Files
7d2dXG/Mods/zzzzMPLogue_Prefabs_7D2D_V1_0/Config/loot.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

46 lines
1.9 KiB
XML

<loot>
<append xpath="//lootcontainers">
<lootcontainer name="MPL_lootEmptyShelves" count="1" size="6,2" sound_open="UseActions/open_drawer" sound_close="UseActions/close_chest" loot_quality_template="qualBaseTemplate" destroy_on_close="empty">
<item name="resourcePaper" prob="1" count="1,10"/>
<item name="resourcePaper" prob="0.4" count="10,20"/>
<item name="resourceLeather" prob="0.08" count="1"/>
<item name="resourceScrapBrass" prob="0.06" count="1"/>
<item name="resourceScrapBrass" prob="0.06" count="1"/>
<item name="resourceScrapBrass" prob="0.06" count="1,2"/>
<item name="resourceBrokenGlass" prob="0.02" count="1,2"/>
<item name="resourceGlue" prob="0.02" count="1"/>
<item name="resourceFeather" prob="0.02" count="1"/>
<item name="resourceBone" prob="0.02" count="1,2"/>
<item name="candle" prob="0.02" count="1,2"/>
<item name="resourceLockPick" prob="0.01" count="1,4"/>
<item group="dyes" prob="0.01" count="1"/>
</lootcontainer>
<lootcontainer name="MPL_lootEmptyShelvesDoor" count="1" size="6,2" sound_open="UseActions/open_drawer" sound_close="UseActions/close_chest" loot_quality_template="qualBaseTemplate" destroy_on_close="empty">
<item name="resourcePaper" prob="1" count="1,10"/>
<item name="resourcePaper" prob="0.4" count="10,20"/>
<item name="resourceLeather" prob="0.08" count="1"/>
<item name="resourceScrapBrass" prob="0.06" count="1"/>
<item name="resourceScrapBrass" prob="0.06" count="1"/>
<item name="resourceScrapBrass" prob="0.06" count="1,2"/>
<item name="resourceBrokenGlass" prob="0.02" count="1,2"/>
<item name="resourceGlue" prob="0.02" count="1"/>
<item name="resourceFeather" prob="0.02" count="1"/>
<item name="resourceBone" prob="0.02" count="1,2"/>
<item name="candle" prob="0.02" count="1,2"/>
<item name="resourceLockPick" prob="0.01" count="1,4"/>
<item group="dyes" prob="0.01" count="1"/>
</lootcontainer>
</append>
</loot>