Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_strip_mall_02.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

133 lines
6.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="TraderArea" value="False" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="DifficultyTier" value="3" />
<property name="Zoning" value="Commercial" />
<property name="RotationToFaceNorth" value="2" />
<property name="DistantPOIYOffset" value="0" />
<property name="EditorGroups" value="commercial" />
<property name="SleeperVolumeStart" value="5, 3, 40#18, 3, 40#30, 3, 40#42, 3, 40#11, 3, 2#2, 8, 2#29, 3, 19#2, 3, 2#2, 3, 13" />
<property name="SleeperVolumeSize" value="12, 9, 19#11, 9, 19#11, 9, 19#11, 9, 19#17, 5, 23#26, 6, 24#20, 6, 15#9, 5, 11#9, 5, 12" />
<property name="SleeperVolumeGroup" value="ZomUtilityWorker,4,4,GroupGenericZombie,5,5,GroupGenericZombie,7,8,GroupGenericZombie,4,4,GroupGenericZombie,5,6,GroupGenericZombie,3,3,GroupBikerBar,2,3,GroupGenericZombie,1,1,GroupGenericZombie,2,2" />
<property name="SleeperVolumeGameStageAdjust" value=",,," />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0" />
<property name="ShowQuestClearCount" value="2" />
<property name="Tags" value="commercial" />
<property name="POIMarkerSize" value="3, 6, 1#5, 3, 4#9, 3, 12#8, 3, 13#4, 2, 6#3, 2, 4#2, 4, 4" />
<property name="POIMarkerStart" value="7, 3, 25#7, 10, 18#49, 3, 16#38, 2, 8#1, 3, 33#56, 3, 53#55, 3, 1" />
<property name="POIMarkerGroup" value="side,roof,campsite,accident,dumpster,powerbox,sign" />
<property name="POIMarkerTags" value="######" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_greeble_building_side_01,part_greeble_rooftop_05,part_campsite_01,part_car_accident_01,part_dumpster,part_high_voltage_box_1,part_kiosk_sign_01" />
<property name="POIMarkerPartRotations" value="0,0,2,2,2,1,1" />
<property name="POIMarkerPartSpawnChance" value="0.8,0.8,0.2,0.2,0.6,0.8,0.6" />
<property name="YOffset" value="-3" />
<property name="PrefabSize" value="60, 13, 60" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
<property class="IndexedBlockOffsets">
<property class="challenge_sinks">
<property name="0" value="46, 4, 52" />
</property>
<property class="POILight">
<property name="0" value="50, 5, 47" />
<property name="1" value="50, 5, 50" />
<property name="2" value="49, 5, 55" />
<property name="3" value="47, 5, 56" />
</property>
<property class="challenge_leather">
<property name="0" value="22, 3, 15" />
<property name="1" value="23, 3, 15" />
<property name="2" value="25, 3, 16" />
<property name="3" value="26, 3, 16" />
<property name="4" value="22, 3, 17" />
<property name="5" value="23, 3, 17" />
<property name="6" value="14, 3, 18" />
<property name="7" value="15, 3, 18" />
<property name="8" value="18, 3, 18" />
<property name="9" value="19, 3, 18" />
<property name="10" value="22, 3, 18" />
<property name="11" value="23, 3, 18" />
<property name="12" value="14, 3, 20" />
<property name="13" value="15, 3, 20" />
<property name="14" value="18, 3, 20" />
<property name="15" value="19, 3, 20" />
<property name="16" value="22, 3, 20" />
<property name="17" value="23, 3, 20" />
<property name="18" value="14, 3, 21" />
<property name="19" value="15, 3, 21" />
<property name="20" value="18, 3, 21" />
<property name="21" value="19, 3, 21" />
<property name="22" value="22, 3, 21" />
<property name="23" value="23, 3, 21" />
<property name="24" value="14, 3, 23" />
<property name="25" value="15, 3, 23" />
<property name="26" value="18, 3, 23" />
<property name="27" value="19, 3, 23" />
<property name="28" value="22, 3, 23" />
<property name="29" value="23, 3, 23" />
</property>
<property class="TraderOnOff">
<property name="0" value="49, 3, 53" />
</property>
<property class="challenge_polymers">
<property name="0" value="47, 3, 56" />
<property name="1" value="48, 3, 56" />
<property name="2" value="49, 3, 56" />
<property name="3" value="50, 3, 58" />
</property>
<property class="Rally">
<property name="0" value="3, 4, 30" />
</property>
<property class="challenge_pallet">
<property name="0" value="15, 3, 49" />
<property name="1" value="15, 3, 50" />
<property name="2" value="16, 3, 50" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="47, 3, 54" />
</property>
<property class="FetchContainer">
<property name="0" value="36, 3, 48" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="719811" />
<property name="TotalTriangles" value="269288" />
<property class="BlockEntities">
<property name="Vertices" value="619630" />
<property name="Triangles" value="205591" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="89919" />
<property name="Triangles" value="47165" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="690" />
<property name="Triangles" value="412" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="9572" />
<property name="Triangles" value="16120" />
</property>
</property>
</prefab>