Files
7d2dXG/Mods/zzzzZZTong-Prefabs/Prefabs/POIs/zztong_trailer_park_03.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

113 lines
5.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="True" />
<property name="DifficultyTier" value="1" />
<property name="QuestTags" value="clear, fetch" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="42, 22, 42" />
<property name="RotationToFaceNorth" value="2" />
<property name="Zoning" value="none" />
<property name="Tags" value="countryresidential" />
<property name="DuplicateRepeatDistance" value="2000" />
<property name="SleeperVolumeSize" value="16, 7, 8#16, 7, 8#16, 7, 9#15, 7, 8#16, 7, 14" />
<property name="SleeperVolumeStart" value="25, 2, 33#1, 2, 33#1, 2, 18#2, 2, 2#24, 2, 2" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,0,0" />
<property name="YOffset" value="-2" />
<property name="POIMarkerSize" value="6, 13, 1#6, 3, 4#11, 5, 7#11, 2, 5#11, 2, 5#11, 4, 6#11, 5, 5#5, 1, 5#3, 2, 2#5, 1, 1#5, 3, 14" />
<property name="POIMarkerStart" value="18, 1, -1#30, 2, 24#26, 2, 21#26, 2, 23#26, 2, 23#26, 2, 22#26, 2, 23#29, 2, 22#19, 2, 38#18, 2, 2#18, 2, 21" />
<property name="POIMarkerGroup" value="driveway,vacant,vacant,vacant,vacant,vacant,vacant,vacant,dumpster,spikes,trailer" />
<property name="POIMarkerTags" value="##########" />
<property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
<property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_03,part_generator_01,part_kiosk_foodtrailer_02,part_shipping_container_06,part_trailer_car,part_zztong_breadtruck_01,part_zztong_camper_01,part_zztong_campsite_01,part_zztong_dumpster_02,part_zztong_spikes_wood5,part_zztong_tfp_trailer_flatbed_loaded_01" />
<property name="POIMarkerPartRotations" value="2,0,2,1,0,1,1,0,0,0,2" />
<property name="POIMarkerPartSpawnChance" value="1,0.2,0.2,0.2,0.2,0.2,0.2,0.2,0.4,0.4,0.2" />
<property name="SleeperVolumeTriggeredBy" value=" # # # # " />
<property class="IndexedBlockOffsets">
<property class="quest_wood">
<property name="0" value="40, 2, 39" />
<property name="1" value="40, 2, 40" />
</property>
<property class="quest_wood_trees">
<property name="0" value="39, 2, 30" />
</property>
<property class="challenge_sinks">
<property name="0" value="37, 4, 5" />
</property>
<property class="TraderOnOff">
<property name="0" value="31, 3, 34" />
<property name="1" value="31, 3, 35" />
</property>
<property class="challenge_polymers">
<property name="0" value="22, 2, 39" />
</property>
<property class="FetchContainer">
<property name="0" value="3, 2, 23" />
</property>
<property class="POILight">
<property name="0" value="30, 4, 38" />
<property name="1" value="36, 4, 38" />
<property name="2" value="24, 11, 40" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="31, 2, 11" />
</property>
<property class="Rally">
<property name="0" value="16, 3, 2" />
</property>
<property class="challenge_leather">
<property name="0" value="7, 3, 6" />
<property name="1" value="8, 3, 6" />
<property name="2" value="11, 3, 6" />
</property>
<property class="challenge_gore">
<property name="0" value="26, 2, 40" />
</property>
<property class="quest_feather">
<property name="0" value="35, 2, 34" />
</property>
<property class="challenge_cars">
<property name="0" value="14, 2, 31" />
</property>
</property>
<property class="Stats">
<property name="TotalVertices" value="464862" />
<property name="TotalTriangles" value="191089" />
<property class="BlockEntities">
<property name="Vertices" value="409496" />
<property name="Triangles" value="149909" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="48256" />
<property name="Triangles" value="31682" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="2208" />
<property name="Triangles" value="1774" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="4902" />
<property name="Triangles" value="7724" />
</property>
</property>
</prefab>