Files
7d2dXG/Mods/zzz_REBIRTH__Core/Config/biomes.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

382 lines
34 KiB
XML

<Config>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']" name="lootstage_modifier">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']" name="lootstage_modifier">0.5</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='snow']" name="lootstage_modifier">1</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='wasteland']" name="lootstage_modifier">1.5</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']" name="lootstage_modifier">2</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']" name="lootstage_bonus">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']" name="lootstage_bonus">20</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='snow']" name="lootstage_bonus">40</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='wasteland']" name="lootstage_bonus">60</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']" name="lootstage_bonus">80</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']" name="gamestage_modifier">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']" name="gamestage_modifier">.1</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='snow']" name="gamestage_modifier">.2</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='wasteland']" name="gamestage_modifier">.3</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']" name="gamestage_modifier">.4</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']" name="gamestage_bonus">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']" name="gamestage_bonus">30</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='snow']" name="gamestage_bonus">60</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='wasteland']" name="gamestage_bonus">90</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']" name="gamestage_bonus">120</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']" name="difficulty">1</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']" name="difficulty">2</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='snow']" name="difficulty">3</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='wasteland']" name="difficulty">4</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']" name="difficulty">5</setattribute>
<remove xpath="/worldgeneration/pois/poi/blockontop[@blockname='decoCarTireSmallFlat']" />
<remove xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[starts-with(@blockname,'rubblePile')]" />
<remove xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[starts-with(@blockname,'cinderBlocks')]" />
<remove xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[starts-with(@blockname,'brickShapes')]" />
<remove xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@blockname='scrapMetalPile']" />
<remove xpath="/worldgeneration/biomes/biome/decorations/decoration[starts-with(@blockname,'rubblePile')]" />
<remove xpath="/worldgeneration/biomes/biome/decorations/decoration[starts-with(@blockname,'cinderBlocks')]" />
<remove xpath="/worldgeneration/biomes/biome/decorations/decoration[starts-with(@blockname,'brickShapes')]" />
<remove xpath="/worldgeneration/biomes/biome/decorations/decoration[@blockname='scrapMetalPile']" />
<remove xpath="/worldgeneration/biomes/biome/decorations/decoration[@blockname='plantedSnowberry3Harvest']" />
<remove xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@name='deco_shale_vein']" />
<append xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations">
<decoration type="prefab" name="deco_shale_vein" checkresource="-7" onslopes="true" prob=".00034" rotatemax="3"/>
</append>
<append xpath="/worldgeneration/biomes/biome[@name='desert']/decorations">
<decoration type="prefab" name="deco_shale_vein" checkresource="-7" onslopes="true" prob=".00034" rotatemax="3"/>
</append>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@name='deco_iron_vein']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/decorations/decoration[@name='deco_iron_vein']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@name='deco_coal_vein']" name="prob">.002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@name='deco_nitrate_vein']" name="prob">.002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@name='deco_lead_vein']" name="prob">.002</setattribute>
<setattribute xpath="/worldgeneration/pois/poi/blockontop[@blockname='cntStreetRandomLootHelper']" name="prob">0.00015</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[contains(@blockname,'RandomLootHelper')]" name="prob">0.00015</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/decorations/decoration[contains(@blockname,'RandomLootHelper')]" name="prob">0.00015</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@blockname='plantedGoldenrod3Harvest']" name="prob">0.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@blockname='plantedCotton3Harvest']" name="prob">0.005</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@blockname='plantedChrysanthemum3Harvest']" name="prob">0.003</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@blockname='plantedSnowberry3Harvest']" name="prob">0.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@blockname='plantedSnowberry3Harvest']" name="blockname">plantedGoldenrod3Harvest</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/subbiome/decorations/decoration[@blockname='treeTallGrassDiagonal']" name="prob">0.05</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/subbiome/decorations/decoration[@blockname='treeShortGrass']" name="prob">0.35</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/decorations/decoration[@blockname='treeTallGrassDiagonal']" name="prob">0.05</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/decorations/decoration[@blockname='treeShortGrass']" name="prob">0.35</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/subbiome/decorations/decoration[@blockname='treeDeadPineLeaf']" name="prob">0.0025</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/decorations/decoration[@blockname='treeDeadPineLeaf']" name="prob">0.0025</setattribute>
<remove xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeOakMed01']" />
<remove xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeOakSml01']" />
<remove xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeOakMed01']" />
<remove xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeOakSml01']" />
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeDeadPineLeaf']" name="prob">.005</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeDesertShrub']" name="prob">.01</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeDeadPineLeaf']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeDesertShrub']" name="prob">0</setattribute>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus01']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus02']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus03']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus04']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus05']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus06']" name="prob">.001</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus01']" name="prob">.00002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus02']" name="prob">.00002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus03']" name="prob">.00002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus04']" name="prob">.00002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus05']" name="prob">.00002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeCactus06']" name="prob">.00002</setattribute>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeBrownGrassDiagonal']" name="prob">.005</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='plantShrubDead']" name="prob">.005</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='treeBrownGrassDiagonal']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='plantShrubDead']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='resourceRock02']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='resourceRock03']" name="prob">0</setattribute>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='rock01']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='rock02']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='rock05']" name="prob">.001</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='rock01']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='rock02']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='rock05']" name="prob">0</setattribute>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='driftwood']" name="prob">.0003</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='driftwood2']" name="prob">.0003</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='driftwood3']" name="prob">.0003</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='driftwood']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='driftwood2']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='driftwood3']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='decoCowSkull']" name="prob">.00005</setattribute>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='plantedYucca3Harvest']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='plantedAloe3Harvest']" name="prob">.0015</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='plantedYucca3Harvest']" name="prob">.0002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome/decorations/decoration[@blockname='plantedAloe3Harvest']" name="prob">.001</setattribute>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeDeadPineLeaf']" name="prob">.005</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeDesertShrub']" name="prob">.01</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeDeadPineLeaf']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeDesertShrub']" name="prob">0</setattribute>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus01']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus02']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus03']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus04']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus05']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus06']" name="prob">.001</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus01']" name="prob">.00002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus02']" name="prob">.00002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus03']" name="prob">.00002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus04']" name="prob">.00002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus05']" name="prob">.00002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeCactus06']" name="prob">.00002</setattribute>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeBrownGrassDiagonal']" name="prob">.005</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='plantShrubDead']" name="prob">.005</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='treeBrownGrassDiagonal']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='plantShrubDead']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='resourceRock02']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='resourceRock03']" name="prob">0</setattribute>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='rock01']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='rock02']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='rock05']" name="prob">.001</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='rock01']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='rock02']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='rock05']" name="prob">0</setattribute>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='driftwood']" name="prob">.0003</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='driftwood2']" name="prob">.0003</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='driftwood3']" name="prob">.0003</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='driftwood']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='driftwood2']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='driftwood3']" name="prob">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='decoCowSkull']" name="prob">.00005</setattribute>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='plantedYucca3Harvest']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='plantedAloe3Harvest']" name="prob">.0015</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='plantedYucca3Harvest']" name="prob">.0002</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/decorations/decoration[@blockname='plantedAloe3Harvest']" name="prob">.001</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/subbiome/decorations/decoration[@blockname='emberPileDeco1']" name="prob">.0095</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/subbiome/decorations/decoration[@blockname='emberPileDeco2']" name="prob">.0095</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/subbiome/decorations/decoration[@blockname='emberPileDeco3']" name="prob">.095</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/subbiome/decorations/decoration[@blockname='emberPileDeco4']" name="prob">.095</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='emberPileDeco1']" name="prob">.0095</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='emberPileDeco2']" name="prob">.0095</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='emberPileDeco3']" name="prob">.095</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='emberPileDeco4']" name="prob">.095</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/decorations/decoration[@blockname='plantedCotton3Harvest']" name="prob">0.0015</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/decorations/decoration[@blockname='plantedChrysanthemum3Harvest']" name="prob">0.001</setattribute>
<append xpath="/worldgeneration/biomes/biome[@name='pine_forest']/subbiome[@prob='0.27']/decorations">
<decoration type="block" blockname="plantedGoldenrod3Harvest" prob="0.0005" rotatemax="7" />
<decoration type="block" blockname="plantedCotton3Harvest" prob="0.0015" rotatemax="7" />
<decoration type="block" blockname="plantedChrysanthemum3Harvest" prob="0.001" rotatemax="7" />
</append>
<!--<setattribute xpath="/worldgeneration/pois/poi[@name='City Asphalt']/blockontop[@blockname='carsRandomHelper']" name="prob">.008</setattribute>
<setattribute xpath="/worldgeneration/pois/poi[@name='Country Road Asphalt']/blockontop[@blockname='carsRandomHelper']" name="prob">.004</setattribute>
<setattribute xpath="/worldgeneration/pois/poi[@name='Road Gravel']/blockontop[@blockname='carsRandomHelper']" name="prob">.001</setattribute>-->
<setattribute xpath="/worldgeneration/pois/poi[@name='City Asphalt']/blockontop[@blockname='carsRandomHelper']" name="blockname">carsRandomHelperBiome</setattribute>
<setattribute xpath="/worldgeneration/pois/poi[@name='Country Road Asphalt']/blockontop[@blockname='carsRandomHelper']" name="blockname">carsRandomHelperBiome</setattribute>
<setattribute xpath="/worldgeneration/pois/poi[@name='Road Gravel']/blockontop[@blockname='carsRandomHelper']" name="blockname">carsRandomHelperBiome</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome[@prob='0.29']/decorations/decoration[@blockname='carsRandomHelper']" name="prob">0.0005</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/subbiome[@prob='0.29']/decorations/decoration[@blockname='carsRandomHelper']" name="blockname">carsRandomHelperBiome</setattribute>
<append xpath="/worldgeneration/biomes/biome[@name='snow']/subbiome[@prob='0.3']/decorations">
<decoration type="block" blockname="carsRandomHelperBiome" prob=".001" rotatemax="3" />
</append>
<append xpath="/worldgeneration/biomes/biome[@name='wasteland']/subbiome/decorations">
<decoration type="prefab" name="deco_remnant_wood_01" prob=".003"/>
<decoration type="prefab" name="deco_remnant_wood_02" prob=".003"/>
</append>
<append xpath="/worldgeneration/biomes/biome[@name='wasteland']/decorations">
<decoration type="prefab" name="deco_remnant_wood_01" prob=".003"/>
<decoration type="prefab" name="deco_remnant_wood_02" prob=".003"/>
</append>
<append xpath="/worldgeneration/biomes/biome[@name='wasteland']/subbiome[@prob='0.3']/decorations">
<decoration type="prefab" name="deco_remnant_stone_01" prob=".003"/>
<decoration type="prefab" name="deco_remnant_stone_02" prob=".003"/>
<decoration type="prefab" name="deco_remnant_stone_03" prob=".003"/>
<decoration type="prefab" name="deco_remnant_stone_04" prob=".002"/>
<decoration type="prefab" name="deco_remnant_stone_05" prob=".002"/>
<decoration type="prefab" name="deco_rubble_stone_01" prob=".0065"/>
<decoration type="prefab" name="deco_rubble_stone_02" prob=".0065"/>
<decoration type="prefab" name="deco_rubble_stone_03" prob=".005"/>
<decoration type="prefab" name="deco_rubble_stone_04" prob=".003"/>
<decoration type="prefab" name="deco_rubble_stone_05" prob=".003"/>
<decoration type="prefab" name="deco_rubble_stone_06" prob=".0065"/>
<decoration type="prefab" name="deco_rubble_stone_07" prob=".0065"/>
<decoration type="prefab" name="deco_rubble_stone_08" prob=".0065"/>
<decoration type="prefab" name="deco_rubble_stone_09" prob=".003"/>
<decoration type="prefab" name="deco_rubble_stone_10" prob=".003"/>
</append>
<append xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/subbiome[@prob='0.22' or @prob='0.24']/decorations">
<decoration type="block" blockname="carsRandomHelperBiome" prob=".002" rotatemax="3" />
</append>
<!--<setattribute xpath="/worldgeneration/biomes/biome[@name='wasteland']/subbiome[@prob='0.3']/decorations/decoration[@blockname='carsRandomHelper']" name="prob">0.005</setattribute>-->
<setattribute xpath="/worldgeneration/biomes/biome[@name='wasteland']/subbiome[@prob='0.3']/decorations/decoration[@blockname='carsRandomHelper']" name="blockname">carsRandomHelperBiome</setattribute>
<append xpath="/worldgeneration/pois/poi[@name='City Asphalt']">
<blockontop blockname="decoCarTireSmallFlat" prob="0.000025" rotatemax="3" />
<blockontop blockname="decoCarTireFlat" prob="0.00003" rotatemax="3" />
<blockontop blockname="decoCarTireSmallFlat02" prob="0.000012" rotatemax="3" />
<blockontop blockname="decoCarWheelFlat02" prob="0.000006" rotatemax="3" />
<blockontop blockname="HeavyWheel_FR" prob="0.000006" rotatemax="3" />
<blockontop blockname="GyroWheel_FR" prob="0.000003" rotatemax="3" />
</append>
<append xpath="/worldgeneration/pois/poi[@name='Country Road Asphalt']">
<blockontop blockname="decoCarTireSmallFlat" prob="0.000025" rotatemax="3" />
<blockontop blockname="decoCarTireFlat" prob="0.00003" rotatemax="3" />
<blockontop blockname="decoCarTireSmallFlat02" prob="0.000012" rotatemax="3" />
<blockontop blockname="decoCarWheelFlat02" prob="0.000003" rotatemax="3" />
<blockontop blockname="HeavyWheel_FR" prob="0.000003" rotatemax="3" />
<blockontop blockname="GyroWheel_FR" prob="0.0000015" rotatemax="3" />
</append>
<append xpath="/worldgeneration/pois/poi[@name='Road Gravel']">
<blockontop blockname="decoCarTireSmallFlat" prob="0.000025" rotatemax="3" />
<blockontop blockname="decoCarTireFlat" prob="0.00003" rotatemax="3" />
<blockontop blockname="decoCarTireSmallFlat02" prob="0.000012" rotatemax="3" />
<blockontop blockname="decoCarWheelFlat02" prob="0.000002" rotatemax="3" />
<blockontop blockname="HeavyWheel_FR" prob="0.000002" rotatemax="3" />
<blockontop blockname="GyroWheel_FR" prob="0.000001" rotatemax="3" />
</append>
<set xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@type='block' and @blockname='treeSnowyGrassDiagonal']/@prob">0.05</set>
<set xpath="/worldgeneration/biomes/biome/decorations/decoration[@type='block' and @blockname='treeSnowyGrassDiagonal']/@prob">0.05</set>
<set xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@type='block' and @blockname='treeSnowyGrassDiagonal']/@prob">0.05</set>
<set xpath="/worldgeneration/biomes/biome/decorations/decoration[@type='block' and @blockname='treeSnowyGrassDiagonal']/@prob">0.05</set>
<set xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@type='block' and @blockname='cntBirdnest']/@prob">0.0002</set>
<set xpath="/worldgeneration/biomes/biome/decorations/decoration[@type='block' and @blockname='cntBirdnest']/@prob">0.0002</set>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@blockname='cntBirdnest']" name="blockname">FuriousRamsayBirdNestLootHelper</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/decorations/decoration[@blockname='cntBirdnest']" name="blockname">FuriousRamsayBirdNestLootHelper</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/subbiome/decorations/decoration[@blockname='treeStump']" name="blockname">FuriousRamsayStumpHelper</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome/decorations/decoration[@blockname='treeStump']" name="blockname">FuriousRamsayStumpHelper</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='default']/CloudThickness" name="max">30</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='fog']/CloudThickness" name="min">15</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='fog']/CloudThickness" name="max">35</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='fog']/CloudThickness" name="min">3</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='fog']/CloudThickness" name="max">9</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='rain']/CloudThickness" name="min">25</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='rain']/CloudThickness" name="max">45</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='rain']/Precipitation" name="min">30</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='rain']/Precipitation" name="max">70</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='storm']/CloudThickness" name="min">45</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='storm']/CloudThickness" name="max">65</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='storm']/Precipitation" name="min">90</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='pine_forest']/weather[@name='storm']/Precipitation" name="max">100</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/weather[@name='default']/CloudThickness" name="min">0</setattribute>
<setattribute xpath="/worldgeneration/biomes/biome[@name='desert']/weather[@name='default']/CloudThickness" name="max">0</setattribute>
<remove xpath="/worldgeneration/biomes/biome[@name='desert']/weather[@name='rain']" />
<remove xpath="/worldgeneration/biomes/biome[@name='desert']/weather[@name='storm']" />
<remove xpath="/worldgeneration/biomes/biome[@name='snow']/weather[@name='default']" />
<remove xpath="/worldgeneration/biomes/biome[@name='snow']/weather[@name='fog']" />
<remove xpath="/worldgeneration/biomes/biome[@name='snow']/weather[@name='storm']" />
<remove xpath="/worldgeneration/biomes/biome[@name='snow']/weather[@name='snow']" />
<!--<remove xpath="/worldgeneration/biomes/biome[@name='wasteland']/weather[@name='default']" />-->
<remove xpath="/worldgeneration/biomes/biome[@name='wasteland']/weather[@name='rain']" />
<remove xpath="/worldgeneration/biomes/biome[@name='wasteland']/weather[@name='storm']" />
<set xpath="/worldgeneration/biomes/biome[@name='wasteland']/weather[@name='default']">
<Temperature min="50" max="80" prob="100"/>
<CloudThickness min="10" max="30" prob="100"/>
<Precipitation min="0" max="0" prob="100"/>
<Fog min="10" max="10" prob="100"/>
<Wind min="7" max="20" prob="100"/>
<ParticleEffect prefab="@:ParticleEffects/p_smokestorm.prefab" ChunkMargin="5"/>
</set>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/weather[@name='default']" />
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/weather[@name='rain']" />
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/weather[@name='storm']" />
<append xpath="/worldgeneration/biomes/biome[@name='snow']">
<weather name="rebirth_snow" prob="0">
<Temperature min="18" max="28" prob="1"/>
<CloudThickness min="55" max="75" prob="1"/>
<Precipitation min="100" max="100" prob="1"/>
<Fog min="1" max="5" prob="1"/>
<Wind min="18" max="25" prob="1"/>
<spectrum name="Snowy"/>
</weather>
</append>
<!--<append xpath="/worldgeneration/biomes/biome[@name='wasteland']">
<weather name="default" prob="100">
<Temperature min="50" max="80" prob="100"/>
<CloudThickness min="10" max="30" prob="100"/>
<Precipitation min="0" max="0" prob="100"/>
<Fog min="0" max="0" prob="100"/>
<Wind min="7" max="20" prob="100"/>
</weather>
<weather name="rain" prob="20">
<Temperature min="50" max="90" prob="1"/>
<CloudThickness min="75" max="90" prob="1"/>
<Precipitation min="30" max="80" prob="1"/>
<Fog min="15" max="15" prob="1"/>
<Wind min="10" max="25" prob="1"/>
<spectrum name="Rainy"/>
</weather>
<weather name="storm" prob="40">
<Temperature min="50" max="90" prob="1"/>
<CloudThickness min="90" max="100" prob="1"/>
<Precipitation min="90" max="100" prob="1"/>
<Fog min="15" max="15" prob="1"/>
<Wind min="35" max="50" prob="1"/>
<spectrum name="Stormy"/>
</weather>
</append>-->
<append xpath="/worldgeneration/biomes/biome[@name='burnt_forest']">
<weather name="default" prob="100">
<Temperature min="90" max="120" prob="100"/>
<CloudThickness min="0" max="40" prob="100"/>
<CloudThickness min="10" max="40" prob="100"/>
<Fog min="50" max="50" prob="100"/>
<Wind min="15" max="15" prob="100"/>
<ParticleEffect prefab="@:ParticleEffects/p_smokestorm.prefab" ChunkMargin="5"/>
</weather>
<!--<weather name="rain" prob="5">
<Temperature min="75" max="85" prob="1"/>
<CloudThickness min="70" max="85" prob="1"/>
<Precipitation min="30" max="80" prob="1"/>
<Fog min="35" max="35" prob="1"/>
<Wind min="15" max="25" prob="1"/>
<spectrum name="Rainy"/>
</weather>
<weather name="storm" prob="15">
<Temperature min="75" max="85" prob="1"/>
<CloudThickness min="90" max="100" prob="1"/>
<Precipitation min="90" max="100" prob="1"/>
<Fog min="35" max="35" prob="1"/>
<Wind min="35" max="50" prob="1"/>
<spectrum name="Stormy"/>
</weather>-->
</append>
</Config>