Files
7d2dXG/Mods/zzz_REBIRTH__Utils/Scripts/Quests/QuestActionSpawnRebirth.cs
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

540 lines
56 KiB
C#

using Audio;
using UnityEngine.Scripting;
[Preserve]
public class QuestActionSpawnRebirth : BaseQuestAction
{
public override void SetupAction()
{
}
public override void PerformAction(Quest ownerQuest)
{
if (GameUtils.IsPlaytesting())
{
return;
}
//Log.Out("QuestActionSpawnRebirth-PerformAction START");
int entityID = ownerQuest.OwnerJournal.OwnerPlayer.entityId;
int entityPlayerID = ownerQuest.OwnerJournal.OwnerPlayer.entityId;
string strEntity = "";
string strDistance = "";
string strHeight = "";
string strSpawner = "static";
string strDirection = "";
string strSound = "";
float numStartScale = 1;
int minion = -1;
int numEntities = 1;
bool attackPlayer = true;
int checkMaxEntities = 0;
int minMax = 40;
int maxEntities = 20;
int repeat = 1;
int allNames = 1;
bool atPlayerLevel = false;
bool randomRotation = true;
int numRotation = -1;
int isBoss = -1;
int handParticle = -1;
string lootListName = "";
string lootDropClass = "";
int lootDropChance = 1;
string navIcon = "";
string buffList = "";
bool setRespawn = false;
bool canSpawn = false;
if (this.ID == "DUMMY_FR")
{
entityID = ownerQuest.OwnerJournal.OwnerPlayer.entityId;
entityPlayerID = ownerQuest.OwnerJournal.OwnerPlayer.entityId;
strEntity = "";
strDistance = "";
strHeight = "";
strSpawner = "dynamic";
strDirection = "";
strSound = "";
numStartScale = 1;
minion = -1;
numEntities = 1;
attackPlayer = true;
checkMaxEntities = 0;
minMax = 40;
maxEntities = 20;
repeat = 1;
allNames = 1;
atPlayerLevel = false;
randomRotation = true;
numRotation = -1;
isBoss = -1;
handParticle = -1;
lootListName = "";
lootDropClass = "";
lootDropChance = 1;
navIcon = "";
buffList = "";
setRespawn = false;
}
else if (this.ID == "spawn_QuestAmmoMachine")
{
//Log.Out("QuestActionSpawnRebirth-PerformAction spawn_FuriousRamsay_Kamikaze");
strEntity = "zombieWightRadiated";
isBoss = 1;
strDistance = "30";
lootDropClass = "FuriousRamsayEventLootContainerAmmoMachine";
numStartScale = 1.2f;
handParticle = 11;
//navIcon = "twitch_vote_boss";
navIcon = "";
buffList = "FuriousRamsayBossBuffTier1B";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
// RESET
isBoss = 0;
lootDropClass = "";
navIcon = "";
buffList = "";
numStartScale = 1;
handParticle = -1;
strDistance = "25";
strEntity = "FuriousRamsayKamikazeTier3";
buffList = "FuriousRamsayKamikazeDecayTier3";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
buffList = "FuriousRamsayKamikazeDecayTier4";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
buffList = "FuriousRamsayKamikazeDecayTier5";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
buffList = "";
strEntity = "zombieBikerRadiated";
handParticle = 1;
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieSoldierRadiated";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
handParticle = -1;
strEntity = "FuriousRamsayZombie020_1_1aLeaderTier1";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayZombie020_2_1bLeaderTier1";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayZombieGiant001";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayZombieGiant002";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_FuriousRamsay_Kamikaze")
{
//Log.Out("QuestActionSpawnRebirth-PerformAction spawn_FuriousRamsay_Kamikaze");
strEntity = "FuriousRamsayKamikazeTier1Quest";
repeat = 2;
strDistance = "34";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "32";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "30";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "28";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "26";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "24";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "22";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "20";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "18";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_FuriousRamsay_Start")
{
strDistance = "1";
minion = 1;
attackPlayer = false;
string restrictiveHire = RebirthVariables.customRestrictHires;
if (restrictiveHire != "nofollowers")
{
allNames = 0;
strEntity = "FuriousRamsayNPCShepherd001_FR,FuriousRamsayNPCPitbull001_FR,FuriousRamsayNPCLabrador001_FR,FuriousRamsayNPCHusky001_FR,FuriousRamsayNPCGoldenRetriever001_FR,FuriousRamsayNPCDoberman001_FR,FuriousRamsayNPCDalmatian001_FR,FuriousRamsayNPCBullTerrier001_FR";
//strSound = "FuriousRamsayDogSense";
strSound = "";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
attackPlayer = true;
strSound = "";
strDistance = "1";
minion = 0;
allNames = 1;
strDistance = "30";
strEntity = "zombieBoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieBoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieJoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieArlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieDarlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieMarlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieYo";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieSteve";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieBusinessMan";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "25";
strEntity = "FuriousRamsayWindTornado";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "30";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "35";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "40";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_FuriousRamsay_FactionWarWave1_Tier1")
{
strEntity = "FuriousRamsayBanditCyborg001AxeBossTier1";
isBoss = 1;
strDistance = "50";
lootDropClass = "FuriousRamsayBanditCyborg001AxeBossTier1Loot";
//navIcon = "twitch_vote_boss";
navIcon = "";
buffList = "FuriousRamsayBossBuffTier1BNoSpeed";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
// RESET
isBoss = 0;
lootDropClass = "";
navIcon = "";
buffList = "";
strDistance = "40";
strEntity = "FuriousRamsayBanditMan001aBat";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayBanditMan001bAxe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayBanditMan002aClub";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayBanditMan002bKnife";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayBanditMan003aSpear";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayBanditMan005aMachete";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayBanditMan005dBat";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayBanditWoman001dAxe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayBanditWoman001gMachete";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strDistance = "20";
strEntity = "zombieBoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieJoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieArlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieDarlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieMarlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieYo";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieSteve";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieBusinessMan";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieSkateboarder";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieNurse";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
attackPlayer = false;
strDistance = "10";
minion = 0;
strSpawner = "dynamic";
strEntity = "FuriousRamsaySurvivorMan010bBat";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsaySurvivorMan002f1Spear";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsaySurvivorMan002cMachete";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsaySurvivorMan000eAxe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_FuriousRamsay_Ghosts_Tier1")
{
Manager.PlayInsidePlayerHead("snakealert");
strEntity = "FuriousRamsayCloakedSnakeBoss";
strDistance = "25";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsayCloakedSnake";
strDistance = "20";
repeat = 10;
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
attackPlayer = false;
strDistance = "15";
repeat = 1;
minion = 0;
strSpawner = "dynamic";
strEntity = "FuriousRamsaySurvivorMan010bBat";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsaySurvivorMan002cMachete";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
/*strEntity = "FuriousRamsaySurvivorMan002f1Spear";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "FuriousRamsaySurvivorMan000eAxe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);*/
}
else if (this.ID == "spawn_FuriousRamsay_TheHunt_Tier1")
{
if (RebirthVariables.customEventsNotification)
{
Manager.PlayInsidePlayerHead("FuriousRamsayScarecrowAlert");
}
strEntity = "FuriousRamsayWerewolfBossTier1";
isBoss = 1;
strDistance = "35";
numStartScale = 1.2f;
lootDropClass = "FuriousRamsayWerewolfBossTier1Loot";
navIcon = "";
buffList = "FuriousRamsayBossBuffTier1NoSpeed";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
// RESET
isBoss = 0;
lootDropClass = "";
navIcon = "";
buffList = "";
strEntity = "FuriousRamsayAnimalWolfMaleForestSmall";
strDistance = "25";
repeat = 4;
allNames = 0;
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
repeat = 1;
allNames = 1;
strDistance = "15";
strEntity = "zombieBoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieJoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieArlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieDarlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieMarlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieYo";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieSteve";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieSkateboarder";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombiePartyGirl";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieMoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieFemaleFat";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieFatHawaiian";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_FuriousRamsay_Hazard_Tier1")
{
Manager.PlayInsidePlayerHead("malehatesense05");
strEntity = "FuriousRamsayPandemicMan002aMacheteBossTier1";
isBoss = 1;
strDistance = "35";
lootDropClass = "FuriousRamsayPandemicMan002aMacheteBossTier1Loot";
navIcon = "boss_event";
buffList = "FuriousRamsayBossBuffTier1BNoSpeed";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
// RESET
isBoss = 0;
lootDropClass = "";
navIcon = "";
buffList = "";
strDistance = "30";
repeat = 15;
allNames = 0;
strEntity = "FuriousRamsayPandemicMan001aBatTier1,FuriousRamsayPandemicMan001aAxeTier1,FuriousRamsayPandemicWoman001aKnifeTier1,FuriousRamsayPandemicWoman001aSpearTier1,FuriousRamsayPandemicMan001aBatTier1,FuriousRamsayPandemicMan001aAxeTier1,FuriousRamsayPandemicWoman001aKnifeTier1,FuriousRamsayPandemicWoman001aSpearTier1,FuriousRamsayPandemicMan001aAxeTier1,FuriousRamsayPandemicWoman001aKnifeTier1,FuriousRamsayPandemicWoman001aSpearTier1,FuriousRamsayPandemicMan001aBatTier1,FuriousRamsayPandemicMan001aAxeTier1,FuriousRamsayPandemicWoman001aKnifeTier1,FuriousRamsayPandemicWoman001aSpearTier1";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_FuriousRamsay_ToxicTier1")
{
strEntity = "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat";
isBoss = 1;
strDistance = "40";
lootDropClass = "FuriousRamsayToxicBossLoot";
navIcon = "FuriousRamsayNavToxicBoss";
buffList = "FuriousRamsayBossBuffTier1B";
handParticle = 5;
numStartScale = 1.5f;
allNames = 0;
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
// RESET
isBoss = 0;
lootDropClass = "";
navIcon = "";
numStartScale = 1f;
strDistance = "30";
repeat = 20;
allNames = 0;
buffList = "FuriousRamsayMinionBuffTier1";
strEntity = "zombieYo,zombieTomClark,zombieArlene,zombieDarlene,zombieMarlene,zombieNurse,zombiePartyGirl,zombieSteve,zombieJoe,zombieLab,zombieBusinessMan,zombieBurnt,zombieMaleHazmat,zombieUtilityWorker,zombieSpider,zombieBoe,zombieJanitor,zombieSkateboarder,zombieMoe,zombieFatHawaiian,zombieFemaleFat";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_FuriousRamsay_MiniHordeBossTier1")
{
Manager.PlayInsidePlayerHead("zombiefemalescoutalert");
strEntity = "zombieBiker";
isBoss = 1;
strDistance = "30";
handParticle = 1;
numStartScale = 1.5f;
lootDropClass = "FuriousRamsayMiniHordeBossTier1Loot";
navIcon = "FuriousRamsayNavMiniHordeBoss";
buffList = "FuriousRamsayBossBuffTier1B";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
// RESET
isBoss = 0;
lootDropClass = "";
handParticle = -1;
navIcon = "";
numStartScale = 1f;
strDistance = "20";
repeat = 20;
allNames = 0;
strEntity = "zombieSoldierFeral";
buffList = "FuriousRamsayMinionBuffTier1";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_FuriousRamsay_NanosEnd_Tier1")
{
strEntity = "NanoCyborg005_Event_FR";
isBoss = 1;
strDistance = "20";
numStartScale = 1.5f;
lootDropClass = "FuriousRamsayQuestLootNanoTier1";
navIcon = "FuriousRamsayNavNanoCyborg005_FR";
buffList = "FuriousRamsayBossBuffTier1BNoSpeed";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_QuestStarterDecoysWave1")
{
attackPlayer = false;
strDistance = "20";
handParticle = 1;
buffList = "";
strEntity = "zombieBoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieJoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_QuestStarterDecoysWave2")
{
attackPlayer = false;
strDistance = "20";
handParticle = 1;
buffList = "";
strEntity = "zombieJanitor";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieArlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieLab";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieDarlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_QuestStarterDecoysWave3")
{
attackPlayer = false;
strDistance = "20";
handParticle = 1;
buffList = "";
strEntity = "zombieLab";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieDarlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieMarlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieYo";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieSteve";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieBusinessMan";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
else if (this.ID == "spawn_QuestStarterDecoysEnd")
{
attackPlayer = false;
strDistance = "20";
handParticle = 1;
buffList = "";
strEntity = "zombieBoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieJoe";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieJanitor";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieArlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieLab";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieDarlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieMarlene";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieYo";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieSteve";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
strEntity = "zombieBusinessMan";
RebirthUtilities.SpawnEntity(entityID, strEntity, numEntities, "", "", strDistance, strSpawner, strHeight, strDirection, numStartScale, numRotation, randomRotation, atPlayerLevel, attackPlayer, entityPlayerID, minion, strSound, maxEntities, checkMaxEntities, minMax, repeat, allNames, isBoss, handParticle, lootListName, lootDropClass, lootDropChance, navIcon, buffList);
}
}
public override BaseQuestAction Clone()
{
QuestActionSpawnRebirth QuestActionSpawnRebirth = new QuestActionSpawnRebirth();
base.CopyValues(QuestActionSpawnRebirth);
return QuestActionSpawnRebirth;
}
public override void ParseProperties(DynamicProperties properties)
{
base.ParseProperties(properties);
//properties.ParseString(QuestActionSpawnRebirth.PropSpawnAction, ref this.ID);
}
}