Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_law_offices_01.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

111 lines
4.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="TraderArea" value="False" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="DifficultyTier" value="1" />
<property name="Zoning" value="none" />
<property name="RotationToFaceNorth" value="2" />
<property name="YOffset" value="-3" />
<property name="DistantPOIYOffset" value="0" />
<property name="SleeperVolumeStart" value="11, 4, 15#11, 4, 7#18, 6, 8#18, 3, 21#19, 4, 11#28, 4, 7" />
<property name="SleeperVolumeSize" value="7, 5, 11#8, 2, 8#11, 7, 19#18, 3, 5#17, 2, 10#8, 2, 4" />
<property name="SleeperVolumeGroup" value="ZomBusinessman,1,2,GroupGenericZombie,1,2,GroupGenericZombie,3,3,GroupGenericZombie,2,3,GroupGenericZombie,1,2,GroupGenericZombie,1,1" />
<property name="SleeperVolumeGameStageAdjust" value="" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,4,0" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
<property name="ShowQuestClearCount" value="1" />
<property name="Tags" value="countrytown, commercial, diagonal" />
<property name="POIMarkerSize" value="5, 13, 2#2, 1, 2#2, 2, 2" />
<property name="POIMarkerStart" value="5, 2, -2#4, 3, 18#22, 8, 16" />
<property name="POIMarkerGroup" value="driveway,vultures,delivery" />
<property name="POIMarkerTags" value="countrytown##" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_13,part_zztong_vultures_01,part_zztong_delivery_03" />
<property name="POIMarkerPartRotations" value="2,0,2" />
<property name="POIMarkerPartSpawnChance" value="1,0.2,0.5" />
<property name="PrefabSize" value="42, 22, 42" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
<property name="EditorGroups" value="commercial" />
<property class="IndexedBlockOffsets">
<property class="quest_wood_trees">
<property name="0" value="39, 3, 39" />
</property>
<property class="quest_wood">
<property name="0" value="39, 3, 6" />
</property>
<property class="challenge_leather">
<property name="0" value="27, 4, 12" />
<property name="1" value="27, 4, 14" />
<property name="2" value="31, 4, 14" />
<property name="3" value="32, 4, 14" />
<property name="4" value="33, 4, 14" />
<property name="5" value="27, 4, 15" />
<property name="6" value="27, 4, 16" />
</property>
<property class="POILight">
<property name="0" value="21, 6, 22" />
<property name="1" value="23, 6, 23" />
<property name="2" value="23, 9, 24" />
<property name="3" value="23, 6, 25" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="21, 8, 21" />
<property name="1" value="23, 8, 23" />
</property>
<property class="TraderOnOff">
<property name="0" value="31, 4, 23" />
<property name="1" value="23, 4, 24" />
</property>
<property class="FetchContainer">
<property name="0" value="26, 8, 24" />
</property>
<property class="challenge_polymers">
<property name="0" value="38, 3, 15" />
</property>
<property class="challenge_sinks">
<property name="0" value="33, 5, 22" />
<property name="1" value="33, 4, 24" />
</property>
<property class="Rally">
<property name="0" value="21, 4, 32" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="484637" />
<property name="TotalTriangles" value="174382" />
<property class="BlockEntities">
<property name="Vertices" value="450858" />
<property name="Triangles" value="151203" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="28477" />
<property name="Triangles" value="15015" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="208" />
<property name="Triangles" value="104" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="5094" />
<property name="Triangles" value="8060" />
</property>
</property>
</prefab>