Files
7d2dXG/Mods/zzz_REBIRTH__Core/Config/buffs.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

27864 lines
2.1 MiB

<Config>
<setattribute xpath="/buffs/buff[@name='buffStatusCheck01']/update_rate[@value='2']" name="value">3</setattribute>
<append xpath="/buffs/buff[@name='buffStatusCheck01']">
<effect_group name="FuriousRamsayClassRestrictionVerification">
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayBuffVerificationVerySlow">
<requirement name="NotHasBuff" buff="FuriousRamsayBuffVerificationVerySlow"/>
</triggered_effect>
</effect_group>
</append>
<conditional>
<if cond="rebirth_scenario('hive')">
<append xpath="/buffs/buff[@name='buffRadiationPool']">
<effect_group name="Dysentery">
<requirement name="!HasBuff" buff="buffDysenteryMain" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".DiseaseRoll" operation="set" value="100"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".DiseaseRoll" operation="add" value="@$MetabolismResist"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffDysenteryCatchFood">
<requirement name="RandomRoll" seed_type="Random" min_max="1,100" operation="LTE" value="@.DiseaseRoll"/>
</triggered_effect>
</effect_group>
</append>
</if>
</conditional>
<append xpath="/buffs">
<buff name="FuriousRamsayDeathRageProtection" hidden="true">
<stack_type value="ignore"/>
<duration value="10"/>
<update_rate value="1"/>
<effect_group name="FuriousRamsayDeathRageProtection">
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="cold,heat,electrical,radiation"/>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="200"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage,FuriousRamsayAddBurningEnemyTier4"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffRadiationCatch,FuriousRamsayRadiatedAoEDamageTier1,FuriousRamsayRadiatedAoEDamageTier2,FuriousRamsayRadiatedAoEDamageTier3,FuriousRamsayRadiatedAoEDamageTier4,FuriousRamsayRadiatedAoEDamageTier5,buffRadiation03,buffRadiationNew,buffRadiationNew2,buffRadiationWeak,buffRadiationStrong"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDeathRageBuffCooldown" tooltip_key="" name_key="FuriousRamsayDeathRageBuffCooldownName" description_key="FuriousRamsayDeathRageBuffCooldownDesc" icon="ui_game_symbol_FR_DeathRage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="3600"/>
<display_value value="$varFuriousRamsayDeathRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayDeathRageCooldown" operation="set" value="3600">
<requirement name="CVarCompare" cvar="$varFuriousRamsayDeathRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayDeathRageCooldown" operation="add" value="-1"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayDeathRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayDeathRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDeathRageBuff" tooltip_key="FuriousRamsayDeathRageBuffTooltip" name_key="FuriousRamsayDeathRageBuffName" description_key="FuriousRamsayDeathRageBuffDesc" icon="ui_game_symbol_DeathFR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="10"/>
<display_value value=".varFuriousRamsayDeathRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffOtherCooldown"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffCooldown"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier15"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier10"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDeathRageProtection"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRemoveRagePrefab"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier10"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayDeathRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayDeathRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayDeathRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayDeathRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayDeathRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayDeathRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayDeathRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayDeathRageBuffCooldown" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayDeathRageBuffCooldown" />
<passive_effect name="JumpStrength" operation="perc_add" value=".5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".95">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="buffRageReady" hidden="true">
<stack_type value="replace"/>
<duration value="3"/>
<effect_group>
<requirement name="!HasBuff" buff="FuriousRamsayRampage" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayRampage" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="0.2" fade="1" effect_name="Greyscale"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Greyscale"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTempRageBuff" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hip" local_offset="0,0,0" local_rotation="0,90,0" >
<requirement name="EntityTagCompare" tags="allyanimal"/>
<requirement name="!EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Spine_05" local_offset="0,0,0" local_rotation="0,90,0" >
<requirement name="EntityTagCompare" tags="allyanimal"/>
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" >
<requirement name="EntityTagCompare" tags="npc"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier6"/>
</effect_group>
<effect_group>
<passive_effect name="DamageModifier" operation="perc_add" value="1" />
<passive_effect name="RunSpeed" operation="perc_add" value="1" />
</effect_group>
</buff>
<buff name="buffBedrollAOEEffect" name_key="buffCampfireAOEEffectName" description_key="buffCampfireAOEEffectDesc" icon="ui_game_symbol_campfire">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="3"/>
</effect_group>
</buff>
<buff name="AdjustNPCStats" hidden="true">
<stack_type value="ignore"/>
<duration value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" stat="Health" operation="set" value="@$tempHealth"/>
</effect_group>
</buff>
<buff name="delayPickup" hidden="true">
<stack_type value="ignore"/>
<duration value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$delayedPickup" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$delayedPickup" operation="set" value="0" />
</effect_group>
</buff>
<buff name="FuriousRamsayRemoveSpeed" hidden="true">
<stack_type value="ignore"/>
<duration value="60"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedForest"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSand"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSnow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedDirt"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedGravel"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedAsphalt"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedForest" icon="server_z_always_run" icon_color="224, 105, 105" name_key="FuriousRamsaySpeedForestName" description_key="FuriousRamsaySpeedForestDesc" hidden="false" showonhud="false">
<stack_type value="replace"/>
<duration value="0"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRemoveSpeed"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSand"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSnow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedDirt"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedGravel"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedAsphalt"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedSand" icon="server_z_always_run" icon_color="224, 105, 105" name_key="FuriousRamsaySpeedSandName" description_key="FuriousRamsaySpeedSandDesc" hidden="false" showonhud="false">
<stack_type value="replace"/>
<duration value="0"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRemoveSpeed"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedForest"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSnow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedDirt"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedGravel"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedAsphalt"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedSnow" icon="server_z_always_run" icon_color="224, 105, 105" name_key="FuriousRamsaySpeedSnowName" description_key="FuriousRamsaySpeedSnowDesc" hidden="false" showonhud="false">
<damage_type value="sprain"/>
<stack_type value="replace"/>
<duration value="0"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRemoveSpeed"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedForest"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSand"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedDirt"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedGravel"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedAsphalt"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedDirt" icon="server_z_always_run" icon_color="116, 212, 134" name_key="FuriousRamsaySpeedDirtName" description_key="FuriousRamsaySpeedDirtDesc" hidden="false" showonhud="false">
<stack_type value="replace"/>
<duration value="0"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRemoveSpeed"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedForest"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSand"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSnow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedGravel"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedAsphalt"/>
<passive_effect name="VehicleVelocityMaxPer" operation="perc_add" value=".05" />
<passive_effect name="RunSpeed" operation="perc_add" value=".05"/>
<passive_effect name="WalkSpeed" operation="perc_add" value=".05" />
<passive_effect name="CrouchSpeed" operation="perc_add" value=".05"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedGravel" icon="server_z_always_run" icon_color="116, 212, 134" name_key="FuriousRamsaySpeedGravelName" description_key="FuriousRamsaySpeedGravelDesc" hidden="false" showonhud="false">
<stack_type value="replace"/>
<duration value="0"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRemoveSpeed"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedForest"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSand"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSnow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedDirt"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedAsphalt"/>
<passive_effect name="VehicleVelocityMaxPer" operation="perc_add" value=".1" />
<passive_effect name="RunSpeed" operation="perc_add" value=".1"/>
<passive_effect name="WalkSpeed" operation="perc_add" value=".1" />
<passive_effect name="CrouchSpeed" operation="perc_add" value=".1"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedAsphalt" icon="server_z_always_run" icon_color="116, 212, 134" name_key="FuriousRamsaySpeedAsphaltName" description_key="FuriousRamsaySpeedAsphaltDesc" hidden="false" showonhud="false">
<damage_type value="sprain"/>
<stack_type value="replace"/>
<duration value="0"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRemoveSpeed"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedForest"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSand"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedSnow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedDirt"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySpeedGravel"/>
<passive_effect name="VehicleVelocityMaxPer" operation="perc_add" value=".15" />
<passive_effect name="RunSpeed" operation="perc_add" value=".15"/>
<passive_effect name="WalkSpeed" operation="perc_add" value=".15" />
<passive_effect name="CrouchSpeed" operation="perc_add" value=".15"/>
</effect_group>
</buff>
</append>
<setattribute xpath="/buffs/buff[starts-with(@name,'buffStatusHungry')]/effect_group/passive_effect[@name='StaminaMaxBlockage']" name="name">HealthMaxBlockage</setattribute>
<setattribute xpath="/buffs/buff[@name='buffStatusCheck01']/effect_group/triggered_effect[@cvar='$DrowningTimerMax' and @value='@$MetabolismResist']" name="value">@$DrowningResist</setattribute>
<set xpath="/buffs/buff[@name='buffBeer']">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".buffBeerDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffBeerDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".buffBeerDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".buffBeerDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffBeer">
<requirement name="CVarCompare" cvar=".buffBeerDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="EntityDamage" operation="perc_add" value="3">
<requirement name="HoldingItemHasTags" tags="perkBrawler" />
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="0.4">
<requirement name="!HasBuff" buff="buffHealWaterMax" />
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="0.25">
<requirement name="HasBuff" buff="buffHealWaterMax" />
</passive_effect>
</effect_group>
</set>
<append xpath="/buffs/buff[@name='buffDysenteryCatchFood']/effect_group">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="player#vomit"/>
</append>
<set xpath="/buffs/buff[@name='buffRadiatedRegen']">
<stack_type value="ignore" />
<duration value="2000000000" />
<update_rate value="2.5" />
<effect_group>
<requirement name="!HasBuff" buff="buffRadiatedRegenBlock" />
<requirement name="!HasBuff" buff="buffDamagedByExplosion" />
<passive_effect name="HealthChangeOT" operation="base_add" value="@RadiatedRegenAmount" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffRadiatedRegen">
<requirement name="StatComparePercCurrentToMax" stat="health" operation="GTE" value=".8" />
</triggered_effect>
</effect_group>
</set>
<append xpath="/buffs">
<buff name="FuriousRamsayMaxHealth" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="buffTaintedRegenBlock" name_key="buffTaintedRegenBlockName" icon="ui_game_symbol_radiation" icon_color="255,255,0" hidden="true">
<stack_type value="replace"/>
<duration value="90"/>
</buff>
<buff name="buffTaintedRegen" hidden="true">
<stack_type value="ignore" />
<duration value="2000000000" />
<update_rate value="2.5" />
<effect_group>
<requirement name="!HasBuff" buff="buffTaintedRegenBlock" />
<passive_effect name="HealthChangeOT" operation="base_add" value="@TaintedRegenAmount" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffTaintedRegen">
<requirement name="StatComparePercCurrentToMax" stat="health" operation="GTE" value=".8" />
</triggered_effect>
</effect_group>
</buff>
<buff name="buffDamagedByExplosion" hidden="true">
<stack_type value="ignore"/>
<duration value="10"/>
</buff>
<buff name="buffWalkmanCheck" hidden="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="StopMusic, RebirthUtils"/>
</effect_group>
</buff>
<buff name="buffModBiomeDelay" hidden="true">
<stack_type value="ignore"/>
<duration value="60"/>
</buff>
<buff name="BiomeProtection_desert" icon="ui_game_symbol_biome_desert" name_key="BiomeProtection_desertName" description_key="BiomeProtection_desertDesc" showonhud="false">
<stack_type value="ignore"/>
<duration value="0"/>
<update_rate value="60"/>
<effect_group name="AilmentsInfection">
<requirement name="InBiome" biome="5"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_desert" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDelay-10"/>
<requirement name="NotHasBuff" buff="buffInfectionMain"/>
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="infectionCounter" operation="set" value="500" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffInfectionMain"/>
</effect_group>
<effect_group name="AilmentsFatigue">
<requirement name="InBiome" biome="5"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_desert" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDelay-10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="triggerFatigued">
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
</triggered_effect>
</effect_group>
<effect_group name="AilmentsDysentery">
<requirement name="InBiome" biome="5"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_desert" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDelay-10"/>
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
<requirement name="NotHasBuff" buff="buffDysenteryMain"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffDysenteryCatchDrink" />
</effect_group>
</buff>
<buff name="BiomeProtection_snow" icon="ui_game_symbol_biome_snow" name_key="BiomeProtection_snowName" description_key="BiomeProtection_snowDesc" showonhud="false">
<stack_type value="ignore"/>
<duration value="0"/>
<update_rate value="60"/>
<effect_group name="AilmentsInfection">
<requirement name="InBiome" biome="1"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_snow" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDelay-10"/>
<requirement name="NotHasBuff" buff="buffInfectionMain"/>
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="infectionCounter" operation="set" value="1000" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffInfectionMain"/>
</effect_group>
<effect_group name="AilmentsFatigue">
<requirement name="InBiome" biome="1"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_snow" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="triggerFatigued">
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
</triggered_effect>
</effect_group>
<effect_group name="AilmentsDysentery">
<requirement name="InBiome" biome="1"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_snow" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDelay-10"/>
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
<requirement name="NotHasBuff" buff="buffDysenteryMain"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffDysenteryCatchDrink" />
</effect_group>
</buff>
<buff name="BiomeProtection_wasteland" icon="ui_game_symbol_biome_wasteland" name_key="BiomeProtection_wastelandName" description_key="BiomeProtection_wastelandDesc" showonhud="false">
<stack_type value="ignore"/>
<duration value="0"/>
<update_rate value="60"/>
<effect_group name="AilmentsInfection">
<requirement name="InBiome" biome="8"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_wasteland" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDelay-10"/>
<requirement name="NotHasBuff" buff="buffInfectionMain"/>
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="infectionCounter" operation="set" value="1500" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffInfectionMain"/>
</effect_group>
<effect_group name="AilmentsFatigue">
<requirement name="InBiome" biome="8"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_wasteland" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDelay-10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="triggerFatigued">
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
</triggered_effect>
</effect_group>
<effect_group name="AilmentsDysentery">
<requirement name="InBiome" biome="8"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_wasteland" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDelay-10"/>
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
<requirement name="NotHasBuff" buff="buffDysenteryMain"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffDysenteryCatchDrink" />
</effect_group>
</buff>
<buff name="BiomeProtection_burnt_forest" icon="ui_game_symbol_biome_burnt_forest" name_key="BiomeProtection_burnt_forestName" description_key="BiomeProtection_burnt_forestDesc" showonhud="false">
<stack_type value="ignore"/>
<duration value="0"/>
<update_rate value="60"/>
<effect_group name="AilmentsInfection">
<requirement name="InBiome" biome="9"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_burnt_forest" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDelay-10"/>
<requirement name="NotHasBuff" buff="buffInfectionMain"/>
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="infectionCounter" operation="set" value="2000" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffInfectionMain"/>
</effect_group>
<effect_group name="AilmentsFatigue">
<requirement name="InBiome" biome="9"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_burnt_forest" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDelay-10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="triggerFatigued">
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
</triggered_effect>
</effect_group>
<effect_group name="AilmentsDysentery">
<requirement name="InBiome" biome="9"/>
<requirement name="PlayerLevel" operation="GT" value="4"/>
<requirement name="CVarCompare" cvar="$ModBiome_burnt_forest" operation="Equals" value="0"/>
<requirement name="NotHasBuff" buff="buffModBiomeDelay"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDelay-10"/>
<requirement name="!HasBuff" buff="buffDrugVitamins"/>
<requirement name="NotHasBuff" buff="buffDysenteryMain"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffDysenteryCatchDrink" />
</effect_group>
</buff>
<buff name="buffSupplyCrateSpawn" hidden="true" >
<stack_type value="ignore"/><duration value="0"/>
</buff>
<buff name="FuriousRamsaySpawningDelay" hidden="true" >
<stack_type value="ignore"/><duration value="10"/>
</buff>
<buff name="FuriousRamsayTemp" hidden="true" >
<stack_type value="ignore"/><duration value="0"/>
</buff>
<buff name="FuriousRamsayDelay-5" hidden="true" >
<stack_type value="ignore"/><duration value="10"/>
</buff>
<buff name="FuriousRamsayDelay-10" hidden="true" >
<stack_type value="ignore"/><duration value="10"/>
</buff>
<buff name="buffInfectionCatchRebirth-5" hidden="true">
<damage_type value="Bashing"/>
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="infectionCounter" operation="set" value="1000" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffInfectionMain"/>
</effect_group>
</buff>
<buff name="buffInfectionCatchRebirth-10" hidden="true">
<damage_type value="Bashing"/>
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="infectionCounter" operation="set" value="2150" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffInfectionMain"/>
</effect_group>
</buff>
<buff name="buffInfectionCatchRebirth-25" hidden="true">
<damage_type value="Bashing"/>
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="infectionCounter" operation="set" value="6000" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffInfectionMain"/>
</effect_group>
</buff>
<buff name="PlayCompanionSpawnSound" hidden="true" >
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="PlaySound" sound="FuriousRamsayDogSense" play_in_head="true" />
</effect_group>
</buff>
<buff name="AddPlayerStarterItems" hidden="true" >
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="AddItemRebirth, RebirthUtils" itemName="meleeWpnBladeT0BoneKnife" location="1" quality="1" numItems="1" />
<triggered_effect trigger="onSelfBuffFinish" action="AddItemRebirth, RebirthUtils" itemName="meleeToolTorch" location="1" quality="1" numItems="1" />
<triggered_effect trigger="onSelfBuffFinish" action="AddItemRebirth, RebirthUtils" itemName="medicalFirstAidBandage" location="1" quality="1" numItems="1" />
<triggered_effect trigger="onSelfBuffFinish" action="AddItemRebirth, RebirthUtils" itemName="bedrollBlockVariantHelper" location="1" numItems="1" />
<triggered_effect trigger="onSelfBuffFinish" action="AddItemRebirth, RebirthUtils" itemName="guppyFireExtinguisherItem" location="1" quality="1" numItems="1" >
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomFireManager" option_value="true" />
</triggered_effect>
</effect_group>
</buff>
<buff name="buffRangedMeleeDelay" hidden="true" >
<stack_type value="ignore"/><duration value="2"/>
</buff>
<buff name="buffTalkingTo" hidden="true" >
<stack_type value="ignore"/><duration value="0"/>
</buff>
<buff name="buffBurst" hidden="true" >
<stack_type value="ignore"/><duration value="0"/><update_rate value=".1"/>
<effect_group>
<requirement name="CVarCompare" cvar="$burstrate" operation="GTE" value="1"/>
<triggered_effect trigger="onSelfRangedBurstShotStart" action="ModifyCVar" cvar="$burstrate" operation="add" value="-1"/>
</effect_group>
<effect_group>
<requirement name="CVarCompare" cvar="$burstrate" operation="LTE" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffBurstDelay" />
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffBurst"/>
</effect_group>
</buff>
<buff name="buffBurstDelay" hidden="true">
<stack_type value="ignore"/>
<duration value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$burstrate" operation="set" value="@$Burstsize"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffBurst" />
</effect_group>
</buff>
<buff name="buffReloadDelay" hidden="true">
<stack_type value="ignore"/><duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffReload2" />
<triggered_effect trigger="onSelfBuffFinish" action="AnimatorSetBool" property="Reload" value="true" duration="1" />
</effect_group>
</buff>
<buff name="buffReload2" hidden="true">
<stack_type value="ignore"/><duration value="1"/>
<effect_group name="InitializeReloadDelay">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$roundsinmag" operation="set" value="@$Magsize"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetBool" property="Reload" value="false" duration="1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffReload3" />
</effect_group>
<effect_group name="Delay 0">
<requirement name="!HoldingItemHasTags" tags="reloadPenalty1,reloadPenalty2,reloadPenalty3,reloadPenalty4,reloadPenalty5,reloadPenalty6"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="ReloadDelay" operation="set" value="2"/>
</effect_group>
<effect_group name="Delay 1">
<requirement name="HoldingItemHasTags" tags="reloadPenalty1"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="ReloadDelay" operation="set" value="3"/>
</effect_group>
<effect_group name="Delay 2">
<requirement name="HoldingItemHasTags" tags="reloadPenalty2"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="ReloadDelay" operation="set" value="4"/>
</effect_group>
<effect_group name="Delay 3">
<requirement name="HoldingItemHasTags" tags="reloadPenalty3"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="ReloadDelay" operation="set" value="5"/>
</effect_group>
<effect_group name="Delay 4">
<requirement name="HoldingItemHasTags" tags="reloadPenalty4"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="ReloadDelay" operation="set" value="6"/>
</effect_group>
<effect_group name="Delay 5">
<requirement name="HoldingItemHasTags" tags="reloadPenalty5"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="ReloadDelay" operation="set" value="7"/>
</effect_group>
<effect_group name="Delay 6">
<requirement name="HoldingItemHasTags" tags="reloadPenalty6"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="ReloadDelay" operation="set" value="8"/>
</effect_group>
</buff>
<buff name="buffReload3" hidden="true">
<stack_type value="ignore"/><duration value="0"/> <update_rate value="1"/>
<effect_group name="ReloadDelay">
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="ReloadDelay" operation="add" value="-1"/>
<requirement name="CVarCompare" cvar="ReloadDelay" operation="GTE" value="0"/>
</effect_group>
<effect_group name="ReloadExit">
<requirement name="CVarCompare" cvar="ReloadDelay" operation="LTE" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffReload3" />
</effect_group>
</buff>
<buff name="buffNPCStatusCheck" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="2"/>
<effect_group>
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$infectionMaxDuration" operation="set" value="25200"/>
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$dysenteryMaxDuration" operation="set" value="3600"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveParticleEffectFromEntity" particle="p_onFire">
<requirement name="!HasBuff" buff="buffIsOnFire"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" shape_mesh="true">
<requirement name="HasBuff" buff="buffIsOnFire"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffNewbieCoat"/>
<triggered_effect trigger="onSelfFallImpact" action="AddBuff" buff="buffPlayerFallingDamage">
<requirement name="CVarCompare" cvar="_fallSpeed" operation="GTE" value=".08"/>
</triggered_effect>
</effect_group>
<effect_group name="EntityDamageLeaderLevel1">
<requirement name="CVarCompare" cvar="varNPCModLeaderLevel" operation="GTE" value="20"/>
<requirement name="CVarCompare" cvar="varNPCModLeaderLevel" operation="LT" value="40"/>
<passive_effect name="DamageModifier" operation="perc_add" value="0.1"/>
</effect_group>
<effect_group name="EntityDamageLeaderLevel2">
<requirement name="CVarCompare" cvar="varNPCModLeaderLevel" operation="GTE" value="40"/>
<requirement name="CVarCompare" cvar="varNPCModLeaderLevel" operation="LT" value="60"/>
<passive_effect name="DamageModifier" operation="perc_add" value="0.2"/>
</effect_group>
<effect_group name="EntityDamageLeaderLevel3">
<requirement name="CVarCompare" cvar="varNPCModLeaderLevel" operation="GTE" value="60"/>
<requirement name="CVarCompare" cvar="varNPCModLeaderLevel" operation="LT" value="80"/>
<passive_effect name="DamageModifier" operation="perc_add" value="0.3"/>
</effect_group>
<effect_group name="EntityDamageLeaderLevel4">
<requirement name="CVarCompare" cvar="varNPCModLeaderLevel" operation="GTE" value="80"/>
<requirement name="CVarCompare" cvar="varNPCModLeaderLevel" operation="LT" value="100"/>
<passive_effect name="DamageModifier" operation="perc_add" value="0.4"/>
</effect_group>
<effect_group name="EntityDamageLeaderLevel5">
<requirement name="CVarCompare" cvar="varNPCModLeaderLevel" operation="GTE" value="100"/>
<requirement name="CVarCompare" cvar="varNPCModLeaderLevel" operation="LT" value="120"/>
<passive_effect name="DamageModifier" operation="perc_add" value="0.5"/>
</effect_group>
<effect_group name="FuriousRamsayOptions">
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayNPCSilencer">
<requirement name="NotHasBuff" buff="FuriousRamsayNPCSilencer"/>
<requirement name="EntityTagCompare" tags="silencer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayBuffResumeAttack">
<requirement name="NotHasBuff" buff="FuriousRamsayBuffPauseAttack"/>
<requirement name="EntityTagCompare" tags="survivor"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsaySetUpNPCVariables">
<requirement name="NotHasBuff" buff="FuriousRamsaySetUpNPCVariables"/>
<requirement name="EntityTagCompare" tags="survivor"/>
</triggered_effect>
</effect_group>
<effect_group name="buffNPCModSlowStatusCheck">
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffNPCModSlowStatusCheck">
<requirement name="NotHasBuff" buff="buffNPCModSlowStatusCheck" />
</triggered_effect>
</effect_group>
<effect_group name="NPCHordeNightHide">
<triggered_effect trigger="onSelfBuffUpdate" action="HideNPCRebirth, RebirthUtils" target="self" hide="true" />
<requirement name="HasLeaderRebirth, RebirthUtils" />
<requirement name="CVarCompare" cvar="$FR_NPC_Hidden" operation="Equals" value="0" />
<requirement name="CVarCompare" cvar="$FuriousRamsayHideDuringBloodMoon" operation="Equals" value="1"/>
<requirement name="!EntityTagCompare" tags="trader"/>
<requirement name="IsBloodMoon, RebirthUtils" />
</effect_group>
</buff>
<buff name="IsHealing">
<stack_type value="ignore"/>
<duration value="3"/>
<update_rate value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" target="other" cvar="healAbrasionMult" operation="set" value="3"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" target="other" cvar="medicalRegHealthAmount" operation="add" value="30"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" target="other" cvar="medRegHealthIncSpeed" operation="set" value="2">
<requirement name="ProgressionLevel" progression_name="perkPhysician" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" target="other" cvar="medRegHealthIncSpeed" operation="set" value="2.5">
<requirement name="ProgressionLevel" progression_name="perkPhysician" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" target="other" cvar="medRegHealthIncSpeed" operation="set" value="2.8">
<requirement name="ProgressionLevel" progression_name="perkPhysician" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" target="other" cvar="medRegHealthIncSpeed" operation="set" value="3.1">
<requirement name="ProgressionLevel" progression_name="perkPhysician" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" target="other" cvar="medRegHealthIncSpeed" operation="set" value="3.5">
<requirement name="ProgressionLevel" progression_name="perkPhysician" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="other" buff="buffProcessConsumables"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" target="other" buff="buffInjuryBleeding"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="other" buff="buffInjuryAbrasionTreated">
<requirement name="HasBuff" buff="buffInjuryAbrasion"/>
</triggered_effect>
</effect_group>
<effect_group name="IsHealing">
<triggered_effect trigger="onSelfBuffStart" action="AnimatorFireTrigger" property="Heal" />
<requirement name="CVarCompare" cvar="_stunned" operation="Equals" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="healAbrasionMult" operation="set" value="3"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medicalRegHealthAmount" operation="add" value="30"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medRegHealthIncSpeed" operation="set" value="2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffInjuryBleeding"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffProcessConsumables"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$NPCModHealingCooldown" operation="set" value="15"/>
</effect_group>
</buff>
<buff name="RandomIdle" hidden="true" remove_on_death="true" ><stack_type value="ignore"/><duration value="0"/> <update_rate value="1"/>
<effect_group name="RandomIdle">
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RandomIdle" operation="set" value="randomint(0,10)"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$IdleVar" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetBool" property="IsIdle" value="true" />
<triggered_effect trigger="onSelfBuffRemove" action="AnimatorSetBool" property="IsIdle" value="false" />
<requirement name="EntityTagCompare" tags="npc"/>
</effect_group>
<effect_group name="IdleChange">
<requirement name="CVarCompare" cvar="$IdleVar" operation="NotEquals" value="@RandomIdle"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="RandomIdle2" />
</effect_group>
</buff>
<buff name="RandomIdle2" hidden="true" remove_on_death="true" ><stack_type value="ignore"/><duration value="1"/>
<effect_group>
<requirement name="CVarCompare" cvar="RandomIdle" operation="LTE" value="8"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="IdleVar" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$IdleVar" operation="set" value="0"/>
</effect_group>
<effect_group>
<requirement name="CVarCompare" cvar="RandomIdle" operation="Equals" value="9"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="IdleVar" value="1"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$IdleVar" operation="set" value="1"/>
</effect_group>
<effect_group>
<requirement name="CVarCompare" cvar="RandomIdle" operation="Equals" value="10"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="IdleVar" value="2"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$IdleVar" operation="set" value="2"/>
</effect_group>
</buff>
<buff name="RandomWanderIdle" hidden="true" remove_on_death="true" ><stack_type value="ignore"/><duration value="0"/> <update_rate value="3"/>
<effect_group name="RandomWanderIdle">
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RandomWanderIdle" operation="set" value="randomint(0,10)"/>
<requirement name="EntityTagCompare" tags="npc"/>
</effect_group>
<effect_group>
<requirement name="CVarCompare" cvar="RandomWanderIdle" operation="LTE" value="5"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="IdleWVar" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorFireTrigger" property="IdleWTrigger" />
</effect_group>
<effect_group>
<requirement name="CVarCompare" cvar="RandomWanderIdle" operation="Equals" value="6"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="IdleWVar" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorFireTrigger" property="IdleWTrigger" />
</effect_group>
<effect_group>
<requirement name="CVarCompare" cvar="RandomWanderIdle" operation="Equals" value="7"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="IdleWVar" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorFireTrigger" property="IdleWTrigger" />
</effect_group>
<effect_group>
<requirement name="CVarCompare" cvar="RandomWanderIdle" operation="Equals" value="8"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="IdleWVar" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorFireTrigger" property="IdleWTrigger" />
</effect_group>
<effect_group>
<requirement name="CVarCompare" cvar="RandomWanderIdle" operation="Equals" value="9"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="IdleWVar" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorFireTrigger" property="IdleWTrigger" />
</effect_group>
<effect_group>
<requirement name="CVarCompare" cvar="RandomWanderIdle" operation="Equals" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="IdleWVar" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorFireTrigger" property="IdleWTrigger" />
</effect_group>
</buff>
<buff name="WeaponUser">
<stack_type value="ignore"/>
<duration value="0"/>
<update_rate value="1"/>
<effect_group name="WeaponUser">
<requirement name="CVarCompare" cvar="WeaponTypeNeedsUpdate" operation="Equals" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="WeaponUser2" />
</effect_group>
<effect_group name="WeaponUserDied">
<triggered_effect trigger="onSelfDied" action="AnimatorSetInt" property="HoldType" value="0" duration="1" />
<triggered_effect trigger="onSelfDied" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="Gunjoint"/>
<triggered_effect trigger="onSelfDied" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="RightWeapon"/>
<triggered_effect trigger="onSelfDied" action="SetTransformActive" active="false" parent_transform="Hips" transform_path="LeftWeapon"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="CurrentWeaponClass" operation="set" value="0"/>
<requirement name="HoldingItemHasTags" tags="melee"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="WeaponClass" value="0" duration="1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="CurrentWeaponClass" operation="set" value="1"/>
<requirement name="HoldingItemHasTags" tags="shortRange"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="WeaponClass" value="1" duration="1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="CurrentWeaponClass" operation="set" value="2"/>
<requirement name="HoldingItemHasTags" tags="medRange"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="WeaponClass" value="1" duration="1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="CurrentWeaponClass" operation="set" value="3"/>
<requirement name="HoldingItemHasTags" tags="longRange"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="WeaponClass" value="1" duration="1" />
</effect_group>
</buff>
<buff name="WeaponUser2">
<stack_type value="replace"/>
<duration value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetIntSDX, RebirthUtils" property="HoldType" value="@WeaponType" duration="1" />
<triggered_effect trigger="onSelfBuffFinish" action="AnimatorSetIntSDX, RebirthUtils" property="HoldType" value="@WeaponType" duration="1" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="WeaponTypeNeedsUpdate" operation="set" value="0"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="CurrentWeaponClass" operation="set" value="0"/>
<requirement name="HoldingItemHasTags" tags="melee"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="WeaponClass" value="0" duration="1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="CurrentWeaponClass" operation="set" value="1"/>
<requirement name="HoldingItemHasTags" tags="shortRange"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="WeaponClass" value="1" duration="1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="CurrentWeaponClass" operation="set" value="2"/>
<requirement name="HoldingItemHasTags" tags="medRange"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="WeaponClass" value="1" duration="1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="CurrentWeaponClass" operation="set" value="3"/>
<requirement name="HoldingItemHasTags" tags="longRange"/>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="WeaponClass" value="1" duration="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayZombieHealingBuffAoE" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="10"/>
<effect_group name="zombiesNotHordeNight">
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRangedMindControlBuffTier1,FuriousRamsayRangedMindControlBuffTier2,FuriousRamsayRangedMindControlBuffTier3"/>
<requirement name="IsntBloodMoon, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieHealingBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieHealingBuffParticle" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieHealingBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieHealingBuffParticle" target_tags="zombie"/>
</effect_group>
<effect_group name="zombiesHordeNight">
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRangedMindControlBuffTier1,FuriousRamsayRangedMindControlBuffTier2,FuriousRamsayRangedMindControlBuffTier3"/>
<requirement name="IsBloodMoon, RebirthUtils" />
<requirement name="!IsScenario, RebirthUtils" scenario="hive" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayZombieHealingBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayZombieHealingBuffParticle" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayZombieHealingBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayZombieHealingBuffParticle" target_tags="zombie"/>
</effect_group>
<effect_group name="players">
<requirement name="HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRangedMindControlBuffTier1,FuriousRamsayRangedMindControlBuffTier2,FuriousRamsayRangedMindControlBuffTier3"/>
<requirement name="!IsScenario, RebirthUtils" scenario="hive" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieHealingBuffAlly" target_tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieHealingBuffParticleAlly" target_tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieHealingBuffAlly" target_tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieHealingBuffParticleAlly" target_tags="player,ally,survivor"/>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieHealingBuff" hidden="true">
<stack_type value="replace" />
<duration value="11"/>
<effect_group>
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie017"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="IsntBloodMoon, RebirthUtils" />
<passive_effect name="HealthMax" operation="perc_add" value=".25"/>
<passive_effect name="HealthChangeOT" operation="base_add" value="100"/>
</effect_group>
<effect_group>
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie017"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="IsBloodMoon, RebirthUtils" />
<passive_effect name="HealthMax" operation="perc_add" value=".25"/>
<passive_effect name="HealthChangeOT" operation="base_add" value="25">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="false" />
</passive_effect>
<passive_effect name="HealthChangeOT" operation="base_add" value="50">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="true" />
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="false" />
</passive_effect>
<passive_effect name="HealthChangeOT" operation="base_add" value="100">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="true" />
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="true" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieHealingBuffAlly" hidden="true">
<stack_type value="replace" />
<duration value="11"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player,ally,survivor"/>
<passive_effect name="HealthChangeOT" operation="base_add" value="10"/>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieHealingBuffParticle" hidden="true">
<stack_type value="replace" />
<duration value="4"/>
<effect_group>
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie017"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="FuriousRamsayHealing001" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayHealing001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxRotX"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayHealing001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="90,0,0" >
<requirement name="EntityTagCompare" tags="pxRotX"/>
<requirement name="!EntityTagCompare" tags="pxFlip2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayHealing001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxRotX"/>
<requirement name="EntityTagCompare" tags="pxFlip2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="FuriousRamsayHealing001" />
</effect_group>
</buff>
<buff name="FuriousRamsayZombieHealingBuffParticleAlly" hidden="true">
<stack_type value="replace" />
<duration value="4"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="FuriousRamsayHealing001" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayHealing001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxRotX"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayHealing001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="90,0,0" >
<requirement name="EntityTagCompare" tags="pxRotX"/>
<requirement name="!EntityTagCompare" tags="pxFlip2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayHealing001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxRotX"/>
<requirement name="EntityTagCompare" tags="pxFlip2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="FuriousRamsayHealing001" />
</effect_group>
</buff>
<buff name="FuriousRamsayZombieDamageBuffAoE" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="10"/>
<effect_group name="zombiesNotHordeNight">
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRangedMindControlBuffTier1,FuriousRamsayRangedMindControlBuffTier2,FuriousRamsayRangedMindControlBuffTier3"/>
<requirement name="IsntBloodMoon, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieDamageBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieDamageBuffParticle" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieDamageBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieDamageBuffParticle" target_tags="zombie"/>
</effect_group>
<effect_group name="zombiesHordeNight">
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRangedMindControlBuffTier1,FuriousRamsayRangedMindControlBuffTier2,FuriousRamsayRangedMindControlBuffTier3"/>
<requirement name="IsBloodMoon, RebirthUtils" />
<requirement name="!IsScenario, RebirthUtils" scenario="hive" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayZombieDamageBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayZombieDamageBuffParticle" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayZombieDamageBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayZombieDamageBuffParticle" target_tags="zombie"/>
</effect_group>
<effect_group name="players">
<requirement name="HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRangedMindControlBuffTier1,FuriousRamsayRangedMindControlBuffTier2,FuriousRamsayRangedMindControlBuffTier3"/>
<requirement name="!IsScenario, RebirthUtils" scenario="hive" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieDamageBuffAlly" target_tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieDamageBuffParticleAlly" target_tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieDamageBuffAlly" target_tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieDamageBuffParticleAlly" target_tags="player,ally,survivor"/>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieDamageBuff" hidden="true">
<stack_type value="replace" />
<duration value="11"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie014"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="1"/>
</effect_group>
<effect_group>
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie014"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="IsBloodMoon, RebirthUtils" />
<passive_effect name="EntityDamage" operation="perc_add" value="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="false" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value="1.5">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="true" />
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="false" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="true" />
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="true" />
</passive_effect>
<passive_effect name="BlockDamage" operation="perc_add" value="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="false" />
</passive_effect>
<passive_effect name="BlockDamage" operation="perc_add" value="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="true" />
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="false" />
</passive_effect>
<passive_effect name="BlockDamage" operation="perc_add" value="3">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="true" />
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="true" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieDamageBuffAlly" hidden="true">
<stack_type value="replace" />
<duration value="11"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player,ally,survivor"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieDamageBuffParticle" hidden="true">
<stack_type value="replace" />
<duration value="4"/>
<effect_group>
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie014"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="FuriousRamsayDamage001" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayDamage001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxRotX"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayDamage001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="90,0,0" >
<requirement name="EntityTagCompare" tags="pxRotX"/>
<requirement name="!EntityTagCompare" tags="pxFlip2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayDamage001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxRotX"/>
<requirement name="EntityTagCompare" tags="pxFlip2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="FuriousRamsayDamage001" />
</effect_group>
</buff>
<buff name="FuriousRamsayZombieDamageBuffParticleAlly" hidden="true">
<stack_type value="replace" />
<duration value="4"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="FuriousRamsayDamage001" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayDamage001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxRotX"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayDamage001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="90,0,0" >
<requirement name="EntityTagCompare" tags="pxRotX"/>
<requirement name="!EntityTagCompare" tags="pxFlip2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayDamage001" parent_transform="Footsteps" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxRotX"/>
<requirement name="EntityTagCompare" tags="pxFlip2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="FuriousRamsayDamage001" />
</effect_group>
</buff>
<buff name="FuriousRamsayZombieShieldBuffAoE" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="10"/>
<effect_group name="zombiesHordeNight">
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRangedMindControlBuffTier1,FuriousRamsayRangedMindControlBuffTier2,FuriousRamsayRangedMindControlBuffTier3"/>
<requirement name="IsBloodMoon, RebirthUtils" />
<requirement name="!IsScenario, RebirthUtils" scenario="hive" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuffParticle" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuffParticle" target_tags="zombie"/>
</effect_group>
<effect_group name="zombiesNotHordeNight">
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRangedMindControlBuffTier1,FuriousRamsayRangedMindControlBuffTier2,FuriousRamsayRangedMindControlBuffTier3"/>
<requirement name="IsntBloodMoon, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuffParticle" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuffParticle" target_tags="zombie"/>
</effect_group>
<effect_group name="players">
<requirement name="HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRangedMindControlBuffTier1,FuriousRamsayRangedMindControlBuffTier2,FuriousRamsayRangedMindControlBuffTier3"/>
<requirement name="!IsScenario, RebirthUtils" scenario="hive" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuffAlly" target_tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuffParticleAlly" target_tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuffAlly" target_tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieShieldBuffParticleAlly" target_tags="player,ally,survivor"/>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieShieldBuff" hidden="true">
<stack_type value="replace" />
<duration value="11"/>
<effect_group>
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie015"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="IsntBloodMoon, RebirthUtils" />
<passive_effect name="PhysicalDamageResist" operation="base_set" value="70"/>
</effect_group>
<effect_group>
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie015"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="IsBloodMoon, RebirthUtils" />
<passive_effect name="PhysicalDamageResist" operation="base_set" value="20">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="false" />
</passive_effect>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="35">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="true" />
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="false" />
</passive_effect>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="50">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="true" />
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="true" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieShieldBuffAlly" hidden="true">
<stack_type value="replace" />
<duration value="11"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player,ally,survivor"/>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="70"/>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieShieldBuffParticle" hidden="true">
<stack_type value="replace" />
<duration value="4"/>
<effect_group>
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie015"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="FuriousRamsayShield001" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="pelvis" local_offset="0,0,0" local_rotation="90,0,90" >
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="EntityTagCompare" tags="spine_02X"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="pelvis" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="spine_02X"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,180,-90" >
<requirement name="EntityTagCompare" tags="pxUp"/>
<requirement name="!EntityTagCompare" tags="pxRotX"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,0,-90" >
<requirement name="EntityTagCompare" tags="pxUp"/>
<requirement name="EntityTagCompare" tags="pxFlip"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
<requirement name="EntityTagCompare" tags="pxRotX"/>
<requirement name="!EntityTagCompare" tags="pxFlip"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="FuriousRamsayShield001" />
</effect_group>
</buff>
<buff name="FuriousRamsayZombieShieldBuffParticleAlly" hidden="true">
<stack_type value="replace" />
<duration value="4"/>
<effect_group>
<requirement name="EntityTagCompare" tags="player,ally,survivor"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="FuriousRamsayShield001" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="pelvis" local_offset="0,0,0" local_rotation="90,0,90" >
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="EntityTagCompare" tags="spine_02X"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="pelvis" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="spine_02X"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,180,-90" >
<requirement name="EntityTagCompare" tags="pxUp"/>
<requirement name="!EntityTagCompare" tags="pxRotX"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,0,-90" >
<requirement name="EntityTagCompare" tags="pxUp"/>
<requirement name="EntityTagCompare" tags="pxFlip"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayShield001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
<requirement name="EntityTagCompare" tags="pxRotX"/>
<requirement name="!EntityTagCompare" tags="pxFlip"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="FuriousRamsayShield001" />
</effect_group>
</buff>
<buff name="FuriousRamsayZombieRadiationBuffAoE" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="10"/>
<effect_group name="zombiesHordeNight">
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRangedMindControlBuffTier1,FuriousRamsayRangedMindControlBuffTier2,FuriousRamsayRangedMindControlBuffTier3"/>
<requirement name="IsBloodMoon, RebirthUtils" />
<requirement name="!IsScenario, RebirthUtils" scenario="hive" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieRadiationBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieRadiationBuffParticle" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieRadiationBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieRadiationBuffParticle" target_tags="zombie"/>
</effect_group>
<effect_group name="zombiesNotHordeNight">
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!HasBuffRebirth, RebirthUtils" buff="FuriousRamsayRangedMindControlBuffTier1,FuriousRamsayRangedMindControlBuffTier2,FuriousRamsayRangedMindControlBuffTier3"/>
<requirement name="IsntBloodMoon, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieRadiationBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieRadiationBuffParticle" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieRadiationBuff" target_tags="zombie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="15" buff="FuriousRamsayZombieRadiationBuffParticle" target_tags="zombie"/>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieRadiationBuff" hidden="true">
<stack_type value="replace" />
<duration value="11"/>
<effect_group>
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie018"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!HasBuffRebirth, RebirthUtils" buff="HandParticles4,HandParticles5,HandParticles6,HandParticles9"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayHandItemDamageRadiationZombieTier2" />
<triggered_effect trigger="onSelfBuffFinish" action="RemoveBuff" buff="FuriousRamsayHandItemDamageRadiationZombieTier2" />
</effect_group>
<effect_group>
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie018"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!HasBuffRebirth, RebirthUtils" buff="HandParticles4,HandParticles5,HandParticles6,HandParticles9"/>
<requirement name="IsBloodMoon, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayHandItemDamageRadiationZombieTier1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="false" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveBuff" buff="FuriousRamsayHandItemDamageRadiationZombieTier1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="false" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayHandItemDamageRadiationZombieTier3">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="true" />
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="false" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveBuff" buff="FuriousRamsayHandItemDamageRadiationZombieTier3">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNight" option_value="true" />
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="false" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayHandItemDamageRadiationZombieTier5">
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<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveBuff" buff="FuriousRamsayHandItemDamageRadiationZombieTier5">
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<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomHordeNightTurbo" option_value="true" />
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</effect_group>
</buff>
<buff name="FuriousRamsayZombieRadiationBuffParticle" hidden="true">
<stack_type value="replace" />
<duration value="4"/>
<effect_group>
<requirement name="!IsSleeping, RebirthUtils" />
<requirement name="!EntityTagCompare" tags="FuriousRamsayZombie018"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!HasBuffRebirth, RebirthUtils" buff="HandParticles4,HandParticles5,HandParticles6,HandParticles9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="FuriousRamsayRadiation001" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayRadiation001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="pxUp"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayRadiation001" parent_transform="pelvis" local_offset="0,0,0" local_rotation="90,0,90" >
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="EntityTagCompare" tags="spine_02X"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayRadiation001" parent_transform="pelvis" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="spine_02X"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayRadiation001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,180,-90" >
<requirement name="EntityTagCompare" tags="pxUp"/>
<requirement name="!EntityTagCompare" tags="pxRotX"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayRadiation001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,0,-90" >
<requirement name="EntityTagCompare" tags="pxUp"/>
<requirement name="EntityTagCompare" tags="pxFlip"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayRadiation001" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
<requirement name="EntityTagCompare" tags="pxRotX"/>
<requirement name="!EntityTagCompare" tags="pxFlip"/>
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<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="FuriousRamsayRadiation001" />
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</buff>
<buff name="FuriousRamsayTriggerHealingAnim">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="IsHealing">
<triggered_effect trigger="onSelfBuffStart" action="AnimatorFireTrigger" property="Heal" />
</effect_group>
</buff>
<buff name="buffOrderFollow" >
<stack_type value="ignore"/>
<duration value="1" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="GiveOrder, RebirthUtils" order="1" />
</effect_group>
</buff>
<buff name="buffOrderStay" hidden="true">
<stack_type value="ignore" />
<duration value="1" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="GiveOrder, RebirthUtils" order="2" />
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</buff>
<buff name="buffOrderGuardHere" hidden="true">
<stack_type value="ignore" />
<duration value="1" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="GiveOrder, RebirthUtils" order="2" />
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</buff>
<buff name="buffNPCModHaltDisplay" icon="ui_game_symbol_stop" name_key="buffNPCModHaltDisplayName" description_key="buffNPCModHaltDisplayDesc">
<stack_type value="ignore"/>
<duration value="0"/>
</buff>
<buff name="buffNPCModResumeDisplay" icon="ui_game_symbol_go" name_key="buffNPCModResumeDisplayName" description_key="buffNPCModResumeDisplayDesc">
<stack_type value="ignore"/>
<duration value="0"/>
</buff>
<buff name="buffNPCModHuntingModeDisplay" icon="ui_game_symbol_HuntingMode" name_key="buffNPCModHuntingModeDisplayName" description_key="buffNPCModHuntingModeDisplayDesc">
<stack_type value="ignore"/>
<duration value="0"/>
</buff>
<buff name="buffNPCModThreatControlModeDisplay" icon="ui_game_symbol_ThreatControlMode" name_key="buffNPCModThreatControlModeDisplayName" description_key="buffNPCModThreatControlModeDisplayDesc">
<stack_type value="ignore"/>
<duration value="0"/>
</buff>
<buff name="buffNPCModFullControlModeDisplay" icon="ui_game_symbol_FullControlMode" name_key="buffNPCModFullControlModeDisplayName" description_key="buffNPCModFullControlModeDisplayDesc">
<stack_type value="ignore"/>
<duration value="0"/>
</buff>
<buff name="buffNPCModThreatControlMode" hidden="true">
<stack_type value="ignore"/>
<duration value="0"/>
</buff>
<buff name="buffNPCModFullControlMode" hidden="true">
<stack_type value="ignore"/>
<duration value="0"/>
</buff>
<buff name="buffNPCModThreat" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="0"/>
</buff>
<buff name="buffNPCModAttacking" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="30"/>
</buff>
<buff name="buffNPCModStopAttacking" hidden="true">
<stack_type value="replace"/>
<duration value="0"/>
</buff>
</append>
<append xpath="/buffs">
<buff name="FuriousRamsayRetrieveSilencer" hidden="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="NPCGiveItemRebirth, RebirthUtils" itemName="modGunSoundSuppressorSilencer" numItems="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCSilencer" hidden="true" remove_on_death="false">
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="silencer"/>
<triggered_effect trigger="onSelfBuffUpdate" action="SetSilencerSoundsRebirth, RebirthUtils"/>
<triggered_effect trigger="onSelfBuffUpdate" action="SetTransformActive" active="true" parent_transform="#HeldItemRoot" transform_path="silencer"/>
<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" parent_transform="#HeldItemRoot" transform_path="silencer"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlBrewBuff" hidden="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group tiered="false" name="Drink Tier 0/1">
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsaySetMindControl" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffExtinguishFire" >
<requirement name="HasBuff" buff="buffIsOnFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="-15" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" stat="water" operation="add" value="-15"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffProcessConsumables" />
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsaySetMindControl" />
</effect_group>
</buff>
<buff name="FuriousRamsayRangedMindControlBuffTier1" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="120"/>
<update_rate value="1"/>
<effect_group name="FuriousRamsayRangedMindControlBuffCalc">
<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="3"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayMindControlEndBonus" />
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRangedMindControlBuffTier1">
<requirement name="HasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="FactionChangeSDX, RebirthUtils" value="whiteriver">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="feral"/>
<requirement name="!EntityTagCompare" tags="radiated"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FactionChangeSDX, RebirthUtils" value="original">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="feral"/>
<requirement name="!EntityTagCompare" tags="radiated"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
</triggered_effect>
<!--<triggered_effect trigger="onSelfBuffStart" action="ChangeSizeRebirth, RebirthUtils" value="1.2">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="feral"/>
<requirement name="!EntityTagCompare" tags="radiated"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ChangeSizeRebirth, RebirthUtils" value="1">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="feral"/>
<requirement name="!EntityTagCompare" tags="radiated"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>-->
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayMindControlled2" play_in_head="false">
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="feral"/>
<requirement name="!EntityTagCompare" tags="radiated"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounter" operation="set" value="@$FuriousRamsayMindControlCounterTotal"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="set" value="@$FuriousRamsayMindControlCounter"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="divide" value="@$FuriousRamsayMindControlCounterTotal"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="multiply" value="100"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounter" operation="subtract" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="set" value="@$FuriousRamsayMindControlCounter"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="divide" value="@$FuriousRamsayMindControlCounterTotal">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="multiply" value="100"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedMindControlBuffTier1">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl100" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl100" parent_transform="Head" local_offset="0,.65,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl100" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl100" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl90" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl80" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl70" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl60" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl50" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl40" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl30" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl20" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl10" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounter" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayRangedMindControlBuff" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff100" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff90" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff80" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff70" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff60" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff50" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff40" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff30" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff20" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff10" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff0" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayRangedMindControlBuff" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff100" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff90" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff80" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff70" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff60" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff50" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff40" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff30" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff20" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff10" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff0" operation="set" value="0"/>
</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff100">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="90"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayRangedMindControlBuff100" operation="Equals" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff100" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl100" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl100" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl100" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
</triggered_effect>
</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff90">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="LTE" value="90"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="80"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayRangedMindControlBuff90" operation="Equals" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff90" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="ParticleMindControl100" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl90" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl90" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl90" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
</triggered_effect>
</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff80">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="LTE" value="80"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="70"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayRangedMindControlBuff80" operation="Equals" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff80" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="ParticleMindControl90" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl80" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl80" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl80" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
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</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff70">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="LTE" value="70"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="60"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayRangedMindControlBuff70" operation="Equals" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff70" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="ParticleMindControl80" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl70" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl70" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl70" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
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</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff60">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="LTE" value="60"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="50"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayRangedMindControlBuff60" operation="Equals" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff60" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="ParticleMindControl70" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl60" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl60" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl60" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
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</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff50">
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<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="ParticleMindControl60" />
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<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl50" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl50" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
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</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff40">
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<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="30"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="ParticleMindControl50" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl40" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl40" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl40" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
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</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff30">
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<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="20"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl30" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl30" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl30" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
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</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff20">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="LTE" value="20"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="10"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff20" operation="set" value="1"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl20" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl20" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl20" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
</triggered_effect>
</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff10">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="LTE" value="10"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayRangedMindControlBuff10" operation="Equals" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff10" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="ParticleMindControl20" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl10" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl10" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl10" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedMindControlBuffTier2" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="120"/>
<update_rate value="1"/>
<effect_group name="FuriousRamsayRangedMindControlBuffCalc">
<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="3"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayMindControlEndBonus" />
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRangedMindControlBuffTier1">
<requirement name="HasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="FactionChangeSDX, RebirthUtils" value="whiteriver">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="radiated"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FactionChangeSDX, RebirthUtils" value="original">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="radiated"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="boss"/>
</triggered_effect>
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<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="radiated"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ChangeSizeRebirth, RebirthUtils" value="1">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="radiated"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>-->
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayMindControlled2" play_in_head="false">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="radiated"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounter" operation="set" value="@$FuriousRamsayMindControlCounterTotal"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="set" value="@$FuriousRamsayMindControlCounter"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="divide" value="@$FuriousRamsayMindControlCounterTotal"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="multiply" value="100"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounter" operation="subtract" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="set" value="@$FuriousRamsayMindControlCounter"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="divide" value="@$FuriousRamsayMindControlCounterTotal">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="multiply" value="100"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedMindControlBuffTier2">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl100" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl100" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
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<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl100" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl90" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl80" />
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<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl20" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl10" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl0" />
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<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayRangedMindControlBuff" operation="set" value="0"/>
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<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff0" operation="set" value="0"/>
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<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff0" operation="set" value="0"/>
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<effect_group name="FuriousRamsayRangedMindControlBuff100">
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<requirement name="!EntityTagCompare" tags="bear,dog"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl20" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
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</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff10">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="LTE" value="10"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="0"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff10" operation="set" value="1"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl10" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl10" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl10" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
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</effect_group>
</buff>
<buff name="FuriousRamsayRangedMindControlBuffTier3" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="120"/>
<update_rate value="1"/>
<effect_group name="FuriousRamsayRangedMindControlBuffCalc">
<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="3"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayMindControlEndBonus" />
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRangedMindControlBuffTier1">
<requirement name="HasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="FactionChangeSDX, RebirthUtils" value="whiteriver">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
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<triggered_effect trigger="onSelfBuffRemove" action="FactionChangeSDX, RebirthUtils" value="original">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="boss"/>
</triggered_effect>
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<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
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<triggered_effect trigger="onSelfBuffStart" action="ChangeSizeRebirth, RebirthUtils" value="1">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>-->
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayMindControlled2" play_in_head="false">
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="tainted"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBossBuff"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounter" operation="set" value="@$FuriousRamsayMindControlCounterTotal"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="set" value="@$FuriousRamsayMindControlCounter"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="divide" value="@$FuriousRamsayMindControlCounterTotal"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="multiply" value="100"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounter" operation="subtract" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="set" value="@$FuriousRamsayMindControlCounter"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="divide" value="@$FuriousRamsayMindControlCounterTotal">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="multiply" value="100"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedMindControlBuffTier3">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LT" value="0"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl100" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
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<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl90" />
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<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl40" />
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<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl20" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl10" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="ParticleMindControl0" />
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<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayMindControlPercentage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayRangedMindControlBuff" operation="set" value="0"/>
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<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff0" operation="set" value="0"/>
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<effect_group name="FuriousRamsayRangedMindControlBuff100">
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff100" operation="set" value="1"/>
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<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl20" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl20" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
</triggered_effect>
</effect_group>
<effect_group name="FuriousRamsayRangedMindControlBuff10">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="LTE" value="10"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlPercentage" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayRangedMindControlBuff10" operation="Equals" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRangedMindControlBuff10" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="ParticleMindControl20" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl10" parent_transform="IconTag" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear,dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl10" parent_transform="Head" local_offset="0,.25,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/ProgressBars.unity3d?ParticleMindControl10" parent_transform="Head" local_offset="0,.85,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="buffSendNPCOnMission" hidden="true">
<stack_type value="replace" />
<duration value="30"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="HideNPCRebirth, RebirthUtils" hide="true" />
<triggered_effect trigger="onSelfBuffFinish" action="HideNPCRebirth, RebirthUtils" hide="false" />
</effect_group>
</buff>
<buff name="buffKillNPC" hidden="true">
<stack_type value="replace" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayHelpRepairBuff" name_key="FuriousRamsayHelpRepairBuffName" description_key="FuriousRamsayHelpRepairBuffDesc" icon="ui_game_symbol_resourceRebirth" icon_color="114, 196, 136" icon_blink="true" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ReturnNPCFromRebirth, RebirthUtils" target="self" task="repair"/>
</effect_group>
</buff>
<buff name="FuriousRamsayHelpRepair" hidden="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="repair" duration="30"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGoMiningLogs" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="mine" duration="600"/>
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" itemName="resourceWood" numItems="800-1000" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" itemName="FuriousRamsayWoodStick" numItems="660-780" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" itemName="FuriousRamsayTreeBranch" numItems="280-320" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" itemName="FuriousRamsayWoodLog" numItems="210-280" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" itemName="FuriousRamsayTreeSap" numItems="8-12" />
</effect_group>
</buff>
<buff name="FuriousRamsayGoMiningNailandScrews" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="mine" duration="600"/>
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" itemName="resourceWood" numItems="1000-1200" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" itemName="resourceNail" numItems="640-820" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" itemName="FuriousRamsayScrews" numItems="520-660" />
</effect_group>
</buff>
<buff name="FuriousRamsayGoMiningClay" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="mine" duration="600"/>
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceClayLump" numItems="1500-2000" />
</effect_group>
</buff>
<buff name="FuriousRamsayGoMiningScrapIron" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="mine" duration="600"/>
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceScrapIron" numItems="2500-3000" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceRockSmall" numItems="600-750" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLargeRock" numItems="30-50" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLimestone" numItems="50-65" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceCrushedSand" numItems="125-145" />
</effect_group>
</buff>
<buff name="FuriousRamsayGoMiningCoal" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="mine" duration="600"/>
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceCoal" numItems="2000-2500" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceRockSmall" numItems="600-750" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLargeRock" numItems="30-50" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLimestone" numItems="50-65" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceCrushedSand" numItems="125-145" />
</effect_group>
</buff>
<buff name="FuriousRamsayGoMiningNitrate" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="mine" duration="600"/>
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourcePotassiumNitratePowder" numItems="2000-2500" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceRockSmall" numItems="600-750" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLargeRock" numItems="30-50" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLimestone" numItems="50-65" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceCrushedSand" numItems="125-145" />
</effect_group>
</buff>
<buff name="FuriousRamsayGoMiningLead" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="mine" duration="600"/>
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceScrapLead" numItems="2000-2500" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceRockSmall" numItems="600-750" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLargeRock" numItems="30-50" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLimestone" numItems="50-65" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceCrushedSand" numItems="125-145" />
</effect_group>
</buff>
<buff name="FuriousRamsayGoMiningSand" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="mine" duration="600"/>
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceCrushedSand" numItems="2000-2500" />
</effect_group>
</buff>
<buff name="FuriousRamsayGoMiningShale" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="mine" duration="600"/>
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceOilShale" numItems="3000" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceRockSmall" numItems="600-750" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLargeRock" numItems="30-50" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLimestone" numItems="50-65" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceCrushedSand" numItems="250-300" />
</effect_group>
</buff>
<buff name="FuriousRamsayGoMiningSandPremium" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="mine" duration="1200"/>
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceCrushedSand" numItems="2000-2500" />
</effect_group>
</buff>
<buff name="FuriousRamsayGoMiningShalePremium" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SendNPCForRebirth, RebirthUtils" target="self" task="mine" duration="1200"/>
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceOilShale" numItems="3000" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceRockSmall" numItems="600-750" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLargeRock" numItems="30-50" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="FuriousRamsayLimestone" numItems="50-65" />
<triggered_effect trigger="onSelfBuffRemove" action="GiveNPCItemRebirth, RebirthUtils" target="self" numMining="1" itemName="resourceCrushedSand" numItems="250-300" />
</effect_group>
</buff>
</append>
<remove xpath="/buffs/buff[@name='buffLegSprained']/effect_group[@name='activity makes damaged legs worse']"/>
<remove xpath="/buffs/buff[@name='buffArmSprained']/effect_group[@name='activity makes damaged arms worse']"/>
<remove xpath="/buffs/buff/effect_group/triggered_effect[@effect_name='Hot']"/>
<remove xpath="/buffs/buff/effect_group/triggered_effect[@effect_name='Hot2']"/>
<remove xpath="/buffs/buff/effect_group/triggered_effect[@effect_name='Cold']"/>
<remove xpath="/buffs/buff/effect_group/triggered_effect[@effect_name='Cold2']"/>
<remove xpath="/buffs/buff[@name='buffBurningMolotov']"/>
<append xpath="/buffs">
<buff name="FuriousRamsayHit" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="3"/>
</buff>
<buff name="FuriousRamsayScreamerSignalActive" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="15"/>
</buff>
<buff name="FuriousRamsayExplodeCrateAfterTime" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="600"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="CallGameEvent" event="explode_me" />
</effect_group>
</buff>
<buff name="FuriousRamsayStandStill" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="2"/>
</buff>
<buff name="FuriousRamsayDamagedCooldownArrowRain" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="30"/>
</buff>
<buff name="FuriousRamsayDamagedCooldownRangedStun" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="30"/>
</buff>
<buff name="FuriousRamsayDamagedCooldownRangedBleed" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="20"/>
</buff>
<buff name="FuriousRamsayDamagedCooldownRangedDoubleDamage" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="90"/>
</buff>
<buff name="FuriousRamsayDamagedCooldownRangedShock" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="30"/>
</buff>
<buff name="FuriousRamsayDamagedCooldownRangedExplosion" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="45"/>
</buff>
<buff name="FuriousRamsayDamagedCooldownRangedDismember" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="120"/>
</buff>
<buff name="FuriousRamsayDamagedCooldownRangedSlashes" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="30"/>
</buff>
<buff name="FuriousRamsayFullAura" hidden="true" remove_on_death="false">
<stack_type value="replace" />
<duration value="20"/>
</buff>
<buff name="buffBurningMolotov" hidden="true">
<damage_type value="heat" />
<stack_type value="replace" />
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$buffBurningMolotovDuration" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffBurningMolotovDuration" operation="set" value="0" />
</effect_group>
<effect_group>
<requirement name="CVarCompare" cvar="$buffBurningMolotovDuration" operation="LT" value="16" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffBurningMolotovDuration" operation="set" value="16" />
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar="$buffBurningMolotovDuration" operation="set" value="16" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffBurningMolotov">
<requirement name="CVarCompare" cvar="$buffBurningMolotovDuration" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffBurningMolotovDuration" operation="set" value="0" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffIsOnFire" />
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2,4,6,8">
<requirement name="EntityTagCompare" tags="player" />
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_subtract" value="1.5" />
<passive_effect name="HypothermalResist" operation="base_add" value="35" />
<passive_effect name="HyperthermalResist" operation="base_add" value="-15" />
</effect_group>
<effect_group>
<requirement name="!EntityTagCompare" tags="player" />
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="8,10,12,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0" />
</passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="8,10,12,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="8,10,12,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2" />
</passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="8,10,12,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3" />
</passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="8,10,12,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4" />
</passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="8,10,12,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayCounterResistSmoke" hidden="true" remove_on_death="false">
<stack_type value="ignore" />
<duration value="3"/>
<effect_group>
<passive_effect name="ElementalDamageResist" operation="base_add" value="-200" tags="heat" />
</effect_group>
</buff>
<buff name="FuriousRamsaySetUpNPCVariables" hidden="true">
<stack_type value="ignore"/>
<duration value="5"/>
<effect_group name="FuriousRamsayOptions">
<!-- SUPPLY TRADER NPCs WITH AMMO - 1: ON, 0: OFF -->
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsaySupplyAmmo" operation="set" value="0"/>
<!-- HIRED SURVIVORS LEAVE DURING BLOOD MOON HORDES - 1: ON, 0: OFF -->
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayHideDuringBloodMoon" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySetUpMultipliers" hidden="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayOptions">
<!-- PERMADEATH - 1: YES, 0: NO -->
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayPermadeath" operation="set" value="0"/>
<!-- LOSE INVENTORY ON DEATH (CANNOT BE PAIRED WITH PERMADEATH) - 1: YES, 0: NO -->
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayLoseInventory" operation="set" value="0"/>
</effect_group>
</buff>
</append>
<remove xpath="/buffs/buff[@name='buffStatusCheck01']/effect_group/triggered_effect[@buff='buffNewbieCoat']"/>
<remove xpath="/buffs/buff[@name='buffDysenteryMain']/effect_group/triggered_effect[@sound='player#sick']"/>
<set xpath="/buffs/buff[@name='god']/effect_group/passive_effect[@name='CarryCapacity']/@value">100</set>
<set xpath="/buffs/buff[@name='buffDrugSteroids']/effect_group/passive_effect[@name='CarryCapacity']/@value">100</set>
<remove xpath="/buffs/buff[@name='buffDrugSteroids']/effect_group/passive_effect[@name='CarryCapacity']"/>
<append xpath="/buffs/buff[@name='buffDrugSteroids']">
<effect_group>
<passive_effect name="CarryCapacity" operation="base_add" value="20">
<requirement name="ProgressionLevel" progression_name="perkPackMule" operation="Equals" value="0"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="22">
<requirement name="ProgressionLevel" progression_name="perkPackMule" operation="Equals" value="1"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="24">
<requirement name="ProgressionLevel" progression_name="perkPackMule" operation="Equals" value="2"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="26">
<requirement name="ProgressionLevel" progression_name="perkPackMule" operation="Equals" value="3"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="28">
<requirement name="ProgressionLevel" progression_name="perkPackMule" operation="Equals" value="4"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="30">
<requirement name="ProgressionLevel" progression_name="perkPackMule" operation="Equals" value="5"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="32">
<requirement name="ProgressionLevel" progression_name="perkPackMule" operation="Equals" value="6"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="34">
<requirement name="ProgressionLevel" progression_name="perkPackMule" operation="Equals" value="7"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="36">
<requirement name="ProgressionLevel" progression_name="perkPackMule" operation="Equals" value="8"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="38">
<requirement name="ProgressionLevel" progression_name="perkPackMule" operation="Equals" value="9"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="40">
<requirement name="ProgressionLevel" progression_name="perkPackMule" operation="Equals" value="10"/>
</passive_effect>
</effect_group>
</append>
<append xpath="/buffs">
<buff name="FuriousRamsayBuffHealingAura" icon="ui_game_symbol_HealingAura_icon" name_key="FuriousRamsayBuffHealingAuraName" description_key="FuriousRamsayBuffHealingAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffHealingAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementHealingAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementHealingAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementHealingAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffHealingAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffHealingAuraLvl1">
<requirement name="!IsAttachedToEntity"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementHealingAura" operation="Equals" value="1"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="0.0333"/>
</effect_group>
<effect_group name="FuriousRamsayBuffHealingAuraLvl2">
<requirement name="!IsAttachedToEntity"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementHealingAura" operation="Equals" value="2"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="0.0666"/>
</effect_group>
<effect_group name="FuriousRamsayBuffHealingAuraLvl3">
<requirement name="!IsAttachedToEntity"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementHealingAura" operation="Equals" value="3"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="0.333"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffHealingAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_HealingAura_icon" name_key="FuriousRamsayBuffHealingAuraAlliesName" description_key="FuriousRamsayBuffHealingAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffHealingAuraAllies">
<passive_effect name="HealthChangeOT" operation="base_set" value="0.0166"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffHealingAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_HealingAura_icon" name_key="FuriousRamsayBuffHealingAuraAlliesName" description_key="FuriousRamsayBuffHealingAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffHealingAuraAllies">
<passive_effect name="HealthChangeOT" operation="base_set" value="0.0333"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffHealingAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_HealingAura_icon" name_key="FuriousRamsayBuffHealingAuraAlliesName" description_key="FuriousRamsayBuffHealingAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffHealingAuraAllies">
<passive_effect name="HealthChangeOT" operation="base_set" value="0.166"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffStaminaAura" icon="ui_game_symbol_StaminaAura_icon" name_key="FuriousRamsayBuffStaminaAuraName" description_key="FuriousRamsayBuffStaminaAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffStaminaAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStaminaAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStaminaAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStaminaAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffStaminaAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffStaminaAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStaminaAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="6"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="6" tags="running"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="6" tags="walking"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="6" tags="jumping"/>
</effect_group>
<effect_group name="FuriousRamsayBuffStaminaAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStaminaAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="12"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="12" tags="running"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="12" tags="walking"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="12" tags="jumping"/>
</effect_group>
<effect_group name="FuriousRamsayBuffStaminaAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStaminaAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="18"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="18" tags="running"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="18" tags="walking"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="18" tags="jumping"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffStaminaAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_StaminaAura_icon" name_key="FuriousRamsayBuffStaminaAuraAlliesName" description_key="FuriousRamsayBuffStaminaAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffStaminaAuraAllies">
<passive_effect name="StaminaChangeOT" operation="base_add" value="3"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="3" tags="running"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="3" tags="walking"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="3" tags="jumping"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffStaminaAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_StaminaAura_icon" name_key="FuriousRamsayBuffStaminaAuraAlliesName" description_key="FuriousRamsayBuffStaminaAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffStaminaAuraAllies">
<passive_effect name="StaminaChangeOT" operation="base_add" value="6"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="6" tags="running"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="6" tags="walking"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="6" tags="jumping"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffStaminaAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_StaminaAura_icon" name_key="FuriousRamsayBuffStaminaAuraAlliesName" description_key="FuriousRamsayBuffStaminaAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffStaminaAuraAllies">
<passive_effect name="StaminaChangeOT" operation="base_add" value="9"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="9" tags="running"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="9" tags="walking"/>
<passive_effect name="StaminaChangeOT" operation="base_add" value="9" tags="jumping"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffMobilityAura" icon="ui_game_symbol_MobilityAura_icon" name_key="FuriousRamsayBuffMobilityAuraName" description_key="FuriousRamsayBuffMobilityAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffMobilityAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMobilityAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMobilityAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMobilityAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffMobilityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffMobilityAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMobilityAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="0.1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="0.1"/>
</effect_group>
<effect_group name="FuriousRamsayBuffMobilityAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMobilityAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="0.2"/>
<passive_effect name="RunSpeed" operation="perc_add" value="0.2"/>
</effect_group>
<effect_group name="FuriousRamsayBuffMobilityAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMobilityAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="0.3"/>
<passive_effect name="RunSpeed" operation="perc_add" value="0.3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffMobilityAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_MobilityAura_icon" name_key="FuriousRamsayBuffMobilityAuraAlliesName" description_key="FuriousRamsayBuffMobilityAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffMobilityAuraAllies">
<passive_effect name="WalkSpeed" operation="perc_add" value="0.25"/>
<passive_effect name="RunSpeed" operation="perc_add" value="0.25"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffMobilityAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_MobilityAura_icon" name_key="FuriousRamsayBuffMobilityAuraAlliesName" description_key="FuriousRamsayBuffMobilityAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffMobilityAuraAllies">
<passive_effect name="WalkSpeed" operation="perc_add" value="0.5"/>
<passive_effect name="RunSpeed" operation="perc_add" value="0.5"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffMobilityAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_MobilityAura_icon" name_key="FuriousRamsayBuffMobilityAuraAlliesName" description_key="FuriousRamsayBuffMobilityAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffMobilityAuraAllies">
<passive_effect name="WalkSpeed" operation="perc_add" value="0.75"/>
<passive_effect name="RunSpeed" operation="perc_add" value="0.75"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffArmorPenetrationAura" icon="ui_game_symbol_ArmorPenetrationAura_icon" name_key="FuriousRamsayBuffArmorPenetrationAuraName" description_key="FuriousRamsayBuffArmorPenetrationAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffArmorPenetrationAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementArmorPenetrationAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementArmorPenetrationAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementArmorPenetrationAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffArmorPenetrationAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffArmorPenetrationAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementArmorPenetrationAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="TargetArmor" operation="perc_add" value="-.15"/>
</effect_group>
<effect_group name="FuriousRamsayBuffArmorPenetrationAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementArmorPenetrationAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="TargetArmor" operation="perc_add" value="-.25"/>
</effect_group>
<effect_group name="FuriousRamsayBuffArmorPenetrationAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementArmorPenetrationAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="TargetArmor" operation="perc_add" value="-.35"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffArmorPenetrationAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_ArmorPenetrationAura_icon" name_key="FuriousRamsayBuffArmorPenetrationAuraAlliesName" description_key="FuriousRamsayBuffArmorPenetrationAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffArmorPenetrationAuraAllies">
<passive_effect name="TargetArmor" operation="perc_add" value="-.075"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffArmorPenetrationAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_ArmorPenetrationAura_icon" name_key="FuriousRamsayBuffArmorPenetrationAuraAlliesName" description_key="FuriousRamsayBuffArmorPenetrationAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffArmorPenetrationAuraAllies">
<passive_effect name="TargetArmor" operation="perc_add" value="-.125"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffArmorPenetrationAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_ArmorPenetrationAura_icon" name_key="FuriousRamsayBuffArmorPenetrationAuraAlliesName" description_key="FuriousRamsayBuffArmorPenetrationAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffArmorPenetrationAuraAllies">
<passive_effect name="TargetArmor" operation="perc_add" value="-.175"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffBlockDamageAura" icon="ui_game_symbol_BlockDamageAura_icon" name_key="FuriousRamsayBuffBlockDamageAuraName" description_key="FuriousRamsayBuffBlockDamageAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffBlockDamageAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementBlockDamageAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementBlockDamageAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementBlockDamageAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffBlockDamageAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffBlockDamageAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementBlockDamageAura" operation="Equals" value="1"/>
<requirement name="HoldingItemHasTags" tags="tool"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1" tags="earth,stone,metal"/>
<passive_effect name="DamageModifier" operation="perc_add" value="-0.75" tags="safes" />
</effect_group>
<effect_group name="FuriousRamsayBuffBlockDamageAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementBlockDamageAura" operation="Equals" value="2"/>
<requirement name="HoldingItemHasTags" tags="tool"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="DamageModifier" operation="perc_add" value="2" tags="earth,stone,metal"/>
<passive_effect name="DamageModifier" operation="perc_add" value="-1.75" tags="safes" />
</effect_group>
<effect_group name="FuriousRamsayBuffBlockDamageAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementBlockDamageAura" operation="Equals" value="3"/>
<requirement name="HoldingItemHasTags" tags="tool"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="DamageModifier" operation="perc_add" value="3" tags="earth,stone,metal"/>
<passive_effect name="DamageModifier" operation="perc_add" value="-2.75" tags="safes" />
</effect_group>
</buff>
<buff name="FuriousRamsayBuffBlockDamageAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_BlockDamageAura_icon" name_key="FuriousRamsayBuffBlockDamageAuraAlliesName" description_key="FuriousRamsayBuffBlockDamageAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffBlockDamageAuraAllies">
<requirement name="HoldingItemHasTags" tags="tool"/>
<passive_effect name="DamageModifier" operation="perc_add" value="0.5" tags="earth,stone,metal"/>
<passive_effect name="DamageModifier" operation="perc_add" value="-0.25" tags="safes" />
</effect_group>
</buff>
<buff name="FuriousRamsayBuffBlockDamageAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_BlockDamageAura_icon" name_key="FuriousRamsayBuffBlockDamageAuraAlliesName" description_key="FuriousRamsayBuffBlockDamageAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffBlockDamageAuraAllies">
<requirement name="HoldingItemHasTags" tags="tool"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1" tags="earth,stone,metal"/>
<passive_effect name="DamageModifier" operation="perc_add" value="-0.75" tags="safes" />
</effect_group>
</buff>
<buff name="FuriousRamsayBuffBlockDamageAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_BlockDamageAura_icon" name_key="FuriousRamsayBuffBlockDamageAuraAlliesName" description_key="FuriousRamsayBuffBlockDamageAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffBlockDamageAuraAllies">
<requirement name="HoldingItemHasTags" tags="tool"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1.5" tags="earth,stone,metal"/>
<passive_effect name="DamageModifier" operation="perc_add" value="-1.25" tags="safes" />
</effect_group>
</buff>
<buff name="FuriousRamsayBuffFireRateAura" icon="ui_game_symbol_FireRateAura_icon" name_key="FuriousRamsayBuffFireRateAuraName" description_key="FuriousRamsayBuffFireRateAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffFireRateAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFireRateAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFireRateAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFireRateAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffFireRateAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffFireRateAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFireRateAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".15"/>
</effect_group>
<effect_group name="FuriousRamsayBuffFireRateAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFireRateAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".30"/>
</effect_group>
<effect_group name="FuriousRamsayBuffFireRateAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFireRateAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".5"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffFireRateAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_FireRateAura_icon" name_key="FuriousRamsayBuffFireRateAuraAlliesName" description_key="FuriousRamsayBuffFireRateAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffFireRateAuraAllies">
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".075"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffFireRateAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_FireRateAura_icon" name_key="FuriousRamsayBuffFireRateAuraAlliesName" description_key="FuriousRamsayBuffFireRateAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffFireRateAuraAllies">
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffFireRateAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_FireRateAura_icon" name_key="FuriousRamsayBuffFireRateAuraAlliesName" description_key="FuriousRamsayBuffFireRateAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffFireRateAuraAllies">
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".25"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffAttackSpeedAura" icon="ui_game_symbol_AttackSpeedAura_icon" name_key="FuriousRamsayBuffAttackSpeedAuraName" description_key="FuriousRamsayBuffAttackSpeedAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffAttackSpeedAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAttackSpeedAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAttackSpeedAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAttackSpeedAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffAttackSpeedAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffAttackSpeedAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAttackSpeedAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".15"/>
</effect_group>
<effect_group name="FuriousRamsayBuffAttackSpeedAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAttackSpeedAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".3"/>
</effect_group>
<effect_group name="FuriousRamsayBuffAttackSpeedAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAttackSpeedAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".45"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffAttackSpeedAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_AttackSpeedAura_icon" name_key="FuriousRamsayBuffAttackSpeedAuraAlliesName" description_key="FuriousRamsayBuffAttackSpeedAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffAttackSpeedAuraAllies">
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffAttackSpeedAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_AttackSpeedAura_icon" name_key="FuriousRamsayBuffAttackSpeedAuraAlliesName" description_key="FuriousRamsayBuffAttackSpeedAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffAttackSpeedAuraAllies">
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".2"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffAttackSpeedAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_AttackSpeedAura_icon" name_key="FuriousRamsayBuffAttackSpeedAuraAlliesName" description_key="FuriousRamsayBuffAttackSpeedAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffAttackSpeedAuraAllies">
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffShadowAura" icon="ui_game_symbol_ShadowAura_icon" name_key="FuriousRamsayBuffShadowAuraName" description_key="FuriousRamsayBuffShadowAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffShadowAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementShadowAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementShadowAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementShadowAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffShadowAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffShadowAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementShadowAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="NoiseMultiplier" operation="perc_add" value="-0.2"/>
<passive_effect name="LightMultiplier" operation="perc_add" value="-0.1"/>
</effect_group>
<effect_group name="FuriousRamsayBuffShadowAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementShadowAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="NoiseMultiplier" operation="perc_add" value="-0.4"/>
<passive_effect name="LightMultiplier" operation="perc_add" value="-0.2"/>
</effect_group>
<effect_group name="FuriousRamsayBuffShadowAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementShadowAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="NoiseMultiplier" operation="perc_add" value="-0.6"/>
<passive_effect name="LightMultiplier" operation="perc_add" value="-0.3"/>
<passive_effect name="LandMineImmunity" operation="base_set" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffShadowAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_ShadowAura_icon" name_key="FuriousRamsayBuffShadowAuraAlliesName" description_key="FuriousRamsayBuffShadowAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffShadowAuraAllies">
<passive_effect name="NoiseMultiplier" operation="perc_add" value="-0.2"/>
<passive_effect name="LightMultiplier" operation="perc_add" value="-0.1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffShadowAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_ShadowAura_icon" name_key="FuriousRamsayBuffShadowAuraAlliesName" description_key="FuriousRamsayBuffShadowAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffShadowAuraAllies">
<passive_effect name="NoiseMultiplier" operation="perc_add" value="-0.4"/>
<passive_effect name="LightMultiplier" operation="perc_add" value="-0.2"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffShadowAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_ShadowAura_icon" name_key="FuriousRamsayBuffShadowAuraAlliesName" description_key="FuriousRamsayBuffShadowAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffShadowAuraAllies">
<passive_effect name="NoiseMultiplier" operation="perc_add" value="-0.6"/>
<passive_effect name="LightMultiplier" operation="perc_add" value="-0.3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffVitalityAura" icon="ui_game_symbol_VitalityAura_icon" name_key="FuriousRamsayBuffVitalityAuraName" description_key="FuriousRamsayBuffVitalityAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffVitalityAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementVitalityAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementVitalityAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementVitalityAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffVitalityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffVitalityAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementVitalityAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="HealthMax" operation="base_add" value="30"/>
</effect_group>
<effect_group name="FuriousRamsayBuffVitalityAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementVitalityAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="HealthMax" operation="base_add" value="70"/>
</effect_group>
<effect_group name="FuriousRamsayBuffVitalityAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementVitalityAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="HealthMax" operation="base_add" value="120"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffVitalityAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_VitalityAura_icon" name_key="FuriousRamsayBuffVitalityAuraAlliesName" description_key="FuriousRamsayBuffVitalityAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffVitalityAuraAllies">
<passive_effect name="HealthMax" operation="base_add" value="15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffVitalityAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_VitalityAura_icon" name_key="FuriousRamsayBuffVitalityAuraAlliesName" description_key="FuriousRamsayBuffVitalityAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffVitalityAuraAllies">
<passive_effect name="HealthMax" operation="base_add" value="35"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffVitalityAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_VitalityAura_icon" name_key="FuriousRamsayBuffVitalityAuraAlliesName" description_key="FuriousRamsayBuffVitalityAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffVitalityAuraAllies">
<passive_effect name="HealthMax" operation="base_add" value="60"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffAgilityAura" icon="ui_game_symbol_AgilityAura_icon" name_key="FuriousRamsayBuffAgilityAuraName" description_key="FuriousRamsayBuffAgilityAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffAgilityAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAgilityAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAgilityAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAgilityAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffAgilityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffAgilityAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAgilityAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".3"/>
</effect_group>
<effect_group name="FuriousRamsayBuffAgilityAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAgilityAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".6"/>
</effect_group>
<effect_group name="FuriousRamsayBuffAgilityAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementAgilityAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".9"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffAgilityAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_AgilityAura_icon" name_key="FuriousRamsayBuffAgilityAuraAlliesName" description_key="FuriousRamsayBuffAgilityAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffAgilityAuraAllies">
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffAgilityAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_AgilityAura_icon" name_key="FuriousRamsayBuffAgilityAuraAlliesName" description_key="FuriousRamsayBuffAgilityAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffAgilityAuraAllies">
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffAgilityAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_AgilityAura_icon" name_key="FuriousRamsayBuffAgilityAuraAlliesName" description_key="FuriousRamsayBuffAgilityAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffAgilityAuraAllies">
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".45"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffPierceAura" icon="ui_game_symbol_PierceAura_icon" name_key="FuriousRamsayBuffPierceAuraName" description_key="FuriousRamsayBuffPierceAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffPierceAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementPierceAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementPierceAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementPierceAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffPierceAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffPierceAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementPierceAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="EntityPenetrationCount" operation="base_add" value="1"/>
</effect_group>
<effect_group name="FuriousRamsayBuffPierceAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementPierceAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="EntityPenetrationCount" operation="base_add" value="2"/>
</effect_group>
<effect_group name="FuriousRamsayBuffPierceAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementPierceAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="EntityPenetrationCount" operation="base_add" value="3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffPierceAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_PierceAura_icon" name_key="FuriousRamsayBuffPierceAuraAlliesName" description_key="FuriousRamsayBuffPierceAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffPierceAuraAllies">
<passive_effect name="EntityPenetrationCount" operation="base_add" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffPierceAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_PierceAura_icon" name_key="FuriousRamsayBuffPierceAuraAlliesName" description_key="FuriousRamsayBuffPierceAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffPierceAuraAllies">
<passive_effect name="EntityPenetrationCount" operation="base_add" value="2"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffPierceAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_PierceAura_icon" name_key="FuriousRamsayBuffPierceAuraAlliesName" description_key="FuriousRamsayBuffPierceAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffPierceAuraAllies">
<passive_effect name="EntityPenetrationCount" operation="base_add" value="3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffTradeAura" icon="ui_game_symbol_TradeAura_icon" name_key="FuriousRamsayBuffTradeAuraName" description_key="FuriousRamsayBuffTradeAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffTradeAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementTradeAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementTradeAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementTradeAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffTradeAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffTradeAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementTradeAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="BarteringSelling" operation="base_add" value=".2"/>
<passive_effect name="BarteringBuying" operation="base_add" value=".2"/>
</effect_group>
<effect_group name="FuriousRamsayBuffTradeAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementTradeAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="BarteringSelling" operation="base_add" value=".3"/>
<passive_effect name="BarteringBuying" operation="base_add" value=".3"/>
</effect_group>
<effect_group name="FuriousRamsayBuffTradeAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementTradeAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="BarteringSelling" operation="base_add" value=".4"/>
<passive_effect name="BarteringBuying" operation="base_add" value=".4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffTradeAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_TradeAura_icon" name_key="FuriousRamsayBuffTradeAuraAlliesName" description_key="FuriousRamsayBuffTradeAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffTradeAuraAllies">
<passive_effect name="BarteringSelling" operation="base_add" value=".2"/>
<passive_effect name="BarteringBuying" operation="base_add" value=".2"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffTradeAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_TradeAura_icon" name_key="FuriousRamsayBuffTradeAuraAlliesName" description_key="FuriousRamsayBuffTradeAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffTradeAuraAllies">
<passive_effect name="BarteringSelling" operation="base_add" value=".3"/>
<passive_effect name="BarteringBuying" operation="base_add" value=".3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffTradeAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_TradeAura_icon" name_key="FuriousRamsayBuffTradeAuraAlliesName" description_key="FuriousRamsayBuffTradeAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffTradeAuraAllies">
<passive_effect name="BarteringSelling" operation="base_add" value=".4"/>
<passive_effect name="BarteringBuying" operation="base_add" value=".4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffFortuityAura" icon="ui_game_symbol_FortuityAura_icon" name_key="FuriousRamsayBuffFortuityAuraName" description_key="FuriousRamsayBuffFortuityAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffFortuityAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFortuityAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFortuityAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFortuityAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffFortuityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffFortuityAuraLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFortuityAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="LootDropProb" operation="perc_add" value=".02"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="dukes"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="junk"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="food"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="drink"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="medical"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="ammo"/>
</effect_group>
<effect_group name="FuriousRamsayBuffFortuityAuraLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFortuityAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="LootDropProb" operation="perc_add" value=".04"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="dukes"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="junk"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="food"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="drink"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="medical"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="ammo"/>
</effect_group>
<effect_group name="FuriousRamsayBuffFortuityAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementFortuityAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="LootDropProb" operation="perc_add" value=".06"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="dukes"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="junk"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="food"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="drink"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="medical"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="ammo"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffFortuityAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_FortuityAura_icon" name_key="FuriousRamsayBuffFortuityAuraAlliesName" description_key="FuriousRamsayBuffFortuityAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffFortuityAuraAllies">
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="dukes"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="junk"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="food"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="drink"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="medical"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".3" tags="ammo"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffFortuityAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_FortuityAura_icon" name_key="FuriousRamsayBuffFortuityAuraAlliesName" description_key="FuriousRamsayBuffFortuityAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffFortuityAuraAllies">
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="dukes"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="junk"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="food"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="drink"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="medical"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".6" tags="ammo"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffFortuityAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_FortuityAura_icon" name_key="FuriousRamsayBuffFortuityAuraAlliesName" description_key="FuriousRamsayBuffFortuityAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffFortuityAuraAllies">
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="dukes"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="junk"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="food"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="drink"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="medical"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".9" tags="ammo"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffStabilityAura" icon="ui_game_symbol_StabilityAura_icon" name_key="FuriousRamsayBuffStabilityAuraName" description_key="FuriousRamsayBuffStabilityAuraDesc" remove_on_death="false" showonhud="false">
<display_value value=".varFuriousRamsayBuffStabilityAuraDisplay"/><display_value_key value="LVL{0}"/>
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group name="AuraDisplayLvl1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStabilityAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStabilityAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="AuraDisplayLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStabilityAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayBuffStabilityAuraDisplay" operation="set" value="0" />
</effect_group>
<effect_group name="FuriousRamsayBuffStabilityAuraLvl1a">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStabilityAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<requirement name="!HoldingItemHasTags" tags="lowerstabilitybonus"/>
<passive_effect name="WeaponHandling" operation="perc_add" value=".33"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.33"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.33"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.33"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.33"/>
<passive_effect name="MagazineSize" operation="perc_add" value=".3"/>
</effect_group>
<effect_group name="FuriousRamsayBuffStabilityAuraLvl2a">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStabilityAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<requirement name="!HoldingItemHasTags" tags="lowerstabilitybonus"/>
<passive_effect name="WeaponHandling" operation="perc_add" value=".66"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.66"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.66"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.66"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.66"/>
<passive_effect name="MagazineSize" operation="perc_add" value=".6"/>
</effect_group>
<effect_group name="FuriousRamsayBuffStabilityAuraLvl1b">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStabilityAura" operation="Equals" value="1"/>
<requirement name="!IsAttachedToEntity"/>
<requirement name="HoldingItemHasTags" tags="lowerstabilitybonus"/>
<passive_effect name="WeaponHandling" operation="perc_add" value=".2"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.1"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.1"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.1"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.1"/>
<passive_effect name="MagazineSize" operation="perc_add" value=".3"/>
</effect_group>
<effect_group name="FuriousRamsayBuffStabilityAuraLvl2b">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStabilityAura" operation="Equals" value="2"/>
<requirement name="!IsAttachedToEntity"/>
<requirement name="HoldingItemHasTags" tags="lowerstabilitybonus"/>
<passive_effect name="WeaponHandling" operation="perc_add" value=".4"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.2"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.2"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.2"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.2"/>
<passive_effect name="MagazineSize" operation="perc_add" value=".6"/>
</effect_group>
<effect_group name="FuriousRamsayBuffStabilityAuraLvl3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementStabilityAura" operation="Equals" value="3"/>
<requirement name="!IsAttachedToEntity"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="1"/>
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="0"/>
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="0"/>
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="0"/>
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="0"/>
<passive_effect name="MagazineSize" operation="perc_add" value=".9"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffStabilityAuraAlliesLvl1" remove_on_death="true" icon="ui_game_symbol_StabilityAura_icon" name_key="FuriousRamsayBuffStabilityAuraAlliesName" description_key="FuriousRamsayBuffStabilityAuraAlliesLvl1Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL1"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffStabilityAuraAllies">
<passive_effect name="WeaponHandling" operation="perc_add" value=".33"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.33"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.33"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.33"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.33"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffStabilityAuraAlliesLvl2" remove_on_death="true" icon="ui_game_symbol_StabilityAura_icon" name_key="FuriousRamsayBuffStabilityAuraAlliesName" description_key="FuriousRamsayBuffStabilityAuraAlliesLvl2Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL2"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffStabilityAuraAllies">
<passive_effect name="WeaponHandling" operation="perc_add" value=".66"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-.66"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-.66"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-.66"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-.66"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffStabilityAuraAlliesLvl3" remove_on_death="true" icon="ui_game_symbol_StabilityAura_icon" name_key="FuriousRamsayBuffStabilityAuraAlliesName" description_key="FuriousRamsayBuffStabilityAuraAlliesLvl3Desc" showonhud="false">
<display_value value="1"/><display_value_key value="LVL3"/>
<stack_type value="replace"/>
<duration value="120"/>
<effect_group name="FuriousRamsayBuffStabilityAuraAllies">
<passive_effect name="WeaponHandling" operation="perc_add" value="1"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value="-1"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value="-1"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value="-1"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value="-1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffArrowRainAura" icon="ui_game_symbol_RainArrows" icon_color="255,255,255" name_key="FuriousRamsayHunterArrowRainAuraName" description_key="FuriousRamsayHunterArrowRainAuraDesc" remove_on_death="false" showonhud="false">
<stack_type value="ignore"/>
</buff>
<buff name="FuriousRamsayBuffArrowRainAura1" remove_on_death="true" icon="ui_game_symbol_RainArrows" icon_color="#53adbd" name_key="FuriousRamsayHunterArrowRainAuraName" description_key="FuriousRamsayHunterArrowRainAuraLvl1Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffArrowRainAura2" remove_on_death="true" icon="ui_game_symbol_RainArrows" icon_color="#53adbd" name_key="FuriousRamsayHunterArrowRainAuraName" description_key="FuriousRamsayHunterArrowRainAuraLvl2Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffArrowRainAura3" remove_on_death="true" icon="ui_game_symbol_RainArrows" icon_color="#53adbd" name_key="FuriousRamsayHunterArrowRainAuraName" description_key="FuriousRamsayHunterArrowRainAuraLvl3Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffArrowRainAura4" remove_on_death="true" icon="ui_game_symbol_RainArrows" icon_color="#53adbd" name_key="FuriousRamsayHunterArrowRainAuraName" description_key="FuriousRamsayHunterArrowRainAuraLvl4Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffArrowRainAura5" remove_on_death="true" icon="ui_game_symbol_RainArrows" icon_color="#53adbd" name_key="FuriousRamsayHunterArrowRainAuraName" description_key="FuriousRamsayHunterArrowRainAuraLvl5Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffArrowRainAura6" remove_on_death="true" icon="ui_game_symbol_RainArrows" icon_color="#53adbd" name_key="FuriousRamsayHunterArrowRainAuraName" description_key="FuriousRamsayHunterArrowRainAuraLvl6Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffArrowRainAura7" remove_on_death="true" icon="ui_game_symbol_RainArrows" icon_color="#53adbd" name_key="FuriousRamsayHunterArrowRainAuraName" description_key="FuriousRamsayHunterArrowRainAuraLvl7Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffArrowRainAura8" remove_on_death="true" icon="ui_game_symbol_RainArrows" icon_color="#53adbd" name_key="FuriousRamsayHunterArrowRainAuraName" description_key="FuriousRamsayHunterArrowRainAuraLvl8Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffArrowRainAura9" remove_on_death="true" icon="ui_game_symbol_RainArrows" icon_color="#53adbd" name_key="FuriousRamsayHunterArrowRainAuraName" description_key="FuriousRamsayHunterArrowRainAuraLvl9Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffArrowRainAura10" remove_on_death="true" icon="ui_game_symbol_RainArrows" icon_color="#53adbd" name_key="FuriousRamsayHunterArrowRainAuraName" description_key="FuriousRamsayHunterArrowRainAuraLvl10Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedStunAura" icon="ui_game_symbol_stunned" icon_color="255,255,255" name_key="FuriousRamsayThugRangedStunAuraName" description_key="FuriousRamsayThugRangedStunAuraDesc" remove_on_death="false" showonhud="false">
<stack_type value="ignore"/>
</buff>
<buff name="FuriousRamsayBuffRangedStunAura1" remove_on_death="true" icon="ui_game_symbol_stunned" icon_color="#e0e036" name_key="FuriousRamsayThugRangedStunAuraName" description_key="FuriousRamsayThugRangedStunAuraLvl1Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedStunAura2" remove_on_death="true" icon="ui_game_symbol_stunned" icon_color="#e0e036" name_key="FuriousRamsayThugRangedStunAuraName" description_key="FuriousRamsayThugRangedStunAuraLvl1Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedStunAura3" remove_on_death="true" icon="ui_game_symbol_stunned" icon_color="#e0e036" name_key="FuriousRamsayThugRangedStunAuraName" description_key="FuriousRamsayThugRangedStunAuraLvl2Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedStunAura4" remove_on_death="true" icon="ui_game_symbol_stunned" icon_color="#e0e036" name_key="FuriousRamsayThugRangedStunAuraName" description_key="FuriousRamsayThugRangedStunAuraLvl3Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedStunAura5" remove_on_death="true" icon="ui_game_symbol_stunned" icon_color="#e0e036" name_key="FuriousRamsayThugRangedStunAuraName" description_key="FuriousRamsayThugRangedStunAuraLvl4Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedStunAura6" remove_on_death="true" icon="ui_game_symbol_stunned" icon_color="#e0e036" name_key="FuriousRamsayThugRangedStunAuraName" description_key="FuriousRamsayThugRangedStunAuraLvl5Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedStunAura7" remove_on_death="true" icon="ui_game_symbol_stunned" icon_color="#e0e036" name_key="FuriousRamsayThugRangedStunAuraName" description_key="FuriousRamsayThugRangedStunAuraLvl6Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedStunAura8" remove_on_death="true" icon="ui_game_symbol_stunned" icon_color="#e0e036" name_key="FuriousRamsayThugRangedStunAuraName" description_key="FuriousRamsayThugRangedStunAuraLvl7Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedStunAura9" remove_on_death="true" icon="ui_game_symbol_stunned" icon_color="#e0e036" name_key="FuriousRamsayThugRangedStunAuraName" description_key="FuriousRamsayThugRangedStunAuraLvl8Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedStunAura10" remove_on_death="true" icon="ui_game_symbol_stunned" icon_color="#e0e036" name_key="FuriousRamsayThugRangedStunAuraName" description_key="FuriousRamsayThugRangedStunAuraLvl9Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedBleedAura" icon="ui_game_symbol_FR_bleed_icon" icon_color="255,255,255" name_key="FuriousRamsayButcherRangedBleedAuraName" description_key="FuriousRamsayButcherRangedBleedAuraDesc" remove_on_death="false" showonhud="false">
<stack_type value="ignore"/>
</buff>
<buff name="FuriousRamsayBuffRangedBleedAura1" remove_on_death="true" icon="ui_game_symbol_FR_bleed_icon" icon_color="#ff5b69" name_key="FuriousRamsayButcherRangedBleedAuraName" description_key="FuriousRamsayButcherRangedBleedAuraLvl1Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedBleedAura2" remove_on_death="true" icon="ui_game_symbol_FR_bleed_icon" icon_color="#ff5b69" name_key="FuriousRamsayButcherRangedBleedAuraName" description_key="FuriousRamsayButcherRangedBleedAuraLvl2Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedBleedAura3" remove_on_death="true" icon="ui_game_symbol_FR_bleed_icon" icon_color="#ff5b69" name_key="FuriousRamsayButcherRangedBleedAuraName" description_key="FuriousRamsayButcherRangedBleedAuraLvl3Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedBleedAura4" remove_on_death="true" icon="ui_game_symbol_FR_bleed_icon" icon_color="#ff5b69" name_key="FuriousRamsayButcherRangedBleedAuraName" description_key="FuriousRamsayButcherRangedBleedAuraLvl4Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedBleedAura5" remove_on_death="true" icon="ui_game_symbol_FR_bleed_icon" icon_color="#ff5b69" name_key="FuriousRamsayButcherRangedBleedAuraName" description_key="FuriousRamsayButcherRangedBleedAuraLvl5Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedBleedAura6" remove_on_death="true" icon="ui_game_symbol_FR_bleed_icon" icon_color="#ff5b69" name_key="FuriousRamsayButcherRangedBleedAuraName" description_key="FuriousRamsayButcherRangedBleedAuraLvl6Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedBleedAura7" remove_on_death="true" icon="ui_game_symbol_FR_bleed_icon" icon_color="#ff5b69" name_key="FuriousRamsayButcherRangedBleedAuraName" description_key="FuriousRamsayButcherRangedBleedAuraLvl7Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedBleedAura8" remove_on_death="true" icon="ui_game_symbol_FR_bleed_icon" icon_color="#ff5b69" name_key="FuriousRamsayButcherRangedBleedAuraName" description_key="FuriousRamsayButcherRangedBleedAuraLvl8Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedBleedAura9" remove_on_death="true" icon="ui_game_symbol_FR_bleed_icon" icon_color="#ff5b69" name_key="FuriousRamsayButcherRangedBleedAuraName" description_key="FuriousRamsayButcherRangedBleedAuraLvl9Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedBleedAura10" remove_on_death="true" icon="ui_game_symbol_FR_bleed_icon" icon_color="#ff5b69" name_key="FuriousRamsayButcherRangedBleedAuraName" description_key="FuriousRamsayButcherRangedBleedAuraLvl10Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDoubleDamageAura" icon="ui_game_symbol_FR_X2_icon" icon_color="255,255,255" name_key="FuriousRamsaySoldierRangedDoubleDamageAuraName" description_key="FuriousRamsaySoldierRangedDoubleDamageAuraDesc" remove_on_death="false" showonhud="false">
<stack_type value="ignore"/>
</buff>
<buff name="FuriousRamsayBuffRangedDoubleDamageAura1" remove_on_death="true" icon="ui_game_symbol_FR_X2_icon" icon_color="#76e381" name_key="FuriousRamsaySoldierRangedDoubleDamageAuraName" description_key="FuriousRamsaySoldierRangedDoubleDamageAuraLvl1Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDoubleDamageAura2" remove_on_death="true" icon="ui_game_symbol_FR_X2_icon" icon_color="#76e381" name_key="FuriousRamsaySoldierRangedDoubleDamageAuraName" description_key="FuriousRamsaySoldierRangedDoubleDamageAuraLvl2Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDoubleDamageAura3" remove_on_death="true" icon="ui_game_symbol_FR_X2_icon" icon_color="#76e381" name_key="FuriousRamsaySoldierRangedDoubleDamageAuraName" description_key="FuriousRamsaySoldierRangedDoubleDamageAuraLvl3Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDoubleDamageAura4" remove_on_death="true" icon="ui_game_symbol_FR_X2_icon" icon_color="#76e381" name_key="FuriousRamsaySoldierRangedDoubleDamageAuraName" description_key="FuriousRamsaySoldierRangedDoubleDamageAuraLvl4Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDoubleDamageAura5" remove_on_death="true" icon="ui_game_symbol_FR_X2_icon" icon_color="#76e381" name_key="FuriousRamsaySoldierRangedDoubleDamageAuraName" description_key="FuriousRamsaySoldierRangedDoubleDamageAuraLvl5Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDoubleDamageAura6" remove_on_death="true" icon="ui_game_symbol_FR_X2_icon" icon_color="#76e381" name_key="FuriousRamsaySoldierRangedDoubleDamageAuraName" description_key="FuriousRamsaySoldierRangedDoubleDamageAuraLvl6Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDoubleDamageAura7" remove_on_death="true" icon="ui_game_symbol_FR_X2_icon" icon_color="#76e381" name_key="FuriousRamsaySoldierRangedDoubleDamageAuraName" description_key="FuriousRamsaySoldierRangedDoubleDamageAuraLvl7Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDoubleDamageAura8" remove_on_death="true" icon="ui_game_symbol_FR_X2_icon" icon_color="#76e381" name_key="FuriousRamsaySoldierRangedDoubleDamageAuraName" description_key="FuriousRamsaySoldierRangedDoubleDamageAuraLvl8Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDoubleDamageAura9" remove_on_death="true" icon="ui_game_symbol_FR_X2_icon" icon_color="#76e381" name_key="FuriousRamsaySoldierRangedDoubleDamageAuraName" description_key="FuriousRamsaySoldierRangedDoubleDamageAuraLvl9Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDoubleDamageAura10" remove_on_death="true" icon="ui_game_symbol_FR_X2_icon" icon_color="#76e381" name_key="FuriousRamsaySoldierRangedDoubleDamageAuraName" description_key="FuriousRamsaySoldierRangedDoubleDamageAuraLvl10Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedShockAura" icon="ui_game_symbol_electric_power" icon_color="255,255,255" name_key="FuriousRamsayTechnogeekRangedShockAuraName" description_key="FuriousRamsayTechnogeekRangedShockAuraDesc" remove_on_death="false" showonhud="false">
<stack_type value="ignore"/>
</buff>
<buff name="FuriousRamsayBuffRangedShockAura1" remove_on_death="true" icon="ui_game_symbol_electric_power" icon_color="#736fe3" name_key="FuriousRamsayTechnogeekRangedShockAuraName" description_key="FuriousRamsayTechnogeekRangedShockAuraLvl1Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedShockAura2" remove_on_death="true" icon="ui_game_symbol_electric_power" icon_color="#736fe3" name_key="FuriousRamsayTechnogeekRangedShockAuraName" description_key="FuriousRamsayTechnogeekRangedShockAuraLvl2Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedShockAura3" remove_on_death="true" icon="ui_game_symbol_electric_power" icon_color="#736fe3" name_key="FuriousRamsayTechnogeekRangedShockAuraName" description_key="FuriousRamsayTechnogeekRangedShockAuraLvl3Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedShockAura4" remove_on_death="true" icon="ui_game_symbol_electric_power" icon_color="#736fe3" name_key="FuriousRamsayTechnogeekRangedShockAuraName" description_key="FuriousRamsayTechnogeekRangedShockAuraLvl4Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedShockAura5" remove_on_death="true" icon="ui_game_symbol_electric_power" icon_color="#736fe3" name_key="FuriousRamsayTechnogeekRangedShockAuraName" description_key="FuriousRamsayTechnogeekRangedShockAuraLvl5Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedShockAura6" remove_on_death="true" icon="ui_game_symbol_electric_power" icon_color="#736fe3" name_key="FuriousRamsayTechnogeekRangedShockAuraName" description_key="FuriousRamsayTechnogeekRangedShockAuraLvl6Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedShockAura7" remove_on_death="true" icon="ui_game_symbol_electric_power" icon_color="#736fe3" name_key="FuriousRamsayTechnogeekRangedShockAuraName" description_key="FuriousRamsayTechnogeekRangedShockAuraLvl7Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedShockAura8" remove_on_death="true" icon="ui_game_symbol_electric_power" icon_color="#736fe3" name_key="FuriousRamsayTechnogeekRangedShockAuraName" description_key="FuriousRamsayTechnogeekRangedShockAuraLvl8Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedShockAura9" remove_on_death="true" icon="ui_game_symbol_electric_power" icon_color="#736fe3" name_key="FuriousRamsayTechnogeekRangedShockAuraName" description_key="FuriousRamsayTechnogeekRangedShockAuraLvl9Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedShockAura10" remove_on_death="true" icon="ui_game_symbol_electric_power" icon_color="#736fe3" name_key="FuriousRamsayTechnogeekRangedShockAuraName" description_key="FuriousRamsayTechnogeekRangedShockAuraLvl10Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedExplosionAura" icon="ui_game_symbol_explosion" icon_color="255,255,255" name_key="FuriousRamsayMadmanRangedExplosionAuraName" description_key="FuriousRamsayMadmanRangedExplosionAuraDesc" remove_on_death="false" showonhud="false">
<stack_type value="ignore"/>
</buff>
<buff name="FuriousRamsayBuffRangedExplosionAura1" remove_on_death="true" icon="ui_game_symbol_explosion" icon_color="#e8a276" name_key="FuriousRamsayMadmanRangedExplosionAuraName" description_key="FuriousRamsayMadmanRangedExplosionAuraLvl1Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedExplosionAura2" remove_on_death="true" icon="ui_game_symbol_explosion" icon_color="#e8a276" name_key="FuriousRamsayMadmanRangedExplosionAuraName" description_key="FuriousRamsayMadmanRangedExplosionAuraLvl2Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedExplosionAura3" remove_on_death="true" icon="ui_game_symbol_explosion" icon_color="#e8a276" name_key="FuriousRamsayMadmanRangedExplosionAuraName" description_key="FuriousRamsayMadmanRangedExplosionAuraLvl3Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedExplosionAura4" remove_on_death="true" icon="ui_game_symbol_explosion" icon_color="#e8a276" name_key="FuriousRamsayMadmanRangedExplosionAuraName" description_key="FuriousRamsayMadmanRangedExplosionAuraLvl4Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedExplosionAura5" remove_on_death="true" icon="ui_game_symbol_explosion" icon_color="#e8a276" name_key="FuriousRamsayMadmanRangedExplosionAuraName" description_key="FuriousRamsayMadmanRangedExplosionAuraLvl5Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedExplosionAura6" remove_on_death="true" icon="ui_game_symbol_explosion" icon_color="#e8a276" name_key="FuriousRamsayMadmanRangedExplosionAuraName" description_key="FuriousRamsayMadmanRangedExplosionAuraLvl6Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedExplosionAura7" remove_on_death="true" icon="ui_game_symbol_explosion" icon_color="#e8a276" name_key="FuriousRamsayMadmanRangedExplosionAuraName" description_key="FuriousRamsayMadmanRangedExplosionAuraLvl7Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedExplosionAura8" remove_on_death="true" icon="ui_game_symbol_explosion" icon_color="#e8a276" name_key="FuriousRamsayMadmanRangedExplosionAuraName" description_key="FuriousRamsayMadmanRangedExplosionAuraLvl8Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedExplosionAura9" remove_on_death="true" icon="ui_game_symbol_explosion" icon_color="#e8a276" name_key="FuriousRamsayMadmanRangedExplosionAuraName" description_key="FuriousRamsayMadmanRangedExplosionAuraLvl9Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedExplosionAura10" remove_on_death="true" icon="ui_game_symbol_explosion" icon_color="#e8a276" name_key="FuriousRamsayMadmanRangedExplosionAuraName" description_key="FuriousRamsayMadmanRangedExplosionAuraLvl10Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDismemberAura" icon="ui_game_symbol_FR_dismember_icon" icon_color="255,255,255" name_key="FuriousRamsayBuilderRangedDismemberAuraName" description_key="FuriousRamsayBuilderRangedDismemberAuraDesc" remove_on_death="false" showonhud="false">
<stack_type value="ignore"/>
</buff>
<buff name="FuriousRamsayBuffRangedDismemberAura1" remove_on_death="true" icon="ui_game_symbol_FR_dismember_icon" icon_color="#c256fc" name_key="FuriousRamsayBuilderRangedDismemberAuraName" description_key="FuriousRamsayBuilderRangedDismemberAuraLvl1Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDismemberAura2" remove_on_death="true" icon="ui_game_symbol_FR_dismember_icon" icon_color="#c256fc" name_key="FuriousRamsayBuilderRangedDismemberAuraName" description_key="FuriousRamsayBuilderRangedDismemberAuraLvl2Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDismemberAura3" remove_on_death="true" icon="ui_game_symbol_FR_dismember_icon" icon_color="#c256fc" name_key="FuriousRamsayBuilderRangedDismemberAuraName" description_key="FuriousRamsayBuilderRangedDismemberAuraLvl3Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDismemberAura4" remove_on_death="true" icon="ui_game_symbol_FR_dismember_icon" icon_color="#c256fc" name_key="FuriousRamsayBuilderRangedDismemberAuraName" description_key="FuriousRamsayBuilderRangedDismemberAuraLvl4Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDismemberAura5" remove_on_death="true" icon="ui_game_symbol_FR_dismember_icon" icon_color="#c256fc" name_key="FuriousRamsayBuilderRangedDismemberAuraName" description_key="FuriousRamsayBuilderRangedDismemberAuraLvl5Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDismemberAura6" remove_on_death="true" icon="ui_game_symbol_FR_dismember_icon" icon_color="#c256fc" name_key="FuriousRamsayBuilderRangedDismemberAuraName" description_key="FuriousRamsayBuilderRangedDismemberAuraLvl6Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDismemberAura7" remove_on_death="true" icon="ui_game_symbol_FR_dismember_icon" icon_color="#c256fc" name_key="FuriousRamsayBuilderRangedDismemberAuraName" description_key="FuriousRamsayBuilderRangedDismemberAuraLvl7Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDismemberAura8" remove_on_death="true" icon="ui_game_symbol_FR_dismember_icon" icon_color="#c256fc" name_key="FuriousRamsayBuilderRangedDismemberAuraName" description_key="FuriousRamsayBuilderRangedDismemberAuraLvl8Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDismemberAura9" remove_on_death="true" icon="ui_game_symbol_FR_dismember_icon" icon_color="#c256fc" name_key="FuriousRamsayBuilderRangedDismemberAuraName" description_key="FuriousRamsayBuilderRangedDismemberAuraLvl9Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedDismemberAura10" remove_on_death="true" icon="ui_game_symbol_FR_dismember_icon" icon_color="#c256fc" name_key="FuriousRamsayBuilderRangedDismemberAuraName" description_key="FuriousRamsayBuilderRangedDismemberAuraLvl01Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedSlashesAura" icon="ui_game_symbol_SlashesAuraMod_icon" icon_color="255,255,255" name_key="FuriousRamsayChefRangedSlashesAuraName" description_key="FuriousRamsayChefRangedSlashesAuraDesc" remove_on_death="false" showonhud="false">
<stack_type value="ignore"/>
</buff>
<buff name="FuriousRamsayBuffRangedSlashesAura1" remove_on_death="true" icon="ui_game_symbol_SlashesAuraMod_icon" icon_color="#878787" name_key="FuriousRamsayChefRangedSlashesAuraName" description_key="FuriousRamsayChefRangedSlashesAuraLvl1Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedSlashesAura2" remove_on_death="true" icon="ui_game_symbol_SlashesAuraMod_icon" icon_color="#878787" name_key="FuriousRamsayChefRangedSlashesAuraName" description_key="FuriousRamsayChefRangedSlashesAuraLvl2Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedSlashesAura3" remove_on_death="true" icon="ui_game_symbol_SlashesAuraMod_icon" icon_color="#878787" name_key="FuriousRamsayChefRangedSlashesAuraName" description_key="FuriousRamsayChefRangedSlashesAuraLvl3Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedSlashesAura4" remove_on_death="true" icon="ui_game_symbol_SlashesAuraMod_icon" icon_color="#878787" name_key="FuriousRamsayChefRangedSlashesAuraName" description_key="FuriousRamsayChefRangedSlashesAuraLvl4Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedSlashesAura5" remove_on_death="true" icon="ui_game_symbol_SlashesAuraMod_icon" icon_color="#878787" name_key="FuriousRamsayChefRangedSlashesAuraName" description_key="FuriousRamsayChefRangedSlashesAuraLvl5Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedSlashesAura6" remove_on_death="true" icon="ui_game_symbol_SlashesAuraMod_icon" icon_color="#878787" name_key="FuriousRamsayChefRangedSlashesAuraName" description_key="FuriousRamsayChefRangedSlashesAuraLvl6Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedSlashesAura7" remove_on_death="true" icon="ui_game_symbol_SlashesAuraMod_icon" icon_color="#878787" name_key="FuriousRamsayChefRangedSlashesAuraName" description_key="FuriousRamsayChefRangedSlashesAuraLvl7Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedSlashesAura8" remove_on_death="true" icon="ui_game_symbol_SlashesAuraMod_icon" icon_color="#878787" name_key="FuriousRamsayChefRangedSlashesAuraName" description_key="FuriousRamsayChefRangedSlashesAuraLvl8Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedSlashesAura9" remove_on_death="true" icon="ui_game_symbol_SlashesAuraMod_icon" icon_color="#878787" name_key="FuriousRamsayChefRangedSlashesAuraName" description_key="FuriousRamsayChefRangedSlashesAuraLvl9Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
<buff name="FuriousRamsayBuffRangedSlashesAura10" remove_on_death="true" icon="ui_game_symbol_SlashesAuraMod_icon" icon_color="#878787" name_key="FuriousRamsayChefRangedSlashesAuraName" description_key="FuriousRamsayChefRangedSlashesAuraLvl10Desc" showonhud="false">
<stack_type value="replace"/>
<duration value="120"/>
</buff>
</append>
<append xpath="/buffs">
<buff name="FuriousRamsayParticleVanish" hidden="true">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group name="Vanish">
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="ArrowRain2" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-99999"/>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayEndThunder" hidden="true">
<stack_type value="ignore"/>
<duration value="50"/>
<effect_group name="Vanish">
<triggered_effect trigger="onSelfBuffFinish" action="ChangeWeatherRebirth, RebirthUtils" windForce="1" rain="0" />
</effect_group>
</buff>
<buff name="FuriousRamsayBanditEvent" hidden="true" remove_on_death="false">
<stack_type value="replace"/>
<duration value="10800"/>
</buff>
<buff name="FuriousRamsayBanditEventInProgress" hidden="true" remove_on_death="false">
<stack_type value="replace"/>
<duration value="600"/>
</buff>
<buff name="FuriousRamsayIdleAnims2" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnim" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnimCounter" operation="set" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnimCounter" operation="add" value="-1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnim" operation="set" value="randomint(0,6)">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="0">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GTE" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="LTE" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GTE" value="4"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="LTE" value="6"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayIdleAnims3" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnim" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnimCounter" operation="set" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnimCounter" operation="add" value="-1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnim" operation="set" value="randomint(0,8)">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="0">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GTE" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="LTE" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GTE" value="4"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="LTE" value="6"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="2">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GTE" value="7"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="LTE" value="8"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayIdleAnims4" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnim" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnimCounter" operation="set" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnimCounter" operation="add" value="-1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnim" operation="set" value="randomint(0,11)">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="0">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GTE" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="LTE" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GTE" value="5"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="LTE" value="9"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="2">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="Equals" value="10"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="3">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="Equals" value="11"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayIdleAnims5" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnim" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnimCounter" operation="set" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnimCounter" operation="add" value="-1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayIdleAnim" operation="set" value="randomint(0,12)">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="0">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GTE" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="LTE" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="GTE" value="5"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="LTE" value="9"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="2">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="Equals" value="10"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="3">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="Equals" value="11"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numIdle" value="4">
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayIdleAnim" operation="Equals" value="12"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayAttackAnims2" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnim" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnimCounter" operation="set" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnimCounter" operation="add" value="-1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnim" operation="set" value="randomint(0,12)">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numAttack" value="0">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GTE" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="LTE" value="9"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numAttack" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GTE" value="10"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="LTE" value="12"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayAttackAnims3" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnim" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnimCounter" operation="set" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnimCounter" operation="add" value="-1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnim" operation="set" value="randomint(0,14)">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numAttack" value="0">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GTE" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="LTE" value="9"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numAttack" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GTE" value="10"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="LTE" value="12"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numAttack" value="2">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GTE" value="13"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="LTE" value="14"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayAttackAnims4" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnim" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnimCounter" operation="set" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnimCounter" operation="add" value="-1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayAttackAnim" operation="set" value="randomint(0,16)">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numAttack" value="0">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GTE" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="LTE" value="9"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numAttack" value="1">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GTE" value="10"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="LTE" value="12"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numAttack" value="2">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GTE" value="13"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="LTE" value="14"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AnimatorSetInt" property="numAttack" value="3">
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnimCounter" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="GTE" value="15"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayAttackAnim" operation="LTE" value="16"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayAttackedOther" hidden="true">
<stack_type value="replace" />
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetBool" property="IsAttacking" value="true"/>
<triggered_effect trigger="onSelfBuffFinish" action="AnimatorSetBool" property="IsAttacking" value="false"/>
</effect_group>
</buff>
<buff name="FuriousRamsayChickenPain" hidden="true">
<stack_type value="ignore" />
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="chickenpain"/>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieGiantJumpHeightAoE" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<update_rate value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayZombieJumpHeight"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayZombieJumpHeight"/>
</effect_group>
</buff>
<buff name="FuriousRamsayZombieJumpHeight" hidden="true">
<stack_type value="replace" />
<duration value="10"/>
<effect_group>
<requirement name="EntityTagCompare" tags="zombie"/>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="SetJumpHeightRebirth, RebirthUtils" MaxJumpHeight="5"/>
<triggered_effect trigger="onSelfBuffFinish" target="self" action="SetJumpHeightRebirth, RebirthUtils" MaxJumpHeight="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerZombieJump01" hidden="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="SetBaseJumpHeightRebirth, RebirthUtils" MaxBaseJumpHeight="3"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="SetJumpHeightRebirth, RebirthUtils" MaxJumpHeight="3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerZombieJump02" hidden="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" action="SetBaseJumpHeightRebirth, RebirthUtils" MaxBaseJumpHeight="4"/>
<triggered_effect trigger="onSelfBuffStart" action="SetJumpHeightRebirth, RebirthUtils" MaxJumpHeight="4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRespawned" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
</effect_group>
</buff>
<buff name="FuriousRamsayTeleportToBackpack" hidden="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" event="action_teleport_bedroll_trader" />
</effect_group>
</buff>
<!--<buff name="FuriousRamsayZombieLeaderEventTier1Cooldown" hidden="true" remove_on_death="false">
<stack_type value="replace"/>
<duration value="600"/>
</buff>
<buff name="FuriousRamsayEventSeekerCooldown" hidden="true" remove_on_death="false">
<stack_type value="replace"/>
<duration value="300"/>
</buff>
<buff name="FuriousRamsayEventWraithCooldown" hidden="true" remove_on_death="false">
<stack_type value="replace"/>
<duration value="400"/>
</buff>
<buff name="FuriousRamsayBanditEventCooldown" hidden="true" remove_on_death="false">
<stack_type value="replace"/>
<duration value="600"/>
</buff>-->
<buff name="FuriousRamsayNanoSpawnSound" hidden="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayNanoSpawn" play_in_head="true"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBrownPasteSchematicUnlock" hidden="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayBrownPasteSchematicUnlocked" operation="set" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayChickenCoopSchematicUnlock" hidden="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayChickenCoopSchematicUnlocked" operation="set" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySilencerSchematicUnlock" hidden="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsaySilencerSchematicUnlocked" operation="set" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAmmoMachineSchematicUnlock" hidden="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayAmmoMachineSchematicUnlocked" operation="set" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlCooldown" tooltip_key="" icon="" hidden="true" remove_on_death="false">
<stack_type value="ignore" />
<duration value="45"/>
</buff>
<buff name="FuriousRamsayPantherMindControlRandom" tooltip_key="" icon="" hidden="true" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$dummyMindControl" operation="set" value="randomint(1,5)"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerCyborg001" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstCyborg001">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="10"/>
<requirement name="NotHasBuff" buff="FuriousRamsaySpeedBurstCyborg001"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstCyborg001" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="8"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerCyborg002" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstCyborg002">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="15"/>
<requirement name="NotHasBuff" buff="FuriousRamsaySpeedBurstCyborg002"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstCyborg002" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="8"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerCyborg003" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstCyborg003">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="20"/>
<requirement name="NotHasBuff" buff="FuriousRamsaySpeedBurstCyborg003"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstCyborg003" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="8"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerCyborg004" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstCyborg004">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="25"/>
<requirement name="NotHasBuff" buff="FuriousRamsaySpeedBurstCyborg004"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstCyborg004" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="8"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerCyborg005" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstCyborg005">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="30"/>
<requirement name="NotHasBuff" buff="FuriousRamsaySpeedBurstCyborg005"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstCyborg005" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="8"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWraithProtection" hidden="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="8"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="Orb_Arcane" />
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="-170"/>-->
<triggered_effect trigger="onSelfBuffFinish" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHand1.unity3d?Orb_Arcane" parent_transform="pelvis" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffRemove" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHand1.unity3d?Orb_Arcane" parent_transform="pelvis" local_offset="0,0,0" local_rotation="0,90,0" />
</effect_group>
</buff>
<buff name="FuriousRamsayWraithProtectionBlocks" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="Orb_Arcane" />
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="-120"/>-->
<triggered_effect trigger="onSelfBuffFinish" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHand1.unity3d?Orb_Arcane" parent_transform="pelvis" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffRemove" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHand1.unity3d?Orb_Arcane" parent_transform="pelvis" local_offset="0,0,0" local_rotation="0,90,0" />
</effect_group>
</buff>
<buff name="FuriousRamsaySpawnSeekerMinions" hidden="true" remove_on_death="true">
<update_rate value="8"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummySpawnSeekerMinions" operation="set" value="randomint(0,4)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RandomEntitySpawn, RebirthUtils" playerDistance="40" entityName="FuriousRamsayKamikaze" hasFeralRadiated="1" maxEntities="3" StartScale="1" attackPlayer="1" >
<requirement name="CVarCompare" cvar=".dummySpawnSeekerMinions" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummySpawnSeekerMinions2" operation="set" value="randomint(0,3)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RandomEntitySpawn, RebirthUtils" playerDistance="40" entityName="FuriousRamsayZombie016" hasFeralRadiated="1" maxEntities="3" StartScale="1.2" attackPlayer="1" >
<requirement name="CVarCompare" cvar=".dummySpawnSeekerMinions" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummySpawnSeekerMinions2" operation="Equals" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMutantGrowlTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayMutantAlert"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyMutantGrowl" operation="set" value="randomint(1,50)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="30" buff="FuriousRamsayMutantGrowlPlayerDamage" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayMutantAlert">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="250" blockRadius="3" entityDamage="135" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9998">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMutantGrowlTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayMutantAlert"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyMutantGrowl" operation="set" value="randomint(1,50)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="30" buff="FuriousRamsayMutantGrowlPlayerDamage" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayMutantAlert">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="300" blockRadius="3" entityDamage="135" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9998">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMutantGrowlTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayMutantAlert"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyMutantGrowl" operation="set" value="randomint(1,50)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="30" buff="FuriousRamsayMutantGrowlPlayerDamage" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayMutantAlert">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="350" blockRadius="3" entityDamage="135" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9998">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMutantGrowlTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayMutantAlert"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyMutantGrowl" operation="set" value="randomint(1,50)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="30" buff="FuriousRamsayMutantGrowlPlayerDamage" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayMutantAlert">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="400" blockRadius="3" entityDamage="135" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9998">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMutantGrowlTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayMutantAlert"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyMutantGrowl" operation="set" value="randomint(1,50)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="30" buff="FuriousRamsayMutantGrowlPlayerDamage" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayMutantAlert">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="450" blockRadius="3" entityDamage="135" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9998">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMutantGrowlTier6" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayMutantAlert"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyMutantGrowl" operation="set" value="randomint(1,50)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="30" buff="FuriousRamsayMutantGrowlPlayerDamage" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayMutantAlert">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="500" blockRadius="3" entityDamage="135" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9998">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMutantGrowlTier7" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayMutantAlert"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyMutantGrowl" operation="set" value="randomint(1,50)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="30" buff="FuriousRamsayMutantGrowlPlayerDamage" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayMutantAlert">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="550" blockRadius="3" entityDamage="135" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9998">
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar=".dummyMutantGrowl" operation="LT" value="25"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMutantGrowlPlayerDamage" hidden="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2.65" shake_amplitude="70" shake_time="1.5">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRagePillTrigger" hidden="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerSkill, RebirthUtils" type="offensiverage"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRemoveRagePrefab" hidden="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayRageEffect" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<requirement name="!HoldingItemHasTags" tags="ranged"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRemoveRagePrefab"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="2" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="2.3" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="2.6" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="3" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="3.3" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier6" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="3.6" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier7" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="4" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier8" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="4.3" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier9" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="4.6" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier10" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="5" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier11" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="5.3" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier12" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="5.6" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier13" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="6.3" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier14" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="6.6" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePlayerDefensiveBuffTier15" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" target="selfAOE" range="7" triggeraction="self" />
</effect_group>
</buff>
<buff name="FuriousRamsayRageTrainerBuffTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="20"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier1"/>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="30" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayRageTrainerBuffTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="20"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier2"/>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="30" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayRageTrainerBuffTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="20"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier3"/>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="30" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayRageTrainerBuffTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="20"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier4"/>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="30" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayRageTrainerBuffTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="20"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier5"/>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="30" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayRageTrainerBuffTier6" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="20"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier6"/>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="30" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayRageTrainerBuffTier7" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="20"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier7"/>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="30" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayRageTrainerBuffTier8" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="20"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="4" buff="FuriousRamsayKnockdownBerserkerTier8"/>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="30" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayRageTrainerBuffTier9" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="20"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="4" buff="FuriousRamsayKnockdownBerserkerTier9"/>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="30" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayRageTrainerBuffTier10" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<update_rate value="20"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayKnockdownBerserkerTier10"/>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="30" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayRagePantherBuff" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier1Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hip" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier5"/>
<triggered_effect trigger="onSelfBuffStart" target="selfAOE" range="30" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" >
<requirement name="CVarCompare" cvar=".varFuriousRamsayRageDisplay" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffRagePantherCooldown"/>
<passive_effect name="JumpStrength" operation="perc_add" value="1"/>
<passive_effect name="StaminaChangeOT" operation="perc_add" value=".1"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".5"/>
<passive_effect name="RunSpeed" operation="perc_add" value=".5"/>
<passive_effect name="WalkSpeed" operation="perc_add" value=".5"/>
<passive_effect name="CarryCapacity" operation="base_add" value="5"/>
<passive_effect name="BuffResistance" operation="base_add" value=".25" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffRagePantherCooldown" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier10Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="300"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="300" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerRagePantherCheck" hidden="true" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayBerserkerRagePantherBloodMoon">
<requirement name="NotHasBuff" buff="FuriousRamsayBerserkerRagePantherBloodMoon"/>
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBerserkerRagePantherBloodMoon">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerRagePantherBloodMoon" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="20"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="HealthMax" operation="base_add" value="1000"/>
<passive_effect name="HealthChangeOT" operation="base_add" value="10"/>
<passive_effect name="DismemberChance" operation="base_set" value="1"/>
<passive_effect name="JumpStrength" operation="perc_add" value="5"/>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="10"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerRagePanther" tooltip_key="" name_key="FuriousRamsayRageBuffName" description_key="FuriousRamsayRageBuffTier5Desc" icon="" hidden="true" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayHurtTimer" operation="set" value="0"/>
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" cvar=".varFuriousRamsayRage" operation="add" value="1">
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="GT" value="0"/>
<requirement name="EntityTagCompare" target="other" tags="entity,zombie"/>
<requirement name="NotHasBuff" buff="FuriousRamsayRageBuffRagePantherCooldown"/>
</triggered_effect>
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" buff="FuriousRamsayRagePantherBuff">
<requirement name="CVarCompare" cvar=".varFuriousRamsayRage" operation="GTE" value="2" />
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="GT" value="0"/>
<requirement name="EntityTagCompare" target="other" tags="entity,zombie"/>
<requirement name="NotHasBuff" buff="FuriousRamsayRageBuffRagePantherCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayBerserkerRagePantherCheck">
<requirement name="NotHasBuff" buff="FuriousRamsayBerserkerRagePantherCheck"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onOtherDamagedSelf" action="RemoveBuff" buff="FuriousRamsayBerserkerRagePanther">
<requirement name="CVarCompare" cvar=".varFuriousRamsayRage" operation="GT" value="2" />
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="GT" value="0"/>
<requirement name="EntityTagCompare" target="other" tags="entity,zombie"/>
<requirement name="NotHasBuff" buff="FuriousRamsayRageBuffRagePantherCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayHurtTimer" operation="add" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRage" operation="add" value="-1">
<requirement name="CVarCompare" cvar="$varFuriousRamsayHurtTimer" operation="GT" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRage" operation="set" value="0">
<requirement name="CVarCompare" cvar=".varFuriousRamsayRage" operation="LT" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayHurtTimer" operation="set" value="0">
<requirement name="CVarCompare" cvar=".varFuriousRamsayRage" operation="Equals" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffSet" hidden="true" remove_on_death="false">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffCooldown"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier15"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="1" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="2" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="3" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier4">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier5">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier6">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="6" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier7">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="7" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier8">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="8" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier9">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="9" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier10">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier11">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="11" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier12">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="12" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier13">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="13" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier14">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="14" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffTier15">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="15" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffReset" hidden="true" remove_on_death="false">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="1" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="2" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="3" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier4">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier5">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier6">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="6" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier7">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="7" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier8">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="8" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier9">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="9" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier10">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier11">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="11" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier12">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="12" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier13">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="13" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier14">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="14" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBerserkerRageTier15">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRage" operation="Equals" value="15" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier1" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier1Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRemoveRagePrefab"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".025">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".20">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".02">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".02">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier1">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier1">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier2" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier2Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".05">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".225">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".04">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".04">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="10">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier2">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier2">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier3" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier3Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".075">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".25">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".06">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".06">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="15">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier3">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier3">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier4" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier4Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".275">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".08">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".08">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="20">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier4">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier4">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier5" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier5Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".125">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".30">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="25">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier5">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier5">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier6" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier6Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".15">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".325">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".12">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".12">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="30">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier6">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier6">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier7" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier7Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".175">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".35">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".14">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".14">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="40">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier7">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier7">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier8" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier8Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="4" buff="FuriousRamsayKnockdownBerserkerTier8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".375">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".16">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".16">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="40">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier8">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier8">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier9" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier9Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="4" buff="FuriousRamsayKnockdownBerserkerTier9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".225">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".40">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".18">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".18">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="45">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier9">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier9">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier10" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier10Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="4" buff="FuriousRamsayKnockdownBerserkerTier10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".25">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".425">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier10">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier10">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier11" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier11Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayKnockdownBerserkerTier11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".275">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".45">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".22">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".22">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier11">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier11">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier12" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier12Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayKnockdownBerserkerTier12"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".3">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".475">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".24">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".24">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier12">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier12">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier13" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier13Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayKnockdownBerserkerTier13"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".325">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".26">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".26">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier13">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier13">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier14" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier14Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="6" buff="FuriousRamsayKnockdownBerserkerTier14"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".35">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".525">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".28">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".28">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier14">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier14">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBloodMoonRageBuffTier15" tooltip_key="FuriousRamsayBloodMoonRageBuffTierTooltip" name_key="FuriousRamsayBloodMoonRageBuffName" description_key="FuriousRamsayBloodMoonRageBuffTier15Desc" icon="ui_game_symbol_BloodMoonFR_Rage_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<update_rate value="10"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="6" buff="FuriousRamsayKnockdownBerserkerTier15"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffReset"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".375">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".55">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".3">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".3">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,tool"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier15">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffTier15">
<requirement name="!IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier1" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-5">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier2" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-10">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier3" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-15">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier4" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier5" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-25">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier6" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-30">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier7" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-35">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier8" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-40">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier9" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-45">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier10" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-50">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier11" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-55">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier12" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-60">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier13" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-65">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier14" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-70">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownBerserkerTier15" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="3"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayWraithProtection">
<requirement name="EntityTagCompare" tags="wraith"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" target="self" stat="Health" operation="add" value="-75">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="2" shake_amplitude="20" shake_time="2">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="20">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".knockdownDisplay" operation="add" value="-1">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".knockdownDisplay" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,trader,ally,survivor,deployed,vehicle"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlParticle" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_MindControl_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_MindControl_FR" />
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier1" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier1Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="30"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="2" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRemoveRagePrefab"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="30" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="30" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".05">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".20">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".02">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".02">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier2" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier2Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="40"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="40" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="40" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".225">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".04">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".04">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="10">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value=".5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier3" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier3Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="50"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="50" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="50" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".15">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".25">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".06">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".06">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="15">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value=".75" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier4" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier4Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".275">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".08">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".08">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="20">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier5" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier5Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="70"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="70" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="70" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".25">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".3">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="25">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="1.25" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier6" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier6Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="80"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="80" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="80" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".3">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".325">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".12">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".12">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="30">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="1.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier7" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier7Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="90"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="90" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="90" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".35">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".35">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".14">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".14">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="35">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="1.75" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier8" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier8Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="100"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="100" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="100" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".4">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".375">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".16">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".16">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="40">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier9" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier9Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="110"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="110" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="110" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".45">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".4">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".18">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".18">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="45">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.25" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier10" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier10Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="120"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="120" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="120" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".425">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier11" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier11Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="130"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="130" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="130" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".55">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".45">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".22">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".22">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier12" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier12Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="140"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="140" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="140" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".6">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".475">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".24">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".24">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier13" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier13Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="150"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="150" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="150" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".65">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".26">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".26">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier14" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier14Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="160"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="160" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="160" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".7">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".525">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".28">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".28">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayOffensiveRageBuffTier15" tooltip_key="FuriousRamsayOffensiveRageBuffTierTooltip" name_key="FuriousRamsayOffensiveRageBuffTierName" description_key="FuriousRamsayOffensiveRageBuffTier15Desc" icon="ui_game_symbol_FR_OffensiveRage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="170"/>
<display_value value="$varFuriousRamsayOffensiveRage" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical,heat"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="TriggerRageAuras, RebirthUtils" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="170" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="170" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageEffect"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRage" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayOffensiveRageBuffCooldown">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".75">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".55">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".3">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".3">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<!-- BLOOD MOON RAGE COOLDOWN BUFF -->
<buff name="FuriousRamsayBloodMoonRageBuffCooldown" tooltip_key="" name_key="FuriousRamsayBloodMoonRageBuffCooldownName" description_key="FuriousRamsayBloodMoonRageBuffCooldownDesc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="30"/>
<display_value value="$varFuriousRamsayBloodMoonRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayBloodMoonRageCooldown" operation="set" value="30" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayBloodMoonRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayBloodMoonRageCooldown" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayBloodMoonRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayBloodMoonRageCooldown" operation="set" value="0"/>
</effect_group>
</buff>
<!-- OFFENSIVE RAGE COOLDOWN BUFF -->
<buff name="FuriousRamsayOffensiveRageBuffCooldown" tooltip_key="" name_key="FuriousRamsayOffensiveRageBuffCooldownName" description_key="FuriousRamsayOffensiveRageBuffCooldownDesc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="120"/>
<display_value value="$varFuriousRamsayOffensiveRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageCooldown" operation="set" value="120" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayOffensiveRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageCooldown" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayOffensiveRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<!-- RAGE BUFF -->
<buff name="FuriousRamsayRageBuffTier1" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier1Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRemoveRagePrefab"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier1"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier1">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".05">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".02">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".02">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier2" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier2Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier2"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier2">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".55">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".04">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".04">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="10">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value=".5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier3" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier3Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier3"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier3">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".15">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".6">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".06">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".06">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="15">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value=".75" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier4" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier4Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayKnockdownBerserkerTier4"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier4">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".65">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".08">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".08">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="20">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier5" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier5Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier5"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier5">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".25">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".7">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="25">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="1.25" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier6" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier6Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier6"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier6">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".3">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".75">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".12">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".12">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="30">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="1.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier7" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier7Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier7"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier7">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".35">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".8">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".14">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".14">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="35">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="1.75" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier8" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier8Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="4" buff="FuriousRamsayKnockdownBerserkerTier8"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier8">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".4">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".85">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".16">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".16">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="40">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier9" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier9Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="4" buff="FuriousRamsayKnockdownBerserkerTier9"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier9">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".45">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".9">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".18">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".18">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="45">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.25" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier10" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier10Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="4" buff="FuriousRamsayKnockdownBerserkerTier10"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier10">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".95">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier11" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier11Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayKnockdownBerserkerTier11"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier11">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".55">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".22">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".22">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier12" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier12Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier12"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayKnockdownBerserkerTier12"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier12">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".6">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="1.05">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".24">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".24">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier13" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier13Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier13"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayKnockdownBerserkerTier13"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier13">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".65">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="1.1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".26">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".26">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier14" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier14Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier14"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="6" buff="FuriousRamsayKnockdownBerserkerTier14"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier14">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".7">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="1.15">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".28">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".28">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffTier15" tooltip_key="FuriousRamsayRageBuffTierTooltip" name_key="FuriousRamsayRageBuffTierName" description_key="FuriousRamsayRageBuffTier15Desc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier15"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="6" buff="FuriousRamsayKnockdownBerserkerTier15"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="ShakeCamera" shake_speed="3" shake_amplitude="10" shake_time="1">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomScreenShake" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier15">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown">
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<passive_effect name="JumpStrength" operation="perc_add" value=".75">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="1.2">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".3">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".3">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="50">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="2.5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<!-- DEFENSIVE RAGE COOLDOWN BUFF -->
<buff name="FuriousRamsayRageBuffCooldownTier1" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier1Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="180"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="180">
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier2" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier2Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="175"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="175" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier3" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier3Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="170"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="170" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier4" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier4Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="165"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="165" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier5" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier5Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="160"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="160" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier6" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier6Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="155"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="155" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier7" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier7Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="150"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="150" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier8" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier8Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="145"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="145" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier9" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier9Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="140"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="140" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier10" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier10Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="135"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="135" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier11" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier11Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="130"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="130" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier12" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier12Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="125"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="125" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier13" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier13Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="120"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="120" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier14" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier14Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="115"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="115" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffCooldownTier15" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier15Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="110"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="110" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="buffRageReady"/>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="buffRageReady"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTurretVanish" hidden="true">
<stack_type value="replace" />
<duration value="30"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTurretVanishSledge" hidden="true">
<stack_type value="replace" />
<duration value="60"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTurretSkillCooldown" tooltip_key="" name_key="FuriousRamsayTurretSkillCooldownName" description_key="FuriousRamsayTurretSkillCooldownDesc" icon="ui_game_symbol_gunBotT2JunkTurret" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="160"/>
<display_value value="$varFuriousRamsayTurretSkillCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayTurretSkillCooldown" operation="set" value="160" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayTurretSkillCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayTurretSkillCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayTurretSkillCooldown" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTurretSledgeSkillCooldown" tooltip_key="" name_key="FuriousRamsayTurretSledgeSkillCooldownName" description_key="FuriousRamsayTurretSledgeSkillCooldownDesc" icon="ui_game_symbol_gunBotT1JunkSledge" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="160"/>
<display_value value="$varFuriousRamsayTurretSledgeSkillCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayTurretSledgeSkillCooldown" operation="set" value="160" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayTurretSledgeSkillCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayTurretSledgeSkillCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayTurretSledgeSkillCooldown" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishWitchDoctorSummon" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="15"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-99999"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDespawnStartTrader" hidden="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="5" buff="FuriousRamsayDespawnStartTraderAction"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDespawnStartTraderAction" hidden="true">
<stack_type value="replace" />
<duration value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils">
<requirement name="EntityTagCompare" tags="FuriousRamsayBristonStart_FR"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDespawnEntity" hidden="true">
<stack_type value="replace" />
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayResetTargets" hidden="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="TargetResetSDX, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffPauseAttack" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBuffResumeAttack"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffResumeAttack" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBuffPauseAttack"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCCleanup" hidden="true" remove_on_death="false">
<stack_type value="replace"/>
<update_rate value="10"/>
<effect_group name="FuriousRamsayNPCCleanup">
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="Persist" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveParticleEffectFromEntity" particle="burntZombieSmoke"/>
</effect_group>
</buff>
<!-- MERCENARY BUFFS -->
<buff name="FuriousRamsayDespawnMercenary" hidden="true">
<stack_type value="replace" />
<duration value="60"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDespawnMercenaryTier1" hidden="true">
<stack_type value="replace" />
<duration value="120"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDespawnMercenaryTier2" hidden="true">
<stack_type value="replace" />
<duration value="160"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDespawnMercenaryTier3" hidden="true">
<stack_type value="replace" />
<duration value="200"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDespawnMercenaryTier4" hidden="true">
<stack_type value="replace" />
<duration value="240"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDespawnMercenaryTier5" hidden="true">
<stack_type value="replace" />
<duration value="280"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDespawnTrader" hidden="true">
<stack_type value="replace" />
<duration value="300"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDespawnTraderBiome" hidden="true">
<stack_type value="replace" />
<duration value="1800"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMercenariesBuffTier1" tooltip_key="FuriousRamsayMercenariesBuffTier1Tooltip" name_key="FuriousRamsayMercenariesBuffTier1Name" description_key="FuriousRamsayMercenariesBuffTier1Desc" icon="ui_game_symbol_FuriousRamsayContractTier1" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
</buff>
<buff name="FuriousRamsayMercenariesBuffTier2" tooltip_key="FuriousRamsayMercenariesBuffTier2Tooltip" name_key="FuriousRamsayMercenariesBuffTier2Name" description_key="FuriousRamsayMercenariesBuffTier2Desc" icon="ui_game_symbol_FuriousRamsayContractTier2" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
</buff>
<buff name="FuriousRamsayMercenariesBuffTier3" tooltip_key="FuriousRamsayMercenariesBuffTier3Tooltip" name_key="FuriousRamsayMercenariesBuffTier3Name" description_key="FuriousRamsayMercenariesBuffTier3Desc" icon="ui_game_symbol_FuriousRamsayContractTier3" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
</buff>
<buff name="FuriousRamsayMercenariesBuffTier4" tooltip_key="FuriousRamsayMercenariesBuffTier4Tooltip" name_key="FuriousRamsayMercenariesBuffTier4Name" description_key="FuriousRamsayMercenariesBuffTier4Desc" icon="ui_game_symbol_FuriousRamsayContractTier4" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
</buff>
<buff name="FuriousRamsayMercenariesBuffTier5" tooltip_key="FuriousRamsayMercenariesBuffTier5Tooltip" name_key="FuriousRamsayMercenariesBuffTier5Name" description_key="FuriousRamsayMercenariesBuffTier5Desc" icon="ui_game_symbol_FuriousRamsayContractTier5" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
</buff>
<buff name="FuriousRamsayMercenariesBuffTier1Cooldown" tooltip_key="FuriousRamsayMercenariesBuffTier1CooldownTooltip" name_key="FuriousRamsayMercenariesBuffTier1CooldownName" description_key="FuriousRamsayMercenariesBuffTier1CooldownDesc" icon="ui_game_symbol_FuriousRamsayContractCooldownTier1" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1210"/>
<display_value value=".varFuriousRamsayMercenariesCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="set" value="1200" >
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier1Cooldown">
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="1"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMercenariesBuffTier2Cooldown" tooltip_key="FuriousRamsayMercenariesBuffTier2CooldownTooltip" name_key="FuriousRamsayMercenariesBuffTier2CooldownName" description_key="FuriousRamsayMercenariesBuffTier2CooldownDesc" icon="ui_game_symbol_FuriousRamsayContractCooldownTier2" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1210"/>
<display_value value=".varFuriousRamsayMercenariesCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="set" value="1200" >
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="2"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier2Cooldown">
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="2"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMercenariesBuffTier3Cooldown" tooltip_key="FuriousRamsayMercenariesBuffTier3CooldownTooltip" name_key="FuriousRamsayMercenariesBuffTier3CooldownName" description_key="FuriousRamsayMercenariesBuffTier3CooldownDesc" icon="ui_game_symbol_FuriousRamsayContractCooldownTier3" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1210"/>
<display_value value=".varFuriousRamsayMercenariesCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="set" value="1200" >
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier3Cooldown">
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="3"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMercenariesBuffTier4Cooldown" tooltip_key="FuriousRamsayMercenariesBuffTier4CooldownTooltip" name_key="FuriousRamsayMercenariesBuffTier4CooldownName" description_key="FuriousRamsayMercenariesBuffTier4CooldownDesc" icon="ui_game_symbol_FuriousRamsayContractCooldownTier4" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1210"/>
<display_value value=".varFuriousRamsayMercenariesCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="set" value="1200" >
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier4">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="4"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier4Cooldown">
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier4">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="4"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMercenariesBuffTier5Cooldown" tooltip_key="FuriousRamsayMercenariesBuffTier5CooldownTooltip" name_key="FuriousRamsayMercenariesBuffTier5CooldownName" description_key="FuriousRamsayMercenariesBuffTier5CooldownDesc" icon="ui_game_symbol_FuriousRamsayContractCooldownTier5" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="1210"/>
<display_value value=".varFuriousRamsayMercenariesCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="set" value="1200" >
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayMercenariesCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier5">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="5"/>
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier5Cooldown">
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenariesCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier5">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="5"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayNPC3Attacks" hidden="true">
<effect_group name="FuriousRamsayAnimal3Attacks">
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" cvar="varAttackIndex" operation="set" value="randomint(0,2)"/>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="0">
<requirement name="CVarCompare" cvar="varAttackIndex" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="1">
<requirement name="CVarCompare" cvar="varAttackIndex" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="2">
<requirement name="CVarCompare" cvar="varAttackIndex" operation="Equals" value="2"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCPain3Hits" hidden="true">
<effect_group name="FuriousRamsayAnimalPain3Hits">
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" cvar="varPainIndex" operation="set" value="randomint(0,2)"/>
<triggered_effect trigger="onOtherDamagedSelf" action="AnimatorSetInt" property="PainIndex" value="0">
<requirement name="CVarCompare" cvar="varPainIndex" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onOtherDamagedSelf" action="AnimatorSetInt" property="PainIndex" value="1">
<requirement name="CVarCompare" cvar="varPainIndex" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onOtherDamagedSelf" action="AnimatorSetInt" property="PainIndex" value="2">
<requirement name="CVarCompare" cvar="varPainIndex" operation="Equals" value="2"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayProcessBaseEvents" hidden="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayProcessMercenaryTraderTier1">
<requirement name="CVarCompare" cvar="$varFuriousRamsayReceivedMercenaryTrader" operation="Equals" value="0" />
<requirement name="PlayerLevel" operation="GTE" value="15"/>
<requirement name="PlayerLevel" operation="LT" value="30"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayReceivedMercenaryTrader" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySpawnMercenaryTraderTier1"/>
</effect_group>
<effect_group name="FuriousRamsayProcessMercenaryTraderTier2">
<requirement name="CVarCompare" cvar="$varFuriousRamsayReceivedMercenaryTraderTier2" operation="Equals" value="0" />
<requirement name="PlayerLevel" operation="GTE" value="30"/>
<requirement name="PlayerLevel" operation="LT" value="45"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayReceivedMercenaryTraderTier2" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySpawnMercenaryTraderTier2"/>
</effect_group>
<effect_group name="FuriousRamsayProcessMercenaryTraderTier3">
<requirement name="CVarCompare" cvar="$varFuriousRamsayReceivedMercenaryTraderTier3" operation="Equals" value="0" />
<requirement name="PlayerLevel" operation="GTE" value="45"/>
<requirement name="PlayerLevel" operation="LT" value="60"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayReceivedMercenaryTraderTier3" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySpawnMercenaryTraderTier3"/>
</effect_group>
<effect_group name="FuriousRamsayProcessMercenaryTraderTier4">
<requirement name="CVarCompare" cvar="$varFuriousRamsayReceivedMercenaryTraderTier4" operation="Equals" value="0" />
<requirement name="PlayerLevel" operation="GTE" value="60"/>
<requirement name="PlayerLevel" operation="LT" value="75"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayReceivedMercenaryTraderTier4" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySpawnMercenaryTraderTier4"/>
</effect_group>
<effect_group name="FuriousRamsayProcessMercenaryTraderTier5">
<requirement name="CVarCompare" cvar="$varFuriousRamsayReceivedMercenaryTraderTier5" operation="Equals" value="0" />
<requirement name="PlayerLevel" operation="GTE" value="75"/>
<requirement name="PlayerLevel" operation="LT" value="90"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayReceivedMercenaryTraderTier5" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySpawnMercenaryTraderTier5"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTempMercenaryTraderDisplay" name_key="FuriousRamsayTempMercenaryTraderDisplayName" description_key="FuriousRamsayTempMercenaryTraderDisplayDesc" icon="ui_game_symbol_npc_mercenarytrader" hidden="false" remove_on_death="false">
<stack_type value="replace" />
<duration value="300"/>
<update_rate value="10"/>
<display_value value=".varFuriousRamsayMercenaryTraderDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayMercenaryTraderDisplay" operation="set" value="300" >
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenaryTraderDisplay" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayMercenaryTraderDisplay" operation="add" value="-10" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayMercenaryTraderDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayTempMercenaryTraderDisplay">
<requirement name="CVarCompare" cvar=".varFuriousRamsayMercenaryTraderDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="buffNPCModAttacked" hidden="true">
<stack_type value="replace"/>
<duration value="0"/>
</buff>
<buff name="FuriousRamsayUnarmed" hidden="true">
<effect_group name="FuriousRamsayUnarmedAnims">
<triggered_effect trigger="onSelfBuffStart" action="AnimatorSetInt" property="AttackIndex" value="99"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="varAttackIndex" operation="set" value="99"/>
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" cvar="varAttackIndex" operation="set" value="randomint(0,4)"/>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="0">
<requirement name="CVarCompare" cvar="varAttackIndex" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="1">
<requirement name="CVarCompare" cvar="varAttackIndex" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="2">
<requirement name="CVarCompare" cvar="varAttackIndex" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="3">
<requirement name="CVarCompare" cvar="varAttackIndex" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="4">
<requirement name="CVarCompare" cvar="varAttackIndex" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="self" buff="FuriousRamsayUnarmedIdle"/>
<triggered_effect trigger="onSelfKilledOther" action="AddBuff" target="self" buff="FuriousRamsayUnarmedIdle"/>
<triggered_effect trigger="onSelfKilledOther" action="AnimatorSetInt" property="AttackIndex" value="99"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffOther" tooltip_key="FuriousRamsayRageBuffOtherTooltip" name_key="FuriousRamsayRageBuffOtherName" description_key="FuriousRamsayRageBuffOtherDesc" icon="ui_game_symbol_FR_Rage_icon" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="60"/>
<display_value value=".varFuriousRamsayRageDisplay" />
<display_value_format value="time" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRagePlayerDefensiveBuffTier5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayRage"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,90,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="3" buff="FuriousRamsayKnockdownBerserkerTier5"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="60" >
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayRageDisplayMax" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayRageBuffOtherCooldown"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".25">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="5">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="AttacksPerMinute" operation="perc_add" value=".7">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_add" value=".1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_add" value=".1">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
<requirement name="!HoldingItemHasTags" tags="motorTool"/>
</passive_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="25">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="WaterChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="FoodChangeOT" operation="base_add" value="-.085">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
<passive_effect name="BuffResistance" operation="base_add" value="1.25" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles,emptyhands"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRageBuffOtherCooldown" tooltip_key="" name_key="FuriousRamsayRageBuffCooldownName" description_key="FuriousRamsayRageBuffCooldownTier5Desc" icon="ui_game_symbol_FR_Rage_Cooldown_icon" hidden="false" remove_on_death="false">
<stack_type value="ignore" />
<duration value="160"/>
<display_value value="$varFuriousRamsayRageCooldown" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="CrossedSwords_FR" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="160" >
<requirement name="CVarCompare" cvar="$varFuriousRamsayRageCooldown" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRageCooldown" operation="set" value="0"/>
</effect_group>
</buff>
</append>
<append xpath="/buffs/buff/effect_group/triggered_effect[@trigger='onSelfFallImpact']">
<requirement name="NotHasBuff" buff="FuriousRamsayProcessRespawnDebuffs"/>
</append>
<append xpath="/buffs/buff[@name='buffShocked']/effect_group">
<requirement name="NotHasBuff" buff="FuriousRamsayResistShock"/>
</append>
<setattribute xpath="/buffs/buff[@name='buffShocked']" name="remove_on_death">true</setattribute>
<append xpath="/buffs/buff[@name='buffShocked']/effect_group">
<effect_group>
<requirement name="NotHasBuff" buff="FuriousRamsayResistShock"/>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,shockresist"/>
</triggered_effect>
</effect_group>
</append>
<set xpath="/buffs/buff[@name='buffExtinguishFire']">
<stack_type value="replace" />
<duration value="8" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="forge_fire_die" />
<triggered_effect trigger="onSelfBuffStack" action="PlaySound" sound="forge_fire_die" />
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage,FuriousRamsayAddBurningEnemyTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyTier4"/>
</effect_group>
</set>
<append xpath="/buffs">
<buff name="buffExtinguisher" hidden="true">
<stack_type value="ignore" />
<duration value="8" />
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage,FuriousRamsayAddBurningEnemyTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyTier4"/>
</effect_group>
</buff>
</append>
<setattribute xpath="/buffs/buff[@name='buffPuking01']/effect_group/triggered_effect[@stat='water']" name="value">30</setattribute>
<setattribute xpath="/buffs/buff[@name='buffDrugVitamins']/effect_group/passive_effect[@name='BuffResistance']" name="value">5</setattribute>
<remove xpath="/buffs/buff[@name='buffInjuryConcussion']/effect_group/passive_effect[@name='AttributeLevel']"/>
<remove xpath="/buffs/buff[@name='buffStatusCheck01']/effect_group/triggered_effect[@trigger='onSelfAimingGunStart' and @buff='buffHoldBreathAiming01']" />
<remove xpath="/buffs/buff[@name='buffStatusCheck01']/effect_group/triggered_effect[@trigger='onSelfPrimaryActionStart' and @buff='buffDrawBow01']" />
<remove xpath="/buffs/buff[@name='buffStatusCheck01']/effect_group/triggered_effect[@buff='buffReloadMovementPenalty']" />
<append xpath="/buffs/buff[@name='buffLevelUpTracking']/effect_group">
<triggered_effect trigger="onSelfBuffStart" action="AddItemRebirth, RebirthUtils" itemName="FuriousRamsayImportantMercenaryTrader" numItems="1">
<requirement name="PlayerLevel" operation="GTE" value="15"/>
<requirement name="PlayerLevel" operation="LT" value="30"/>
<requirement name="CVarCompare" cvar="$varFuriousRamsayAddItemPlayerLevel15Unlocked" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayAddItemPlayerLevel15Unlocked" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="AddItemRebirth, RebirthUtils" itemName="FuriousRamsayImportantMercenaryTrader" numItems="1">
<requirement name="PlayerLevel" operation="GTE" value="30"/>
<requirement name="PlayerLevel" operation="LT" value="45"/>
<requirement name="CVarCompare" cvar="$varFuriousRamsayAddItemPlayerLevel30Unlocked" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayAddItemPlayerLevel30Unlocked" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="AddItemRebirth, RebirthUtils" itemName="FuriousRamsayImportantMercenaryTrader" numItems="1">
<requirement name="PlayerLevel" operation="GTE" value="45"/>
<requirement name="PlayerLevel" operation="LT" value="60"/>
<requirement name="CVarCompare" cvar="$varFuriousRamsayAddItemPlayerLevel45Unlocked" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayAddItemPlayerLevel45Unlocked" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="AddItemRebirth, RebirthUtils" itemName="FuriousRamsayImportantMercenaryTrader" numItems="1">
<requirement name="PlayerLevel" operation="GTE" value="60"/>
<requirement name="PlayerLevel" operation="LT" value="75"/>
<requirement name="CVarCompare" cvar="$varFuriousRamsayAddItemPlayerLevel15Unlocked" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayAddItemPlayerLevel60Unlocked" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="AddItemRebirth, RebirthUtils" itemName="FuriousRamsayImportantMercenaryTrader" numItems="1">
<requirement name="PlayerLevel" operation="GTE" value="75"/>
<requirement name="PlayerLevel" operation="LT" value="90"/>
<requirement name="CVarCompare" cvar="$varFuriousRamsayAddItemPlayerLevel75Unlocked" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayAddItemPlayerLevel75Unlocked" operation="set" value="1"/>
</append>
<remove xpath="/buffs/buff[@name='buffNearDeathTrauma']"/>
<remove xpath="/buffs/buff[@name='buffStatusCheck01']/effect_group/triggered_effect[@cvar='$maxBleedCounter']"/>
<setattribute xpath="/buffs/buff[@name='zombieBuffStatusCheck01']/update_rate[@value='1']" name="value">4</setattribute>
<remove xpath="/buffs/buff[@name='zombieBuffStatusCheck01']/effect_group/triggered_effect[@action='AttachParticleEffectToEntity']" />
<remove xpath="/buffs/buff[@name='zombieBuffStatusCheck01']/effect_group/triggered_effect[@action='RemoveParticleEffectFromEntity']"/>
<append xpath="/buffs/buff[@name='zombieBuffStatusCheck01']/effect_group">
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" shape_mesh="true">
<requirement name="HasBuff" buff="buffIsOnFire" />
<requirement name="!EntityTagCompare" tags="spine_02,bandit" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="HasBuff" buff="buffIsOnFire" />
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveParticleEffectFromEntity" particle="p_onFire">
<requirement name="!HasBuff" buff="buffIsOnFire" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBatonBurningDamage" />
<requirement name="!HasBuff" buff="FuriousRamsayAddKatanaBurningDamage" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBurningDamage" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBurningDamage2" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBurningEnemyTier4" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBurningThrownDamage" />
<requirement name="!HasBuff" buff="FuriousRamsayBurningTrapDamage" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBurningAllyLionTier3" />
<requirement name="!HasBuff" buff="FuriousRamsayFireZombieAoEDamage" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel">
<requirement name="!HasBuff" buff="buffIsOnFire" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBatonBurningDamage" />
<requirement name="!HasBuff" buff="FuriousRamsayAddKatanaBurningDamage" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBurningDamage" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBurningDamage2" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBurningEnemyTier4" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBurningThrownDamage" />
<requirement name="!HasBuff" buff="FuriousRamsayBurningTrapDamage" />
<requirement name="!HasBuff" buff="FuriousRamsayAddBurningAllyLionTier3" />
<requirement name="!HasBuff" buff="FuriousRamsayFireZombieAoEDamage" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" shape_mesh="true">
<requirement name="HasBuff" buff="FuriousRamsayAddBatonBurningDamage" />
<requirement name="!EntityTagCompare" tags="fireresist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" shape_mesh="true">
<requirement name="HasBuff" buff="FuriousRamsayAddKatanaBurningDamage" />
<requirement name="!EntityTagCompare" tags="fireresist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" shape_mesh="true">
<requirement name="HasBuff" buff="FuriousRamsayAddBurningDamage" />
<requirement name="!EntityTagCompare" tags="fireresist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" shape_mesh="true">
<requirement name="HasBuff" buff="FuriousRamsayAddBurningDamage2" />
<requirement name="!EntityTagCompare" tags="fireresist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" shape_mesh="true">
<requirement name="HasBuff" buff="FuriousRamsayAddBurningEnemyTier4" />
<requirement name="!EntityTagCompare" tags="fireresist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" shape_mesh="true">
<requirement name="HasBuff" buff="FuriousRamsayAddBurningThrownDamage" />
<requirement name="!EntityTagCompare" tags="fireresist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" shape_mesh="true">
<requirement name="HasBuff" buff="FuriousRamsayBurningTrapDamage" />
<requirement name="!EntityTagCompare" tags="fireresist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" shape_mesh="true">
<requirement name="HasBuff" buff="FuriousRamsayAddBurningAllyLionTier3" />
<requirement name="!EntityTagCompare" tags="fireresist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_onFire" shape_mesh="true">
<requirement name="HasBuff" buff="FuriousRamsayFireZombieAoEDamage" />
<requirement name="!EntityTagCompare" tags="fireresist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="HasBuff" buff="FuriousRamsayAddBatonBurningDamage" />
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="HasBuff" buff="FuriousRamsayAddKatanaBurningDamage" />
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="HasBuff" buff="FuriousRamsayAddBurningDamage" />
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="HasBuff" buff="FuriousRamsayAddBurningDamage2" />
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="HasBuff" buff="FuriousRamsayAddBurningEnemyTier4" />
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="HasBuff" buff="FuriousRamsayAddBurningThrownDamage" />
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="HasBuff" buff="FuriousRamsayBurningTrapDamage" />
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="HasBuff" buff="FuriousRamsayAddBurningAllyLionTier3" />
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="HasBuff" buff="FuriousRamsayFireZombieAoEDamage" />
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
</append>
<remove xpath="/buffs/buff[@name='buffStatusCheck01']/effect_group/triggered_effect[@action='AttachParticleEffectToEntity']" />
<remove xpath="/buffs/buff[@name='buffStatusCheck01']/effect_group/triggered_effect[@action='RemoveParticleEffectFromEntity']"/>
<setattribute xpath="/buffs/buff[@name='buffIsOnFire']" name="remove_on_death">true</setattribute>
<remove xpath="/buffs/buff[@name='buffIsOnFire']/effect_group[@name='run particles, cleanup']" />
<remove xpath="/buffs/buff[@name='buffIsOnFire']/effect_group/requirements/requirement[@value='@_wetness']" />
<append xpath="/buffs/buff[@name='buffIsOnFire']">
<effect_group name="run particles, cleanup">
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".buffIsOnFireDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,0,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,bandit,ally,robot,trader,mutantsmallanimal,fireresist,Spine1,Spine_04,spine_02,bandit,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,bandit,ally"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine_04" local_offset="0,-.8,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
<requirement name="!EntityTagCompare" tags="fireresist,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
<requirement name="!EntityTagCompare" tags="fireresist,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,0,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,bandit,ally,robot,trader,mutantsmallanimal,fireresist,Spine1,Spine_04,spine_02,bandit,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,bandit,ally,bandit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine_04" local_offset="0,-.8,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
<requirement name="!EntityTagCompare" tags="fireresist,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
<requirement name="!EntityTagCompare" tags="fireresist,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp"/>
<triggered_effect trigger="onSelfBuffRemove" action="StopSound" sound="buff_burn_lp"/>
<triggered_effect trigger="onSelfBuffRemove" action="PlaySound" sound="buff_burn_extinguish"/>
</effect_group>
</append>
<setattribute xpath="/buffs/buff[@name='buffInjuryBleeding']/effect_group/triggered_effect[@trigger='onSelfBuffStart' and @cvar='$bleedDuration' and @value='20']" name="value">10</setattribute>
<remove xpath="/buffs/buff[@name='buffAnimalTracker']"/>
<remove xpath="/buffs/buff[@name='buffAnimalTrackerAcquired']"/>
<append xpath="/buffs/buff[@name='god']" >
<effect_group name="FuriousRamsayItemsBlocksDebuffs">
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage,FuriousRamsayAddBurningEnemyTier4"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayTechnogeekShockAoECooldown"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveParticleEffectFromEntity" particle="burntZombieSmoke"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayStaminaBoostCoffee"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMobilityBoostRedTea"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayPainResistanceBoostBeer"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBlockDamageBoostGoldenRodTea"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayEarthDamageBoostYuccaJuice"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBrownPasteBuff"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodPumpkinBread"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodBlueberryPie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodPumpkinPie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodTunaFishGravyToast"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodFishTacos"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodShepardsPie"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodPumpkinCheesecake"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodSteakAndPotato"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodChiliDog"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodSpaghetti"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodMeatStew"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodVegetableStew"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodHoboStew"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodGumboStew"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodShamChowder"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayTurretSkillCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayTurretSledgeSkillCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayThugStunAoECooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMadmanExplosionAoECooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDeathRageBuff"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDeathRageBuffCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDeathRageProtection"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffOther"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffOtherCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBloodMoonRageBuffCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier2"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier3"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier4"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier5"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier6"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier7"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier8"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier9"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier11"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier12"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier13"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier14"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier15"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier2"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier3"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier4"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier5"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier6"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier7"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier8"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier9"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier11"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier12"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier13"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier14"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayOffensiveRageBuffTier15"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier2"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier3"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier4"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier5"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier6"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier7"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier8"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier9"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier11"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier12"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier13"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier14"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffTier15"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMindControlPotionCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton1SpawnCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton2SpawnCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton3SpawnCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton4SpawnCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton5SpawnCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton6SpawnCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayRampageCounter" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRampage"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismemberedHeadRanged"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismemberedHeadCounter"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember2"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember3"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember4"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember5"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember6"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember7"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember8"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember9"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDamagedCooldownArrowRain"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDamagedCooldownRangedStun"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDamagedCooldownRangedBleed"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDamagedCooldownRangedDoubleDamage"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDamagedCooldownRangedShock"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDamagedCooldownRangedExplosion"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDamagedCooldownRangedDismember"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDamagedCooldownRangedSlashes"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayKnockdownCooldown"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBanditEvent"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBanditEventInProgress"/>
</effect_group>
</append>
<append xpath="/buffs">
<buff name="FuriousRamsayDebuffs" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_set" value="-5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffInfectionCatch"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNothing" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdown" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" target="self" action="Ragdoll" duration="3.5" force="350">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,boss,trader"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier0" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="6"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="10"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="15"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.0"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.6"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier1NoSpeed" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="10"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier1Animal" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value="0"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="5"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier2Animal" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value="0"/>
<passive_effect name="BlockDamage" operation="perc_add" value="10"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="10"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier3Animal" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.5"/>
<passive_effect name="EntityDamage" operation="perc_add" value="0"/>
<passive_effect name="BlockDamage" operation="perc_add" value="15"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier4Animal" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value="0"/>
<passive_effect name="BlockDamage" operation="perc_add" value="20"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="20"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier5Animal" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="2.5"/>
<passive_effect name="EntityDamage" operation="perc_add" value="0"/>
<passive_effect name="BlockDamage" operation="perc_add" value="25"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="25"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCMinionBuffTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.5"/>
<passive_effect name="HealthMax" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="base_add" value="25"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="15"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCMinionBuffTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.5"/>
<passive_effect name="HealthMax" operation="perc_add" value=".7"/>
<passive_effect name="BlockDamage" operation="base_add" value="50"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="20"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCMinionBuffTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.5"/>
<passive_effect name="HealthMax" operation="perc_add" value=".9"/>
<passive_effect name="BlockDamage" operation="base_add" value="75"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="25"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCMinionBuffTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.5"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.1"/>
<passive_effect name="BlockDamage" operation="base_add" value="100"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="30"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCMinionBuffTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.5"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.3"/>
<passive_effect name="BlockDamage" operation="base_add" value="125"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="35"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCSupportBuffTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.65"/>
<passive_effect name="HealthMax" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="base_add" value="75"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="25"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCSupportBuffTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.65"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.25"/>
<passive_effect name="BlockDamage" operation="base_add" value="125"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="30"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCSupportBuffTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.65"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.5"/>
<passive_effect name="BlockDamage" operation="base_add" value="175"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="35"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCSupportBuffTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.65"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.75"/>
<passive_effect name="BlockDamage" operation="base_add" value="225"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="40"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCSupportBuffTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.65"/>
<passive_effect name="HealthMax" operation="perc_add" value="2"/>
<passive_effect name="BlockDamage" operation="base_add" value="275"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="45"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCBossBuffTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="4"/>
<!--<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>-->
<passive_effect name="BlockDamage" operation="base_add" value="200"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="35"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCBossBuffTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="4.5"/>
<!--<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>-->
<passive_effect name="BlockDamage" operation="base_add" value="275"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="40"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCBossBuffTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="5"/>
<!--<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>-->
<passive_effect name="BlockDamage" operation="base_add" value="350"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="45"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCBossBuffTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="5.5"/>
<!--<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>-->
<passive_effect name="BlockDamage" operation="base_add" value="425"/>
<!--<passive_effect name="PhysicalDamageResist" operation="base_add" value="50"/>-->
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCBossBuffTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="10"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>
<passive_effect name="BlockDamage" operation="base_add" value="500"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="55"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier1B" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="10"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="15"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.0"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.6"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier1BNoSpeed" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="10"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier1C" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="15"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="10"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="20"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.1"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.7"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier1CNoSpeed" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="15"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="10"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="20"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier1D" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="20"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="15"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="25"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.3"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.8"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier1E" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="25"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="20"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="30"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.4"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.9"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuffTier1F" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="30"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="25"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="35"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.5"/>
<passive_effect name="WalkSpeed" operation="base_set" value="1"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value=".25"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="2"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="10"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.0"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.6"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier1Feral" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value=".25"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="2"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="10"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier1Radiated" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value=".25"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="2"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="10"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value=".5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="15"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.1"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.7"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value=".75"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="8"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="20"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.2"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.8"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="10"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="25"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.3"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.9"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.25"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="12"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="30"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.4"/>
<passive_effect name="WalkSpeed" operation="base_set" value="1"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySupportBuffTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="2.5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="4"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="15"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.0"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.6"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySupportBuffTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="8"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="20"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.1"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.7"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySupportBuffTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="3.5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="12"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="25"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.2"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.8"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySupportBuffTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="16"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="30"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.3"/>
<passive_effect name="WalkSpeed" operation="base_set" value="0.9"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySupportBuffTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="4.5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="20"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="35"/>
<passive_effect name="RunSpeed" operation="base_set" value="1.4"/>
<passive_effect name="WalkSpeed" operation="base_set" value="1"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier1NoSpeed" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value=".2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
<passive_effect name="BlockDamage" operation="perc_add" value="2"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="10"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier2NoSpeed" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value=".4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".7"/>
<passive_effect name="BlockDamage" operation="perc_add" value="4"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier3NoSpeed" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value=".6"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".7"/>
<passive_effect name="BlockDamage" operation="perc_add" value="6"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="20"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier4NoSpeed" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value=".8"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".7"/>
<passive_effect name="BlockDamage" operation="perc_add" value="8"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="25"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuffTier5NoSpeed" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".7"/>
<passive_effect name="BlockDamage" operation="perc_add" value="10"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="30"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuff2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SetScale" scale="1.5" />
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value="0"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuff4x" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SetScale" scale="1.5" />
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuff8xB" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SetScale" scale="1.7" />
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="8"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuff8x" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SetScale" scale="1.5" />
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="8"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuff10x" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SetScale" scale="1.5" />
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="10"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuff15x" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SetScale" scale="1.5" />
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="15"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuff20x" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SetScale" scale="1.5" />
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="20"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBossBuff30x" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SetScale" scale="1.5" />
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="30"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="15"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMinionBuff2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SetScale" scale="1" />
<passive_effect name="ExplosionIncomingDamage" operation="perc_add" value="-0.25"/>
<passive_effect name="HealthMax" operation="perc_add" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value="0"/>
<passive_effect name="BlockDamage" operation="perc_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_set" value="5"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="30000"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRegenHealth" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="1"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="@HealthRegenAmount"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRegenHealth">
<requirement name="StatComparePercCurrentToMax" stat="health" operation="GTE" value="1"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKamikazeTriggerTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" target="self" stat="Health" operation="add" value="-10"/>
</effect_group>
</buff>
<buff name="FuriousRamsayKamikazeTriggerTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" target="self" stat="Health" operation="add" value="-20"/>
</effect_group>
</buff>
<buff name="FuriousRamsayKamikazeTriggerTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" target="self" stat="Health" operation="add" value="-30"/>
</effect_group>
</buff>
<buff name="FuriousRamsayKamikazeDecayTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" target="self" stat="Health" operation="add" value="-3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayKamikazeDecayTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" target="self" stat="Health" operation="add" value="-5"/>
</effect_group>
</buff>
<buff name="FuriousRamsayKamikazeDecayTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" target="self" stat="Health" operation="add" value="-8"/>
</effect_group>
</buff>
<buff name="FuriousRamsayKamikazeDecayTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" target="self" stat="Health" operation="add" value="-11"/>
</effect_group>
</buff>
<buff name="FuriousRamsayKamikazeDecayTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" target="self" stat="Health" operation="add" value="-15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayStormBreakerShockDamageAoE">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="10"/>
<update_rate value="1.5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayShockZombieAoEDamage">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_add" value="-15">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="!EntityTagCompare" tags="shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="!EntityTagCompare" tags="shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="WeaponTier1BatonshockDamage" hidden="true">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="6"/>
<update_rate value="1.5"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-15">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,spine_02,spine_3,Spine_05,Spine_04,boss"/>
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_3,Spine_05,Spine_04,boss"/>
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,Spine_05,Spine_04,boss"/>
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_04,boss"/>
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,boss"/>
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04,boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistShock" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayStormBreakerKnockdownDamageAoE" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-50">
<requirement name="!EntityTagCompare" tags="player,ally,trader"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownDamageAoE" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-10">
<requirement name="!EntityTagCompare" tags="player,ally,trader,ally,vehicle,drone"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal,vehicle,drone"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal,vehicle,drone"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="burntZombieSmoke"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="burntZombieSmoke"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="burntZombieSmoke"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="Ragdoll" duration="5" force="10000">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,trader"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBatonBurningDamage" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="6"/>
<update_rate value="1.5"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-15">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal,spine_02,bandit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="bandit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="vulture"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal,bandit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddKatanaBurningDamage" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="8"/>
<update_rate value="1.5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_add" value="-20">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayFireChainedAoEDamageTimer">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal,spine_02,bandit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="bandit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="vulture"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal,bandit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurningDamage2" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="16"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire" />
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurnAuraDamage1" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="12,26,42,60">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="10,22,34,50">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="8,18,30,44">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="6,14,24,36">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="4,10,18,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="2,6,12,20">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire" />
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurnAuraDamage2" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="5"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="12,26,42,60">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="10,22,34,50">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="8,18,30,44">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="6,14,24,36">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="4,10,18,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="2,6,12,20">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire" />
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurnAuraDamage3" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="12,26,42,60">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="10,22,34,50">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="8,18,30,44">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="6,14,24,36">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="4,10,18,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="2,6,12,20">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire" />
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurnAuraDamage4" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="7"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="12,26,42,60">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="10,22,34,50">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="8,18,30,44">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="6,14,24,36">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="4,10,18,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="2,6,12,20">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire" />
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurnAuraDamage5" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="8"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="12,26,42,60">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="10,22,34,50">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="8,18,30,44">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="6,14,24,36">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="4,10,18,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="2,6,12,20">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire" />
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurnAuraDamage6" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="9"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="12,26,42,60">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="10,22,34,50">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="8,18,30,44">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="6,14,24,36">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="4,10,18,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="2,6,12,20">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire" />
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurnAuraDamage7" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="12,26,42,60">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="10,22,34,50">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="8,18,30,44">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="6,14,24,36">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="4,10,18,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="2,6,12,20">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire" />
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurnAuraDamage8" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="11"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="12,26,42,60">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="10,22,34,50">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="8,18,30,44">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="6,14,24,36">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="4,10,18,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="2,6,12,20">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire" />
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurnAuraDamage9" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="12,26,42,60">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="10,22,34,50">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="8,18,30,44">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="6,14,24,36">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="4,10,18,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="2,6,12,20">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire" />
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurnAuraDamage10" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="13"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="12,26,42,60">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="10,22,34,50">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="8,18,30,44">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="6,14,24,36">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="4,10,18,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,4,8,12" value="2,6,12,20">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire" />
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockDamage">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-10">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,shockresist,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="!EntityTagCompare" tags="shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="!EntityTagCompare" tags="shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamageAoE1">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="0.15" buff="FuriousRamsayAddShockAuraDamage1" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayAddShockAuraDamage1" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamageAoE2">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="0.3" buff="FuriousRamsayAddShockAuraDamage2" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayAddShockAuraDamage2" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamageAoE3">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="0.45" buff="FuriousRamsayAddShockAuraDamage3" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayAddShockAuraDamage3" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamageAoE4">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="0.6" buff="FuriousRamsayAddShockAuraDamage4" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayAddShockAuraDamage4" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamageAoE5">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="0.75" buff="FuriousRamsayAddShockAuraDamage5" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayAddShockAuraDamage5" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamageAoE6">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="0.9" buff="FuriousRamsayAddShockAuraDamage6" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayAddShockAuraDamage6" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamageAoE7">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.05" buff="FuriousRamsayAddShockAuraDamage7" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayAddShockAuraDamage7" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamageAoE8">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.2" buff="FuriousRamsayAddShockAuraDamage8" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayAddShockAuraDamage8" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamageAoE9">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.35" buff="FuriousRamsayAddShockAuraDamage9" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayAddShockAuraDamage9" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamageAoE10">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="boss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.5" buff="FuriousRamsayAddShockAuraDamage10" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayAddShockAuraDamage10" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamage1">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamage2">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="3"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamage3">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamage4">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="5"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamage5">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamage6">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="7"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamage7">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="8"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamage8">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="9"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamage9">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockAuraDamage10">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="11"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockDamage2">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="16"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="10,36,51,56">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="0"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="7.5,27,38.2,42">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="1"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="5,18,25.5,28">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="2"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="4.2,14.9,21.1,23.2">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="3"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="3.3,11.9,16.8,18.5">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="4"/></passive_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" duration="0,8,14,18" value="2.5,9,12.7,14">
<requirement name="CVarCompare" cvar="_difficulty" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockDamage3">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-2">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,shockresist,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="!EntityTagCompare" tags="shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="!EntityTagCompare" tags="shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockDamageAoE">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="6"/>
<update_rate value="1.5"/>
<effect_group>
<requirement name="NotHasBuff" buff="FuriousRamsayResistShock"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayShockZombieAoEDamage">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_add" value="-10">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,shockresist,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="!EntityTagCompare" tags="shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="!EntityTagCompare" tags="shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddKnockdownDamageAoE" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="1"/>
<display_value value=".knockdownDisplay"/><display_value_key value="{0}"/>
<requirements compare_type="or">
<requirement name="NotHasBuff" buff="buffInjuryKnockdown01Cooldown"/>
</requirements>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-10">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="6">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFireZombieAoEDamageTimer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="2"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage" target_tags="player,animal,npc"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage" target_tags="player,animal,npc"/>
</effect_group>
</buff>
<buff name="FuriousRamsayFireZombieAoEDamageDisplay" name_key="buffIsOnFireName" description_key="buffIsOnFireDesc" tooltip_key="buffIsOnFireTooltip" icon="ui_game_symbol_fire" icon_color="255,0,0" icon_blink="true">
<stack_type value="replace"/>
<duration value="6"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsayOnFireDurationDisplay"/>
<display_value_format value="time"/>
<effect_group>
<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="FuriousRamsayOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayOnFireDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar=".FuriousRamsayOnFireDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayOnFireDurationDisplay" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayOnFireDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayOnFireDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="FuriousRamsayOnFire"/>
</effect_group>
</buff>
<buff name="FuriousRamsayFireChainedAoEDamageTimer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="1"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage"/>
</effect_group>
</buff>
<buff name="FuriousRamsayFireZombieAoEDamage" hidden="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="6"/>
<update_rate value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay">
<requirement name="EntityTagCompare" tags="player"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<!--<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayFireChainedAoEDamageTimer">-->
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-2">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal,decoyTier1,decoyTier2,decoyTier3,decoyTier4,decoyTier5"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-2">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal,decoyTier1,decoyTier2,decoyTier3,decoyTier4,decoyTier5"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-4">
<requirement name="EntityTagCompare" tags="decoyTier1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-6">
<requirement name="EntityTagCompare" tags="decoyTier2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-8">
<requirement name="EntityTagCompare" tags="decoyTier3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-10">
<requirement name="EntityTagCompare" tags="decoyTier4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-12">
<requirement name="EntityTagCompare" tags="decoyTier5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal,npc,Spine1,Spine_04,spine_02,bandit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="vulture"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="npc,Spine1,bandit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine_04" local_offset="0,-.8,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,boss,metal"/>
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="NotHasBuff" buff="FuriousRamsayTempResistFire" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
</effect_group>
</buff>
<buff name="FuriousRamsayFireZombieDamage" hidden="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="6"/>
<update_rate value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay">
<requirement name="EntityTagCompare" tags="player"/>
<requirement name="NotHasBuff" buff="FuriousRamsayResistFire"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-2">
<requirement name="!EntityTagCompare" tags="decoyTier1,decoyTier2,decoyTier3,decoyTier4,decoyTier5,fireresist,vehicle,drone"/>
<requirement name="NotHasBuff" buff="FuriousRamsayResistFire"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-2">
<requirement name="!EntityTagCompare" tags="decoyTier1,decoyTier2,decoyTier3,decoyTier4,decoyTier5,fireresist,vehicle,drone"/>
<requirement name="NotHasBuff" buff="FuriousRamsayResistFire"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-4">
<requirement name="EntityTagCompare" tags="decoyTier1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-6">
<requirement name="EntityTagCompare" tags="decoyTier2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-8">
<requirement name="EntityTagCompare" tags="decoyTier3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-10">
<requirement name="EntityTagCompare" tags="decoyTier4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-12">
<requirement name="EntityTagCompare" tags="decoyTier5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="fireresist,spine_02,bandit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayResistFire"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayResistFire"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
<requirement name="NotHasBuff" buff="FuriousRamsayResistFire"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
<requirement name="NotHasBuff" buff="FuriousRamsayResistFire"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="NotHasBuff" buff="FuriousRamsayResistFire"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,fireresist,npc,bandit"/>
<requirement name="NotHasBuff" buff="FuriousRamsayResistFire"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire">
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire">
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire">
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayShockZombieAoEDamageTimer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayShockZombieAoEDamage" target_tags="player,ally,bandit,animal"/>
</effect_group>
</buff>
<buff name="FuriousRamsayShockZombieAoEDamageDisplay" description_key="buffShockedDesc" tooltip_key="buffShockedTooltip" icon="ui_game_symbol_electric_power" name_key="buffShockedName" icon_color="255,0,0">
<stack_type value="replace"/>
<duration value="3"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsayShockedDurationDisplay"/>
<display_value_format value="time"/>
<effect_group>
<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="FuriousRamsayShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayShockedDurationDisplay" operation="set" value="3"/>
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar=".FuriousRamsayShockedDurationDisplay" operation="set" value="3"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayShockedDurationDisplay" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayShockedDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayShockedDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="FuriousRamsayShocked"/>
</effect_group>
</buff>
<buff name="FuriousRamsayShockZombieAoEDamage" hidden="true">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="4"/>
<update_rate value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay">
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-3">
<requirement name="!EntityTagCompare" tags="shockresist,vehicle,drone,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-3">
<requirement name="!EntityTagCompare" tags="shockresist,vehicle,drone,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-8">
<requirement name="EntityTagCompare" tags="decoyTier1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-10">
<requirement name="EntityTagCompare" tags="decoyTier2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-12">
<requirement name="EntityTagCompare" tags="decoyTier3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-14">
<requirement name="EntityTagCompare" tags="decoyTier4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-16">
<requirement name="EntityTagCompare" tags="decoyTier5"/>
</triggered_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader,shockresist"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit,allyrobot,enemyrobot,decoyTier1,decoyTier2,decoyTier3,decoyTier4,decoyTier5"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
</effect_group>
</buff>
<buff name="FuriousRamsayResistFire" icon="ui_game_symbol_FireResistAura" name_key="FuriousRamsayResistFireName" description_key="FuriousRamsayResistFireDesc" remove_on_death="false">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message="You are immune to fire" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffHazard_Slow,buffBurningHazardPlayer,buffHazardBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage,FuriousRamsayAddBurningEnemyTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningHazardPlayer"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffHazardBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffHazard_Slow"/>
<triggered_effect trigger="onSelfBuffRemove" action="ShowToolbeltMessage" message="You are no longer immune to fire" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayResistShock" icon="ui_game_symbol_ShockResistAura" name_key="FuriousRamsayResistShockName" description_key="FuriousRamsayResistShockDesc" remove_on_death="false">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<passive_effect name="BuffResistance" operation="base_add" value="2" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message="You are immune to shock" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffRemove" action="ShowToolbeltMessage" message="You are no longer immune to shock" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayResistFireShock" icon="ui_game_symbol_FireShockResistAura" name_key="FuriousRamsayResistFireShockName" description_key="FuriousRamsayResistFireShockDesc" remove_on_death="false">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffHazard_Slow,buffBurningHazardPlayer,buffHazardBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage,FuriousRamsayAddBurningEnemyTier4"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<passive_effect name="BuffResistance" operation="base_add" value="2" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message="You are immune to fire and shock" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningHazardPlayer"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffHazardBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffHazard_Slow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffRemove" action="ShowToolbeltMessage" message="You are no longer immune to fire and shock" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayResistSmoke" icon="ui_game_symbol_SmokeResistAura" name_key="FuriousRamsayResistSmokeName" description_key="FuriousRamsayResistSmokeDesc" remove_on_death="false">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="heat"/>
<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message="You are immune to explosions" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ShowToolbeltMessage" message="You are no longer immune to explosions" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayResistFireShockSmoke" icon="ui_game_symbol_FireShockSmokeResistAura" name_key="FuriousRamsayResistFireShockSmokeName" description_key="FuriousRamsayResistFireShockSmokeDesc" remove_on_death="false">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="heat"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffHazard_Slow,buffBurningHazardPlayer,buffHazardBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage,FuriousRamsayAddBurningEnemyTier4"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<passive_effect name="BuffResistance" operation="base_add" value="2" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message="You are immune to fire, shock and explosions" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningHazardPlayer"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffHazardBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffHazard_Slow"/>
<triggered_effect trigger="onSelfBuffRemove" action="ShowToolbeltMessage" message="You are no longer immune to fire, shock and explosions" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishBeserkTier1" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="30"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishBeserkTier2" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="30"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishBeserkTier3" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="35"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishBeserkTier4" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="35"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishBeserkTier5" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="40"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishBeserkTier6" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="40"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishBeserkTier7" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="45"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishBeserkTier8" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="45"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishBeserkTier9" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="50"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishBeserkTier10" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="50"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishSummonTier1Timer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="120"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-99999"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishSummonTier2Timer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="140"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-99999"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishSummonTier3Timer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="160"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-99999"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishSummonTier4Timer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="180"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-99999"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishSummonTier5Timer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="200"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-99999"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVanishInvisibleTimer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-99999"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDespawnInvisibleTimer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRadiatedAoEDamageTimerTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyRadiation" operation="set" value="randomint(1,100)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayRadiatedAoEDamageTier1" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyRadiation" operation="LTE" value="35"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRadiatedAoEDamageTimerTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyRadiation" operation="set" value="randomint(1,100)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayRadiatedAoEDamageTier2" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyRadiation" operation="LTE" value="35"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRadiatedAoEDamageTimerTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyRadiation" operation="set" value="randomint(1,100)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayRadiatedAoEDamageTier3" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyRadiation" operation="LTE" value="35"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRadiatedAoEDamageTimerTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyRadiation" operation="set" value="randomint(1,100)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayRadiatedAoEDamageTier4" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyRadiation" operation="LTE" value="35"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRadiatedAoEDamageTimerTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummyRadiation" operation="set" value="randomint(1,100)"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayRadiatedAoEDamageTier5" target_tags="player">
<requirement name="CVarCompare" cvar=".dummyRadiation" operation="LTE" value="35"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurningEnemyTier4Timer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayAddBurningEnemyTier4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurningEnemyTier4" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="replace"/>
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayAddBurningEnemyDisplay">
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_add" value="-4">
<requirement name="EntityTagCompare" tags="player,npc,UMA"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage">
<!--<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayFireChainedAoEDamageTimer">-->
<requirement name="!EntityTagCompare" tags="player,npc,metal,fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,npc,bandit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayResistRadiation" hidden="true" remove_on_death="false">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="radiation"/>
<passive_effect name="BuffResistance" operation="base_add" value="2" tags="buffRadiationCatch,FuriousRamsayRadiatedAoEDamageTier1,FuriousRamsayRadiatedAoEDamageTier2,FuriousRamsayRadiatedAoEDamageTier3,FuriousRamsayRadiatedAoEDamageTier4,FuriousRamsayRadiatedAoEDamageTier5,buffRadiation03,buffRadiationNew,buffRadiationNew2,buffRadiationWeak,buffRadiationStrong"/>
<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message="You are immune to radiation" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiationCatch"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRadiatedAoEDamageTier1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRadiatedAoEDamageTier2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRadiatedAoEDamageTier3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRadiatedAoEDamageTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayRadiatedAoEDamageTier5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiationNew"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiationNew2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiationWeak"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiationStrong"/>
<triggered_effect trigger="onSelfBuffRemove" action="ShowToolbeltMessage" message="You are no longer immune to radiation" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurningThrownDamage" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="5"/>
<update_rate value="1.5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,firesist"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_add" value="-10">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,firesist"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage">
<!--<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayFireChainedAoEDamageTimer">-->
<requirement name="!EntityTagCompare" tags="player,ally,metal,firesist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,firesist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,npc,bandit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,firesist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,firesist,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,robot,trader,firesist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,robot,trader,firesist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBurningDamage" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="3"/>
<update_rate value="1.5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,fireresist"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_add" value="-10">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,fireresist"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage">
<!--<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayFireChainedAoEDamageTimer">-->
<requirement name="!EntityTagCompare" tags="player,ally,metal,firesist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,fireresist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="player,ally,bandit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,mutantsmallanimal,fireresist,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="metal,player,ally,robot,trader,fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBurningTrapDamageTrigger" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBurningTrapDamageIdle"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayBurningTrapDamage"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBurningTrapDamageIdle" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-10">
<requirement name="!EntityTagCompare" tags="metal,ally,player,robot,trader,fireresist"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayBurningTrapDamage" hidden="true" remove_on_death="true">
<damage_type value="heat"/>
<stack_type value="ignore"/>
<duration value="6"/>
<update_rate value="1.5"/>
<effect_group>
<requirement name="NotHasBuff" buff="FuriousRamsayResistFire"/>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="ally,player,metal,robot,trader,fireresist"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage">
<requirement name="!EntityTagCompare" tags="ally,player,metal,robot,trader,fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="buff_burn_lp">
<requirement name="!EntityTagCompare" tags="ally,player,metal,robot,trader,fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayFireZombieAoEDamage">
<!--<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayFireChainedAoEDamageTimer">-->
<requirement name="!EntityTagCompare" tags="ally,player,metal,firesist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="ally,player,metal,robot,trader,mutantsmallanimal,fireresist,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="bandit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_onFire" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="ally,player,metal,robot,trader,mutantsmallanimal,spine_02,bandit"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="bandit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_burning_barrel" parent_transform="spine_02" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_onFire" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="!EntityTagCompare" tags="fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_onFire"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_burning_barrel"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="ally,player,metal,robot,trader,fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="FireMediumLoop">
<requirement name="!EntityTagCompare" tags="ally,player,metal,robot,trader,fireresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="FireMediumLoop"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FireMediumLoop"/>
</effect_group>
</buff>
<buff name="buffAnimalTracker" name_key="buffAnimalTrackerName" description_key="buffAnimalTrackerDesc" icon="ui_game_symbol_animal_tracker">
<duration value="0"/>
<update_rate value=".5"/>
<display_value value=".AnimalTrackerDelay"/>
<display_value_format value="time"/>
<effect_group name="Startup">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".AnimalTrackerDelay" operation="set" value="4">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="LT" value="2"/></triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".AnimalTrackerDelay" operation="set" value="3">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="2"/></triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".AnimalTrackerDelay" operation="set" value="2">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="GTE" value="3"/></triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".AnimalTrackerDelay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerDelay" operation="add" value="-.5"/>
</effect_group>
<effect_group name="check conditions for a successful track">
<requirement name="CVarCompare" cvar=".AnimalTrackerDelay" operation="LTE" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerDelay" operation="set" value=".0117">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="1"/>
<requirement name="HasTrackedEntity" tags="perkAT01"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerDelay" operation="set" value=".0117">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="2"/>
<requirement name="HasTrackedEntity" tags="perkAT02"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerDelay" operation="set" value=".0117">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="3"/>
<requirement name="HasTrackedEntity" tags="perkAT03"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerDelay" operation="set" value=".0117">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="4"/>
<requirement name="HasTrackedEntity" tags="perkAT04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerDelay" operation="set" value=".0117">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="5"/>
<requirement name="HasTrackedEntity" tags="perkAT05"/>
</triggered_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffAnimalTrackerAcquired">
<requirement name="CVarCompare" cvar=".AnimalTrackerDelay" operation="Equals" value=".0117"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAnimalTracker">
<requirement name="CVarCompare" cvar=".AnimalTrackerDelay" operation="Equals" value=".0117"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAnimalTracker">
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="0"/>
</triggered_effect>
</effect_group>
<effect_group name="Tracking not successful, shutdown">
<requirement name="CVarCompare" cvar=".AnimalTrackerDelay" operation="LTE" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ShowToolbeltMessage" message_key="buffAnimalTrackerNoneTooltip"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAnimalTracker"/>
</effect_group>
</buff>
<buff name="buffAnimalTrackerAcquired" name_key="buffAnimalTrackerName" description_key="buffAnimalTrackerAcquiredDesc" icon="ui_game_symbol_animal_tracker" icon_color="0,255,0">
<duration value="0"/>
<display_value value=".AnimalTrackerLoseTimer"/>
<display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffAnimalTracker"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".AnimalTrackerLoseTimer" operation="set" value="20"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerLoseTimer" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerLoseTimer" operation="set" value="20">
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".AnimalTrackerLoseTimer" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".AnimalTrackerTerminate" operation="set" value="0"/>
</effect_group>
<effect_group name="check conditions for no trackable animals">
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerTerminate" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerTerminate" operation="set" value="0">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="1"/>
<requirement name="HasTrackedEntity" tags="perkAT01" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerTerminate" operation="set" value="0">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="2"/>
<requirement name="HasTrackedEntity" tags="perkAT02" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerTerminate" operation="set" value="0">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="3"/>
<requirement name="HasTrackedEntity" tags="perkAT03" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerTerminate" operation="set" value="0">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="4"/>
<requirement name="HasTrackedEntity" tags="perkAT04" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".AnimalTrackerTerminate" operation="set" value="0">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="5"/>
<requirement name="HasTrackedEntity" tags="perkAT05" />
</triggered_effect>
</effect_group>
<effect_group name="Track animals">
<passive_effect name="Tracking" operation="base_set" value="1" tags="perkAT01">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="1"/></passive_effect>
<passive_effect name="Tracking" operation="base_set" value="1" tags="perkAT02">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="2"/></passive_effect>
<passive_effect name="Tracking" operation="base_set" value="1" tags="perkAT03">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="3"/></passive_effect>
<passive_effect name="Tracking" operation="base_set" value="1" tags="perkAT04">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="4"/></passive_effect>
<passive_effect name="Tracking" operation="base_set" value="1" tags="perkAT05">
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="Equals" value="5"/></passive_effect>
</effect_group>
<effect_group name="Tracking time ran out or no targets">
<requirements compare_type="or">
<requirement name="CVarCompare" cvar=".AnimalTrackerLoseTimer" operation="LTE" value="0"/>
<requirement name="CVarCompare" cvar=".AnimalTrackerTerminate" operation="Equals" value="1"/>
</requirements>
<triggered_effect trigger="onSelfBuffUpdate" action="ShowToolbeltMessage" message_key="buffPerkAnimalTrackerLostTooltip"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffAnimalTrackerAcquired"/>
</effect_group>
</buff>
</append>
<append xpath="/buffs">
<!--<buff name="FuriousRamsayItemsWeaponsKnuckles003_FRPrimary" hidden="true" remove_on_death="false">
<stack_type value="replace"/><duration value="2"/>
<effect_group name="FuriousRamsayItemsWeaponsKnuckles003_FRPrimary">
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="varItemsWeaponsKnuckles003_FRPrimary" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="varItemsWeaponsKnuckles003_FRPrimary" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayItemsWeaponsKnuckles003_FRSecondary" hidden="true" remove_on_death="false">
<stack_type value="ignore"/><duration value="5"/>
<effect_group name="FuriousRamsayItemsWeaponsKnuckles003_FRSecondary">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="varItemsWeaponsKnuckles003_FRSecondary" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="varItemsWeaponsKnuckles003_FRSecondary" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="varItemsWeaponsKnuckles003_FRSecondary" operation="set" value="0"/>
</effect_group>
</buff> -->
<buff name="FuriousRamsayItemsWeaponsKnuckles003_FRKnockdownDamage" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-5">
<requirement name="!EntityTagCompare" tags="player,ally,trader,ally"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" target="self" action="Ragdoll" duration="7" force="10000">
<requirement name="!EntityTagCompare" tags="player,ally,trader,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayHammerCrafting" hidden="true" remove_on_death="false">
<stack_type value="replace"/><duration value="0"/>
<update_rate value="3"/>
<effect_group name="FuriousRamsayHammerCrafting">
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="frameShapes:VariantHelper"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="keystoneBlock"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="ladderWood"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="trapSpikesWoodDmg0"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="secureDoorWooden"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="woodHatch1_v1"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="woodFrameBlockVariantHelper"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="woodCatwalkBlockVariantHelper"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="woodFenceRailingTrellisSheetBlockVariantHelper"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="woodBars"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="woodBarsCentered"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayHammerCrafting">
<requirement name="!HoldingItemHasTags" tags="FuriousRamsayClawHammer,FuriousRamsayNailGun"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayAxeCrafting" hidden="true" remove_on_death="false">
<stack_type value="replace"/><duration value="0"/>
<update_rate value="3"/>
<effect_group name="FuriousRamsayAxeCrafting">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayAxeCrafting">
<requirement name="HoldingItemHasTags" tags="FuriousRamsayIronFireAxe,FuriousRamsayTagSteelAxe" invert="true"/>
</triggered_effect>
</effect_group>
</buff>
</append>
<append xpath="/buffs">
<buff name="FuriousRamsayStaminaBoostCoffee" tooltip_key="FuriousRamsayStaminaBoostCoffeeTooltip" name_key="FuriousRamsayStaminaBoostCoffeeName" description_key="FuriousRamsayStaminaBoostCoffeeDesc" icon="ui_game_symbol_cardio" icon_color="191, 166, 115" hidden="false">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".CoffeeStaminaBoostDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".CoffeeStaminaBoostDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".CoffeeStaminaBoostDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".CoffeeStaminaBoostDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayStaminaBoostCoffee">
<requirement name="CVarCompare" cvar=".CoffeeStaminaBoostDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="HypothermalResist" operation="base_add" value="30"/>
<passive_effect name="StaminaChangeOT" operation="perc_add" value="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayPainResistanceBoostBeer" tooltip_key="FuriousRamsayPainResistanceBoostBeerTooltip" name_key="FuriousRamsayPainResistanceBoostBeerName" description_key="FuriousRamsayPainResistanceBoostBeerDesc" icon="ui_game_symbol_muscle" icon_color="240, 178, 10" hidden="false">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".BeerPainResistanceBoostDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".BeerPainResistanceBoostDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".BeerPainResistanceBoostDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".BeerPainResistanceBoostDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayPainResistanceBoostBeer">
<requirement name="CVarCompare" cvar=".BeerPainResistanceBoostDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMobilityBoostRedTea" tooltip_key="FuriousRamsayMobilityBoostRedTeaTooltip" name_key="FuriousRamsayMobilityBoostRedTeaName" description_key="FuriousRamsayMobilityBoostRedTeaDesc" icon="ui_game_symbol_agility" icon_color="232, 128, 102" hidden="false">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".RedTeaMobilityBoostDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".RedTeaMobilityBoostDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".RedTeaMobilityBoostDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".RedTeaMobilityBoostDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMobilityBoostRedTea">
<requirement name="CVarCompare" cvar=".RedTeaMobilityBoostDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="CarryCapacity" operation="base_add" value="15"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="0.5" />
<passive_effect name="RunSpeed" operation="perc_add" value="0.5" />
</effect_group>
</buff>
<buff name="FuriousRamsayBlockDamageBoostGoldenRodTea" tooltip_key="FuriousRamsayBlockDamageBoostGoldenRodTeaTooltip" name_key="FuriousRamsayBlockDamageBoostGoldenRodTeaName" description_key="FuriousRamsayBlockDamageBoostGoldenRodTeaDesc" icon="ui_game_symbol_mining" icon_color="230, 232, 174" hidden="false">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".GoldenRodTeaBlockDamageBoostDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".GoldenRodTeaBlockDamageBoostDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".GoldenRodTeaBlockDamageBoostDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".GoldenRodTeaBlockDamageBoostDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBlockDamageBoostGoldenRodTea">
<requirement name="CVarCompare" cvar=".GoldenRodTeaBlockDamageBoostDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="DamageModifier" operation="perc_add" value="1" tags="stone" >
<requirement name="HoldingItemHasTags" tags="miningTool"/>
</passive_effect>
<passive_effect name="DamageModifier" operation="perc_add" value="1" tags="metal" >
<requirement name="HoldingItemHasTags" tags="miningTool"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayEarthDamageBoostYuccaJuice" tooltip_key="FuriousRamsayEarthDamageBoostYuccaJuiceTooltip" name_key="FuriousRamsayEarthDamageBoostYuccaJuiceName" description_key="FuriousRamsayEarthDamageBoostYuccaJuiceDesc" icon="ui_game_symbol_FR_digging_icon" icon_color="85, 96, 135" hidden="false">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".YuccaJuiceEarthDamageBoostDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".YuccaJuiceEarthDamageBoostDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".YuccaJuiceEarthDamageBoostDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".YuccaJuiceEarthDamageBoostDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayEarthDamageBoostYuccaJuice">
<requirement name="CVarCompare" cvar=".YuccaJuiceEarthDamageBoostDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="HyperthermalResist" operation="base_add" value="30"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1.05" tags="earth,wood" >
<requirement name="HoldingItemHasTags" tags="shovel,axe"/>
</passive_effect>
</effect_group>
</buff>
</append>
<setattribute xpath="/buffs/buff[@name='buffDysenteryCatchDrink']/effect_group/triggered_effect[@trigger='onSelfBuffStart' and @cvar='$dysenteryCounter']" name="value">randomint(500,1080)</setattribute>
<append xpath="/buffs/buff[@name='buffDysenteryCatchDrink']/effect_group">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDysentryDeath">
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="GTE" value="3600"/>
</triggered_effect>
</append>
<append xpath="/buffs/buff[@name='buffDysenteryCatchDrink']">
<effect_group name="Sound Effects">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayDysentery" play_in_head="true"/>
</effect_group>
</append>
<setattribute xpath="/buffs/buff[@name='buffDysenteryMain']/effect_group[@name='poop attacks 2']/triggered_effect[@operation='subtract' and @value='randomint(162,306)']" name="value">randomint(50,150)</setattribute>
<append xpath="/buffs/buff[@name='buffDysenteryMain']/effect_group[@name='main loop']">
<passive_effect name="Mobility" operation="perc_subtract" value=".15">
<requirement name="CVarCompare" cvar=".varFuriousRamsayWearDiaper" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="LT" value="1080"/>
</passive_effect>
<passive_effect name="Mobility" operation="perc_subtract" value=".20">
<requirement name="CVarCompare" cvar=".varFuriousRamsayWearDiaper" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="GTE" value="1080"/>
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="LT" value="1440"/>
</passive_effect>
<passive_effect name="Mobility" operation="perc_subtract" value=".25">
<requirement name="CVarCompare" cvar=".varFuriousRamsayWearDiaper" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="GTE" value="1440"/>
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="LT" value="1800"/>
</passive_effect>
<passive_effect name="Mobility" operation="perc_subtract" value=".30">
<requirement name="CVarCompare" cvar=".varFuriousRamsayWearDiaper" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="GTE" value="1800"/>
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="LT" value="2160"/>
</passive_effect>
<passive_effect name="Mobility" operation="perc_subtract" value=".35">
<requirement name="CVarCompare" cvar=".varFuriousRamsayWearDiaper" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="GTE" value="2160"/>
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="LT" value="2520"/>
</passive_effect>
<passive_effect name="Mobility" operation="perc_subtract" value=".40">
<requirement name="CVarCompare" cvar=".varFuriousRamsayWearDiaper" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar="$dysenteryCounter" operation="GTE" value="2520"/>
</passive_effect>
</append>
<append xpath="/buffs/buff[@name='buffDysentery01UntreatedDiarrhea']">
<effect_group name="Sound Effects">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayDiarrhea"/>
</effect_group>
</append>
<append xpath="/buffs/buff[@name='buffDysentery01GetBetterDiarrhea']">
<effect_group name="Sound Effects">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayDiarrhea"/>
</effect_group>
</append>
<setattribute xpath="/buffs/buff[@name='buffEncumberedInv']/effect_group/triggered_effect[@operation='multiply' and @cvar='$encumbranceEffect']" name="value">0.04</setattribute>
<set xpath="/buffs/buff[@name='buffDrugPainkillers']">
<stack_type value="replace" />
<duration value="0" />
<display_value value=".buffDrugPainkillersDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$painkillerTreatedCritHealing" operation="set" value="@$treatedCritHealing" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$painkillerTreatedCritHealing" operation="set" value="@$treatedCritHealing" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$painkillerTreatedCritHealing" operation="subtract" value="1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$painkillerTreatedCritHealing" operation="subtract" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$painkillerTreatedCritHealing" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$painkillerTreatedCritHealing" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$painkillerTreatedCritHealing" operation="multiply" value="-1" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$painkillerTreatedCritHealing" operation="multiply" value="-1" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$painkillerTreatedCritHealing" operation="set" value="0" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$buffDrugPainkillersDuration" operation="subtract" value="@$MetabolismDuration" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffDrugPainkillersDisplay" operation="set" value="@$buffDrugPainkillersDuration" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffDrugPainkillersDisplay" operation="divide" value="@$MetabolismDuration" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffDrugPainkillersDisplay" operation="multiply" value="@$painkillerTreatedCritHealing" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffDrugPainkillers">
<requirement name="CVarCompare" cvar="$buffDrugPainkillersDuration" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".buffDrugPainkillersDisplay" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffDrugPainkillersDuration" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffDrugPainkillersHealed" operation="set" value="0" />
</effect_group>
<effect_group>
<requirement name="!HasBuff" buff="buffInjuryConcussion" />
<requirement name="CVarCompare" cvar="$buffDrugPainkillersHealed" operation="Equals" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="40" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$buffDrugPainkillersHealed" operation="set" value="1" />
</effect_group>
<effect_group>
<passive_effect name="WaterChangeOT" operation="base_subtract" value="0.2" />
<passive_effect name="BuffResistance" operation="base_add" value="1" tags="buffInjuryStunned01CHTrigger,buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned01Shotgun,buffInjuryStunned02,buffInjuryStunned02Shotgun,buffInjuryStunned03,buffInjuryStunned03Shotgun" />
</effect_group>
</set>
<append xpath="/buffs/buff[@name='god']/effect_group">
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayProcessRespawnDebuffs"/>
</append>
<!--<setattribute xpath="/buffs/buff[@name='buffReloadMovementPenalty']/effect_group/passive_effect[@name='WalkSpeed' and @value='.5']" name="value">.5</setattribute>
<setattribute xpath="/buffs/buff[@name='buffReloadMovementPenalty']/effect_group/passive_effect[@name='RunSpeed' and @value='.5']" name="value">.5</setattribute>
<setattribute xpath="/buffs/buff[@name='buffReloadMovementPenalty']/effect_group/passive_effect[@name='JumpStrength' and @value='.5']" name="value">.5</setattribute>
<setattribute xpath="/buffs/buff[@name='buffReloadMovementPenalty']/effect_group/passive_effect[@name='WalkSpeed' and @value='.35']" name="value">.45</setattribute>
<setattribute xpath="/buffs/buff[@name='buffReloadMovementPenalty']/effect_group/passive_effect[@name='RunSpeed' and @value='.35']" name="value">.45</setattribute>
<setattribute xpath="/buffs/buff[@name='buffReloadMovementPenalty']/effect_group/passive_effect[@name='JumpStrength' and @value='.35']" name="value">.45</setattribute>
<setattribute xpath="/buffs/buff[@name='buffReloadMovementPenalty']/effect_group/passive_effect[@name='WalkSpeed' and @value='.2']" name="value">.4</setattribute>
<setattribute xpath="/buffs/buff[@name='buffReloadMovementPenalty']/effect_group/passive_effect[@name='RunSpeed' and @value='.2']" name="value">.4</setattribute>
<setattribute xpath="/buffs/buff[@name='buffReloadMovementPenalty']/effect_group/passive_effect[@name='JumpStrength' and @value='.2']" name="value">.4</setattribute>-->
<remove xpath="/buffs/buff[@name='buffReloadMovementPenalty']" />
<append xpath="/buffs" >
<!--<buff name="FuriousRamsayAddTurretShockDamage">
<damage_type value="electrical"/>
<stack_type value="ignore"/>
<duration value="3"/>
<effect_group name="FuriousRamsayAddTurretShockDamage">
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.9,0" duration="0,3.3">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="HealthChangeOT" operation="base_add" value="-15">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="base_set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="base_set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,bandit,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
<requirement name="!EntityTagCompare" tags="shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
<requirement name="!EntityTagCompare" tags="shockresist"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>-->
<!--<buff name="FuriousRamsayExplosionParticle" hidden="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group tiered="false" name="FuriousRamsayExplosionParticle">
<triggered_effect trigger="onSelfBuffStart" action="InstantiateParticleEffectRebirth, RebirthUtils" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade"/>
</effect_group>
</buff>-->
<buff name="FuriousRamsayAddAuraExplosionDamage1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="AOEDamage, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="75" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraExplosionDamage2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="AOEDamage, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="100" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraExplosionDamage3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="AOEDamage, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="125" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraExplosionDamage4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="AOEDamage, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="150" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraExplosionDamage5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="AOEDamage, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="175" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraExplosionDamage6" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="AOEDamage, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="200" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraExplosionDamage7" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="AOEDamage, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="225" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraExplosionDamage8" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="AOEDamage, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="250" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraExplosionDamage9" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="AOEDamage, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="275" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraExplosionDamage10" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="AOEDamage, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="300" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraMadmanExplosionDamage1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraMadmanExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="MadmanExplosion, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="75" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraMadmanExplosionDamage2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraMadmanExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="MadmanExplosion, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="100" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraMadmanExplosionDamage3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraMadmanExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="MadmanExplosion, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="125" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraMadmanExplosionDamage4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraMadmanExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="MadmanExplosion, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="150" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraMadmanExplosionDamage5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraMadmanExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="MadmanExplosion, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="175" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraMadmanExplosionDamage6" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraMadmanExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="MadmanExplosion, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="200" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraMadmanExplosionDamage7" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraMadmanExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="MadmanExplosion, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="225" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraMadmanExplosionDamage8" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraMadmanExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="MadmanExplosion, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="250" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraMadmanExplosionDamage9" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraMadmanExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="MadmanExplosion, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="275" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddAuraMadmanExplosionDamage10" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayAddAuraMadmanExplosionDamage">
<triggered_effect trigger="onSelfBuffStart" action="MadmanExplosion, RebirthUtils" blastPower="201" blockDamage="0" blockRadius="0" entityDamage="300" entityRadius="4" blockTags="" ParticleIndex="0" ignoreHeatmap="1" explosionType="9999" impactPosition="1" particleName="#@modfolder:Resources/FR_Environment.unity3d?Explosion_aura_small" soundName="explosion_grenade_aura"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTempExplosionResist" icon="ui_game_symbol_explosion" icon_color="140, 201, 125" name_key="FuriousRamsayTempExplosionResistName" description_key="FuriousRamsayTempExplosionResistDesc" remove_on_death="false">
<stack_type value="ignore"/>
<duration value="5"/>
<display_value value=".FuriousRamsayTempExplosionResistDisplay"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayTempExplosionResist">
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="heat"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayTempExplosionResistDisplay" operation="set" value="5"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayTempExplosionResistDisplay" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayTempExplosionResistDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayTempExplosionResistDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddExplosionDamage2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group name="FuriousRamsayAddExplosionDamage2">
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-40">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,allyrobot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,allyrobot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" parent_transform="Spine1" local_offset="0,-1.1,0">
<requirement name="EntityTagCompare" tags="UMA"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" parent_transform="Hips/LowerBack/Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="wolf,dog,deer"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" parent_transform="Hip/Spine1/Spine2" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" local_offset="0,-.2,0" parent_transform="LOD0" shape_mesh="true">
<requirement name="!EntityTagCompare" tags="trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="burntZombieSmoke"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="burntZombieSmoke"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="burntZombieSmoke"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="burntZombieSmoke"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="burntZombieSmoke"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="explosion1">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,allyrobot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" force="100" duration="3.5">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,allyrobot,trader"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayAddBleedingDamage2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="20"/>
<effect_group name="FuriousRamsayAddBleedingDamage2">
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-2">
<requirement name="!EntityTagCompare" tags="player,ally,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffInjuryBleedingParticle">
<requirement name="!EntityTagCompare" tags="player,ally,trader"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMeleeKnockdownBuff" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayMeleeKnockdownBuff">
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" force="100" duration="12">
<requirement name="!EntityTagCompare" tags="player,ally,trader"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedSlashesBuff" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsayRangedSlashesBuff">
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" force="100" duration="12">
<requirement name="!EntityTagCompare" tags="player,ally,trader"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlBonus1" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayMindControlBonus">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="25"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlBonus2" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayMindControlBonus">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="30"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlBonus3" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayMindControlBonus">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="35"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlBonus4" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayMindControlBonus">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="40"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlBonus5" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayMindControlBonus">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="45"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlBonus6" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayMindControlBonus">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="50"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlBonus7" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayMindControlBonus">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="55"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlBonus8" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayMindControlBonus">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="60"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlBonus9" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayMindControlBonus">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="65"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlBonus10" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="FuriousRamsayMindControlBonus">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayMindControlCounterTotal" operation="set" value="70"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGrowSize1" hidden="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsaySize">
<triggered_effect trigger="onSelfBuffStart" action="SetScale" scale="1.4" />
</effect_group>
</buff>
<buff name="FuriousRamsayShrinkSize1" hidden="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group name="FuriousRamsaySize">
<triggered_effect trigger="onSelfBuffStart" action="SetScale" scale="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlEndBonus" hidden="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group name="FuriousRamsayMindControlEndBonus">
<passive_effect name="WalkSpeed" operation="perc_add" value="1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="1"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1"/>
<passive_effect name="BlockDamage" operation="perc_add" value="3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayClearScreenEffectDrunk" hidden="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="4"/>
<effect_group name="FuriousRamsayClearScreenEffect">
<triggered_effect trigger="onSelfBuffFinish" action="ModifyScreenEffect" effect_name="Drunk" intensity="0" fade="1"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" effect_name="Drunk" intensity="0" fade="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberedHeadRangedMale" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="0.5" />
<effect_group name="FuriousRamsayDismemberedHead">
<triggered_effect trigger="onSelfBuffFinish" action="PlaySoundDismemberedRebirth, RebirthUtils" sound="DismemberedHeadRangedMale" play_in_head="true">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadCooldownCounter" operation="set" value="randomint(300,1800)">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayDismemberedHeadCooldown" >
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberedHeadRangedFemale" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="0.5" />
<effect_group name="FuriousRamsayDismemberedHead">
<triggered_effect trigger="onSelfBuffFinish" action="PlaySoundDismemberedRebirth, RebirthUtils" sound="DismemberedHeadRangedFemale" play_in_head="true">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadCooldownCounter" operation="set" value="randomint(300,1800)">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayDismemberedHeadCooldown" >
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberedHeadCounter" hidden="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="20" />
<update_rate value=".05"/>
<effect_group name="FuriousRamsayDismemberedHeadCounter">
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="add" value="-.05"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="set" value="0">
<requirement name="CVarCompare" cvar="$RampageIncreaseChance" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="LTE" value="10"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="set" value="0">
<requirement name="CVarCompare" cvar="$RampageIncreaseChance" operation="Equals" value=".2"/>
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="LTE" value="8"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="set" value="0">
<requirement name="CVarCompare" cvar="$RampageIncreaseChance" operation="Equals" value=".4"/>
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="LTE" value="6"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="set" value="0">
<requirement name="CVarCompare" cvar="$RampageIncreaseChance" operation="Equals" value=".6"/>
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="LTE" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="set" value="0">
<requirement name="CVarCompare" cvar="$RampageIncreaseChance" operation="Equals" value=".8"/>
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="LTE" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="set" value="0">
<requirement name="CVarCompare" cvar="$RampageIncreaseChance" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismemberedHeadCounter">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCounter" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCounter" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRampage" name_key="FuriousRamsayRampageName" description_key="FuriousRamsayRampageDesc" tooltip_key="FuriousRamsayRampageTooltip" icon="ui_game_symbol_FuriousRamsayRampage" icon_color="214, 211, 111" icon_blink="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<display_value value=".FuriousRamsayRampageCounter"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayRampage">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounter" operation="set" value="30">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounter" operation="set" value="36">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value=".2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounter" operation="set" value="42">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value=".4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounter" operation="set" value="48">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value=".6"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounter" operation="set" value="54">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value=".8"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounter" operation="set" value="60">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounterMax" operation="set" value="55">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounterMax" operation="set" value="66">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value=".2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounterMax" operation="set" value="77">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value=".4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounterMax" operation="set" value="88">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value=".6"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounterMax" operation="set" value="99">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value=".8"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRampageCounterMax" operation="set" value="110">
<requirement name="CVarCompare" cvar="$RampageIncreaseDuration" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfKilledOther" action="ModifyCVar" cvar=".FuriousRamsayRampageCounter" operation="add" value="5">
<requirement name="CVarCompare" cvar=".FuriousRamsayRampageCounter" operation="LTE" value="@.FuriousRamsayRampageCounterMax"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayRampageCounter" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRampage" >
<requirement name="CVarCompare" cvar=".FuriousRamsayRampageCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayRampageCounter" operation="set" value="0"/>
<passive_effect name="DamageModifier" operation="perc_add" value=".25"/>
</effect_group>
<effect_group name="FuriousRamsayRampageTurrets">
<passive_effect name="RoundsPerMinute" operation="perc_add" value="2" tags="WeaponTier3DeployableTurrets"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value="1" tags="WeaponTier3DeployableTurrets"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="1" tags="WeaponTier3DeployableTurrets"/>
<passive_effect name="KickDegreesVerticalMin" operation="base_set" value="0" tags="WeaponTier3DeployableTurrets"/>
<passive_effect name="KickDegreesVerticalMax" operation="base_set" value="0" tags="WeaponTier3DeployableTurrets"/>
<passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="0" tags="WeaponTier3DeployableTurrets"/>
<passive_effect name="KickDegreesHorizontalMax" operation="base_set" value="0" tags="WeaponTier3DeployableTurrets"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberedHeadCooldown" name_key="FuriousRamsayDismemberedHeadCooldownName" description_key="FuriousRamsayDismemberedHeadCooldownDesc" icon="ui_game_symbol_FuriousRamsayRampage" icon_color="209, 109, 117" icon_blink="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsayDismemberedHeadCooldownCounter"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayDismemberedHeadCooldown">
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadCooldownCounter" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismemberedHeadCooldown" >
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadCooldownCounter" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberedHeadRanged" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="0.05" />
<effect_group name="FuriousRamsayDismemberedHead">
<requirement name="CVarCompare" cvar="$RampageIncreaseChance" operation="GT" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberedHeadCounter"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCountdown" operation="set" value="20"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCounter" operation="add" value="1">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySoundDismemberedRebirth, RebirthUtils" sound="DismemberedHeadRanged" play_in_head="true">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCounter" operation="Equals" value="3"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadCooldownCounter" operation="set" value="300">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCounter" operation="Equals" value="3"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRampage" >
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCounter" operation="Equals" value="3"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberedHeadCooldown" >
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCounter" operation="Equals" value="3"/>
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadTotalCounter" operation="set" value="0">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberedHeadTotalCounter" operation="GTE" value="3"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberedHeadMeleeMale" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="0.5" />
<effect_group name="FuriousRamsayDismemberedHead">
<triggered_effect trigger="onSelfBuffFinish" action="PlaySoundDismemberedRebirth, RebirthUtils" sound="DismemberedHeadMeleeMale" play_in_head="true">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadCooldownCounter" operation="set" value="randomint(300,1800)">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayDismemberedHeadCooldown" >
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberedHeadMeleeFemale" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="0.5" />
<effect_group name="FuriousRamsayDismemberedHead">
<triggered_effect trigger="onSelfBuffFinish" action="PlaySoundDismemberedRebirth, RebirthUtils" sound="DismemberedHeadMeleeFemale" play_in_head="true">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadCooldownCounter" operation="set" value="randomint(300,1800)">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayDismemberedHeadCooldown" >
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberedHeadMelee" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="0.5" />
<effect_group name="FuriousRamsayDismemberedHead">
<requirement name="IsAlive" target="other"/>
<triggered_effect trigger="onSelfBuffFinish" action="PlaySoundDismemberedRebirth, RebirthUtils" sound="DismemberedHeadMelee" play_in_head="true">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadCooldownCounter" operation="set" value="randomint(300,1800)">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayDismemberedHeadCooldown" >
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberedHeadEnemyRobot" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="0.5" />
<effect_group name="FuriousRamsayDismemberedHead">
<triggered_effect trigger="onSelfBuffFinish" action="PlaySoundDismemberedRebirth, RebirthUtils" sound="DismemberedHeadEnemyRobot" play_in_head="true">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadCooldownCounter" operation="set" value="randomint(300,1800)">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayDismemberedHeadCooldown" >
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberedHeadBanditMale" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="0.5" />
<effect_group name="FuriousRamsayDismemberedHead">
<triggered_effect trigger="onSelfBuffFinish" action="PlaySoundDismemberedRebirth, RebirthUtils" sound="DismemberedHeadBanditMale" play_in_head="true">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadCooldownCounter" operation="set" value="randomint(300,1800)">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayDismemberedHeadCooldown" >
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberedHeadBanditFemale" hidden="true" remove_on_death="true">
<stack_type value="ignore" />
<duration value="0.5" />
<effect_group name="FuriousRamsayDismemberedHead">
<triggered_effect trigger="onSelfBuffFinish" action="PlaySoundDismemberedRebirth, RebirthUtils" sound="DismemberedHeadBanditFemale" play_in_head="true">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberedHeadCooldownCounter" operation="set" value="randomint(300,1800)">
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayDismemberedHeadCooldown" >
<requirement name="NotHasBuff" buff="FuriousRamsayDismemberedHeadCooldown"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDismember1" icon="ui_game_symbol_FR_dismember_icon" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="5.5" />
<update_rate value="2"/>
<display_value value=".FuriousRamsayDismemberDisplay"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayDismember">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember1">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberDisplay" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberCooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="add" value="-2"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismember2" icon="ui_game_symbol_FR_dismember_icon" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="6" />
<update_rate value="2"/>
<display_value value=".FuriousRamsayDismemberDisplay"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayDismember">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember2">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberDisplay" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberCooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="8"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="add" value="-2"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismember3" icon="ui_game_symbol_FR_dismember_icon" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="6.5" />
<update_rate value="2"/>
<display_value value=".FuriousRamsayDismemberDisplay"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayDismember">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember3">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberDisplay" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberCooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="add" value="-2"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismember4" icon="ui_game_symbol_FR_dismember_icon" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="7" />
<update_rate value="2"/>
<display_value value=".FuriousRamsayDismemberDisplay"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayDismember">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember4">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberDisplay" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberCooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="12"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="add" value="-2"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismember5" icon="ui_game_symbol_FR_dismember_icon" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="7.5" />
<update_rate value="2"/>
<display_value value=".FuriousRamsayDismemberDisplay"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayDismember">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember5">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberDisplay" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberCooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="14"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="add" value="-2"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismember6" icon="ui_game_symbol_FR_dismember_icon" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="8" />
<update_rate value="2"/>
<display_value value=".FuriousRamsayDismemberDisplay"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayDismember">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember6">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberDisplay" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberCooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="16"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="add" value="-2"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismember7" icon="ui_game_symbol_FR_dismember_icon" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="8.5" />
<update_rate value="2"/>
<display_value value=".FuriousRamsayDismemberDisplay"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayDismember">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember7">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberDisplay" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberCooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="18"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="add" value="-2"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismember8" icon="ui_game_symbol_FR_dismember_icon" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="9" />
<update_rate value="2"/>
<display_value value=".FuriousRamsayDismemberDisplay"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayDismember">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember8">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberDisplay" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberCooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="20"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="add" value="-2"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismember9" icon="ui_game_symbol_FR_dismember_icon" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="9.5" />
<update_rate value="2"/>
<display_value value=".FuriousRamsayDismemberDisplay"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayDismember">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember9">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberDisplay" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberCooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="22"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="add" value="-2"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismember10" icon="ui_game_symbol_FR_dismember_icon" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="10" />
<update_rate value="2"/>
<display_value value=".FuriousRamsayDismemberDisplay"/>
<display_value_format value="time"/>
<effect_group name="FuriousRamsayDismember">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayDismember10">
<requirement name="CVarCompare" cvar=".FuriousRamsayDismemberDisplay" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayDismemberCooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayHeartbeat" play_in_head="true"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="24"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="add" value="-2"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayDismemberDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddStun">
<stack_type value="ignore" />
<duration value="12" />
<effect_group name="FuriousRamsayAddStun">
<passive_effect name="WalkSpeed" operation="base_set" value="0"/>
<passive_effect name="RunSpeed" operation="base_set" value="0"/>
<passive_effect name="CrouchSpeed" operation="base_set" value="0"/>
<passive_effect name="JumpStrength" operation="base_set" value="0"/>
<passive_effect name="AttacksPerMinute" operation="base_set" value="0"/>
<passive_effect name="RoundsPerMinute" operation="base_set" value="0"/>
<passive_effect name="WalkSpeed" operation="perc_set" value="0"/>
<passive_effect name="RunSpeed" operation="perc_set" value="0"/>
<passive_effect name="CrouchSpeed" operation="perc_set" value="0"/>
<passive_effect name="JumpStrength" operation="perc_set" value="0"/>
<passive_effect name="AttacksPerMinute" operation="perc_set" value="0"/>
<passive_effect name="RoundsPerMinute" operation="perc_set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireRate1" icon="ui_game_symbol_shotgun2" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="12" />
<effect_group name="FuriousRamsayAddFireRate">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".3"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".3"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value=".15"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value=".15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireRate2" icon="ui_game_symbol_shotgun2" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="14" />
<effect_group name="FuriousRamsayAddFireRate">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".35"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".35"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value=".15"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value=".15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireRate3" icon="ui_game_symbol_shotgun2" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="16" />
<effect_group name="FuriousRamsayAddFireRate">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".4"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".4"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value=".15"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value=".15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireRate4" icon="ui_game_symbol_shotgun2" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="18" />
<effect_group name="FuriousRamsayAddFireRate">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".45"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".45"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value=".15"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value=".15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireRate5" icon="ui_game_symbol_shotgun2" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="20" />
<effect_group name="FuriousRamsayAddFireRate">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".5"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".5"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value=".15"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value=".15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireRate6" icon="ui_game_symbol_shotgun2" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="22" />
<effect_group name="FuriousRamsayAddFireRate">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".55"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".55"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value=".15"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value=".15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireRate7" icon="ui_game_symbol_shotgun2" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="24" />
<effect_group name="FuriousRamsayAddFireRate">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".6"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".6"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value=".15"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value=".15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireRate8" icon="ui_game_symbol_shotgun2" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="26" />
<effect_group name="FuriousRamsayAddFireRate">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".65"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".65"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value=".15"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value=".15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireRate9" icon="ui_game_symbol_shotgun2" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="28" />
<effect_group name="FuriousRamsayAddFireRate">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".7"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".7"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value=".15"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value=".15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireRate10" icon="ui_game_symbol_shotgun2" icon_color="255,0,0" name_key="FuriousRamsayDismemberName" description_key="FuriousRamsayDismemberDesc" remove_on_death="true">
<stack_type value="ignore" />
<duration value="30" />
<effect_group name="FuriousRamsayAddFireRate">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayOhYeah" play_in_head="true"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" value=".75"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" value=".75"/>
<passive_effect name="KickDegreesVerticalMin" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesVerticalMax" operation="perc_add" value=".25"/>
<passive_effect name="KickDegreesHorizontalMin" operation="perc_add" value=".15"/>
<passive_effect name="KickDegreesHorizontalMax" operation="perc_add" value=".15"/>
<passive_effect name="WeaponHandling" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRemoveTrainingNPC" hidden="true" remove_on_death="true">
<duration value="0.1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-99999">
<requirement name="EntityTagCompare" tags="FuriousRamsayHunterTraining,
FuriousRamsayThugTraining,
FuriousRamsayButcherTraining,
FuriousRamsaySoldierTraining,
FuriousRamsayTechnogeekTraining,
FuriousRamsayMadmanTraining,
FuriousRamsayBuilderTraining,
FuriousRamsayChefTraining,
FuriousRamsayWitchDoctorTraining,
FuriousRamsayBerserkerTraining"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="VerifyFuriousRamsayPlaySoundAttributeLevel" hidden="true">
<stack_type value="replace"/>
<duration value="0.1"/>
<effect_group name="PlaySound">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayAttributeLevelUp" play_in_head="true"/>
</effect_group>
</buff>
<buff name="VerifyFuriousRamsayPlaySoundPerkLevel" hidden="true">
<stack_type value="replace"/>
<duration value="0.1"/>
<effect_group name="PlaySound">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayPerkLevelUp" play_in_head="true"/>
</effect_group>
</buff>
<buff name="FuriousRamsayUsedDrugsCountdown" showonhud="false" icon="FR_Physician_icon" icon_color="196, 162, 155" name_key="FuriousRamsayUsedDrugsCountdownName" description_key="FuriousRamsayUsedDrugsCountdownDesc">
<stack_type value="ignore" />
<display_value value="$FuriousRamsayUsedDrugsCountdown"/>
<display_value_format value="time"/>
<stack_type value="replace"/>
<duration value="300" />
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayUsedDrugsCountdown" operation="set" value="300"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayUsedDrugsCountdown" operation="add" value="-10"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$FuriousRamsayUsedDrugsCountdown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayUsedDrugsCountdown" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayUsedDrugsCountdown" operation="set" value="0">
<requirement name="CVarCompare" cvar="$FuriousRamsayUsedDrugsCountdown" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayUsedMobilityCountdown" hidden="true">
<stack_type value="ignore" />
<duration value="10" />
</buff>
<buff name="FuriousRamsayOtherDamagedSelfCountdown" hidden="true" >
<stack_type value="replace" />
<duration value="60" />
</buff>
<buff name="FuriousRamsayOtherDamagedSelfConstitutionTier1" hidden="true">
<stack_type value="ignore" />
<duration value="1" />
<effect_group name="FuriousRamsayOtherDamagedSelfConstitutionTier1">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayConstitutionPercUnit" operation="add" value="@$varFuriousRamsayIncreaseReceivedDamageTier1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayOtherDamagedSelfConstitutionTier2" hidden="true">
<stack_type value="ignore" />
<duration value="1" />
<effect_group name="FuriousRamsayOtherDamagedSelfConstitutionTier2">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayConstitutionPercUnit" operation="add" value="@$varFuriousRamsayIncreaseReceivedDamageTier2"/>
</effect_group>
</buff>
<buff name="FuriousRamsayOtherDamagedSelfConstitutionTier3" hidden="true">
<stack_type value="ignore" />
<duration value="1" />
<effect_group name="FuriousRamsayOtherDamagedSelfConstitutionTier3">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayConstitutionPercUnit" operation="add" value="@$varFuriousRamsayIncreaseReceivedDamageTier3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayOtherDamagedSelfConstitutionTier4" hidden="true">
<stack_type value="ignore" />
<duration value="1" />
<effect_group name="FuriousRamsayOtherDamagedSelfConstitutionTier4">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayConstitutionPercUnit" operation="add" value="@$varFuriousRamsayIncreaseReceivedDamageTier4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayOtherDamagedSelfConstitutionTier5" hidden="true">
<stack_type value="ignore" />
<duration value="1" />
<effect_group name="FuriousRamsayOtherDamagedSelfConstitutionTier5">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayConstitutionPercUnit" operation="add" value="@$varFuriousRamsayIncreaseReceivedDamageTier5"/>
</effect_group>
</buff>
<buff name="FuriousRamsayIncreaseCharismaXPTier1" hidden="true">
<duration value="2"/>
<effect_group name="FuriousRamsayIncreaseXP">
<triggered_effect trigger="onSelfBuffStart" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayCharismaPercUnit" operation="add" value="@$varFuriousRamsayIncreaseCharismaTier1_Cst"/>
</effect_group>
</buff>
<buff name="FuriousRamsayIncreaseCharismaXPTier2" hidden="true">
<duration value="2"/>
<effect_group name="FuriousRamsayIncreaseXP">
<triggered_effect trigger="onSelfBuffStart" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayCharismaPercUnit" operation="add" value="@$varFuriousRamsayIncreaseCharismaTier2_Cst"/>
</effect_group>
</buff>
<buff name="FuriousRamsayIncreaseCharismaXPTier3" hidden="true">
<duration value="2"/>
<effect_group name="FuriousRamsayIncreaseXP">
<triggered_effect trigger="onSelfBuffStart" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayCharismaPercUnit" operation="add" value="@$varFuriousRamsayIncreaseCharismaTier3_Cst"/>
</effect_group>
</buff>
<buff name="FuriousRamsayIncreaseCharismaXPTier4" hidden="true">
<duration value="2"/>
<effect_group name="FuriousRamsayIncreaseXP">
<triggered_effect trigger="onSelfBuffStart" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayCharismaPercUnit" operation="add" value="@$varFuriousRamsayIncreaseCharismaTier4_Cst"/>
</effect_group>
</buff>
<buff name="FuriousRamsayIncreaseCharismaXPTier5" hidden="true">
<duration value="2"/>
<effect_group name="FuriousRamsayIncreaseXP">
<triggered_effect trigger="onSelfBuffStart" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayCharismaPercUnit" operation="add" value="@$varFuriousRamsayIncreaseCharismaTier5_Cst"/>
</effect_group>
</buff>
<buff name="FuriousRamsayIncreaseCharismaXPTier6" hidden="true">
<duration value="2"/>
<effect_group name="FuriousRamsayIncreaseXP">
<triggered_effect trigger="onSelfBuffStart" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayCharismaPercUnit" operation="add" value="@$varFuriousRamsayIncreaseCharismaTier6_Cst"/>
</effect_group>
</buff>
<buff name="FuriousRamsayProcessRespawnDebuffs" icon="ui_game_symbol_skull" icon_color="137, 184, 118" name_key="FuriousRamsayProcessRespawnDebuffsName" description_key="FuriousRamsayProcessRespawnDebuffsDesc">
<display_value value="$varFuriousRamsayRespawnDebuffCounter"/><display_value_key value="{0}s"/>
<stack_type value="ignore"/>
<duration value="20"/>
<update_rate value="1"/>
<effect_group name="FuriousRamsayRespawnCounter">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayRespawnDebuffCounter" operation="set" value="20"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayRespawnDebuffCounter" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayRespawnDebuffCounter" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayRespawnDebuffCounter" operation="set" value="0"/>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="cold,heat,electrical,radiation"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage,FuriousRamsayAddBurningEnemyTier4"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffRadiationCatch,FuriousRamsayRadiatedAoEDamageTier1,FuriousRamsayRadiatedAoEDamageTier2,FuriousRamsayRadiatedAoEDamageTier3,FuriousRamsayRadiatedAoEDamageTier4,FuriousRamsayRadiatedAoEDamageTier5,buffRadiation03,buffRadiationNew,buffRadiationNew2,buffRadiationWeak,buffRadiationStrong"/>
<!--<passive_effect name="BuffResistance" operation="base_add" value="5" tags="triggerSprainedLeg,triggerBrokenLeg,buffLegBroken,triggerSprainedArm,triggerBrokenArm,buffArmBroken,buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="0"/>
<passive_effect name="FoodChangeOT" operation="base_set" value="0"/>
<passive_effect name="WaterChangeOT" operation="base_set" value="0"/>
<passive_effect name="HealthChangeOT" operation="perc_set" value="0"/>
<passive_effect name="FoodChangeOT" operation="perc_set" value="0"/>
<passive_effect name="WaterChangeOT" operation="perc_set" value="0"/>
<passive_effect name="FoodLossPerHealthPointLost" operation="base_set" value="0"/>
<passive_effect name="WaterLossPerHealthPointGained" operation="base_set" value="0"/>-->
</effect_group>
<effect_group name="FuriousRamsayRespawn">
<triggered_effect trigger="onSelfBuffStart" action="ProcessRespawn, RebirthUtils">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomRespawnPenalty" option_value="true" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayUnlockRecipesFountainPen" hidden="true" remove_on_death="false">
<stack_type value="replace"/>
<duration value="0"/>
<update_rate value="3"/>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" tags="FuriousRamsayInkBottle"/>
</effect_group>
<effect_group name="cleanup">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayUnlockRecipesFountainPen">
<requirement name="HoldingItemHasTags" tags="FuriousRamsayFountainPen" invert="true"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRespawnDebuffs" hidden="true">
<duration value="0.1"/>
<effect_group name="FuriousRamsayRespawnDebuffs">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayProcessRespawnDebuffs"/>
</effect_group>
</buff>
<buff name="VerifyFuriousRamsayPlaySoundBriston1HeyStrangerOverHere" hidden="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="PlaySound">
<triggered_effect trigger="onSelfBuffFinish" action="PlaySound" sound="trader_briston1_heystranger_overhere"/>
</effect_group>
</buff>
<buff name="VerifyFuriousRamsayPlaySoundBristonNewPlace" hidden="true">
<stack_type value="replace"/>
<duration value="1"/>
<effect_group name="PlaySound">
<triggered_effect trigger="onSelfBuffFinish" action="PlaySound" sound="trader_briston_newplace"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWearDiaper" tooltip_key="FuriousRamsayWearDiaperTooltip" remove_on_death="true" icon="FR_Diaper_icon" icon_color="209,205,192" name_key="FuriousRamsayWearDiaperName" description_key="FuriousRamsayWearDiaperDesc">
<display_value value="$varFuriousRamsayWearDiaperCounter"/>
<display_value_format value="time"/>
<stack_type value="replace"/>
<duration value="600"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayWearDiaperCounter" operation="set" value="600"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$varFuriousRamsayWearDiaperCounter" operation="add" value="-10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayWearDiaper" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayWearDiaperCounter" operation="set" value="0">
<requirement name="CVarCompare" cvar="$varFuriousRamsayWearDiaperCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayWearDiaper" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".varFuriousRamsayWearDiaper" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayWearDiaper" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$varFuriousRamsayWearDiaperCounter" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayWearDiaperCounter" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDysentryDeath" tooltip_key="FuriousRamsayDysentryDeathTooltip" remove_on_death="true" icon="ui_game_symbol_dysentery" icon_color="255,0,0" name_key="FuriousRamsayDysentryDeathName" description_key="FuriousRamsayDysentryDeathDesc">
<display_value value="$FuriousRamsayDysentryDeathCounter"/><display_value_key value="{0}s"/>
<stack_type value="replace"/>
<duration value="5"/>
<update_rate value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayDysentryDeathCounter" operation="set" value="5"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayDysentryDeathCounter" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$FuriousRamsayDysentryDeathCounter" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayDysentryDeathCounter" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayDysentryDeathCounter" operation="set" value="0">
<requirement name="CVarCompare" cvar="$FuriousRamsayDysentryDeathCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayVomit">
<requirement name="CVarCompare" cvar="$FuriousRamsayDysentryDeathCounter" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayDiarrhea">
<requirement name="CVarCompare" cvar="$FuriousRamsayDysentryDeathCounter" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" stat="Health" operation="add" value="-99999"/>
</effect_group>
</buff>
<buff name="FuriousRamsayVehicleProtectionPlayer" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
</buff>
<buff name="FuriousRamsaySledgeHammer003_FRDamageAoE" hidden="true" remove_on_death="true">
<damage_type value="knockdown"/>
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="-50">
<requirement name="!EntityTagCompare" tags="player,ally,trader,ally"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayBuffVerificationVerySlow" hidden="true" remove_on_death="true">
<stack_type value="replace"/>
<update_rate value="10"/>
<effect_group name="FuriousRamsayBuffVerificationVerySlow">
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayBloodMoonRageBuffSet">
<requirement name="IsBloodMoon, RebirthUtils" />
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" />
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier1"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier2"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier3"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier4"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier5"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier6"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier7"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier8"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier9"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier10"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier11"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier12"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier13"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier14"/>
<requirement name="NotHasBuff" buff="FuriousRamsayBloodMoonRageBuffTier15"/>
</triggered_effect>
</effect_group>
</buff>
</append>
<append xpath="/buffs">
<buff name="FuriousRamsayTempResistFire" name_key="FuriousRamsayTempResistFireName" description_key="FuriousRamsayTempResistFireDesc" icon="ui_game_symbol_fire" icon_color="106, 204, 116" hidden="false">
<stack_type value="replace" />
<duration value="12"/>
<update_rate value="1"/>
<display_value value=".TempResistFireDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".TempResistFireDisplay" operation="set" value="10" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".TempResistFireDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffBurningFlamingArrow,buffBurningMolotov,buffBurningEnvironmentHack,buffBurningEnvironment,buffBurningElement,buffIsOnFire,FuriousRamsayFireZombieAoEDamage,FuriousRamsayFireZombieAoEDamageDisplay,FuriousRamsayAddBurningEnemyBoss,FuriousRamsayBurningTrapDamage,FuriousRamsayFireZombieDamage,FuriousRamsayAddBurningEnemyTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyTier4"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffBurningFlamingArrow"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffBurningMolotov"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffBurningEnvironmentHack"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffBurningEnvironment"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffBurningElement"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffIsOnFire"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFireZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayAddBurningEnemyBoss"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBurningTrapDamage"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".TempResistFireDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayTempResistFire">
<requirement name="CVarCompare" cvar=".TempResistFireDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTempResistShock" name_key="FuriousRamsayTempResistShockName" description_key="FuriousRamsayTempResistShockDesc" icon="ui_game_symbol_electric_power" icon_color="106, 204, 116" hidden="false">
<stack_type value="replace" />
<duration value="12"/>
<update_rate value="1"/>
<display_value value=".TempResistShockDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".TempResistShockDisplay" operation="set" value="10" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".TempResistShockDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<passive_effect name="ElementalDamageResist" operation="base_add" value="200" tags="electrical"/>
<passive_effect name="BuffResistance" operation="base_add" value="2" tags="buffShocked,FuriousRamsayShockZombieAoEDamage,FuriousRamsayShockZombieAoEDamageDisplay,FuriousRamsayAddShockEnemy,FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffShocked"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayShockZombieAoEDamageDisplay"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemy"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayAddShockEnemyBoss"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".TempResistShockDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayTempResistShock">
<requirement name="CVarCompare" cvar=".TempResistShockDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySetMindControl" tooltip_key="FuriousRamsaySetMindControlTooltip" name_key="FuriousRamsaySetMindControlName" description_key="FuriousRamsaySetMindControlDesc" icon="ui_game_symbol_FR_MindControl_icon" icon_color="255, 255, 255" hidden="false">
<stack_type value="replace" />
<duration value="350"/>
<update_rate value="10"/>
<display_value value="$FuriousRamsaySetMindControlDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsaySetMindControlDisplay" operation="set" value="300" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsaySetMindControlDisplay" operation="add" value="-10" />
<passive_effect name="DamageModifier" operation="perc_add" value="2.00">
<requirement name="IsPrimaryAttack"/>
<requirement name="ItemHasTags" tags="scythe"/>
</passive_effect>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" event="screenEffect_FuriousRamsay_MindControlBrew"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$varFuriousRamsayMindControlActive" operation="set" value="1" />
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsaySetMindControlDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$varFuriousRamsayMindControlActive" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySetMindControl">
<requirement name="CVarCompare" cvar="$FuriousRamsaySetMindControlDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorMinions1" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group name="FuriousRamsayWitchDoctorMinions">
<passive_effect name="DamageModifier" operation="perc_add" value="0.25"/>
<passive_effect name="HealthMax" operation="perc_add" value="0.2"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="2"/>
<triggered_effect trigger="onOtherDamagedSelf" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions1">
<requirement name="EntityTagCompare" target="other" tags="player"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions1">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorMinions2" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group name="FuriousRamsayWitchDoctorMinions">
<passive_effect name="DamageModifier" operation="perc_add" value="0.50"/>
<passive_effect name="HealthMax" operation="perc_add" value="0.4"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="4"/>
<triggered_effect trigger="onOtherDamagedSelf" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions2">
<requirement name="EntityTagCompare" target="other" tags="player"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions2">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorMinions3" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group name="FuriousRamsayWitchDoctorMinions">
<passive_effect name="DamageModifier" operation="perc_add" value="0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="0.6"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="6"/>
<triggered_effect trigger="onOtherDamagedSelf" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions3">
<requirement name="EntityTagCompare" target="other" tags="player"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions3">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorMinions4" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group name="FuriousRamsayWitchDoctorMinions">
<passive_effect name="DamageModifier" operation="perc_add" value="1"/>
<passive_effect name="HealthMax" operation="perc_add" value="0.8"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="8"/>
<triggered_effect trigger="onOtherDamagedSelf" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions4">
<requirement name="EntityTagCompare" target="other" tags="player"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions4">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorMinions5" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group name="FuriousRamsayWitchDoctorMinions">
<passive_effect name="DamageModifier" operation="perc_add" value="1.25"/>
<passive_effect name="HealthMax" operation="perc_add" value="1"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="10"/>
<triggered_effect trigger="onOtherDamagedSelf" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions5">
<requirement name="EntityTagCompare" target="other" tags="player"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions5">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorMinions6" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group name="FuriousRamsayWitchDoctorMinions">
<passive_effect name="DamageModifier" operation="perc_add" value="1.50"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.2"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="12"/>
<triggered_effect trigger="onOtherDamagedSelf" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions6">
<requirement name="EntityTagCompare" target="other" tags="player"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions6">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorMinions7" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group name="FuriousRamsayWitchDoctorMinions">
<passive_effect name="DamageModifier" operation="perc_add" value="1.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.4"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="14"/>
<triggered_effect trigger="onOtherDamagedSelf" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions7">
<requirement name="EntityTagCompare" target="other" tags="player"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions7">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorMinions8" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group name="FuriousRamsayWitchDoctorMinions">
<passive_effect name="DamageModifier" operation="perc_add" value="2"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.6"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="16"/>
<triggered_effect trigger="onOtherDamagedSelf" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions8">
<requirement name="EntityTagCompare" target="other" tags="player"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions8">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorMinions9" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group name="FuriousRamsayWitchDoctorMinions">
<passive_effect name="DamageModifier" operation="perc_add" value="2.5"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.8"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="18"/>
<triggered_effect trigger="onOtherDamagedSelf" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions9">
<requirement name="EntityTagCompare" target="other" tags="player"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions9">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorMinions10" hidden="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="2"/>
<effect_group name="FuriousRamsayWitchDoctorMinions">
<passive_effect name="DamageModifier" operation="perc_add" value="3"/>
<passive_effect name="HealthMax" operation="perc_add" value="2"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="20"/>
<triggered_effect trigger="onOtherDamagedSelf" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions10">
<requirement name="EntityTagCompare" target="other" tags="player"/>
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayWitchDoctorMinions10">
<requirement name="CVarCompare" cvar="$FuriousRamsayMindControlCounter" operation="LTE" value="0"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorZombies1" hidden="true">
<stack_type value="ignore" />
<effect_group name="FuriousRamsayWitchDoctorZombies">
<passive_effect name="DamageModifier" operation="perc_add" value="0.25"/>
<passive_effect name="HealthMax" operation="perc_add" value="0.2"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorZombies2" hidden="true">
<stack_type value="ignore" />
<effect_group name="FuriousRamsayWitchDoctorZombies">
<passive_effect name="DamageModifier" operation="perc_add" value="0.50"/>
<passive_effect name="HealthMax" operation="perc_add" value="0.4"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="2"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorZombies3" hidden="true">
<stack_type value="ignore" />
<effect_group name="FuriousRamsayWitchDoctorZombies">
<passive_effect name="DamageModifier" operation="perc_add" value="0.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="0.6"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorZombies4" hidden="true">
<stack_type value="ignore" />
<effect_group name="FuriousRamsayWitchDoctorZombies">
<passive_effect name="DamageModifier" operation="perc_add" value="1"/>
<passive_effect name="HealthMax" operation="perc_add" value="0.8"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorZombies5" hidden="true">
<stack_type value="ignore" />
<effect_group name="FuriousRamsayWitchDoctorZombies">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistFire"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1.25"/>
<passive_effect name="HealthMax" operation="perc_add" value="1"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="5"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorZombies6" hidden="true">
<stack_type value="ignore" />
<effect_group name="FuriousRamsayWitchDoctorZombies">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistFire"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistShock"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1.50"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.2"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="6"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorZombies7" hidden="true">
<stack_type value="ignore" />
<effect_group name="FuriousRamsayWitchDoctorZombies">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistFire"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistShock"/>
<passive_effect name="DamageModifier" operation="perc_add" value="1.75"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.4"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="7"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorZombies8" hidden="true">
<stack_type value="ignore" />
<effect_group name="FuriousRamsayWitchDoctorZombies">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistFire"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistShock"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistSmoke"/>
<passive_effect name="DamageModifier" operation="perc_add" value="2"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.6"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="8"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorZombies9" hidden="true">
<stack_type value="ignore" />
<effect_group name="FuriousRamsayWitchDoctorZombies">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistFire"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistShock"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistSmoke"/>
<passive_effect name="DamageModifier" operation="perc_add" value="2.5"/>
<passive_effect name="HealthMax" operation="perc_add" value="1.8"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="9"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWitchDoctorZombies10" hidden="true">
<stack_type value="ignore" />
<effect_group name="FuriousRamsayWitchDoctorZombies">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistFire"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistShock"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistSmoke"/>
<passive_effect name="DamageModifier" operation="perc_add" value="3"/>
<passive_effect name="HealthMax" operation="perc_add" value="2"/>
<passive_effect name="HealthChangeOT" operation="base_set" value="10"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMadmanDecoyExplode" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayExplosion">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" parent_transform="Spine1" local_offset="0,0,-.2">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="4" action="AddBuff" buff="FuriousRamsayExplodeKnockdown">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" target="self" action="Ragdoll" duration="3.5" force="100">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="4" action="AddBuff" buff="FuriousRamsayExplodeDamage">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-9999"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMadmanDecoyExplodeTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="300" blockDamage="0" blockRadius="4" entityDamage="400" entityRadius="5" blockTags="" ParticleIndex="9" explosionType="1">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMadmanDecoyExplodeTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="350" blockDamage="0" blockRadius="4" entityDamage="600" entityRadius="5" blockTags="" ParticleIndex="9" explosionType="1">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMadmanDecoyExplodeTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="400" blockDamage="0" blockRadius="4" entityDamage="800" entityRadius="5" blockTags="" ParticleIndex="9" explosionType="1">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMadmanDecoyExplodeTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="450" blockDamage="0" blockRadius="4" entityDamage="1000" entityRadius="5" blockTags="" ParticleIndex="9" explosionType="1">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMadmanDecoyExplodeTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="500" blockDamage="0" blockRadius="4" entityDamage="1200" entityRadius="5" blockTags="" ParticleIndex="9" explosionType="1">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayExplode" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayExplosion"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" parent_transform="Spine1" local_offset="0,0,-.2"/>
<triggered_effect trigger="onSelfBuffStart" target="selfAOE" range="4" action="AddBuff" buff="FuriousRamsayExplodeKnockdown"/>
<triggered_effect trigger="onSelfBuffStart" target="self" action="Ragdoll" duration="3.5" force="100"/>
<triggered_effect trigger="onSelfBuffStart" target="selfAOE" range="4" action="AddBuff" buff="FuriousRamsayExplodeDamage"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" target="self" prefab="timedChargePrefab" parent_transform="LeftArm"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" target="self" prefab="timedChargePrefab" parent_transform="Spine1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" target="self" prefab="timedChargePrefab" parent_transform="Spine"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" target="self" prefab="timedChargePrefab" parent_transform="LowerBack"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-9999"/>
</effect_group>
</buff>
<buff name="FuriousRamsayExplodeKnockdown" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" duration="3.5" force="10000">
<requirement name="!EntityTagCompare" tags="player,ally,vehicle,drone,exploding"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayExplodeDamage" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-750">
<requirement name="!EntityTagCompare" tags="vehicle,drone,ally,allyanimal,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayExplodeDamageTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-200">
<requirement name="!EntityTagCompare" tags="vehicle,drone,ally,allyanimal,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayExplodeDamageTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-400">
<requirement name="!EntityTagCompare" tags="vehicle,drone,ally,allyanimal,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayExplodeDamageTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-600">
<requirement name="!EntityTagCompare" tags="vehicle,drone,ally,allyanimal,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayExplodeDamageTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-800">
<requirement name="!EntityTagCompare" tags="vehicle,drone,ally,allyanimal,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayExplodeDamageTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-1000">
<requirement name="!EntityTagCompare" tags="vehicle,drone,ally,allyanimal,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayKnockdownCooldown" name_key="FuriousRamsayKnockdownCooldownName" description_key="FuriousRamsayKnockdownCooldownDesc" icon="ui_game_symbol_FR_knockdown_icon" icon_color="146, 207, 134" hidden="false">
<stack_type value="replace" />
<duration value="6"/>
<update_rate value="1"/>
<display_value value="$FuriousRamsayKnockdownCooldownDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$FuriousRamsayKnockdownCooldownDisplay" operation="set" value="6" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$FuriousRamsayKnockdownCooldownDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar="$FuriousRamsayKnockdownCooldownDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$FuriousRamsayKnockdownCooldownDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayKnockdownCooldown">
<requirement name="CVarCompare" cvar="$FuriousRamsayKnockdownCooldownDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpawnMercenaryTraderTier1" hidden="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="CallGameEvent" event="spawn_FuriousRamsayMercenaryTip"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" entityname="FuriousRamsayMercenaryTrader_Tier1_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="NPCHelp"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTempMercenaryTraderDisplay"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpawnMercenaryTraderTier2" hidden="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" entityname="FuriousRamsayMercenaryTrader_Tier2_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="NPCHelp"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTempMercenaryTraderDisplay"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpawnMercenaryTraderTier3" hidden="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" entityname="FuriousRamsayMercenaryTrader_Tier3_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="NPCHelp"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTempMercenaryTraderDisplay"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpawnMercenaryTraderTier4" hidden="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" entityname="FuriousRamsayMercenaryTrader_Tier4_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="NPCHelp"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTempMercenaryTraderDisplay"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpawnMercenaryTraderTier5" hidden="true">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" entityname="FuriousRamsayMercenaryTrader_Tier5_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="NPCHelp"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTempMercenaryTraderDisplay"/>
</effect_group>
</buff>
<buff name="FuriousRamsayProtectionShieldTrigger" showonhud="true" description_key="FuriousRamsayProtectionShieldTriggerDesc" tooltip_key="FuriousRamsayProtectionShieldTriggerTooltip" icon="ui_game_symbol_ProtectionShield" name_key="FuriousRamsayProtectionShieldTriggerName" remove_on_death="true">
<stack_type value="replace"/>
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayProtectionShield" play_in_head="true" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHand1.unity3d?Orb_ArcanePlayer" parent_transform="Hips" local_offset="0,0,0" local_rotation="90,0,0" >
<requirement name="!IsFPV"/>
<requirement name="!IsAttachedToEntity"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHand1.unity3d?Orb_ArcanePlayer" parent_transform="Hips" local_offset="0,0,0" local_rotation="90,0,0" >
<requirement name="!IsFPV"/>
<requirement name="!IsAttachedToEntity"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="Orb_ArcanePlayer" >
<requirement name="IsFPV"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="Orb_ArcanePlayer" >
<requirement name="IsAttachedToEntity"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemovePrefabFromEntity" prefab="Orb_ArcanePlayer" >
<requirement name="IsFPV"/>
</triggered_effect>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="200"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="200" tags="coredamageresist"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
<passive_effect name="BuffResistance" operation="base_add" value="5" tags="buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Orb_ArcanePlayer" />
</effect_group>
</buff>
<buff name="FuriousRamsayAloeCreamTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="healAbrasionMult" operation="set" value="2"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffInjuryAbrasionTreated">
<requirement name="HasBuff" buff="buffInjuryAbrasion"/></triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medicalRegHealthAmount" operation="add" value="6" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medRegHealthIncSpeed" operation="set" value="2" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffProcessConsumables" />
</effect_group>
</buff>
<buff name="FuriousRamsayMedicalPlasterCastTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffLegCast">
<requirement name="HasBuff" buff="buffLegBroken" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffLegCast">
<requirement name="HasBuff" buff="buffLegSplinted" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffArmCast">
<requirement name="HasBuff" buff="buffArmBroken" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffArmCast">
<requirement name="HasBuff" buff="buffArmSplinted" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMedicalSplintTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffLegSplinted" >
<requirement name="HasBuff" buff="buffLegBroken" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffArmSplinted" >
<requirement name="HasBuff" buff="buffArmBroken" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySewingKitTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffInjuryBleeding" />
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffLaceration" />
</effect_group>
</buff>
<buff name="FuriousRamsayRawMeatHealTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medicalRegHealthAmount" operation="add" value="45" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medRegHealthIncSpeed" operation="set" value="3"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffProcessConsumables" />
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffInjuryBleeding" />
</effect_group>
</buff>
<buff name="FuriousRamsayBoneHealTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medicalRegHealthAmount" operation="add" value="25" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medRegHealthIncSpeed" operation="set" value="3"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffProcessConsumables" />
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffInjuryBleeding" />
</effect_group>
</buff>
<buff name="FuriousRamsayBrainHealTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medicalRegHealthAmount" operation="add" value="30" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medRegHealthIncSpeed" operation="set" value="3"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffProcessConsumables" />
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffInjuryBleeding" />
</effect_group>
</buff>
<buff name="FuriousRamsayMedicalBandageTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medicalRegHealthAmount" operation="add" value="6" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medRegHealthIncSpeed" operation="set" value="@$medicRegHealthIncreaseSpeed"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffProcessConsumables" />
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffInjuryBleeding" />
</effect_group>
</buff>
<buff name="FuriousRamsayMedicalFirstAidBandageTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="healAbrasionMult" operation="set" value="3" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffInjuryAbrasionTreated">
<requirement name="HasBuff" buff="buffInjuryAbrasion" /></triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medicalRegHealthAmount" operation="add" value="30"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medRegHealthIncSpeed" operation="set" value="@$medicRegHealthIncreaseSpeed"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffProcessConsumables" />
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffInjuryBleeding" />
</effect_group>
</buff>
<buff name="FuriousRamsayMedicalFirstAidKitTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="healAbrasionMult" operation="set" value="4" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffInjuryAbrasionTreated">
<requirement name="HasBuff" buff="buffInjuryAbrasion" /></triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medicalRegHealthAmount" operation="add" value="180" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="medRegHealthIncSpeed" operation="set" value="@$medicRegHealthIncreaseSpeed"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffProcessConsumables" />
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffInjuryBleeding" />
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffLaceration" /><display_value name="dStopsLaceration" value="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayDrugVitaminsTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffFatiguedTrigger" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffDrugVitaminsDuration" operation="add" value="723" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffDrugVitaminsDuration" operation="set" value="2163">
<requirement name="CVarCompare" cvar="$buffDrugVitaminsDuration" operation="GT" value="2163" /></triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffDrugVitamins" />
</effect_group>
</buff>
<buff name="FuriousRamsayDrugPrussianBlueTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group tiered="false" name="Drink Tier 0/1">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="20"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffProcessConsumables"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffRadiationAddCurePerc" operation="add" value="10">
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffRadiationAddCure">
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GT" value="0"/>
</triggered_effect>
</effect_group>
<effect_group>
</effect_group>
</buff>
<buff name="FuriousRamsayDrugPainkillersTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffInjuryConcussion" /><display_value name="dStopsConcussion" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffDrugPainkillersDuration" operation="add" value="183" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffDrugPainkillersDuration" operation="set" value="543">
<requirement name="CVarCompare" cvar="$buffDrugPainkillersDuration" operation="GT" value="543" /></triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffDrugPainkillers" />
</effect_group>
</buff>
<buff name="FuriousRamsayFoodHoneyTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffProcessConsumables" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffInfectionAddCurePerc" operation="add" value="5"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffInfectionAddCure" />
</effect_group>
</buff>
<buff name="FuriousRamsayDrugHerbalAntibioticsTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffInfectionAddCurePerc" operation="add" value="10"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffInfectionAddCure" />
</effect_group>
</buff>
<buff name="FuriousRamsayDrugAntibioticsTrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffInfectionAddCurePerc" operation="add" value="25"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffInfectionAddCure" />
</effect_group>
</buff>
<buff name="FuriousRamsayRadiatedAoEDamageTier1" showonhud="true" description_key="FuriousRamsayRadiationDamageDesc" tooltip_key="FuriousRamsayRadiationDamageTooltip" icon="ui_game_symbol_radiation" name_key="FuriousRamsayRadiationDamageName" icon_color="0,255,0" remove_on_death="true">
<damage_type value="Radiation"/>
<stack_type value="replace"/>
<duration value="6"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsayRadiatedDamageDurationDisplay"/><display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiationCatch">
<requirement name="!EntityTagCompare" tags="npc,vehicle,drone,turret,drone,zombie,animal,metal"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="add" value="-1"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="0.25">
<requirement name="EntityTagCompare" tags="player,UMA"/>
<requirement name="!EntityTagCompare" tags="npc,vehicle,drone,turret,drone,zombie,animal,metal"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRadiatedAoEDamageTier2" showonhud="true" description_key="FuriousRamsayRadiationDamageDesc" tooltip_key="FuriousRamsayRadiationDamageTooltip" icon="ui_game_symbol_radiation" name_key="FuriousRamsayRadiationDamageName" icon_color="0,255,0" remove_on_death="true">
<damage_type value="Radiation"/>
<stack_type value="replace"/>
<duration value="6"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsayRadiatedDamageDurationDisplay"/><display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiationCatch">
<requirement name="!EntityTagCompare" tags="npc,vehicle,drone,turret,drone,zombie,animal,metal"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="add" value="-1"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="0.5">
<requirement name="EntityTagCompare" tags="player,UMA"/>
<requirement name="!EntityTagCompare" tags="npc,vehicle,drone,turret,drone,zombie,animal,metal"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRadiatedAoEDamageTier3" showonhud="true" description_key="FuriousRamsayRadiationDamageDesc" tooltip_key="FuriousRamsayRadiationDamageTooltip" icon="ui_game_symbol_radiation" name_key="FuriousRamsayRadiationDamageName" icon_color="0,255,0" remove_on_death="true">
<damage_type value="Radiation"/>
<stack_type value="replace"/>
<duration value="6"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsayRadiatedDamageDurationDisplay"/><display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiationCatch">
<requirement name="!EntityTagCompare" tags="npc,vehicle,drone,turret,drone,zombie,animal,metal"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="add" value="-1"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="0.75">
<requirement name="EntityTagCompare" tags="player,UMA"/>
<requirement name="!EntityTagCompare" tags="npc,vehicle,drone,turret,drone,zombie,animal,metal"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRadiatedAoEDamageTier4" showonhud="true" description_key="FuriousRamsayRadiationDamageDesc" tooltip_key="FuriousRamsayRadiationDamageTooltip" icon="ui_game_symbol_radiation" name_key="FuriousRamsayRadiationDamageName" icon_color="0,255,0" remove_on_death="true">
<damage_type value="Radiation"/>
<stack_type value="replace"/>
<duration value="6"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsayRadiatedDamageDurationDisplay"/><display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiationCatch">
<requirement name="!EntityTagCompare" tags="npc,vehicle,drone,turret,drone,zombie,animal,metal"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="add" value="-1"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="1">
<requirement name="EntityTagCompare" tags="player,UMA"/>
<requirement name="!EntityTagCompare" tags="npc,vehicle,drone,turret,drone,zombie,animal,metal"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRadiatedAoEDamageTier5" showonhud="true" description_key="FuriousRamsayRadiationDamageDesc" tooltip_key="FuriousRamsayRadiationDamageTooltip" icon="ui_game_symbol_radiation" name_key="FuriousRamsayRadiationDamageName" icon_color="255,0,0" remove_on_death="true">
<damage_type value="Radiation"/>
<stack_type value="replace"/>
<duration value="6"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsayRadiatedDamageDurationDisplay"/><display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiationCatch">
<requirement name="!EntityTagCompare" tags="npc,vehicle,drone,turret,drone,zombie,animal,metal"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="6"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayRadiatedDamageDurationDisplay" operation="add" value="-1"/>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="1.25">
<requirement name="EntityTagCompare" tags="player,UMA"/>
<requirement name="!EntityTagCompare" tags="npc,vehicle,drone,turret,drone,zombie,animal,metal"/>
</passive_effect>
</effect_group>
</buff>
<buff name="buffRadiationAddCure" name_key="buff Radiation Add Cure" hidden="true" icon="ui_game_symbol_radiation">
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffRadiationAddCurePerc" operation="multiply" value="@$RadiationMaxDuration"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffRadiationAddCurePerc" operation="divide" value="100"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationCureCounter" operation="add" value="@$buffRadiationAddCurePerc"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$buffRadiationAddCurePerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationCureCounter" operation="set" value="@$RadiationMaxDuration">
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="@$RadiationMaxDuration"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffRadiationMain"/>
</effect_group>
</buff>
<buff name="buffRadiationCureDisplay" name_key="buffRadiationCureDisplayName" description_key="buffRadiationCureDisplayDesc" showonhud="false" icon="ui_game_symbol_radiation" icon_color="255,255,255">
<duration value="0"/>
<update_rate value="1.7"/>
<display_value value=".RadiationCureDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<requirements compare_type="or">
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LTE" value="0"/>
<requirement name="NotHasBuff" buff="buffRadiationMain"/>
</requirements>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffRadiationCureDisplay"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$RadiationCureCounter" operation="set" value="0"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".RadiationCureDisplayPerc" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="buffRadiation01Untreated" name_key="buffRadiation01UntreatedName" description_key="buffRadiation01UntreatedDesc" tooltip_key="buffRadiation01UntreatedTooltip" icon="ui_game_symbol_radiation" icon_color="180,255,180">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffPuking01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="10"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="10"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.05"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.05"/>
</effect_group>
</buff>
<buff name="buffRadiation01GetBetter" name_key="buffRadiation01GetBetterName" description_key="buffRadiation01GetBetterDesc" icon="ui_game_symbol_radiation" icon_color="50, 102, 168">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="5"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="5"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.025"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.025"/>
</effect_group>
</buff>
<buff name="buffRadiation02Untreated" name_key="buffRadiation02UntreatedName" description_key="buffRadiation02UntreatedDesc" icon="ui_game_symbol_radiation" icon_color="140,255,140">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffPuking01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="20"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="20"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.1"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.1"/>
</effect_group>
</buff>
<buff name="buffRadiation02GetBetter" name_key="buffRadiation02GetBetterName" description_key="buffRadiation02GetBetterDesc" icon="ui_game_symbol_radiation" icon_color="50, 102, 168">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="10"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="10"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.05"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.05"/>
</effect_group>
</buff>
<buff name="buffRadiation03Untreated" name_key="buffRadiation03UntreatedName" description_key="buffRadiation03UntreatedDesc" icon="ui_game_symbol_radiation" icon_color="120,255,120">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffPuking01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="30"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="30"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.15"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.15"/>
</effect_group>
</buff>
<buff name="buffRadiation03GetBetter" name_key="buffRadiation03GetBetterName" description_key="buffRadiation03GetBetterDesc" icon="ui_game_symbol_radiation" icon_color="50, 102, 168">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="15"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="15"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.075"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.075"/>
</effect_group>
</buff>
<buff name="buffRadiation04Untreated" name_key="buffRadiation04UntreatedName" description_key="buffRadiation04UntreatedDesc" icon="ui_game_symbol_radiation" icon_color="100,255,100">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffPuking01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="40"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="40"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.2"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.2"/>
</effect_group>
</buff>
<buff name="buffRadiation04GetBetter" name_key="buffRadiation04GetBetterName" description_key="buffRadiation04GetBetterDesc" icon="ui_game_symbol_radiation" icon_color="50, 102, 168">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="20"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="20"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.1"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.1"/>
</effect_group>
</buff>
<buff name="buffRadiation05Untreated" name_key="buffRadiation05UntreatedName" description_key="buffRadiation05UntreatedDesc" icon="ui_game_symbol_radiation" icon_color="80,255,80">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffPuking01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="50"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="50"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.25"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.25"/>
</effect_group>
</buff>
<buff name="buffRadiation05GetBetter" name_key="buffRadiation05GetBetterName" description_key="buffRadiation05GetBetterDesc" icon="ui_game_symbol_radiation" icon_color="50, 102, 168">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="25"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="25"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.125"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.125"/>
</effect_group>
</buff>
<buff name="buffRadiation06Untreated" name_key="buffRadiation06UntreatedName" description_key="buffRadiation06UntreatedDesc" icon="ui_game_symbol_radiation" icon_color="60,255,60">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffPuking01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
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<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
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<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="60"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="60"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.3"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.3"/>
</effect_group>
</buff>
<buff name="buffRadiation06GetBetter" name_key="buffRadiation06GetBetterName" description_key="buffRadiation06GetBetterDesc" icon="ui_game_symbol_radiation" icon_color="50, 102, 168">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="30"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="30"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.15"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.15"/>
</effect_group>
</buff>
<buff name="buffRadiation07Untreated" name_key="buffRadiation07UntreatedName" description_key="buffRadiation07UntreatedDesc" icon="ui_game_symbol_radiation" icon_color="40,255,40">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffPuking01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
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<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
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</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="70"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="70"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.35"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.35"/>
</effect_group>
</buff>
<buff name="buffRadiation07GetBetter" name_key="buffRadiation07GetBetterName" description_key="buffRadiation07GetBetterDesc" icon="ui_game_symbol_radiation" icon_color="50, 102, 168">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
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<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
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<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="35"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="35"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.175"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.175"/>
</effect_group>
</buff>
<buff name="buffRadiation08Untreated" name_key="buffRadiation08UntreatedName" description_key="buffRadiation08UntreatedDesc" icon="ui_game_symbol_radiation" icon_color="20,255,20">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffPuking01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
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<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
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<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="80"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="80"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.4"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.4"/>
</effect_group>
</buff>
<buff name="buffRadiation08GetBetter" name_key="buffRadiation08GetBetterName" description_key="buffRadiation08GetBetterDesc" icon="ui_game_symbol_radiation" icon_color="50, 102, 168">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="40"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="40"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.2"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.2"/>
</effect_group>
</buff>
<buff name="buffRadiation09Untreated" name_key="buffRadiation09UntreatedName" description_key="buffRadiation09UntreatedDesc" icon="ui_game_symbol_radiation" icon_color="0,255,0">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<passive_effect name="BuffBlink" operation="base_set" value="2" duration="0,3" tags="buffRadiation09Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffPuking01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09GetBetter"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="90"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="90"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.5"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.5"/>
</effect_group>
</buff>
<buff name="buffRadiation09GetBetter" name_key="buffRadiation09GetBetterName" description_key="buffRadiation09GetBetterDesc" icon="ui_game_symbol_radiation" icon_color="50, 102, 168">
<damage_type value="Disease"/>
<stack_type value="ignore"/>
<duration value="0"/>
<display_value value=".RadiationDisplayPerc"/><display_value_key value="{0:0.00}%"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffRadiation09Untreated"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMaxBlockage" operation="base_add" value="45"/>
<passive_effect name="HealthMaxBlockage" operation="base_add" value="45"/>
<passive_effect name="Mobility" operation="perc_subtract" value="0.25"/>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.25"/>
</effect_group>
</buff>
<buff name="buffRadiation10" tooltip_key="buffRadiation04Tooltip" icon="ui_game_symbol_Radiation" icon_color="255,0,0">
<damage_type value="Radiation"/>
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="subtract" value="99999999"/>
</effect_group>
</buff>
<buff name="buffRadiationCatch" name_key="buff Radiation Catch" hidden="true">
<damage_type value="Radiation"/>
<stack_type value="ignore"/>
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="RadiationCounter" operation="add" value="1">
<requirement name="!HasBuff" buff="buffRadiationMain"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="RadiationCounter" operation="add" value="0.05">
<requirement name="HasBuff" buff="buffRadiationMain"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="buffRadiationMain"/>
</effect_group>
</buff>
<buff name="buffRadiationMain" name_key="buff Radiation Main" hidden="true" icon="ui_game_symbol_radiation">
<damage_type value="Radiation"/>
<stack_type value="ignore"/>
<duration value="0"/>
<update_rate value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationMaxDuration" operation="set" value="100">
<requirement name="CVarCompare" cvar="$RadiationMaxDuration" operation="Equals" value="0"/></triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage2Duration" operation="set" value="20"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage3Duration" operation="set" value="30"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage4Duration" operation="set" value="40"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage5Duration" operation="set" value="50"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage6Duration" operation="set" value="60"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage7Duration" operation="set" value="70"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage8Duration" operation="set" value="80"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage9Duration" operation="set" value="90"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationDisplayDivisor" operation="set" value="@$RadiationMaxDuration"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationDisplayDivisor" operation="divide" value="100"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage2Duration" operation="multiply" value="@$RadiationDisplayDivisor"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage3Duration" operation="multiply" value="@$RadiationDisplayDivisor"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage4Duration" operation="multiply" value="@$RadiationDisplayDivisor"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage5Duration" operation="multiply" value="@$RadiationDisplayDivisor"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage6Duration" operation="multiply" value="@$RadiationDisplayDivisor"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage7Duration" operation="multiply" value="@$RadiationDisplayDivisor"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage8Duration" operation="multiply" value="@$RadiationDisplayDivisor"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$RadiationStage9Duration" operation="multiply" value="@$RadiationDisplayDivisor"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="RadiationCounter" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".RadiationDisplayPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$RadiationDisplayDivisor" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$RadiationCureCounter" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$RadiationStage2Duration" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$RadiationStage3Duration" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$RadiationStage4Duration" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$RadiationStage5Duration" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$RadiationStage6Duration" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$RadiationStage7Duration" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$RadiationStage8Duration" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$RadiationStage9Duration" operation="set" value="0"/>
</effect_group>
<effect_group name="main loop">
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RadiationCounter" operation="add" value=".011"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummy" operation="set" value="@$critHitNaturalHealingRate"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".dummy" operation="divide" value="200"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RadiationCounter" operation="subtract" value="@.dummy"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RadiationCounter" operation="add" value="-6">
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RadiationCounter" operation="set" value="0">
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$RadiationCureCounter" operation="add" value="-2">
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$RadiationCureCounter" operation="set" value="0">
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LT" value="0"/>
</triggered_effect>
</effect_group>
<effect_group name="shut down">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffRadiationMain">
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LTE" value="0"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiationCureDisplay"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation01Untreated"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation01GetBetter"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation02Untreated"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation02GetBetter"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation03Untreated"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation03GetBetter"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation04Untreated"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation04GetBetter"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation05Untreated"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation05GetBetter"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation06Untreated"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation06GetBetter"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation07Untreated"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation07GetBetter"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation08Untreated"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation08GetBetter"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffRadiation09Untreated"/>
</effect_group>
<effect_group name="display % values">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".RadiationDisplayPerc" operation="set" value="@RadiationCounter"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".RadiationDisplayPerc" operation="divide" value="@$RadiationDisplayDivisor"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".RadiationCureDisplayPerc" operation="set" value="@$RadiationCureCounter"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".RadiationCureDisplayPerc" operation="divide" value="@$RadiationDisplayDivisor"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".RadiationDisplayPerc" operation="set" value="@RadiationCounter"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".RadiationDisplayPerc" operation="divide" value="@$RadiationDisplayDivisor"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".RadiationCureDisplayPerc" operation="set" value="@$RadiationCureCounter"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".RadiationCureDisplayPerc" operation="divide" value="@$RadiationDisplayDivisor"/>
</effect_group>
<effect_group name="signaling buffs">
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiationCureDisplay">
<requirement name="NotHasBuff" buff="buffRadiationCureDisplay"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation01Untreated">
<requirement name="NotHasBuff" buff="buffRadiation01Untreated"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage2Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation01GetBetter">
<requirement name="NotHasBuff" buff="buffRadiation01GetBetter"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GT" value="0"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage2Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffRadiation01GetBetter">
<requirement name="HasBuff" buff="buffRadiation01GetBetter"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation02Untreated">
<requirement name="NotHasBuff" buff="buffRadiation02Untreated"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage2Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage3Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation02GetBetter">
<requirement name="NotHasBuff" buff="buffRadiation02GetBetter"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage2Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage3Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation03Untreated">
<requirement name="NotHasBuff" buff="buffRadiation03Untreated"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage3Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage4Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation03GetBetter">
<requirement name="NotHasBuff" buff="buffRadiation03GetBetter"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage3Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage4Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation04Untreated">
<requirement name="NotHasBuff" buff="buffRadiation04Untreated"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage4Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage5Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation04GetBetter">
<requirement name="NotHasBuff" buff="buffRadiation04GetBetter"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage4Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage5Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation05Untreated">
<requirement name="NotHasBuff" buff="buffRadiation05Untreated"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage5Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage6Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation05GetBetter">
<requirement name="NotHasBuff" buff="buffRadiation05GetBetter"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage5Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage6Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation06Untreated">
<requirement name="NotHasBuff" buff="buffRadiation06Untreated"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage6Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage7Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation06GetBetter">
<requirement name="NotHasBuff" buff="buffRadiation06GetBetter"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage6Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage7Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation07Untreated">
<requirement name="NotHasBuff" buff="buffRadiation07Untreated"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage7Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage8Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation07GetBetter">
<requirement name="NotHasBuff" buff="buffRadiation07GetBetter"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage7Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage8Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation08Untreated">
<requirement name="NotHasBuff" buff="buffRadiation08Untreated"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage8Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage9Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation08GetBetter">
<requirement name="NotHasBuff" buff="buffRadiation08GetBetter"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage8Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationStage9Duration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation09Untreated">
<requirement name="NotHasBuff" buff="buffRadiation09Untreated"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage9Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationMaxDuration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation09GetBetter">
<requirement name="NotHasBuff" buff="buffRadiation09GetBetter"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationStage9Duration"/>
<requirement name="CVarCompare" cvar="RadiationCounter" operation="LT" value="@$RadiationMaxDuration"/>
<requirement name="CVarCompare" cvar="$RadiationCureCounter" operation="GT" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffRadiation10">
<requirement name="CVarCompare" cvar="RadiationCounter" operation="GTE" value="@$RadiationMaxDuration"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageShockZombie" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="40"/>
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayShockZombieAoEDamage"/>
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageFireZombie" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayFireZombieAoEDamage"/>
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageFireZombieNoAoE" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="40"/>
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayFireZombieDamage"/>
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageSmokeZombieNoAoE" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" cvar=".randomRagdoll" operation="set" value="randomint(0,100)"/>
<!--<triggered_effect trigger="onSelfAttackedOther" action="CVarLogValue" cvar=".randomRagdoll"/>
<triggered_effect trigger="onSelfAttackedOther" action="CVarLogValue" cvar="$KnockdownRes"/>-->
</effect_group>
<effect_group>
<requirement name="!EntityTagCompare" target="other" tags="explosionresist"/>
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
<requirement name="CVarCompare" cvar=".randomRagdoll" operation="LTE" value="15"/>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="GTE" value="@$KnockdownRes"/>
<!--<triggered_effect trigger="onSelfAttackedOther" action="RagdollRebirth, RebirthUtils" target="other" force="150" duration="3.5" excludetags="boss,animal" >-->
<triggered_effect trigger="onSelfAttackedOther" action="Ragdoll" target="other" force="150" duration="3.5" excludetags="boss,animal,drone" >
<requirement name="!EntityTagCompare" target="other" tags="UMA"/>
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayKnockdownCooldown"/>
<requirement name="!HasBuffLike, RebirthUtils" buff="RageBuffTier" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" buff="FuriousRamsayKnockdownCooldown">
<requirement name="NotHasBuff" target="other" buff="FuriousRamsayKnockdownCooldown"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageRadiationZombieTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="20"/>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="GTE" value="@$RadPoisonRes"/>
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayRadiatedAoEDamageTier1" />
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageRadiationZombieTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="20"/>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="GTE" value="@$RadPoisonRes"/>
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayRadiatedAoEDamageTier2" />
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageRadiationZombieTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="20"/>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="GTE" value="@$RadPoisonRes"/>
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayRadiatedAoEDamageTier3" />
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageRadiationZombieTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="20"/>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="GTE" value="@$RadPoisonRes"/>
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayRadiatedAoEDamageTier4" />
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageRadiationZombieTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="20"/>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="GTE" value="@$RadPoisonRes"/>
<triggered_effect trigger="onSelfDamagedOther" action="AddBuff" target="other" buff="FuriousRamsayRadiatedAoEDamageTier5" />
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageBlockTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="base_add" value="100"/>
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageBlockTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="base_add" value="200"/>
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageBlockTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="base_add" value="300"/>
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageBlockTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="base_add" value="400"/>
</effect_group>
</buff>
<buff name="FuriousRamsayHandItemDamageBlockTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="base_add" value="500"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMercenariesManualActivationTier1" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier1Cooldown"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier1"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" numEntities="1" entityname="FuriousRamsayMercenaryTier1_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayWarHorn" >
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" numEntities="5" entityname="FuriousRamsayMercenaryTier1_FREAI" distance="8888" minion="0" >
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMercenariesManualActivationTier2" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier2Cooldown"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier2"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" numEntities="1" entityname="FuriousRamsayMercenaryTier2_FR" distance="9999" minion="1" atplayerlevel="1" repeat="2">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayWarHorn" >
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" numEntities="6" entityname="FuriousRamsayMercenaryTier2_FREAI" distance="8888" minion="0" >
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMercenariesManualActivationTier3" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier3Cooldown"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier3"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" numEntities="1" entityname="FuriousRamsayMercenaryTier3_FR" distance="9999" minion="1" atplayerlevel="1" repeat="3">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayWarHorn" >
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" numEntities="7" entityname="FuriousRamsayMercenaryTier3_FREAI" distance="8888" minion="0" >
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMercenariesManualActivationTier4" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier4Cooldown"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" numEntities="1" entityname="FuriousRamsayMercenaryTier4_FR" distance="9999" minion="1" atplayerlevel="1" repeat="4">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayWarHorn" >
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" numEntities="8" entityname="FuriousRamsayMercenaryTier4_FREAI" distance="8888" minion="0" >
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayMercenariesManualActivationTier5" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier5Cooldown"/>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier5"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" numEntities="1" entityname="FuriousRamsayMercenaryTier5_FR" distance="9999" minion="1" atplayerlevel="1" repeat="5">
<requirement name="IsntBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayWarHorn" >
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" numEntities="9" entityname="FuriousRamsayMercenaryTier5_FREAI" distance="8888" minion="0" >
<requirement name="IsBloodMoon, RebirthUtils" />
</triggered_effect>
</effect_group>
</buff>
<!--<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier1" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier1"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier1_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier2" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier2"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier2_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier3" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier3"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier3_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier4" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier4"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier4_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier5" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier5"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier5_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier6" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier6"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier6_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier7" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier7"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier7_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier8" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier8"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier8_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier9" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier9"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier9_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier10" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier10"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier10_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier11" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier11"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier10_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier12" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier12"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier10_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier13" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier13"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier10_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier14" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier14"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier10_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerBloodMoonDefensiveManualActivationTier15" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<requirement name="StatComparePercCurrentToModMax" stat="Health" operation="LTE" value=".6"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffCooldownTier15"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="dynamic" entityname="FuriousRamsayTrainerBerserkerSpawnTier10_FR" distance="9999" minion="1" atplayerlevel="1" repeat="1" />
</effect_group>
</buff>-->
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier1" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier2" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier2"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier3" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier3"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier4" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier5" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier5"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier6" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier6"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier7" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier7"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier8" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier8"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier9" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier9"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier10" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier10"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier11" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier11"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier12" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier12"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier13" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier13"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier14" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier14"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBerserkerDefensiveManualActivationTier15" hidden="true" remove_on_death="true">
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRageBuffTier15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRobotExplodeTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayExplosion">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="burntZombieSmoke" parent_transform="Spine1" local_offset="0,0,-.2">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="4" action="AddBuff" buff="FuriousRamsayExplodeKnockdown">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" target="self" action="Ragdoll" duration="3.5" force="100">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="4" action="AddBuff" buff="FuriousRamsayRobotExplodeDamageTier1">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="5" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-9999"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRemoveExplosionParticle" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="3"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="burntZombieSmoke"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRobotExplodeTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="4" />
</triggered_effect>
<triggered_effect trigger="onOtherDamagedSelf" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="100" blockRadius="4" entityDamage="40" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9997">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="4" action="AddBuff" buff="FuriousRamsayExplodeKnockdown">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayExploded" operation="set" value="1" >
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRobotExplodeTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="50" blockDamage="200" blockRadius="4" entityDamage="50" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9997">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="4" action="AddBuff" buff="FuriousRamsayExplodeKnockdown">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayExploded" operation="set" value="1" >
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRobotExplodeTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="300" blockRadius="4" entityDamage="60" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9997">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="4" action="AddBuff" buff="FuriousRamsayExplodeKnockdown">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayExploded" operation="set" value="1" >
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRobotExplodeTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="400" blockRadius="4" entityDamage="70" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9997">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="4" action="AddBuff" buff="FuriousRamsayExplodeKnockdown">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayExploded" operation="set" value="1" >
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRobotExplodeTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="6"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="set" value="0" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayBeep" operation="add" value="1" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBeep"/>
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="FuriousRamsayBeep">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="LTE" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="500" blockRadius="4" entityDamage="80" entityRadius="4" blockTags="" ParticleIndex="9" explosionType="9997">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" target="selfAOE" range="4" action="AddBuff" buff="FuriousRamsayExplodeKnockdown">
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayExploded" operation="set" value="1" >
<requirement name="CVarCompare" cvar=".FuriousRamsayBeep" operation="Equals" value="4" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRobotExplodeDamageTier1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-50">
<requirement name="EntityTagCompare" tags="ally,allyanimal,ally"/>
<requirement name="!EntityTagCompare" tags="vehicle,drone"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-250">
<requirement name="!EntityTagCompare" tags="vehicle,drone,ally,allyanimal,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRobotExplodeDamageTier2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-60">
<requirement name="EntityTagCompare" tags="ally,allyanimal,ally"/>
<requirement name="!EntityTagCompare" tags="vehicle,drone"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-350">
<requirement name="!EntityTagCompare" tags="vehicle,drone,ally,allyanimal,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRobotExplodeDamageTier3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-70">
<requirement name="EntityTagCompare" tags="ally,allyanimal,ally"/>
<requirement name="!EntityTagCompare" tags="vehicle,drone"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-450">
<requirement name="!EntityTagCompare" tags="vehicle,drone,ally,allyanimal,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRobotExplodeDamageTier4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-80">
<requirement name="EntityTagCompare" tags="ally,allyanimal,ally"/>
<requirement name="!EntityTagCompare" tags="vehicle,drone"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-550">
<requirement name="!EntityTagCompare" tags="vehicle,drone,ally,allyanimal,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRobotExplodeDamageTier5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-90">
<requirement name="EntityTagCompare" tags="ally,allyanimal,ally"/>
<requirement name="!EntityTagCompare" tags="vehicle,drone"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-650">
<requirement name="!EntityTagCompare" tags="vehicle,drone,ally,allyanimal,ally"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodPumpkinBread" name_key="FuriousRamsayFoodPumpkinBreadName" description_key="FuriousRamsayFoodPumpkinBreadDesc" icon="foodPumpkinBread" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".PumpkinBreadDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinBreadPerc" operation="set" value="5" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".PumpkinBreadPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".PumpkinBreadPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinBreadDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinBreadDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinBreadDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinBreadDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinBreadDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinBreadDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".PumpkinBreadDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".PumpkinBreadDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".PumpkinBreadDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodPumpkinBread">
<requirement name="CVarCompare" cvar=".PumpkinBreadDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="BarteringBuying" operation="base_add" value="0.05"/>
<passive_effect name="BarteringSelling" operation="base_add" value="0.05"/>
</effect_group>
<effect_group>
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
<passive_effect name="BarteringBuying" operation="base_add" value="0.005">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="BarteringSelling" operation="base_add" value="0.005">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="BarteringBuying" operation="base_add" value="0.01">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="2" />
</passive_effect>
<passive_effect name="BarteringSelling" operation="base_add" value="0.01">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="2" />
</passive_effect>
<passive_effect name="BarteringBuying" operation="base_add" value="0.015">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="3" />
</passive_effect>
<passive_effect name="BarteringSelling" operation="base_add" value="0.015">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="3" />
</passive_effect>
<passive_effect name="BarteringBuying" operation="base_add" value="0.02">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="4" />
</passive_effect>
<passive_effect name="BarteringSelling" operation="base_add" value="0.02">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="4" />
</passive_effect>
<passive_effect name="BarteringBuying" operation="base_add" value="0.025">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="5" />
</passive_effect>
<passive_effect name="BarteringSelling" operation="base_add" value="0.025">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="5" />
</passive_effect>
<passive_effect name="BarteringBuying" operation="base_add" value="0.03">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="6" />
</passive_effect>
<passive_effect name="BarteringSelling" operation="base_add" value="0.03">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="6" />
</passive_effect>
<passive_effect name="BarteringBuying" operation="base_add" value="0.035">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="7" />
</passive_effect>
<passive_effect name="BarteringSelling" operation="base_add" value="0.035">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="7" />
</passive_effect>
<passive_effect name="BarteringBuying" operation="base_add" value="0.04">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="8" />
</passive_effect>
<passive_effect name="BarteringSelling" operation="base_add" value="0.04">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="8" />
</passive_effect>
<passive_effect name="BarteringBuying" operation="base_add" value="0.045">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="9" />
</passive_effect>
<passive_effect name="BarteringSelling" operation="base_add" value="0.045">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="9" />
</passive_effect>
<passive_effect name="BarteringBuying" operation="base_add" value="0.05">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="10" />
</passive_effect>
<passive_effect name="BarteringSelling" operation="base_add" value="0.05">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="10" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodBlueberryPie" name_key="FuriousRamsayFoodBlueberryPieName" description_key="FuriousRamsayFoodBlueberryPieDesc" icon="foodBlueberryPie" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".BlueberryPieDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".BlueberryPiePerc" operation="set" value="10" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".BlueberryPiePerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".BlueberryPiePerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".BlueberryPieDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".BlueberryPieDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".BlueberryPieDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".BlueberryPieDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".BlueberryPieDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".BlueberryPieDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".BlueberryPieDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".BlueberryPieDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".BlueberryPieDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodBlueberryPie">
<requirement name="CVarCompare" cvar=".BlueberryPieDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="LootStage" operation="perc_add" value=".1"/>
</effect_group>
<effect_group>
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
<passive_effect name="LootStage" operation="perc_add" value=".0025">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="LootStage" operation="perc_add" value=".005">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="2" />
</passive_effect>
<passive_effect name="LootStage" operation="perc_add" value=".0075">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="3" />
</passive_effect>
<passive_effect name="LootStage" operation="perc_add" value=".01">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="4" />
</passive_effect>
<passive_effect name="LootStage" operation="perc_add" value=".0125">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="5" />
</passive_effect>
<passive_effect name="LootStage" operation="perc_add" value=".015">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="6" />
</passive_effect>
<passive_effect name="LootStage" operation="perc_add" value=".0175">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="7" />
</passive_effect>
<passive_effect name="LootStage" operation="perc_add" value=".02">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="8" />
</passive_effect>
<passive_effect name="LootStage" operation="perc_add" value=".0225">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="9" />
</passive_effect>
<passive_effect name="LootStage" operation="perc_add" value=".025">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="10" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodPumpkinPie" name_key="FuriousRamsayFoodPumpkinPieName" description_key="FuriousRamsayFoodPumpkinPieDesc" icon="foodPumpkinPie" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".PumpkinPieDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinPiePerc" operation="set" value="10" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".PumpkinPiePerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".PumpkinPiePerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinPieDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinPieDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinPieDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinPieDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinPieDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinPieDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".PumpkinPieDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".PumpkinPieDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".PumpkinPieDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodPumpkinPie">
<requirement name="CVarCompare" cvar=".PumpkinPieDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="HarvestCount" operation="perc_add" value=".1" tags="oreWoodHarvest">
<requirement name="HoldingItemHasTags" tags="perkMiner69r"/>
</passive_effect>
</effect_group>
<effect_group>
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
<requirement name="HoldingItemHasTags" tags="perkMiner69r"/>
<passive_effect name="HarvestCount" operation="perc_add" value=".0025" tags="oreWoodHarvest">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="HarvestCount" operation="perc_add" value=".005" tags="oreWoodHarvest">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="2" />
</passive_effect>
<passive_effect name="HarvestCount" operation="perc_add" value=".0075" tags="oreWoodHarvest">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="3" />
</passive_effect>
<passive_effect name="HarvestCount" operation="perc_add" value=".001" tags="oreWoodHarvest">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="4" />
</passive_effect>
<passive_effect name="HarvestCount" operation="perc_add" value=".00125" tags="oreWoodHarvest">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="5" />
</passive_effect>
<passive_effect name="HarvestCount" operation="perc_add" value=".0015" tags="oreWoodHarvest">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="6" />
</passive_effect>
<passive_effect name="HarvestCount" operation="perc_add" value=".00175" tags="oreWoodHarvest">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="7" />
</passive_effect>
<passive_effect name="HarvestCount" operation="perc_add" value=".002" tags="oreWoodHarvest">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="8" />
</passive_effect>
<passive_effect name="HarvestCount" operation="perc_add" value=".00225" tags="oreWoodHarvest">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="9" />
</passive_effect>
<passive_effect name="HarvestCount" operation="perc_add" value=".0025" tags="oreWoodHarvest">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="10" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodTunaFishGravyToast" name_key="FuriousRamsayFoodTunaFishGravyToastName" description_key="FuriousRamsayFoodTunaFishGravyToastDesc" icon="foodTunaFishGravyToast" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".TunaFishGravyToastDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".TunaFishGravyToastPerc" operation="set" value="10" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".TunaFishGravyToastPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".TunaFishGravyToastPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".TunaFishGravyToastDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".TunaFishGravyToastDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".TunaFishGravyToastDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".TunaFishGravyToastDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".TunaFishGravyToastDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".TunaFishGravyToastDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".TunaFishGravyToastDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".TunaFishGravyToastDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".TunaFishGravyToastDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodTunaFishGravyToast">
<requirement name="CVarCompare" cvar=".TunaFishGravyToastDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".1" tags="ranged"/>
</effect_group>
<effect_group>
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
<passive_effect name="EntityDamage" operation="perc_add" value=".01" tags="ranged">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".02" tags="ranged">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="2" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".03" tags="ranged">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="3" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".04" tags="ranged">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="4" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".05" tags="ranged">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="5" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".06" tags="ranged">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="6" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".07" tags="ranged">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="7" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".08" tags="ranged">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="8" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".09" tags="ranged">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="9" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".1" tags="ranged">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="10" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodFishTacos" name_key="FuriousRamsayFoodFishTacosName" description_key="FuriousRamsayFoodFishTacosDesc" icon="foodFishTacos" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".FishTacosDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FishTacosPerc" operation="set" value="10" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FishTacosPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FishTacosPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FishTacosDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FishTacosDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FishTacosDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FishTacosDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FishTacosDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FishTacosDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FishTacosDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FishTacosDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FishTacosDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodFishTacos">
<requirement name="CVarCompare" cvar=".FishTacosDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".1" tags="melee"/>
</effect_group>
<effect_group>
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
<passive_effect name="EntityDamage" operation="perc_add" value=".0025" tags="melee">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".005" tags="melee">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="2" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".0075" tags="melee">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="3" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".01" tags="melee">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="4" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".0125" tags="melee">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="5" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".015" tags="melee">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="6" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".0175" tags="melee">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="7" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".02" tags="melee">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="8" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".0225" tags="melee">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="9" />
</passive_effect>
<passive_effect name="EntityDamage" operation="perc_add" value=".025" tags="melee">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="10" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodShepardsPie" name_key="FuriousRamsayFoodShepardsPieName" description_key="FuriousRamsayFoodShepardsPieDesc" icon="foodShepardsPie" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".ShepardsPieDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ShepardsPiePerc" operation="set" value="10" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".ShepardsPiePerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".ShepardsPiePerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ShepardsPieDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ShepardsPieDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ShepardsPieDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ShepardsPieDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ShepardsPieDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ShepardsPieDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".ShepardsPieDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".ShepardsPieDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".ShepardsPieDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodShepardsPie">
<requirement name="CVarCompare" cvar=".ShepardsPieDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="HealthLoss" operation="perc_add" value="-.1"/>
</effect_group>
<effect_group>
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
<passive_effect name="HealthLoss" operation="perc_add" value="-.005">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="HealthLoss" operation="perc_add" value="-.01">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="2" />
</passive_effect>
<passive_effect name="HealthLoss" operation="perc_add" value="-.015">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="3" />
</passive_effect>
<passive_effect name="HealthLoss" operation="perc_add" value="-.02">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="4" />
</passive_effect>
<passive_effect name="HealthLoss" operation="perc_add" value="-.025">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="5" />
</passive_effect>
<passive_effect name="HealthLoss" operation="perc_add" value="-.03">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="6" />
</passive_effect>
<passive_effect name="HealthLoss" operation="perc_add" value="-.035">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="7" />
</passive_effect>
<passive_effect name="HealthLoss" operation="perc_add" value="-.04">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="8" />
</passive_effect>
<passive_effect name="HealthLoss" operation="perc_add" value="-.045">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="9" />
</passive_effect>
<passive_effect name="HealthLoss" operation="perc_add" value="-.05">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="10" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodPumpkinCheesecake" name_key="FuriousRamsayFoodPumpkinCheesecakeName" description_key="FuriousRamsayFoodPumpkinCheesecakeDesc" icon="foodPumpkinCheesecake" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".PumpkinCheesecakeDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinCheesecakePerc" operation="set" value="5" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".PumpkinCheesecakePerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".PumpkinCheesecakePerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinCheesecakeDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinCheesecakeDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinCheesecakeDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinCheesecakeDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinCheesecakeDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".PumpkinCheesecakeDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".PumpkinCheesecakeDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".PumpkinCheesecakeDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".PumpkinCheesecakeDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodPumpkinCheesecake">
<requirement name="CVarCompare" cvar=".PumpkinCheesecakeDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="PlayerExpGain" operation="perc_add" value=".05"/>
</effect_group>
<effect_group>
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
<passive_effect name="PlayerExpGain" operation="perc_add" value=".005">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="PlayerExpGain" operation="perc_add" value=".01">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="2" />
</passive_effect>
<passive_effect name="PlayerExpGain" operation="perc_add" value=".015">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="3" />
</passive_effect>
<passive_effect name="PlayerExpGain" operation="perc_add" value=".02">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="4" />
</passive_effect>
<passive_effect name="PlayerExpGain" operation="perc_add" value=".025">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="5" />
</passive_effect>
<passive_effect name="PlayerExpGain" operation="perc_add" value=".03">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="6" />
</passive_effect>
<passive_effect name="PlayerExpGain" operation="perc_add" value=".035">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="7" />
</passive_effect>
<passive_effect name="PlayerExpGain" operation="perc_add" value=".04">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="8" />
</passive_effect>
<passive_effect name="PlayerExpGain" operation="perc_add" value=".045">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="9" />
</passive_effect>
<passive_effect name="PlayerExpGain" operation="perc_add" value=".05">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="10" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodSteakAndPotato" name_key="FuriousRamsayFoodSteakAndPotatoName" description_key="FuriousRamsayFoodSteakAndPotatoDesc" icon="foodSteakAndPotato" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".SteakAndPotatoDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SteakAndPotatoPerc" operation="set" value="15" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".SteakAndPotatoPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".SteakAndPotatoPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SteakAndPotatoDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SteakAndPotatoDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SteakAndPotatoDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SteakAndPotatoDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SteakAndPotatoDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SteakAndPotatoDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".SteakAndPotatoDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".SteakAndPotatoDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".SteakAndPotatoDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodSteakAndPotato">
<requirement name="CVarCompare" cvar=".SteakAndPotatoDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="TreasureBlocksPerReduction" operation="base_add" value="-2"/>
<passive_effect name="LootQuantity" operation="perc_add" value=".15" tags="buriedTreasure"/>
</effect_group>
<effect_group>
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
<passive_effect name="LootQuantity" operation="perc_add" value=".005" tags="buriedTreasure">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".01" tags="buriedTreasure">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="2" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".015" tags="buriedTreasure">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="3" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".02" tags="buriedTreasure">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="4" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".025" tags="buriedTreasure">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="5" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".03" tags="buriedTreasure">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="6" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".035" tags="buriedTreasure">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="7" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".04" tags="buriedTreasure">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="8" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".045" tags="buriedTreasure">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="9" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".05" tags="buriedTreasure">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="10" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodChiliDog" name_key="FuriousRamsayFoodChiliDogName" description_key="FuriousRamsayFoodChiliDogDesc" icon="foodChiliDog" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".ChiliDogDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ChiliDogPerc" operation="set" value="15" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".ChiliDogPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".ChiliDogPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ChiliDogDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ChiliDogDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ChiliDogDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ChiliDogDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ChiliDogDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".ChiliDogDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".ChiliDogDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".ChiliDogDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".ChiliDogDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodChiliDog">
<requirement name="CVarCompare" cvar=".ChiliDogDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".15"/>
</effect_group>
<effect_group>
<requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" />
<passive_effect name="LootQuantity" operation="perc_add" value=".005">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="1" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".01">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="2" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".015">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="3" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".02">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="4" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".025">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="5" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".03">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="6" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".035">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="7" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".04">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="8" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".045">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="9" />
</passive_effect>
<passive_effect name="LootQuantity" operation="perc_add" value=".05">
<requirement name="ProgressionLevel" progression_name="furiousramsayattchef" operation="Equals" value="10" />
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodSpaghetti" name_key="FuriousRamsayFoodSpaghettiName" description_key="FuriousRamsayFoodSpaghettiDesc" icon="foodSpaghetti" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".SpaghettiDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SpaghettiPerc" operation="set" value="25" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".SpaghettiPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".SpaghettiPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SpaghettiDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SpaghettiDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SpaghettiDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SpaghettiDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SpaghettiDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".SpaghettiDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".SpaghettiDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".SpaghettiDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".SpaghettiDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodSpaghetti">
<requirement name="CVarCompare" cvar=".SpaghettiDisplay" operation="LTE" value="0" />
</triggered_effect>
<passive_effect name="SilenceBlockSteps" operation="base_set" value="1" tags="trashPile"/>
<passive_effect name="LandMineImmunity" operation="base_set" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodVegetableStew" name_key="FuriousRamsayFoodVegetableStewName" description_key="FuriousRamsayFoodVegetableStewDesc" icon="foodVegetableStew" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".VegetableStewDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".VegetableStewPerc" operation="set" value="25" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".VegetableStewPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".VegetableStewPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".VegetableStewDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".VegetableStewDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".VegetableStewDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".VegetableStewDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".VegetableStewDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".VegetableStewDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".VegetableStewDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".VegetableStewDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".VegetableStewDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodVegetableStew">
<requirement name="CVarCompare" cvar=".VegetableStewDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodMeatStew" name_key="FuriousRamsayFoodMeatStewName" description_key="FuriousRamsayFoodMeatStewDesc" icon="foodMeatStew" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".MeatStewDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".MeatStewPerc" operation="set" value="50" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".MeatStewPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".MeatStewPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".MeatStewDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".MeatStewDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".MeatStewDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".MeatStewDisplay" operation="set" value="300" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".MeatStewDisplay" operation="set" value="360" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".MeatStewDisplay" operation="set" value="420" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".MeatStewDisplay" operation="add" value="-1" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".MeatStewDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".MeatStewDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayFoodMeatStew">
<requirement name="CVarCompare" cvar=".MeatStewDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayFoodHoboStew" name_key="FuriousRamsayFoodHoboStewName" description_key="FuriousRamsayFoodHoboStewDesc" icon="foodHoboStew" showonhud="true" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<update_rate value="1"/>
<display_value value=".HoboStewDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".HoboStewPerc" operation="set" value="25" />
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".HoboStewPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".HoboStewPerc" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".HoboStewDisplay" operation="set" value="120" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".HoboStewDisplay" operation="set" value="180" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".HoboStewDisplay" operation="set" value="240" >
<requirement name="ProgressionLevel" progression_name="perkSlowMetabolism" operation="Equals" value="2"/>
</triggered_effect>
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<buff name="FuriousRamsayArrowRainParticle1" hidden="true" remove_on_death="false">
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<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,trader"/>
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<effect_group tiered="false" name="FuriousRamsayArrowRainParticleAoE">
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-70" >
<requirement name="CVarCompare" cvar=".FuriousRamsayArrowRainParticleAoE" operation="Equals" value="1"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayArrowRainParticleAoE3" hidden="true" remove_on_death="false">
<damage_type value="bloodloss"/>
<duration value="2"/>
<update_rate value="1"/>
<effect_group tiered="false" name="FuriousRamsayArrowRainParticleAoE">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-80" >
<requirement name="CVarCompare" cvar=".FuriousRamsayArrowRainParticleAoE" operation="Equals" value="1"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayArrowRainParticleAoE4" hidden="true" remove_on_death="false">
<damage_type value="bloodloss"/>
<duration value="2"/>
<update_rate value="1"/>
<effect_group tiered="false" name="FuriousRamsayArrowRainParticleAoE">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-90" >
<requirement name="CVarCompare" cvar=".FuriousRamsayArrowRainParticleAoE" operation="Equals" value="1"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
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</buff>
<buff name="FuriousRamsayArrowRainParticleAoE5" hidden="true" remove_on_death="false">
<damage_type value="bloodloss"/>
<duration value="2"/>
<update_rate value="1"/>
<effect_group tiered="false" name="FuriousRamsayArrowRainParticleAoE">
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-100" >
<requirement name="CVarCompare" cvar=".FuriousRamsayArrowRainParticleAoE" operation="Equals" value="1"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayArrowRainParticleAoE6" hidden="true" remove_on_death="false">
<damage_type value="bloodloss"/>
<duration value="2"/>
<update_rate value="1"/>
<effect_group tiered="false" name="FuriousRamsayArrowRainParticleAoE">
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-110" >
<requirement name="CVarCompare" cvar=".FuriousRamsayArrowRainParticleAoE" operation="Equals" value="1"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayArrowRainParticleAoE7" hidden="true" remove_on_death="false">
<damage_type value="bloodloss"/>
<duration value="2"/>
<update_rate value="1"/>
<effect_group tiered="false" name="FuriousRamsayArrowRainParticleAoE">
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-120" >
<requirement name="CVarCompare" cvar=".FuriousRamsayArrowRainParticleAoE" operation="Equals" value="1"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayArrowRainParticleAoE8" hidden="true" remove_on_death="false">
<damage_type value="bloodloss"/>
<duration value="2"/>
<update_rate value="1"/>
<effect_group tiered="false" name="FuriousRamsayArrowRainParticleAoE">
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-130" >
<requirement name="CVarCompare" cvar=".FuriousRamsayArrowRainParticleAoE" operation="Equals" value="1"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayArrowRainParticleAoE9" hidden="true" remove_on_death="false">
<damage_type value="bloodloss"/>
<duration value="2"/>
<update_rate value="1"/>
<effect_group tiered="false" name="FuriousRamsayArrowRainParticleAoE">
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-140" >
<requirement name="CVarCompare" cvar=".FuriousRamsayArrowRainParticleAoE" operation="Equals" value="1"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayArrowRainParticleAoE10" hidden="true" remove_on_death="false">
<damage_type value="bloodloss"/>
<duration value="2"/>
<update_rate value="1"/>
<effect_group tiered="false" name="FuriousRamsayArrowRainParticleAoE">
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-150" >
<requirement name="CVarCompare" cvar=".FuriousRamsayArrowRainParticleAoE" operation="Equals" value="1"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayArrowRainParticleAoE" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsayHealParticle" hidden="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="3"/>
<effect_group tiered="false" name="FuriousRamsayHealParticle">
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayHealing001" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayHealing001" parent_transform="Hips" local_offset="-1,0,0" local_rotation="0,0,-90" >
<requirement name="EntityTagCompare" tags="player"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayHealing001" parent_transform="Origin" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="npc"/>
<requirement name="!EntityTagCompare" tags="allyanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayHealing001" parent_transform="Spine_base" local_offset="0,-.5,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="heal1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayHealing001" parent_transform="Spine1" local_offset="0,-.5,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="heal2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="FuriousRamsayHealing001" />
</effect_group>
</buff>
<buff name="FuriousRamsayDeathParticle" hidden="true" remove_on_death="true">
<stack_type value="replace" />
<duration value="0"/>
<effect_group tiered="false" name="FuriousRamsayDeathParticle">
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayDead" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayDead" parent_transform="IconTag" local_offset="0,.25,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/NPCEffects.unity3d?FuriousRamsayDead" parent_transform="IconTag" local_offset="0,.25,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="FuriousRamsayDead" />
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageLevel1" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="set" value="12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="p_impact_metal_on_organic" />
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBleedDamageLevel1">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="2"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageLevel2" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="set" value="12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="p_impact_metal_on_organic" />
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBleedDamageLevel2">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="4"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageLevel3" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="p_impact_metal_on_organic" />
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="set" value="12"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBleedDamageLevel3">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="6"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageLevel4" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="set" value="12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="p_impact_metal_on_organic" />
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="p_impact_metal_on_organic" />
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBleedDamageLevel4">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="8"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageLevel5" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="set" value="12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="p_impact_metal_on_organic" />
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBleedDamageLevel5">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="10"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageLevel6" hidden="true">
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<stack_type value="replace"/>
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<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="set" value="12"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBleedDamageLevel6">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="12"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
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</buff>
<buff name="FuriousRamsayBleedDamageLevel7" hidden="true">
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<damage_source value="Internal"/>
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="set" value="12"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="add" value="-1"/>
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<requirement name="CVarCompare" cvar=".FuriousRamsayButcherBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="14"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageLevel8" hidden="true">
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<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBleedDamageLevel8">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="16"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageLevel9" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="set" value="12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="p_impact_metal_on_organic" />
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBleedDamageLevel9">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="18"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageLevel10" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="set" value="12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" particle="p_impact_metal_on_organic" />
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AttachParticleEffectToEntity" particle="p_impact_metal_on_organic" local_offset="0,.25,0" parent_transform="Hips"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayBleedDamageLevel10">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="20"/>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_impact_metal_on_organic"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedDoubleDamage" icon="ui_game_symbol_FR_X2_icon" icon_color="103, 207, 115" name_key="FuriousRamsayRangedDoubleDamageName" description_key="FuriousRamsayRangedDoubleDamageDesc" remove_on_death="false">
<stack_type value="ignore"/>
<duration value="10"/>
<display_value value=".FuriousRamsayRangedDoubleDamageDisplay"/>
<display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayDoubleDamage"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayRangedDoubleDamageDisplay" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayRangedDoubleDamageDisplay" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayRangedDoubleDamageDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsayRangedDoubleDamageDisplay" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySleepParticle" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<!--<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,boss"/>-->
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="Sleep"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Sleep"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="Sleep"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?Sleep" parent_transform="Head" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?Sleep" parent_transform="head" local_offset="0,0,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="bear"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?Sleep" parent_transform="Head" local_offset="0,0.5,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?Sleep" parent_transform="head" local_offset="0,0.5,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
</triggered_effect>
<!--<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?Sleep" parent_transform="head" local_offset="0,0,0" local_rotation="0,0,0" />-->
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStunEffects" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,boss,ally"/>
<passive_effect name="RunSpeed" operation="base_set" value="0" />
<passive_effect name="WalkSpeed" operation="base_set" value="0" />
<passive_effect name="RunSpeed" operation="perc_subtract" value="1.95" />
<passive_effect name="WalkSpeed" operation="perc_subtract" value="1.95" />
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="1.95" />
<passive_effect name="JumpStrength" operation="perc_subtract" value="1.95" />
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStunAoE" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally,robot,trader,boss"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySleepParticle" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRangedStunEffects" />
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStun1" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySleepParticle" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRangedStunEffects" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="0.25" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStun2" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySleepParticle" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRangedStunEffects" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="0.5" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStun3" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySleepParticle" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRangedStunEffects" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="0.75" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStun4" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySleepParticle" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRangedStunEffects" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStun5" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySleepParticle" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRangedStunEffects" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.25" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStun6" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySleepParticle" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRangedStunEffects" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.5" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStun7" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySleepParticle" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRangedStunEffects" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.75" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStun8" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySleepParticle" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRangedStunEffects" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStun9" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySleepParticle" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRangedStunEffects" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2.25" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStun10" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsaySleepParticle" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayRangedStunEffects" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2.5" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedParticle1" hidden="true" remove_on_death="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="notorganic,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxUp,zombieleader,zombieLeaderSpawn,FuriousRamsayZombieGirl001,FuriousRamsayZombieGirl002,dog,FuriousRamsayZombieFat001,FuriousRamsayZombieFat002,FuriousRamsayZombieFat003,FuriousRamsayZombieFat004,seeker,enemyrobot,boar,bear,wolf,goat,deer,moose,fox,vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Hips" local_offset="-0.15,-0.075,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="zombieleader,zombieLeaderSpawn"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl001,FuriousRamsayZombieFat002"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="pelvis" local_offset="-0.15,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl002,FuriousRamsayZombieFat001"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="pelvis" local_offset="-0.25,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat001,FuriousRamsayZombieFat003"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat002,FuriousRamsayZombieFat004"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="seeker"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="cyborg"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="cub,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="EntityTagCompare" tags="cub"/>
<requirement name="!EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed15" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed15" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="cub,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine3" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedParticle2" hidden="true" remove_on_death="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="notorganic,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxUp,zombieleader,zombieLeaderSpawn,FuriousRamsayZombieGirl001,FuriousRamsayZombieGirl002,dog,FuriousRamsayZombieFat001,FuriousRamsayZombieFat002,FuriousRamsayZombieFat003,FuriousRamsayZombieFat004,seeker,enemyrobot,boar,bear,wolf,goat,deer,moose,fox,vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Hips" local_offset="-0.15,-0.075,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="zombieleader,zombieLeaderSpawn"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl001,FuriousRamsayZombieFat002"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="pelvis" local_offset="-0.15,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl002,FuriousRamsayZombieFat001"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="pelvis" local_offset="-0.25,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat001,FuriousRamsayZombieFat003"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat002,FuriousRamsayZombieFat004"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="seeker"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="cyborg"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="cub,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="cub"/>
<requirement name="!EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed10" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine3" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedParticle3" hidden="true" remove_on_death="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="notorganic,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxUp,zombieleader,zombieLeaderSpawn,FuriousRamsayZombieGirl001,FuriousRamsayZombieGirl002,dog,FuriousRamsayZombieFat001,FuriousRamsayZombieFat002,FuriousRamsayZombieFat003,FuriousRamsayZombieFat004,seeker,enemyrobot,boar,bear,wolf,goat,deer,moose,fox,vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Hips" local_offset="-0.15,-0.075,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="zombieleader,zombieLeaderSpawn"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl001,FuriousRamsayZombieFat002"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="pelvis" local_offset="-0.15,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl002,FuriousRamsayZombieFat001"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="pelvis" local_offset="-0.25,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat001,FuriousRamsayZombieFat003"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat002,FuriousRamsayZombieFat004"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="seeker"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="cyborg"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="cub,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="cub"/>
<requirement name="!EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed11" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine3" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedParticle4" hidden="true" remove_on_death="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="notorganic,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxUp,zombieleader,zombieLeaderSpawn,FuriousRamsayZombieGirl001,FuriousRamsayZombieGirl002,dog,FuriousRamsayZombieFat001,FuriousRamsayZombieFat002,FuriousRamsayZombieFat003,FuriousRamsayZombieFat004,seeker,enemyrobot,boar,bear,wolf,goat,deer,moose,fox,vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Hips" local_offset="-0.15,-0.075,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="zombieleader,zombieLeaderSpawn"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl001,FuriousRamsayZombieFat002"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="pelvis" local_offset="-0.15,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl002,FuriousRamsayZombieFat001"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="pelvis" local_offset="-0.25,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat001,FuriousRamsayZombieFat003"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat002,FuriousRamsayZombieFat004"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="seeker"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="cyborg"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="cub,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="cub"/>
<requirement name="!EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed11" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed1" parent_transform="Spine3" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedParticle5" hidden="true" remove_on_death="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="notorganic,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxUp,zombieleader,zombieLeaderSpawn,FuriousRamsayZombieGirl001,FuriousRamsayZombieGirl002,dog,FuriousRamsayZombieFat001,FuriousRamsayZombieFat002,FuriousRamsayZombieFat003,FuriousRamsayZombieFat004,seeker,enemyrobot,boar,bear,wolf,goat,deer,moose,fox,vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Hips" local_offset="-0.15,-0.075,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="zombieleader,zombieLeaderSpawn"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl001,FuriousRamsayZombieFat002"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="pelvis" local_offset="-0.15,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl002,FuriousRamsayZombieFat001"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="pelvis" local_offset="-0.25,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat001,FuriousRamsayZombieFat003"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat002,FuriousRamsayZombieFat004"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="seeker"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="cyborg"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="cub,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="cub"/>
<requirement name="!EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed12" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine3" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedParticle6" hidden="true" remove_on_death="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="notorganic,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxUp,zombieleader,zombieLeaderSpawn,FuriousRamsayZombieGirl001,FuriousRamsayZombieGirl002,dog,FuriousRamsayZombieFat001,FuriousRamsayZombieFat002,FuriousRamsayZombieFat003,FuriousRamsayZombieFat004,seeker,enemyrobot,boar,bear,wolf,goat,deer,moose,fox,vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="Hips" local_offset="-0.15,-0.075,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="zombieleader,zombieLeaderSpawn"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl001,FuriousRamsayZombieFat002"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="pelvis" local_offset="-0.15,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl002,FuriousRamsayZombieFat001"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="pelvis" local_offset="-0.25,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat001,FuriousRamsayZombieFat003"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat002,FuriousRamsayZombieFat004"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="seeker"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="cyborg"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="cub,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="cub"/>
<requirement name="!EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed12" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine3" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedParticle7" hidden="true" remove_on_death="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="notorganic,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxUp,zombieleader,zombieLeaderSpawn,FuriousRamsayZombieGirl001,FuriousRamsayZombieGirl002,dog,FuriousRamsayZombieFat001,FuriousRamsayZombieFat002,FuriousRamsayZombieFat003,FuriousRamsayZombieFat004,seeker,enemyrobot,boar,bear,wolf,goat,deer,moose,fox,vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="Hips" local_offset="-0.15,-0.075,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="zombieleader,zombieLeaderSpawn"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl001,FuriousRamsayZombieFat002"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="pelvis" local_offset="-0.15,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl002,FuriousRamsayZombieFat001"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="pelvis" local_offset="-0.25,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat001,FuriousRamsayZombieFat003"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat002,FuriousRamsayZombieFat004"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="seeker"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="cyborg"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="cub,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="cub"/>
<requirement name="!EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed13" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine3" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedParticle8" hidden="true" remove_on_death="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="notorganic,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxUp,zombieleader,zombieLeaderSpawn,FuriousRamsayZombieGirl001,FuriousRamsayZombieGirl002,dog,FuriousRamsayZombieFat001,FuriousRamsayZombieFat002,FuriousRamsayZombieFat003,FuriousRamsayZombieFat004,seeker,enemyrobot,boar,bear,wolf,goat,deer,moose,fox,vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="Hips" local_offset="-0.15,-0.075,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="zombieleader,zombieLeaderSpawn"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl001,FuriousRamsayZombieFat002"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="pelvis" local_offset="-0.15,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl002,FuriousRamsayZombieFat001"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="pelvis" local_offset="-0.25,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat001,FuriousRamsayZombieFat003"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat002,FuriousRamsayZombieFat004"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed9" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="seeker"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="cyborg"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="cub,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="cub"/>
<requirement name="!EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed13" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed4" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed2" parent_transform="Spine3" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedParticle9" hidden="true" remove_on_death="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="notorganic,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed9" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxUp,zombieleader,zombieLeaderSpawn,FuriousRamsayZombieGirl001,FuriousRamsayZombieGirl002,dog,FuriousRamsayZombieFat001,FuriousRamsayZombieFat002,FuriousRamsayZombieFat003,FuriousRamsayZombieFat004,seeker,enemyrobot,boar,bear,wolf,goat,deer,moose,fox,vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed9" parent_transform="Hips" local_offset="-0.15,-0.075,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="zombieleader,zombieLeaderSpawn"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed9" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed9" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl001,FuriousRamsayZombieFat002"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed9" parent_transform="pelvis" local_offset="-0.15,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl002,FuriousRamsayZombieFat001"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed9" parent_transform="pelvis" local_offset="-0.25,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat001,FuriousRamsayZombieFat003"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat002,FuriousRamsayZombieFat004"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed10" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="seeker"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed9" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="cyborg"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed9" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="cub,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="cub"/>
<requirement name="!EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed14" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine3" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedParticle10" hidden="true" remove_on_death="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="notorganic,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfBuffStart" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed10" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="!EntityTagCompare" tags="pxUp,zombieleader,zombieLeaderSpawn,FuriousRamsayZombieGirl001,FuriousRamsayZombieGirl002,dog,FuriousRamsayZombieFat001,FuriousRamsayZombieFat002,FuriousRamsayZombieFat003,FuriousRamsayZombieFat004,seeker,enemyrobot,boar,bear,wolf,goat,deer,moose,fox,vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed10" parent_transform="Hips" local_offset="-0.15,-0.075,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="zombieleader,zombieLeaderSpawn"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed10" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="pxUp"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed10" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl001,FuriousRamsayZombieFat002"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed10" parent_transform="pelvis" local_offset="-0.15,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieGirl002,FuriousRamsayZombieFat001"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed10" parent_transform="pelvis" local_offset="-0.25,-0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat001,FuriousRamsayZombieFat003"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed8" parent_transform="spine_02" local_offset="-0.1,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="FuriousRamsayZombieFat002,FuriousRamsayZombieFat004"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed10" parent_transform="Hips" local_offset="-0.15,0,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="seeker"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed10" parent_transform="Hips" local_offset="0,0.05,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="cyborg"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="dog"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="boar"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed9" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="!EntityTagCompare" tags="cub,zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed03" parent_transform="spine_1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="cub"/>
<requirement name="!EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed14" parent_transform="Spine1" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="bear"/>
<requirement name="EntityTagCompare" tags="zombie"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed7" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="moose"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="wolf"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed5" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_02" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="goat"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed6" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_01" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="deer"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="!EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed01" parent_transform="Spine_05" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="fox"/>
<requirement name="EntityTagCompare" tags="cub"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_EnemyEffects.unity3d?RangedBleed3" parent_transform="Spine3" local_offset="0,-0.1,0" local_rotation="0,0,0" >
<requirement name="EntityTagCompare" tags="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed14"/>
<triggered_effect trigger="onSelfDied" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed01"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed02"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed03"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed1"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed2"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed3"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed4"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed5"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed6"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed7"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed8"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed9"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed10"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed11"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed12"/>
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<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed13"/>
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<triggered_effect trigger="onSelfBuffFinish" action="RemovePrefabFromEntity" prefab="RangedBleed15"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedDamage1" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,notorganic,ally,supply,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayRangedBleedParticle1"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedBleedDamage">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="12"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.04"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedDamage2" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,notorganic,ally,supply,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayRangedBleedParticle2"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedBleedDamage">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="24"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedDamage3" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,notorganic,ally,supply,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayRangedBleedParticle3"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedBleedDamage">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="36"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.12"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedDamage4" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,notorganic,ally,supply,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayRangedBleedParticle4"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedBleedDamage">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="48"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.16"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedDamage5" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,notorganic,ally,supply,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayRangedBleedParticle5"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedBleedDamage">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="60"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.20"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedDamage6" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,notorganic,ally,supply,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayRangedBleedParticle6"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedBleedDamage">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="72"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.24"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedDamage7" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,notorganic,ally,supply,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayRangedBleedParticle7"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedBleedDamage">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="84"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.28"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedDamage8" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,notorganic,ally,supply,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayRangedBleedParticle8"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedBleedDamage">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="96"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.32"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedDamage9" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,notorganic,ally,supply,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayRangedBleedParticle9"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedBleedDamage">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="108"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.36"/>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedBleedDamage10" hidden="true">
<damage_type value="bloodloss"/>
<damage_source value="Internal"/>
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,notorganic,ally,supply,robot"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="self" buff="FuriousRamsayRangedBleedParticle10"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="set" value="10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="add" value="-1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRangedBleedDamage">
<requirement name="CVarCompare" cvar=".FuriousRamsayButcherRangedBleedDuration" operation="LTE" value="0"/>
</triggered_effect>
<passive_effect name="HealthChangeOT" operation="base_subtract" value="120"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.40"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageHinderLevel1" hidden="true">
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.04"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="-.04"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageHinderLevel2" hidden="true">
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.08"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="-.08"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageHinderLevel3" hidden="true">
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.12"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="-.12"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageHinderLevel4" hidden="true">
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.16"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="-.16"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageHinderLevel5" hidden="true">
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.2"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="-.2"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageHinderLevel6" hidden="true">
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.24"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="-.24"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageHinderLevel7" hidden="true">
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.28"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="-.28"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageHinderLevel8" hidden="true">
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.32"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="-.32"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageHinderLevel9" hidden="true">
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.36"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="-.36"/>
</effect_group>
</buff>
<buff name="FuriousRamsayBleedDamageHinderLevel10" hidden="true">
<stack_type value="replace"/>
<duration value="12"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<passive_effect name="RunSpeed" operation="perc_add" value="-.40"/>
<passive_effect name="WalkSpeed" operation="perc_add" value="-.40"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMindControlPotionCooldown" name_key="FuriousRamsayMindControlPotionCooldownName" description_key="FuriousRamsayMindControlPotionCooldownDesc" icon="ui_game_symbol_FR_MindControl_icon" icon_color="230, 0, 0" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="10"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsayMindControlPotionCooldownDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayMindControlPotionCooldownDisplay" operation="set" value="60" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayMindControlPotionCooldownDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsayMindControlPotionCooldownDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMindControlPotionCooldown">
<requirement name="CVarCompare" cvar=".FuriousRamsayMindControlPotionCooldownDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySkeleton1SpawnCooldown" name_key="FuriousRamsaySkeleton1SpawnCooldownName" description_key="FuriousRamsaySkeleton1SpawnCooldownDesc" icon="ui_game_symbol_FR_SkeletonSpawn_icon" icon_color="230, 0, 0" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="30"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsaySkeletonSpawnCooldownDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="30" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton1SpawnCooldown">
<requirement name="CVarCompare" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySkeleton2SpawnCooldown" name_key="FuriousRamsaySkeleton2SpawnCooldownName" description_key="FuriousRamsaySkeleton2SpawnCooldownDesc" icon="ui_game_symbol_FR_SkeletonSpawn_icon" icon_color="230, 0, 0" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="35"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsaySkeletonSpawnCooldownDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="30" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton2SpawnCooldown">
<requirement name="CVarCompare" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySkeleton3SpawnCooldown" name_key="FuriousRamsaySkeleton3SpawnCooldownName" description_key="FuriousRamsaySkeleton3SpawnCooldownDesc" icon="ui_game_symbol_FR_SkeletonSpawn_icon" icon_color="230, 0, 0" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="40"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsaySkeletonSpawnCooldownDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="30" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton3SpawnCooldown">
<requirement name="CVarCompare" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySkeleton4SpawnCooldown" name_key="FuriousRamsaySkeleton4SpawnCooldownName" description_key="FuriousRamsaySkeleton4SpawnCooldownDesc" icon="ui_game_symbol_FR_SkeletonSpawn_icon" icon_color="230, 0, 0" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="45"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsaySkeletonSpawnCooldownDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="30" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton4SpawnCooldown">
<requirement name="CVarCompare" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySkeleton5SpawnCooldown" name_key="FuriousRamsaySkeleton5SpawnCooldownName" description_key="FuriousRamsaySkeleton5SpawnCooldownDesc" icon="ui_game_symbol_FR_SkeletonSpawn_icon" icon_color="230, 0, 0" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="50"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsaySkeletonSpawnCooldownDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="30" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton5SpawnCooldown">
<requirement name="CVarCompare" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySkeleton6SpawnCooldown" name_key="FuriousRamsaySkeleton6SpawnCooldownName" description_key="FuriousRamsaySkeleton6SpawnCooldownDesc" icon="ui_game_symbol_FR_SkeletonSpawn_icon" icon_color="230, 0, 0" hidden="false" remove_on_death="true">
<stack_type value="replace" />
<duration value="150"/>
<update_rate value="1"/>
<display_value value=".FuriousRamsaySkeletonSpawnCooldownDisplay" />
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="30" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySkeleton6SpawnCooldown">
<requirement name="CVarCompare" cvar=".FuriousRamsaySkeletonSpawnCooldownDisplay" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayPermadeath" hidden="false">
<stack_type value="ignore" />
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayStrengthPercUnit" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayDexterityPercUnit" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayConstitutionPercUnit" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayIntelligencePercUnit" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyVariableRebirth, RebirthUtils" processAttribute="1" cvar="$varFuriousRamsayCharismaPercUnit" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$ActiveClass_FR" operation="set" value="0"/>
</effect_group>
<effect_group name="RefreshGlobalAuras" tiered="false">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResetGlobalAuras"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySuccessivePistolHits" name_key="FuriousRamsaySuccessivePistolHitsName" description_key="FuriousRamsaySuccessivePistolHitsNameDesc" icon="ui_game_symbol_gunslinger" icon_color="255,0,0" icon_blink="true">
<stack_type value="replace"/>
<duration value="3"/>
<effect_group name="cleanup">
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsaySuccessivePistolHitsReady" operation="set" value="0"/>
</effect_group>
<effect_group name="Tier1 - Hit 1">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".01"/>
</effect_group>
<effect_group name="Tier1 - Hit 2">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".03"/>
</effect_group>
<effect_group name="Tier1 - Hit 3">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".06"/>
</effect_group>
<effect_group name="Tier1 - Hit 4">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".1"/>
</effect_group>
<effect_group name="Tier1 - Hit 5">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>
</effect_group>
<effect_group name="Tier2 - Hit 1">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="2"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".02"/>
</effect_group>
<effect_group name="Tier2 - Hit 2">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="2"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".06"/>
</effect_group>
<effect_group name="Tier2 - Hit 3">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="2"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".12"/>
</effect_group>
<effect_group name="Tier2 - Hit 4">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="2"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".2"/>
</effect_group>
<effect_group name="Tier2 - Hit 5">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="2"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".3"/>
</effect_group>
<effect_group name="Tier3 - Hit 1">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".03"/>
</effect_group>
<effect_group name="Tier3 - Hit 2">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".09"/>
</effect_group>
<effect_group name="Tier3 - Hit 3">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".18"/>
</effect_group>
<effect_group name="Tier3 - Hit 4">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".3"/>
</effect_group>
<effect_group name="Tier3 - Hit 5">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".45"/>
</effect_group>
<effect_group name="Tier4 - Hit 1">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="4"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".04"/>
</effect_group>
<effect_group name="Tier4 - Hit 2">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="4"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".12"/>
</effect_group>
<effect_group name="Tier4 - Hit 3">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="4"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".24"/>
</effect_group>
<effect_group name="Tier4 - Hit 4">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="4"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".4"/>
</effect_group>
<effect_group name="Tier4 - Hit 5">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="4"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".60"/>
</effect_group>
<effect_group name="Tier5 - Hit 1">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="4"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".05"/>
</effect_group>
<effect_group name="Tier5 - Hit 2">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="5"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".15"/>
</effect_group>
<effect_group name="Tier5 - Hit 3">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="5"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".30"/>
</effect_group>
<effect_group name="Tier5 - Hit 4">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="5"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
</effect_group>
<effect_group name="Tier5 - Hit 5">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="5"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".75"/>
</effect_group>
<effect_group name="Tier6 - Hit 1">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="6"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".06"/>
</effect_group>
<effect_group name="Tier6 - Hit 2">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="6"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".18"/>
</effect_group>
<effect_group name="Tier6 - Hit 3">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="6"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".30"/>
</effect_group>
<effect_group name="Tier6 - Hit 4">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="6"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".6"/>
</effect_group>
<effect_group name="Tier6 - Hit 5">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="6"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".9"/>
</effect_group>
<effect_group name="Tier7 - Hit 1">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="7"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".07"/>
</effect_group>
<effect_group name="Tier7 - Hit 2">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="7"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".21"/>
</effect_group>
<effect_group name="Tier7 - Hit 3">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="7"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".42"/>
</effect_group>
<effect_group name="Tier7 - Hit 4">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="7"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".7"/>
</effect_group>
<effect_group name="Tier7 - Hit 5">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="7"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".105"/>
</effect_group>
<effect_group name="Tier8 - Hit 1">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="8"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".08"/>
</effect_group>
<effect_group name="Tier8 - Hit 2">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="8"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".24"/>
</effect_group>
<effect_group name="Tier8 - Hit 3">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="8"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".48"/>
</effect_group>
<effect_group name="Tier8 - Hit 4">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="8"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".8"/>
</effect_group>
<effect_group name="Tier8 - Hit 5">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="8"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".120"/>
</effect_group>
<effect_group name="Tier9 - Hit 1">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="9"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".09"/>
</effect_group>
<effect_group name="Tier9 - Hit 2">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="9"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".27"/>
</effect_group>
<effect_group name="Tier9 - Hit 3">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="9"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".54"/>
</effect_group>
<effect_group name="Tier9 - Hit 4">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="9"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".9"/>
</effect_group>
<effect_group name="Tier9 - Hit 5">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="9"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".135"/>
</effect_group>
<effect_group name="Tier10 - Hit 1">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="10"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".1"/>
</effect_group>
<effect_group name="Tier10 - Hit 2">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="10"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".3"/>
</effect_group>
<effect_group name="Tier10 - Hit 3">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="10"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".6"/>
</effect_group>
<effect_group name="Tier10 - Hit 4">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="10"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
</effect_group>
<effect_group name="Tier10 - Hit 5">
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="Equals" value="10"/>
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="Equals" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1.5"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySuccessiveRevolverHits" hidden="true">
<stack_type value="replace"/>
<duration value="3"/>
<effect_group name="Hit 3">
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessiveRevolverHitsCombo" operation="GTE" value="2"/>
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar=".FuriousRamsaySuccessiveRevolverHitsReady" operation="set" value="1"/>
</effect_group>
<effect_group name="Hit 2">
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessiveRevolverHitsCombo" operation="Equals" value="1"/>
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar=".FuriousRamsaySuccessiveRevolverHitsReady" operation="set" value="1"/>
</effect_group>
<effect_group name="Hit 1">
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessiveRevolverHitsCombo" operation="Equals" value="0"/>
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar=".FuriousRamsaySuccessiveRevolverHitsReady" operation="set" value="1"/>
</effect_group>
<effect_group name="apply bonus after this attack has finished">
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessiveRevolverHitsReady" operation="GT" value="0"/>
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="FuriousRamsaySuccessiveRevolverHitsBonus"/>
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="FuriousRamsaySuccessiveRevolverHits"/>
<triggered_effect trigger="onSelfSecondaryActionEnd" action="AddBuff" buff="FuriousRamsaySuccessiveRevolverHitsBonus"/>
<triggered_effect trigger="onSelfSecondaryActionEnd" action="RemoveBuff" buff="FuriousRamsaySuccessiveRevolverHits"/>
<triggered_effect trigger="onSelfRangedBurstShotEnd" action="AddBuff" buff="FuriousRamsaySuccessiveRevolverHitsBonus"/>
<triggered_effect trigger="onSelfRangedBurstShotEnd" action="RemoveBuff" buff="FuriousRamsaySuccessiveRevolverHits"/>
</effect_group>
<effect_group name="cleanup">
<triggered_effect trigger="onSelfBuffFinish" action="ModifyCVar" cvar=".FuriousRamsaySuccessiveRevolverHitsCombo" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsaySuccessiveRevolverHitsReady" operation="set" value="0"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySuccessiveRevolverHitsBonus" name_key="FuriousRamsaySuccessiveRevolverHitsBonusName" description_key="FuriousRamsaySuccessiveRevolverHitsBonusNameDesc" icon="ui_game_symbol_gunslinger2" icon_color="255,0,0" icon_blink="true">
<stack_type value="ignore"/>
<duration value="5"/>
<effect_group>
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<triggered_effect trigger="onSelfDamagedOther" target="other" action="AddBuff" buff="FuriousRamsayKnockdown">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="GTE" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" cvar=".FuriousRamsaySuccessiveRevolverHitsRemove" operation="set" value="1"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".FuriousRamsaySuccessiveRevolverHitsRemove" operation="set" value="0"/>
</effect_group>
<effect_group name="Tier1">
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="Equals" value="1"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".1"/>
</effect_group>
<effect_group name="Tier2">
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="Equals" value="2"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".2"/>
</effect_group>
<effect_group name="Tier3">
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="Equals" value="3"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".3"/>
</effect_group>
<effect_group name="Tier4">
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="Equals" value="4"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".4"/>
</effect_group>
<effect_group name="Tier5">
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="Equals" value="5"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".5"/>
</effect_group>
<effect_group name="Tier6">
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="Equals" value="6"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".6"/>
</effect_group>
<effect_group name="Tier7">
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="Equals" value="7"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".7"/>
</effect_group>
<effect_group name="Tier8">
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="Equals" value="8"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".8"/>
</effect_group>
<effect_group name="Tier9">
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="Equals" value="9"/>
<passive_effect name="EntityDamage" operation="perc_add" value=".9"/>
</effect_group>
<effect_group name="Tier10">
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="Equals" value="10"/>
<passive_effect name="EntityDamage" operation="perc_add" value="1"/>
</effect_group>
<effect_group name="wait until the next attack (with any weapon) has started AND ended, then remove bonus">
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessiveRevolverHitsRemove" operation="GT" value="0"/>
<triggered_effect trigger="onSelfPrimaryActionEnd" action="RemoveBuff" buff="FuriousRamsaySuccessiveRevolverHitsBonus"/>
<triggered_effect trigger="onSelfSecondaryActionEnd" action="RemoveBuff" buff="FuriousRamsaySuccessiveRevolverHitsBonus"/>
<triggered_effect trigger="onSelfRangedBurstShotEnd" action="RemoveBuff" buff="FuriousRamsaySuccessiveRevolverHitsBonus"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDismemberCooldown" hidden="true">
<stack_type value="ignore" />
<duration value="30"/>
<effect_group>
</effect_group>
</buff>
<buff name="FuriousRamsayCompanionCooldown" name_key="FuriousRamsayCompanionCooldownName" description_key="FuriousRamsayCompanionCooldownDesc" icon="ui_game_symbol_Companion_icon" icon_color="255,0,0" icon_blink="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
</effect_group>
</buff>
<buff name="FuriousRamsayShowToolbelt" hidden="true">
<stack_type value="replace" />
<duration value="3"/>
<effect_group>
</effect_group>
</buff>
<buff name="FuriousRamsayEventTrigger" hidden="true">
<stack_type value="replace" />
<duration value="1"/>
<effect_group>
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomEventsNotification" option_value="true" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayEventWarning" />
<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message_key="" message="[f2b3b6]You hear death's whisper[-]"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="1" fade="1" effect_name="Drunk"/>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Drunk"/>
</effect_group>
</buff>
</append>
<append xpath="/buffs/buff[@name='god']">
<effect_group name="RemoveBuffs">
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsaySetMindControl"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier1Cooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier2Cooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier3Cooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier4Cooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMercenariesBuffTier5Cooldown" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier1">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier2">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier3">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier4">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayMercenariesBuffTier5">
<requirement name="ProgressionLevel" progression_name="FuriousRamsayAchievementMercenaries" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier2"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier3"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier4"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier5"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier6"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier7"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier8"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier9"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier10"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier11"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier12"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier13"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier14"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayRageBuffCooldownTier15"/>
</effect_group>
</append>
<append xpath="/buffs">
<buff name="spawn_Event" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" forceSpawn="true" attackPlayer="1" strSpawner="static" action="SpawnEntityRebirth, RebirthUtils" navIcon="boss_event" allNames="0" randomRotation="1" numEntities="1" repeat="1" distance="40" StartScale="1.5" isBoss="2" entityname="zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieMutated" lootDropClass="FuriousRamsayEventLootContainerEntityTier1" buffList="FuriousRamsayBossBuffTier1B"/>
<triggered_effect trigger="onSelfBuffStart" forceSpawn="true" attackPlayer="1" strSpawner="static" action="SpawnEntityRebirth, RebirthUtils" allNames="0" randomRotation="1" numEntities="1" repeat="12" distance="40" StartScale="1.1" entityname="zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat,zombieLumberjack,zombieBiker,zombieSoldier,zombieFatCop,zombieMutated" buffList="FuriousRamsayMinionBuffTier1" />
</effect_group>
</buff>
<!--<buff name="spawn_QuestAmmoMachine" hidden="true">
<stack_type value="ignore" />
<duration value=".1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayScarecrowAlert" />
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" handParticle="11" StartScale="1.2" isBoss="1" entityname="zombieWightRadiated" lootDropClass="FuriousRamsayEventLootContainerAmmoMachine" buffList="FuriousRamsayBossBuffTier0"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" entityname="FuriousRamsayKamikazeTier1Quest" buffList="FuriousRamsayKamikazeDecayTier3" />
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" entityname="FuriousRamsayKamikazeTier1Quest" buffList="FuriousRamsayKamikazeDecayTier4" />
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" entityname="FuriousRamsayKamikazeTier1Quest" buffList="FuriousRamsayKamikazeDecayTier5" />
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" entityname="FuriousRamsayKamikazeTier1Quest" buffList="FuriousRamsayKamikazeDecayTier4" />
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" handParticle="1" entityname="zombieBikerRadiated"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" handParticle="1" entityname="zombieSoldierRadiated"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" entityname="FuriousRamsayZombie020_1_1aLeaderTier1"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" entityname="FuriousRamsayZombie020_2_1bLeaderTier1"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" entityname="FuriousRamsayZombieGiant001"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" entityname="FuriousRamsayZombieGiant002"/>
</effect_group>
</buff>
<buff name="spawn_FuriousRamsay_Ghosts_Tier1" hidden="true">
<stack_type value="ignore" />
<duration value="15"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="snakealert"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" numEntities="1" distance="25" attackPlayer="1" entityname="FuriousRamsayCloakedSnakeBoss"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" numEntities="1" distance="20" attackPlayer="1" repeat="10" entityname="FuriousRamsayCloakedSnake"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" numEntities="1" distance="15" entityname="FuriousRamsaySurvivorMan010bBat"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" numEntities="1" distance="15" entityname="FuriousRamsaySurvivorMan002f1Spear"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" numEntities="1" distance="15" entityname="FuriousRamsaySurvivorMan002cMachete"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" numEntities="1" distance="15" entityname="FuriousRamsaySurvivorMan000eAxe"/>
</effect_group>
</buff>
<buff name="spawn_FuriousRamsay_TheHunt_Tier1" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayScarecrowAlert" />
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="35" entityname="FuriousRamsayWerewolfBossTier1" StartScale="3.2" isBoss="1" lootDropClass="FuriousRamsayWerewolfBossTier1Loot" buffList="FuriousRamsayBossBuffTier1"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" repeat="4" allnames="0" entityname="FuriousRamsayAnimalWolfMaleForestSmall"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombieBoe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombieJoe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombieArlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombieDarlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombieMarlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombieYo"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombieSteve"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombieSkateboarder"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombiePartyGirl"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombieMoe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombieFemaleFat"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="15" entityname="zombieFatHawaiian"/>
</effect_group>
</buff>
<buff name="spawn_FuriousRamsay_ToxicTier1" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="40" handParticle="5" allnames="0" StartScale="1.5" entityname="zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat" isBoss="1" lootDropClass="FuriousRamsayToxicBossLoot" navIcon="FuriousRamsayNavToxicBoss" buffList="FuriousRamsayBossBuffTier1B"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" handParticle="5" repeat="20" allnames="0" entityname="zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat" StartScale="1.0" buffList="FuriousRamsayMinionBuffTier1"/>
</effect_group>
</buff>
<buff name="spawn_FuriousRamsay_Hazard_Tier1" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="malehatesense05"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="35" entityname="FuriousRamsayPandemicMan002aMacheteBossTier1" StartScale="1" isBoss="1" lootDropClass="FuriousRamsayPandemicMan002aMacheteBossTier1Loot" navIcon="boss_event" buffList="FuriousRamsayBossBuffTier1B"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" repeat="15" allnames="0" entityname="FuriousRamsayPandemicMan001aBatTier1,FuriousRamsayPandemicMan001aAxeTier1,FuriousRamsayPandemicWoman001aKnifeTier1,FuriousRamsayPandemicWoman001aSpearTier1,FuriousRamsayPandemicMan001aBatTier1,FuriousRamsayPandemicMan001aAxeTier1,FuriousRamsayPandemicWoman001aKnifeTier1,FuriousRamsayPandemicWoman001aSpearTier1,FuriousRamsayPandemicMan001aAxeTier1,FuriousRamsayPandemicWoman001aKnifeTier1,FuriousRamsayPandemicWoman001aSpearTier1,FuriousRamsayPandemicMan001aBatTier1,FuriousRamsayPandemicMan001aAxeTier1,FuriousRamsayPandemicWoman001aKnifeTier1,FuriousRamsayPandemicWoman001aSpearTier1"/>
</effect_group>
</buff>
<buff name="spawn_FuriousRamsay_FactionWarWave1_Tier1" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="malehatesense06"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="50" entityname="FuriousRamsayBanditCyborg001AxeBossTier1" StartScale="1" isBoss="1" lootDropClass="FuriousRamsayBanditCyborg001AxeBossTier1Loot" navIcon="boss_event" buffList="FuriousRamsayBossBuffTier1B,FuriousRamsayGiveBossNavObject"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="40" entityname="FuriousRamsayBanditMan001aBat"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="40" entityname="FuriousRamsayBanditMan001bAxe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="40" entityname="FuriousRamsayBanditMan002aClub"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="40" entityname="FuriousRamsayBanditMan002bKnife"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="40" entityname="FuriousRamsayBanditMan003aSpear"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="40" entityname="FuriousRamsayBanditMan005aMachete"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="40" entityname="FuriousRamsayBanditMan005dBat"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="40" entityname="FuriousRamsayBanditWoman001dAxe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="40" entityname="FuriousRamsayBanditWoman001gMachete"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" numEntities="1" distance="10" entityname="FuriousRamsaySurvivorMan010bBat"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" numEntities="1" distance="10" entityname="FuriousRamsaySurvivorMan002f1Spear"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" numEntities="1" distance="10" entityname="FuriousRamsaySurvivorMan002cMachete"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" numEntities="1" distance="10" entityname="FuriousRamsaySurvivorMan000eAxe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" entityname="zombieBoe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" entityname="zombieJoe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" entityname="zombieArlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" entityname="zombieDarlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" entityname="zombieMarlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" entityname="zombieYo"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" entityname="zombieSteve"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" entityname="zombieBusinessMan"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" entityname="zombieSkateboarder"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" entityname="zombieNurse"/>
</effect_group>
</buff>
<buff name="spawn_FuriousRamsay_MiniHordeBossTier1" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="zombiefemalescoutalert"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" handParticle="1" entityname="zombieBiker" StartScale="1.5" isBoss="1" lootDropClass="FuriousRamsayMiniHordeBossTier1Loot" navIcon="FuriousRamsayNavMiniHordeBoss" buffList="FuriousRamsayBossBuffTier1B"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" repeat="20" entityname="zombieSoldierFeral"/>
</effect_group>
</buff>
<buff name="spawn_FuriousRamsay_NanosEnd_Tier1" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" entityname="NanoCyborg005_Event_FR" StartScale="1.5" isBoss="1" lootDropClass="FuriousRamsayQuestLootNanoTier1" navIcon="FuriousRamsayNavNanoCyborg005_FR" buffList="FuriousRamsayBossBuffTier1B"/>
</effect_group>
</buff>
<buff name="spawn_QuestStarterDecoysWave1" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieBoe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieJoe"/>
</effect_group>
</buff>
<buff name="spawn_QuestStarterDecoysWave2" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieJanitor"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieArlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieLab"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieDarlene"/>
</effect_group>
</buff>
<buff name="spawn_QuestStarterDecoysWave3" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieLab"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieDarlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieMarlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieYo"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieSteve"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieBusinessMan"/>
</effect_group>
</buff>
<buff name="spawn_QuestStarterDecoysEnd" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieBoe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieJoe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieJanitor"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieArlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieLab"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieDarlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieMarlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieYo"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieSteve"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="20" handParticle="1" entityname="zombieBusinessMan"/>
</effect_group>
</buff>-->
<buff name="spawn_GameStart" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" entityname="zombieBoe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" entityname="zombieJoe"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" entityname="zombieArlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" entityname="zombieDarlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" entityname="zombieMarlene"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" entityname="zombieYo"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" entityname="zombieSteve"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" entityname="zombieBusinessMan"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="25" entityname="FuriousRamsayWindTornado"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="30" entityname="FuriousRamsayWindTornado"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="35" entityname="FuriousRamsayWindTornado"/>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" attackPlayer="1" numEntities="1" distance="40" entityname="FuriousRamsayWindTornado"/>
</effect_group>
</buff>
<!--<buff name="spawn_GameStart_companion" hidden="true">
<stack_type value="ignore" />
<duration value="5"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="SpawnEntityRebirth, RebirthUtils" spawner="static" allNames="0" entityname="FuriousRamsayNPCShepherd001_FR,FuriousRamsayNPCPitbull001_FR,FuriousRamsayNPCLabrador001_FR,FuriousRamsayNPCHusky001_FR,FuriousRamsayNPCGoldenRetriever001_FR,FuriousRamsayNPCDoberman001_FR,FuriousRamsayNPCDalmatian001_FR,FuriousRamsayNPCBullTerrier001_FR" distance="1" minion="1" />
</effect_group>
</buff>-->
<buff name="FuriousRamsayVehicleBoost" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<passive_effect name="VehicleVelocityMaxPer" operation="perc_set" value="3.25"/>
<!--<passive_effect name="VehicleVelocityMaxTurboPer" operation="perc_set" value="3.15"/>-->
</effect_group>
</buff>
<buff name="FuriousRamsayDefend" hidden="true">
<stack_type value="ignore" />
<duration value="60"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayBuffPauseAttack"/>
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="FuriousRamsayBuffPauseAttack"/>
</effect_group>
</buff>
<buff name="FuriousRamsayResetCoop" hidden="true">
<stack_type value="ignore" />
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ShowToolbeltMessage" message="You have reset your Chicken Coop" />
</effect_group>
</buff>
<buff name="FuriousRamsayVerifyArmorFire" hidden="true">
<stack_type value="replace"/>
<duration value="0.1"/>
<effect_group name="FuriousRamsayVerifyArmorFire">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistFire">
<requirement name="WornItems" tags="FuriousRamsayArmorFire" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStack" action="AddBuff" buff="FuriousRamsayResistFire">
<requirement name="WornItems" tags="FuriousRamsayArmorFire" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayResistFire">
<requirement name="WornItems" tags="FuriousRamsayArmorFire" operation="LT" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStack" action="RemoveBuff" buff="FuriousRamsayResistFire">
<requirement name="WornItems" tags="FuriousRamsayArmorFire" operation="LT" value="5"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayVerifyArmorShock" hidden="true">
<stack_type value="replace"/>
<duration value="0.1"/>
<effect_group name="FuriousRamsayVerifyArmorShock">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistShock">
<requirement name="WornItems" tags="FuriousRamsayArmorShock" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStack" action="AddBuff" buff="FuriousRamsayResistShock">
<requirement name="WornItems" tags="FuriousRamsayArmorShock" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayResistShock">
<requirement name="WornItems" tags="FuriousRamsayArmorShock" operation="LT" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStack" action="RemoveBuff" buff="FuriousRamsayResistShock">
<requirement name="WornItems" tags="FuriousRamsayArmorShock" operation="LT" value="5"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayVerifyArmorFireShock" hidden="true">
<stack_type value="replace"/>
<duration value="0.1"/>
<effect_group name="FuriousRamsayVerifyArmorFireShock">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistFireShock">
<requirement name="WornItems" tags="FuriousRamsayArmorFireShock" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStack" action="AddBuff" buff="FuriousRamsayResistFireShock">
<requirement name="WornItems" tags="FuriousRamsayArmorFireShock" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayResistFireShock">
<requirement name="WornItems" tags="FuriousRamsayArmorFireShock" operation="LT" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStack" action="RemoveBuff" buff="FuriousRamsayResistFireShock">
<requirement name="WornItems" tags="FuriousRamsayArmorFireShock" operation="LT" value="5"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayVerifyArmorSmoke" hidden="true">
<stack_type value="replace"/>
<duration value="0.1"/>
<effect_group name="FuriousRamsayVerifyArmorSmoke">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistSmoke">
<requirement name="WornItems" tags="FuriousRamsayArmorSmoke" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStack" action="AddBuff" buff="FuriousRamsayResistSmoke">
<requirement name="WornItems" tags="FuriousRamsayArmorSmoke" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayResistSmoke">
<requirement name="WornItems" tags="FuriousRamsayArmorSmoke" operation="LT" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStack" action="RemoveBuff" buff="FuriousRamsayResistSmoke">
<requirement name="WornItems" tags="FuriousRamsayArmorSmoke" operation="LT" value="5"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayVerifyArmorFireShockSmoke" hidden="true">
<stack_type value="replace"/>
<duration value="0.1"/>
<effect_group name="FuriousRamsayVerifyArmorFireShockSmoke">
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistFireShockSmoke">
<requirement name="WornItems" tags="FuriousRamsayArmorFireShockSmoke" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStack" action="AddBuff" buff="FuriousRamsayResistFireShockSmoke">
<requirement name="WornItems" tags="FuriousRamsayArmorFireShockSmoke" operation="Equals" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="FuriousRamsayResistFireShockSmoke">
<requirement name="WornItems" tags="FuriousRamsayArmorFireShockSmoke" operation="LT" value="5"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStack" action="RemoveBuff" buff="FuriousRamsayResistFireShockSmoke">
<requirement name="WornItems" tags="FuriousRamsayArmorFireShockSmoke" operation="LT" value="5"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayNPCOnFire" hidden="true">
<stack_type value="ignore"/>
<duration value="10"/>
</buff>
<buff name="FuriousRamsayNPCRandom" hidden="true">
<stack_type value="ignore"/>
<duration value="10"/>
</buff>
<buff name="FuriousRamsayNPCCanSeeTarget" hidden="true">
<stack_type value="ignore"/>
<duration value="10"/>
</buff>
<buff name="FuriousRamsayNPCOtherAttackedSelf" hidden="true">
<stack_type value="ignore"/>
<duration value="40"/>
</buff>
<buff name="FuriousRamsayNPCOtherDamagedSelf" hidden="true">
<stack_type value="ignore"/>
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</buff>
<buff name="FuriousRamsayNPCSelfKilledOther" hidden="true">
<stack_type value="ignore"/>
<duration value="180"/>
</buff>
<buff name="FuriousRamsayNPCKillingSpree" hidden="true">
<stack_type value="ignore"/>
<duration value="180"/>
</buff>
<buff name="FuriousRamsayNPCKillingSpreeHN" hidden="true">
<stack_type value="ignore"/>
<duration value="300"/>
</buff>
<buff name="FuriousRamsayNPCSelfKilledOtherKillingSpree" hidden="true">
<stack_type value="ignore"/>
<duration value="8"/>
</buff>
<buff name="FuriousRamsayRangedStunAoETrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="1.5" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayThugStunAoECooldown" name_key="FuriousRamsayThugStunAoECooldownName" description_key="FuriousRamsayThugStunAoECooldownDesc" icon="ui_game_symbol_stunned" icon_color="212, 183, 106" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="300"/>
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<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayThugStunAoE" operation="set" value="300" >
<requirement name="CVarCompare" cvar=".varFuriousRamsayThugStunAoE" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayThugStunAoE" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayThugStunAoE" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayThugStunAoECooldown">
<requirement name="CVarCompare" cvar=".varFuriousRamsayThugStunAoE" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayRangedStunAoETrigger" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="2" buff="FuriousRamsayRangedStunAoE"/>
</effect_group>
</buff>
<buff name="FuriousRamsayMadmanExplosionAoECooldown" name_key="FuriousRamsayMadmanExplosionAoECooldownName" description_key="FuriousRamsayMadmanExplosionAoECooldownDesc" icon="ui_game_symbol_explosion" icon_color="212, 183, 106" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="300"/>
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<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayMadmanExplosionAoE" operation="set" value="300" >
<requirement name="CVarCompare" cvar=".varFuriousRamsayMadmanExplosionAoE" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayMadmanExplosionAoE" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayMadmanExplosionAoE" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayMadmanExplosionAoECooldown">
<requirement name="CVarCompare" cvar=".varFuriousRamsayMadmanExplosionAoE" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTechnogeekShockAoECooldown" name_key="FuriousRamsayTechnogeekShockAoECooldownName" description_key="FuriousRamsayTechnogeekShockAoECooldownDesc" icon="ui_game_symbol_electric_power" icon_color="163, 163, 163" hidden="false" remove_on_death="true">
<stack_type value="ignore" />
<duration value="190"/>
<display_value_format value="time" />
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".varFuriousRamsayTechnogeekShockAoE" operation="set" value="180" >
<requirement name="CVarCompare" cvar=".varFuriousRamsayTechnogeekShockAoE" operation="LTE" value="0" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".varFuriousRamsayTechnogeekShockAoE" operation="add" value="-1" />
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".varFuriousRamsayTechnogeekShockAoE" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="FuriousRamsayTechnogeekShockAoECooldown">
<requirement name="CVarCompare" cvar=".varFuriousRamsayTechnogeekShockAoE" operation="LTE" value="0" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTechnogeekShockAoE" hidden="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayShockwave" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?CrossedSwords_Shockwave2_FR" parent_transform="Hips" local_offset="0,0,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range="6" buff="FuriousRamsayTechnogeekShockAoEDamage2"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTechnogeekShockAoEDamage" hidden="true">
<damage_type value="electrical"/>
<stack_type value="replace"/>
<duration value="6"/>
<update_rate value="1"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-20">
<requirement name="!EntityTagCompare" tags="vehicle,drone"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-20">
<requirement name="!EntityTagCompare" tags="vehicle,drone"/>
</triggered_effect>
<passive_effect name="RunSpeed" operation="base_set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="base_set" value="0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value=".95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value=".95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value=".95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value=".95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTechnogeekShockAoEDamage2" hidden="true">
<damage_type value="electrical"/>
<stack_type value="replace"/>
<duration value="6"/>
<update_rate value="1"/>
<effect_group>
<requirement name="!EntityTagCompare" tags="player,ally"/>
<triggered_effect trigger="onSelfBuffStart" action="ModifyStats" stat="Health" operation="add" value="-40">
<requirement name="!EntityTagCompare" tags="vehicle,drone"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="add" value="-40">
<requirement name="!EntityTagCompare" tags="vehicle,drone"/>
</triggered_effect>
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.95">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</passive_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_02" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_02"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="spine_3" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="spine_3"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_05" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_05"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine_04" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="Spine_04"/>
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,ally,deployed,vehicle,drone,robot,trader,mutantsmallanimal,Spine_02,spine_02,spine_3,Spine_05,Spine_04"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="RABBIT_ Pelvis/RABBIT_ Spine/RABBIT_ Spine1" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="rabbit"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="CHICKEN_ Pelvis/CHICKEN_ Spine" local_offset="0,0,0">
<requirement name="EntityTagCompare" tags="chicken"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="AttachParticleEffectToEntity" particle="p_electric_shock" parent_transform="Spine1" local_offset="0,-.2,0">
<requirement name="!EntityTagCompare" tags="player,robot,trader,mutantsmallanimal"/>
</triggered_effect>
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveParticleEffectFromEntity" particle="p_electric_shock"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="ETrapHit" operation="set" value="0">
<requirement name="!EntityTagCompare" tags="player,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfEnteredGame" action="PlaySound" sound="electric_fence_impact">
<requirement name="!EntityTagCompare" tags="player,robot,trader"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="FadeOutSound" sound="electric_fence_impact"/>
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="electric_fence_impact"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireBuffEffect" hidden="true">
<stack_type value="ignore"/>
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?Buff_Fire" parent_transform="IconTag" local_offset="0,.475,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBuff" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Buff_Fire" parent_transform="IconTag" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddShockBuffEffect" hidden="true">
<stack_type value="ignore"/>
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?Buff_Storm" parent_transform="IconTag" local_offset="0,.5,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBuff" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Buff_Storm" parent_transform="IconTag" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddSmokeBuffEffect" hidden="true">
<stack_type value="ignore"/>
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?Buff_Light" parent_transform="IconTag" local_offset="0,.5,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBuff" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Buff_Light" parent_transform="IconTag" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireShockBuffEffect" hidden="true">
<stack_type value="ignore"/>
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?Buff_Fire" parent_transform="IconTag" local_offset=".45,.475,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?Buff_Storm" parent_transform="IconTag" local_offset="-.45,.5,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBuff" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Buff_Fire" parent_transform="IconTag" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Buff_Storm" parent_transform="IconTag" />
</effect_group>
</buff>
<buff name="FuriousRamsayAddFireShockSmokeBuffEffect" hidden="true">
<stack_type value="ignore"/>
<duration value="0"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?Buff_Fire" parent_transform="IconTag" local_offset=".9,.475,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?Buff_Storm" parent_transform="IconTag" local_offset="0,.5,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_Particles.unity3d?Buff_Light" parent_transform="IconTag" local_offset="-.9,.5,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayBuff" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Buff_Fire" parent_transform="IconTag" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Buff_Storm" parent_transform="IconTag" />
<triggered_effect trigger="onSelfBuffRemove" action="RemovePrefabFromEntity" prefab="Buff_Light" parent_transform="IconTag" />
</effect_group>
</buff>
<buff name="FuriousRamsayJunkTurretCooldown" hidden="true">
<stack_type value="ignore"/>
<duration value="600"/>
</buff>
</append>
<append xpath="/buffs" >
<buff name="HandParticles1" hidden="true">
<stack_type value="ignore"/>
<duration value="6"/>
<update_rate value="1"/>
<effect_group>
<requirement name="ZombieParticlesEnabled, RebirthUtils" />
<requirement name="EntityTagCompare" tags="FuriousRamsayZombie014,FuriousRamsayZombie018,FuriousRamsayZombie019,FuriousRamsayZombie020,FuriousRamsayZombie021,FuriousRamsayZombie022,FuriousRamsayZombie023,FuriousRamsayZombie024FuriousRamsayZombie027,FuriousRamsayZombie029,FuriousRamsayZombie030,FuriousRamsayZombie031,FuriousRamsayZombie032,FuriousRamsayZombie033,FuriousRamsayZombie034"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.0,.1,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset="-.0,.1,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.0,.1,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset="-.0,.1,0" local_rotation="0,0,0" />
</effect_group>
<effect_group>
<requirement name="ZombieParticlesEnabled, RebirthUtils" />
<requirement name="EntityTagCompare" tags="FuriousRamsayZombie015,FuriousRamsayZombie017,FuriousRamsayZombie028"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.09,.0,0.0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".09,.0,0.0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.09,.0,0.0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".09,.0,0.0" local_rotation="0,0,0" />
</effect_group>
<effect_group>
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<effect_group>
<requirement name="ZombieParticlesEnabled, RebirthUtils" />
<requirement name="EntityTagCompare" tags="FuriousRamsayZombie026"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="0,0.8,0.0" local_rotation="0,0,0" />
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<effect_group>
<requirement name="ZombieParticlesEnabled, RebirthUtils" />
<requirement name="EntityTagCompare" tags="FuriousRamsayZombie016"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.09,.07,0.0" local_rotation="0,0,0" />
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</effect_group>
<effect_group>
<requirement name="ZombieParticlesEnabled, RebirthUtils" />
<requirement name="EntityTagCompare" tags="zombieLeaderSpawn,FuriousRamsayZombieGirl001,FuriousRamsayZombieGirl002"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.09,.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".09,-.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Explosion" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".09,-.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.09,.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".09,-.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Explosion" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".09,-.03,0" local_rotation="0,0,0" />
</effect_group>
<effect_group>
<requirement name="ZombieParticlesEnabled, RebirthUtils" />
<requirement name="EntityTagCompare" tags="zombieDemolition,zombieSpider,zombieSpider,zombieJanitor,zombieBurnt,zombieBusinessMan,zombieTomClark,zombieSteve,zombieJoe,zombieBoe,zombieMoe,zombieYo,zombieUtilityWorker,zombieBiker,zombieLumberjack,zombieFemaleFat,zombieFatHawaiian,zombieMaleHazmat,zombieFatCop,zombieSkateboarder,zombieSoldier,zombieWight,zombieMutated"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.12,-.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".15,.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Explosion" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".15,.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.12,-.03,0" local_rotation="0,0,0" />
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</effect_group>
<effect_group>
<requirement name="ZombieParticlesEnabled, RebirthUtils" />
<requirement name="EntityTagCompare" tags="zombieArlene,zombieMarlene,zombiePartyGirl,zombieNurse,zombieDarlene"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.07,-.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".1,.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Explosion" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".1,.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.07,-.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".1,.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Explosion" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".1,.03,0" local_rotation="0,0,0" />
</effect_group>
<effect_group>
<requirement name="ZombieParticlesEnabled, RebirthUtils" />
<requirement name="EntityTagCompare" tags="zombieLab"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".1,.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".1,.03,0" local_rotation="0,0,0" />
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<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".1,.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".1,.03,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Explosion" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".1,.03,0" local_rotation="0,0,0" />
</effect_group>
<effect_group>
<requirement name="ZombieParticlesEnabled, RebirthUtils" />
<requirement name="EntityTagCompare" tags="FuriousRamsayZombie001,FuriousRamsayZombie002,FuriousRamsayZombie003,FuriousRamsayZombie004,FuriousRamsayZombie005,FuriousRamsayZombie006,FuriousRamsayZombie007"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.08,.00,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset="-.08,-.00,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Explosion" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset="-.08,-.00,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.08,.00,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset="-.08,-.00,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Explosion" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset="-.08,-.00,0" local_rotation="0,0,0" />
</effect_group>
<effect_group>
<requirement name="ZombieParticlesEnabled, RebirthUtils" />
<requirement name="EntityTagCompare" tags="FuriousRamsayZombie008,FuriousRamsayZombie009,FuriousRamsayZombie010,FuriousRamsayZombie011,FuriousRamsayZombie012,FuriousRamsayZombie013"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.095,.04,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".095,-.04,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Explosion" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".095,-.04,0" local_rotation="0,0,0" />
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<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".095,-.04,0" local_rotation="0,0,0" />
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<effect_group>
<requirement name="ZombieParticlesEnabled, RebirthUtils" />
<requirement name="EntityTagCompare" tags="FuriousRamsayZombie008a,FuriousRamsayZombie009a,FuriousRamsayZombie010a,FuriousRamsayZombie011a,FuriousRamsayZombie012a,FuriousRamsayZombie013a"/>
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.095,.04,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".095,-.04,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Explosion" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".095,-.04,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Lightning" parent_transform="LeftHand" local_scale=".15,.15,.15" local_offset="-.095,.04,0" local_rotation="0,0,0" />
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#@modfolder:Resources/FR_ParticlesHandA21.unity3d?Orb_Fire" parent_transform="RightHand" local_scale=".15,.15,.15" local_offset=".095,-.04,0" local_rotation="0,0,0" />
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</effect_group>
<effect_group>
<requirement name="!EntityTagCompare" tags="animal"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistSmoke"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayHandItemDamageSmokeZombieNoAoE">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
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<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistFire"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayHandItemDamageFireZombieNoAoE"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayResistShock">
<requirement name="!EntityTagCompare" tags="zombieLab"/>
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<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayHandItemDamageShockZombie">
<requirement name="!EntityTagCompare" tags="zombieLab"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayResistSmoke"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayHandItemDamageSmokeZombieNoAoE">
<requirement name="IsOptionValidRebirth, RebirthUtils" option_type="bool" option_name="CustomKnockdown" option_value="true" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayResistFire"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayHandItemDamageFireZombieNoAoE"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayResistShock">
<requirement name="!EntityTagCompare" tags="zombieLab"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayHandItemDamageShockZombie">
<requirement name="!EntityTagCompare" tags="zombieLab"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKillHealthMax" hidden="true">
<stack_type value="ignore"/>
<duration value="1"/>
<effect_group>
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" stat="Health" operation="add" value="@$BonusHealth_FR"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills01HealthMax" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthMax" operation="base_add" value="@$BonusMaxHealth_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTheyGrowStrongerTierKillHealthMax"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGrowStrongerHealthBoostTier01" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_set" value="0.5">
<requirement name="NotHasBuff" buff="buffDamagedByExplosion"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills01EntityDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills01BlockDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAddx4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills01JumpStrength" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="JumpStrength" operation="perc_add" value=".515"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills01WalkSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills01RunSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="RunSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills01Mobility" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="Mobility" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills01MovementFactorMultiplier" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="MovementFactorMultiplier" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills01AttacksPerMinute" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills02HealthMax" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthMax" operation="base_add" value="@$BonusMaxHealth_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTheyGrowStrongerTierKillHealthMax"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGrowStrongerHealthBoostTier02" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_set" value="1">
<requirement name="NotHasBuff" buff="buffDamagedByExplosion"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills02EntityDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills02BlockDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAddx4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills02JumpStrength" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="JumpStrength" operation="perc_add" value="0.595"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills02WalkSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills02RunSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="RunSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills02Mobility" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="Mobility" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills02MovementFactorMultiplier" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="MovementFactorMultiplier" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills02AttacksPerMinute" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills03HealthMax" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthMax" operation="base_add" value="@$BonusMaxHealth_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTheyGrowStrongerTierKillHealthMax"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGrowStrongerHealthBoostTier03" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_set" value="1.5">
<requirement name="NotHasBuff" buff="buffDamagedByExplosion"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills03EntityDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills03BlockDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAddx4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills03JumpStrength" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="JumpStrength" operation="perc_add" value="0.675"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills03WalkSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills03RunSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="RunSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills03Mobility" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="Mobility" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills03MovementFactorMultiplier" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="MovementFactorMultiplier" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills03AttacksPerMinute" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills04HealthMax" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthMax" operation="base_add" value="@$BonusMaxHealth_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTheyGrowStrongerTierKillHealthMax"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGrowStrongerHealthBoostTier04" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_set" value="2">
<requirement name="NotHasBuff" buff="buffDamagedByExplosion"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills04EntityDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills04BlockDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAddx4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills04JumpStrength" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="JumpStrength" operation="perc_add" value="0.755"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills04WalkSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills04RunSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="RunSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills04Mobility" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="Mobility" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills04MovementFactorMultiplier" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="MovementFactorMultiplier" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills04AttacksPerMinute" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills05HealthMax" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthMax" operation="base_add" value="@$BonusMaxHealth_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTheyGrowStrongerTierKillHealthMax"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGrowStrongerHealthBoostTier05" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_set" value="2.5">
<requirement name="NotHasBuff" buff="buffDamagedByExplosion"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills05EntityDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills05BlockDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAddx4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills05JumpStrength" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="JumpStrength" operation="perc_add" value="0.835"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills05WalkSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills05RunSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="RunSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills05Mobility" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="Mobility" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills05MovementFactorMultiplier" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="MovementFactorMultiplier" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills05AttacksPerMinute" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills06HealthMax" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthMax" operation="base_add" value="@$BonusMaxHealth_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTheyGrowStrongerTierKillHealthMax"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGrowStrongerHealthBoostTier06" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_set" value="3.25">
<requirement name="NotHasBuff" buff="buffDamagedByExplosion"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills06EntityDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills06BlockDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAddx4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills06JumpStrength" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="JumpStrength" operation="perc_add" value=".915"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills06WalkSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills06RunSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="RunSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills06Mobility" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="Mobility" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills06MovementFactorMultiplier" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="MovementFactorMultiplier" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills06AttacksPerMinute" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills07HealthMax" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthMax" operation="base_add" value="@$BonusMaxHealth_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTheyGrowStrongerTierKillHealthMax"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGrowStrongerHealthBoostTier07" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_set" value="4">
<requirement name="NotHasBuff" buff="buffDamagedByExplosion"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills07EntityDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills07BlockDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAddx4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills07JumpStrength" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="JumpStrength" operation="perc_add" value="1.14375"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills07WalkSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills07RunSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="RunSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills07Mobility" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="Mobility" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills07MovementFactorMultiplier" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="MovementFactorMultiplier" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills07AttacksPerMinute" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills08HealthMax" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthMax" operation="base_add" value="@$BonusMaxHealth_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTheyGrowStrongerTierKillHealthMax"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGrowStrongerHealthBoostTier08" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_set" value="4.75">
<requirement name="NotHasBuff" buff="buffDamagedByExplosion"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills08EntityDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills08BlockDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAddx4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills08JumpStrength" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="JumpStrength" operation="perc_add" value="1.3725"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills08WalkSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills08RunSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="RunSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills08Mobility" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="Mobility" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills08MovementFactorMultiplier" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="MovementFactorMultiplier" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills08AttacksPerMinute" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills09HealthMax" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthMax" operation="base_add" value="@$BonusMaxHealth_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTheyGrowStrongerTierKillHealthMax"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGrowStrongerHealthBoostTier09" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_set" value="6">
<requirement name="NotHasBuff" buff="buffDamagedByExplosion"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills09EntityDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills09BlockDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAddx4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills09JumpStrength" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="JumpStrength" operation="perc_add" value="1.6"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills09WalkSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills09RunSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="RunSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills09Mobility" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="Mobility" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills09MovementFactorMultiplier" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="MovementFactorMultiplier" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills09AttacksPerMinute" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills10HealthMax" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthMax" operation="base_add" value="@$BonusMaxHealth_FR"/>
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" buff="FuriousRamsayTheyGrowStrongerTierKillHealthMax"/>
</effect_group>
</buff>
<buff name="FuriousRamsayGrowStrongerHealthBoostTier10" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_set" value="8">
<requirement name="NotHasBuff" buff="buffDamagedByExplosion"/>
</passive_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills10EntityDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills10BlockDamage" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" value="@$varFuriousRamsayPercentageAddx4"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills10JumpStrength" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="JumpStrength" operation="perc_add" value="1.83"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills10WalkSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills10RunSpeed" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="RunSpeed" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills10Mobility" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="Mobility" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills10MovementFactorMultiplier" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="MovementFactorMultiplier" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsayTheyGrowStrongerTierKills10AttacksPerMinute" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" value="@$varFuriousRamsayPercentageAdd"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerLevel01" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstLevel01">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="10"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstLevel01" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value=".025"/>
<passive_effect name="RunSpeed" operation="perc_add" value=".025"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerLevel02" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstLevel02">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="20"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstLevel02" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value=".05"/>
<passive_effect name="RunSpeed" operation="perc_add" value=".05"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerLevel03" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstLevel03">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="30"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstLevel03" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value=".075"/>
<passive_effect name="RunSpeed" operation="perc_add" value=".075"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerLevel04" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstLevel04">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="40"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstLevel04" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value=".1"/>
<passive_effect name="RunSpeed" operation="perc_add" value=".1"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerLevel05" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstLevel05">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="50"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstLevel05" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value=".125"/>
<passive_effect name="RunSpeed" operation="perc_add" value=".125"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerLevel06" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstLevel06">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="60"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstLevel06" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value=".15"/>
<passive_effect name="RunSpeed" operation="perc_add" value=".15"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerLevel07" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstLevel07">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="70"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstLevel07" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value=".175"/>
<passive_effect name="RunSpeed" operation="perc_add" value=".175"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerLevel08" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstLevel08">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="80"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstLevel08" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value=".2"/>
<passive_effect name="RunSpeed" operation="perc_add" value=".2"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstLevel09" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value=".225"/>
<passive_effect name="RunSpeed" operation="perc_add" value=".225"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstTimerLevel10" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<update_rate value="10"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="FuriousRamsaySpeedBurstLevel10">
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="100"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySpeedBurstLevel10" hidden="true" remove_on_death="true">
<stack_type value="ignore"/>
<duration value="4"/>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value=".25"/>
<passive_effect name="RunSpeed" operation="perc_add" value=".25"/>
</effect_group>
</buff>
<buff name="FuriousRamsayDemonWindTornado" hidden="true">
<stack_type value="ignore"/>
<duration value="0"/>
<update_rate value="120"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayFirenadoEntities" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayFirenadoEntities" operation="add" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsayDemonWindTornadoSpawns" >
<requirement name="CVarCompare" cvar=".FuriousRamsayFirenadoEntities" operation="GTE" value="1"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayDemonWindTornadoSpawns" hidden="true">
<stack_type value="ignore"/>
<duration value="30"/>
<update_rate value="2"/>
<effect_group>
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar=".FuriousRamsayDemonWindTornadoSpawns" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".FuriousRamsayDemonWindTornadoSpawns" operation="add" value="1"/>
<triggered_effect trigger="onSelfBuffUpdate" action="SpawnEntityRebirth, RebirthUtils" spawner="static" numEntities="1" distance="20" entityname="FuriousRamsayWindTornado" >
<requirement name="CVarCompare" cvar=".FuriousRamsayDemonWindTornadoSpawns" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="SpawnEntityRebirth, RebirthUtils" spawner="static" numEntities="1" distance="25" entityname="FuriousRamsayWindTornado" >
<requirement name="CVarCompare" cvar=".FuriousRamsayDemonWindTornadoSpawns" operation="Equals" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="SpawnEntityRebirth, RebirthUtils" spawner="static" numEntities="1" distance="30" entityname="FuriousRamsayWindTornado" >
<requirement name="CVarCompare" cvar=".FuriousRamsayDemonWindTornadoSpawns" operation="Equals" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="SpawnEntityRebirth, RebirthUtils" spawner="static" numEntities="1" distance="35" entityname="FuriousRamsayWindTornado" >
<requirement name="CVarCompare" cvar=".FuriousRamsayDemonWindTornadoSpawns" operation="Equals" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="SpawnEntityRebirth, RebirthUtils" spawner="static" numEntities="1" distance="40" entityname="FuriousRamsayWindTornado" >
<requirement name="CVarCompare" cvar=".FuriousRamsayDemonWindTornadoSpawns" operation="Equals" value="5"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsaySelfRagdoll" hidden="true">
<stack_type value="ignore"/>
<duration value="8"/>
<effect_group name="Ragdoll">
<triggered_effect trigger="onSelfBuffStart" action="Ragdoll" target="self" duration="3.5" force="1000">
<requirement name="!EntityTagCompare" tags="zombie,skeleton,wraith,boss" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayWindTornadoNoHordeNight" hidden="true">
<stack_type value="ignore"/>
<duration value="24"/>
<update_rate value="2"/>
<effect_group name="Ragdoll">
<requirement name="IsntBloodMoon, RebirthUtils" />
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="2000" blockRadius="6" entityDamage="0" entityRadius="0" blockTags="" ParticleIndex="0" explosionType="9998"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWindTornadoHordeNight" hidden="true">
<stack_type value="ignore"/>
<duration value="24"/>
<update_rate value="2"/>
<effect_group name="Ragdoll">
<requirement name="IsntBloodMoon, RebirthUtils" />
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="1000" blockRadius="6" entityDamage="0" entityRadius="0" blockTags="" ParticleIndex="0" explosionType="9998"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWindTornadoHordeNightHNP" hidden="true">
<stack_type value="ignore"/>
<duration value="24"/>
<update_rate value="2"/>
<effect_group name="Ragdoll">
<requirement name="IsntBloodMoon, RebirthUtils" />
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="1500" blockRadius="6" entityDamage="0" entityRadius="0" blockTags="" ParticleIndex="0" explosionType="9998"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWindTornadoHordeNightHNPTurbo" hidden="true">
<stack_type value="ignore"/>
<duration value="24"/>
<update_rate value="2"/>
<effect_group name="Ragdoll">
<requirement name="IsntBloodMoon, RebirthUtils" />
<triggered_effect trigger="onSelfBuffUpdate" action="AOEDamage, RebirthUtils" blastPower="0" blockDamage="2000" blockRadius="6" entityDamage="0" entityRadius="0" blockTags="" ParticleIndex="0" explosionType="9998"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWindTornadoRagdoll" hidden="true">
<stack_type value="ignore"/>
<duration value="24"/>
<update_rate value="2"/>
<effect_group name="Ragdoll">
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="FuriousRamsayWindTornado" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsaySelfRagdoll" target="selfAOE" range="6" />
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="FuriousRamsaySelfAddForce" target="selfAOE" range="6" />
<triggered_effect trigger="onSelfBuffFinish" action="FadeOutSound" sound="FuriousRamsayWindTornado"/>
</effect_group>
</buff>
<buff name="FuriousRamsayWindTornadoVanish" hidden="true">
<stack_type value="ignore"/>
<duration value="28"/>
<effect_group name="Vanish">
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-99999"/>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
<buff name="FuriousRamsaySelfAddForce" hidden="true">
<stack_type value="ignore"/>
<duration value="8"/>
<effect_group name="AddForce">
<triggered_effect trigger="onSelfBuffStart" action="AddForceRebirth, RebirthUtils" target="self" duration="1" force="180">
<requirement name="!EntityTagCompare" tags="player,trader,survivor,bandit,allyanimal" />
<requirement name="!IsHired, RebirthUtils" />
</triggered_effect>
<triggered_effect trigger="onSelfBuffStart" action="AddForceRebirth, RebirthUtils" target="self" duration="1" force="120">
<requirement name="EntityTagCompare" tags="survivor,bandit" />
<requirement name="!EntityTagCompare" tags="player,trader,allyanimal" />
<requirement name="!IsHired, RebirthUtils" />
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayInvisibleVanish" hidden="true">
<stack_type value="ignore"/>
<duration value="10"/>
<effect_group name="Vanish">
<triggered_effect trigger="onSelfBuffFinish" action="ModifyStats" target="self" stat="Health" operation="add" value="-99999"/>
<triggered_effect trigger="onSelfBuffFinish" action="DespawnEntity, RebirthUtils"/>
</effect_group>
</buff>
</append>
<append xpath="/buffs">
<buff name="NPCpegasus2" icon="ui_game_symbol_agility" icon_color="132,0,155">
<display_value_key value="Pegasus"/> <display_value value="xxx"/>
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="RunSpeed" operation="base_set" value="1"/>
</effect_group>
</buff>
<buff name="FuriousRamsayAnimal2Attacks" hidden="true">
<effect_group name="FuriousRamsayAnimal2Attacks">
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" cvar="$varAttackIndex" operation="set" value="randomint(0,1)"/>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="0">
<requirement name="CVarCompare" cvar="$varAttackIndex" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="1">
<requirement name="CVarCompare" cvar="$varAttackIndex" operation="Equals" value="1"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayAnimal3Attacks" hidden="true">
<effect_group name="FuriousRamsayAnimal3Attacks">
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" cvar="$varAttackIndex" operation="set" value="randomint(0,2)"/>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="0">
<requirement name="CVarCompare" cvar="$varAttackIndex" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="1">
<requirement name="CVarCompare" cvar="$varAttackIndex" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AnimatorSetInt" property="AttackIndex" value="2">
<requirement name="CVarCompare" cvar="$varAttackIndex" operation="Equals" value="2"/>
</triggered_effect>
</effect_group>
</buff>
<buff name="FuriousRamsayAnimalPain3Hits" hidden="true">
<effect_group name="FuriousRamsayAnimalPain3Hits">
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" cvar="$varPainIndex" operation="set" value="randomint(0,2)"/>
<triggered_effect trigger="onOtherDamagedSelf" action="AnimatorSetInt" property="PainIndex" value="0">
<requirement name="CVarCompare" cvar="$varPainIndex" operation="Equals" value="0"/>
</triggered_effect>
<triggered_effect trigger="onOtherDamagedSelf" action="AnimatorSetInt" property="PainIndex" value="1">
<requirement name="CVarCompare" cvar="$varPainIndex" operation="Equals" value="1"/>
</triggered_effect>
<triggered_effect trigger="onOtherDamagedSelf" action="AnimatorSetInt" property="PainIndex" value="2">
<requirement name="CVarCompare" cvar="$varPainIndex" operation="Equals" value="2"/>
</triggered_effect>
</effect_group>
</buff>
</append>
</Config>