8, 14" />
<property name="3" value="21, 8, 16" />
</property>
<property class="Rally">
<property name="0" value="12, 9, 2" />
</property>
<property class="challenge_gore">
<property name="0" value="15, 8, 19" />
</property>
</property>
</prefab>