Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_watering_hole_02.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

85 lines
3.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="DifficultyTier" value="0" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 14, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="DuplicateRepeatDistance" value="4000" />
<property name="YOffset" value="-3" />
<property name="Zoning" value="none" />
<property name="SleeperVolumeSize" value="19, 13, 19" />
<property name="SleeperVolumeStart" value="3, 3, 3" />
<property name="SleeperVolumeGroupId" value="0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,5,5" />
<property name="SleeperIsLootVolume" value="False" />
<property name="SleeperIsQuestExclude" value="False" />
<property name="SleeperVolumeFlags" value="0" />
<property name="SleeperVolumeTriggeredBy" value=" " />
<property name="EditorGroups" value="remnant" />
<property name="Tags" value="commercial, downtown" />
<property class="Stats">
<property name="TotalVertices" value="295585" />
<property name="TotalTriangles" value="125150" />
<property class="BlockEntities">
<property name="Vertices" value="231831" />
<property name="Triangles" value="84598" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="57778" />
<property name="Triangles" value="34680" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="4104" />
<property name="Triangles" value="2592" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="1872" />
<property name="Triangles" value="3280" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="challenge_polymers">
<property name="0" value="14, 3, 14" />
<property name="1" value="15, 3, 14" />
<property name="2" value="14, 3, 15" />
<property name="3" value="20, 3, 16" />
<property name="4" value="18, 3, 24" />
</property>
<property class="TraderOnOff">
<property name="0" value="16, 3, 14" />
<property name="1" value="15, 3, 17" />
</property>
<property class="challenge_gore">
<property name="0" value="14, 3, 13" />
<property name="1" value="13, 3, 21" />
</property>
<property class="quest_feather">
<property name="0" value="15, 12, 22" />
</property>
<property class="challenge_sinks">
<property name="0" value="18, 3, 13" />
<property name="1" value="20, 3, 13" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="21, 3, 11" />
</property>
</property>
</prefab>