Files
7d2dXG/Mods/zzz_REBIRTH__Core/Config/progression.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

4014 lines
418 KiB
XML

<Config>
<set xpath="/progression/level/@skill_points_per_level">0</set>
<remove xpath="/progression/attributes/attribute"/>
<remove xpath="/progression/skills/skill"/>
<remove xpath="/progression/skills/book_group"/>
<remove xpath="/progression/perks/perk"/>
<remove xpath="/progression/perks/book"/>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingRobotics']"/>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingElectrician']"/>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingMedical']"/>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingFood']"/>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingSeeds']"/>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingTraps']"/>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingWorkstations']"/>
<conditional>
<if cond="not_rebirth_scenario('hive')">
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingArmor']" >
<crafting_skill name="FuriousRamsayCraftingPipeRifle" max_level="50" parent="attCrafting" name_key="FuriousRamsayCraftingPipeRifleName" desc_key="FuriousRamsayCraftingPipeRifleDesc" long_desc_key="FuriousRamsayCraftingPipeRifleLongDesc" icon="ui_game_symbol_gunRifleT0PipeRifle">
<display_entry item="gunRifleT0PipeRifle" has_quality="true" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeHunterClass1" unlock_level="50" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,50" value="1" tags="gunRifleT0PipeRifle"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,50" value="1" tags="FuriousRamsayAttributeHunterClass1"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,50" value="1,2,3,4,4" tags="gunRifleT0PipeRifle"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingPipeRifle']" >
<crafting_skill name="FuriousRamsayCraftingPipeShotgun" max_level="50" parent="attCrafting" name_key="FuriousRamsayCraftingPipeShotgunName" desc_key="FuriousRamsayCraftingPipeShotgunDesc" long_desc_key="FuriousRamsayCraftingPipeShotgunLongDesc" icon="ui_game_symbol_gunShotgunT0PipeShotgun">
<display_entry item="gunShotgunT0PipeShotgun" has_quality="true" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeThugClass1" unlock_level="50" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,50" value="1" tags="gunShotgunT0PipeShotgun"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,50" value="1" tags="FuriousRamsayAttributeThugClass1"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,50" value="1,2,3,4,4" tags="gunShotgunT0PipeShotgun"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingPipeShotgun']" >
<crafting_skill name="FuriousRamsayCraftingPipePistol" max_level="50" parent="attCrafting" name_key="FuriousRamsayCraftingPipePistolName" desc_key="FuriousRamsayCraftingPipePistolDesc" long_desc_key="FuriousRamsayCraftingPipePistolLongDesc" icon="ui_game_symbol_gunHandgunT0PipePistol">
<display_entry item="gunHandgunT0PipePistol" has_quality="true" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeBuilderClass1" unlock_level="50" />
<display_entry item="FuriousRamsayAttributeTechnogeekClass1" unlock_level="50" />
<display_entry item="FuriousRamsayAttributeChefClass1" unlock_level="50" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,50" value="1" tags="gunHandgunT0PipePistol"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,50" value="1" tags="FuriousRamsayAttributeBuilderClass1"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,50" value="1" tags="FuriousRamsayAttributeTechnogeekClass1"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,50" value="1" tags="FuriousRamsayAttributeChefClass1"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,50" value="1,2,3,4,4" tags="gunHandgunT0PipePistol"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingPipePistol']" >
<crafting_skill name="FuriousRamsayCraftingPipeMachinegun" max_level="50" parent="attCrafting" name_key="FuriousRamsayCraftingPipeMachinegunName" desc_key="FuriousRamsayCraftingPipeMachinegunDesc" long_desc_key="FuriousRamsayCraftingPipeMachinegunLongDesc" icon="ui_game_symbol_gunMGT0PipeMachineGun">
<display_entry item="gunMGT0PipeMachineGun" has_quality="true" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeButcherClass1" unlock_level="50" />
<display_entry item="FuriousRamsayAttributeWitchDoctorClass1" unlock_level="50" />
<display_entry item="FuriousRamsayAttributeSoldierClass1" unlock_level="50" />
<display_entry item="FuriousRamsayAttributeMadmanClass1" unlock_level="50" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,50" value="1" tags="gunMGT0PipeMachineGun"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,50" value="1" tags="FuriousRamsayAttributeButcherClass1"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,50" value="1" tags="FuriousRamsayAttributeWitchDoctorClass1"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,50" value="1" tags="FuriousRamsayAttributeSoldierClass1"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,50" value="1" tags="FuriousRamsayAttributeMadmanClass1"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,50" value="1,2,3,4,4" tags="gunMGT0PipeMachineGun"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingPipeMachinegun']" >
<crafting_skill name="craftingExplosives" max_level="300" parent="attCrafting" name_key="craftingExplosivesName" desc_key="craftingExplosivesDesc" long_desc_key="craftingExplosivesLongDesc" icon="ui_game_symbol_thrownAmmoPipeBomb">
<display_entry icon="thrownAmmoPipeBomb,thrownGrenade,mineCookingPot" name_key="explosivesT1-1,explosivesT1-2,explosivesT1-3" has_quality="false" unlock_level="2,10,20" >
<unlock_entry item="thrownAmmoPipeBomb" unlock_tier="1" />
<unlock_entry item="thrownGrenade" unlock_tier="2" />
<unlock_entry item="mineCookingPot" unlock_tier="3" />
</display_entry>
<display_entry icon="thrownDynamite,thrownGrenadeContact,mineHubcap" name_key="explosivesT2-1,explosivesT2-2,explosivesT2-3" has_quality="false" unlock_level="30,40,50" >
<unlock_entry item="thrownDynamite" unlock_tier="1" />
<unlock_entry item="thrownGrenadeContact" unlock_tier="2" />
<unlock_entry item="mineHubcap" unlock_tier="3" />
</display_entry>
<display_entry icon="mineAirFilter,thrownTimedCharge" name_key="explosivesT3-1,explosivesT3-2" has_quality="false" unlock_level="60,70" >
<unlock_entry item="mineAirFilter" unlock_tier="1" />
<unlock_entry item="thrownTimedCharge" unlock_tier="2" />
</display_entry>
<display_entry icon="GrenadeLauncher01_FR" name_key="explosivesT4" has_quality="true" unlock_level="80,90,100,110,120" >
<unlock_entry item="GrenadeLauncher01_FR" unlock_tier="1" />
</display_entry>
<display_entry icon="gunExplosivesT3RocketLauncher" name_key="explosivesT5" has_quality="true" unlock_level="130,140,150,160,300" >
<unlock_entry item="gunExplosivesT3RocketLauncher" unlock_tier="1" />
</display_entry>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="2,300" value="1" tags="thrownAmmoPipeBomb"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="10,300" value="1" tags="thrownGrenade"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="20,300" value="1" tags="mineCookingPot"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="30,300" value="1" tags="thrownDynamite"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="40,300" value="1" tags="thrownGrenadeContact"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="mineHubcap"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="60,300" value="1" tags="mineAirFilter"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="70,300" value="1" tags="thrownTimedCharge"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="80,300" value="1" tags="GrenadeLauncher01_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="130,300" value="1" tags="gunExplosivesT3RocketLauncher"/>
<passive_effect name="CraftingTier" operation="base_add" level="90,100,110,120,300" value="1,2,3,4,4" tags="GrenadeLauncher01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="140,150,160,300" value="1,2,3,4" tags="gunExplosivesT3RocketLauncher"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingSpears']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingExplosives']" >
<crafting_skill name="craftingSpears" max_level="500" parent="attCrafting" name_key="craftingSpearsName" desc_key="craftingSpearsDesc" long_desc_key="craftingSpearsLongDesc" icon="ui_game_symbol_meleeWpnSpearT1IronSpear">
<display_entry item="meleeWpnSpearT0StoneSpear" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeHunterClass2" unlock_level="50" />
<display_entry item="meleeWpnSpearT1IronSpear" unlock_level="50,60,70,80,90" />
<display_entry item="meleeWpnSpearT3SteelSpear" unlock_level="100,110,120,130,140" />
<display_entry item="ItemsWeaponsSpear003_FR" unlock_level="150,160,170,180,190" />
<display_entry item="ItemsWeaponsSpear001_FR" has_quality="true" unlock_level="200,210,220,230,240" >
<unlock_entry item="ItemsWeaponsSpear002_FR" unlock_tier="1" />
</display_entry>
<display_entry item="ItemsWeaponsSpear004_FR" has_quality="true" unlock_level="250,260,270,280,290" >
<unlock_entry item="ItemsWeaponsSpear005_FR" unlock_tier="1" />
</display_entry>
<display_entry item="ItemsWeaponsSpear006_FR" unlock_level="300,310,320,330,340" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,500" value="1" tags="meleeWpnSpearT0StoneSpear"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,500" value="1" tags="meleeWpnSpearT1IronSpear"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,500" value="1" tags="FuriousRamsayAttributeHunterClass2"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,500" value="1" tags="meleeWpnSpearT3SteelSpear"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,500" value="1" tags="ItemsWeaponsSpear003_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,500" value="1" tags="ItemsWeaponsSpear001_FR,ItemsWeaponsSpear002_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="250,500" value="1" tags="ItemsWeaponsSpear004_FR,ItemsWeaponsSpear005_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="300,500" value="1" tags="ItemsWeaponsSpear006_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,500" value="1,2,3,4,4" tags="meleeWpnSpearT0StoneSpear"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,500" value="1,2,3,4,4" tags="meleeWpnSpearT1IronSpear"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,500" value="1,2,3,4,4" tags="meleeWpnSpearT3SteelSpear"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,500" value="1,2,3,4,4" tags="ItemsWeaponsSpear003_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,500" value="1,2,3,4,4" tags="ItemsWeaponsSpear001_FR,ItemsWeaponsSpear002_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="260,270,280,290,500" value="1,2,3,4,4" tags="ItemsWeaponsSpear004_FR,ItemsWeaponsSpear005_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="310,320,330,340,500" value="1,2,3,4,4" tags="ItemsWeaponsSpear006_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingBows']"/>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingSpears']" >
<crafting_skill name="craftingBows" max_level="400" parent="attCrafting" name_key="craftingBowsName" desc_key="craftingBowsDesc" long_desc_key="craftingBowsLongDesc" icon="ui_game_symbol_gunBowT1WoodenBow">
<display_entry item="gunBowT0PrimitiveBow" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeHunterClass1" unlock_level="40" />
<display_entry item="gunBowT1WoodenBow" unlock_level="50,60,70,80,90" />
<display_entry item="gunBowT1IronCrossbow" unlock_level="100,110,120,130,140" />
<display_entry item="gunBowT3CompoundBow" unlock_level="150,160,170,180,190" />
<display_entry item="gunBowT3CompoundCrossbow" unlock_level="200,210,220,230,240" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,400" value="1" tags="gunBowT0PrimitiveBow"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="40,400" value="1" tags="gunBowT1WoodenBow,FuriousRamsayAttributeHunterClass1"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,400" value="1" tags="gunBowT1IronCrossbow"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,400" value="1" tags="gunBowT3CompoundBow"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,400" value="1" tags="gunBowT3CompoundCrossbow"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,400" value="1,2,3,4,4" tags="gunBowT0PrimitiveBow"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,400" value="1,2,3,4,4" tags="gunBowT1WoodenBow"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,400" value="1,2,3,4,4" tags="gunBowT1IronCrossbow"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,400" value="1,2,3,4,4" tags="gunBowT3CompoundBow"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,400" value="1,2,3,4,4" tags="gunBowT3CompoundCrossbow"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingRifles']"/>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingBows']" >
<crafting_skill name="craftingRifles" max_level="400" parent="attCrafting" name_key="craftingRiflesName" desc_key="craftingRiflesDesc" long_desc_key="craftingRiflesLongDesc" icon="ui_game_symbol_gunRifleT1HuntingRifle">
<display_entry item="gunRifleT1HuntingRifle" unlock_level="50,60,70,80,90" />
<display_entry item="gunRifleT2LeverActionRifle" unlock_level="100,110,120,130,140" />
<display_entry item="gunRifleT3SniperRifle" unlock_level="150,160,170,180,190" />
<display_entry item="SniperRifle01_FR" unlock_level="200,210,220,230,240" />
<display_entry item="SniperRifle02_FR" unlock_level="250,260,270,280,290" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,400" value="1" tags="gunRifleT1HuntingRifle"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,400" value="1" tags="gunRifleT2LeverActionRifle"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,400" value="1" tags="gunRifleT3SniperRifle"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,400" value="1" tags="SniperRifle01_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="250,400" value="1" tags="SniperRifle02_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,400" value="1,2,3,4,4" tags="gunRifleT1HuntingRifle"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,400" value="1,2,3,4,4" tags="gunRifleT2LeverActionRifle"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,400" value="1,2,3,4,4" tags="gunRifleT3SniperRifle"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,400" value="1,2,3,4,4" tags="SniperRifle01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="260,270,280,290,400" value="1,2,3,4,4" tags="SniperRifle02_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingClubs']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingRifles']" >
<crafting_skill name="craftingClubs" max_level="500" parent="attCrafting" name_key="craftingClubsName" desc_key="craftingClubsDesc" long_desc_key="craftingClubsLongDesc" icon="ui_game_symbol_meleeWpnClubT1BaseballBat">
<display_entry item="meleeWpnClubT0WoodenClub" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeThugClass2" unlock_level="50" />
<display_entry item="meleeWpnClubT1BaseballBat" unlock_level="50,60,70,80,90" />
<display_entry item="meleeWpnClubT3SteelClub" unlock_level="100,110,120,130,140" />
<display_entry item="ItemsWeaponsClub005_FR" has_quality="true" unlock_level="150,160,170,180,190" >
<unlock_entry item="ItemsWeaponsClub001_FR" unlock_tier="1" />
</display_entry>
<display_entry item="ItemsWeaponsClub002_FR" has_quality="true" unlock_level="200,210,220,230,240" >
<unlock_entry item="ItemsWeaponsClub009_FR" unlock_tier="1" />
<unlock_entry item="ItemsWeaponsClub010_FR" unlock_tier="1" />
</display_entry>
<display_entry item="ItemsWeaponsClub004_FR" has_quality="true" unlock_level="250,260,270,280,290" >
<unlock_entry item="ItemsWeaponsClub006_FR" unlock_tier="1" />
<unlock_entry item="ItemsWeaponsClub008_FR" unlock_tier="1" />
</display_entry>
<display_entry item="ItemsWeaponsClub003_FR" unlock_level="300,310,320,330,340" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,500" value="1" tags="meleeWpnClubT0WoodenClub"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,500" value="1" tags="FuriousRamsayAttributeThugClass2"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,500" value="1" tags="meleeWpnClubT1BaseballBat"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,500" value="1" tags="meleeWpnClubT3SteelClub"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,500" value="1" tags="ItemsWeaponsClub005_FR,ItemsWeaponsClub001_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,500" value="1" tags="ItemsWeaponsClub002_FR,ItemsWeaponsClub009_FR,ItemsWeaponsClub010_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="250,500" value="1" tags="ItemsWeaponsClub004_FR,ItemsWeaponsClub006_FR,ItemsWeaponsClub008_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="300,500" value="1" tags="ItemsWeaponsClub003_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,500" value="1,2,3,4,4" tags="meleeWpnClubT0WoodenClub"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,500" value="1,2,3,4,4" tags="meleeWpnClubT1BaseballBat"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,500" value="1,2,3,4,4" tags="meleeWpnClubT3SteelClub"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,500" value="1,2,3,4,4" tags="ItemsWeaponsClub005_FR,ItemsWeaponsClub001_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,500" value="1,2,3,4,4" tags="ItemsWeaponsClub002_FR,ItemsWeaponsClub009_FR,ItemsWeaponsClub010_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="260,270,280,290,500" value="1,2,3,4,4" tags="ItemsWeaponsClub004_FR,ItemsWeaponsClub006_FR,ItemsWeaponsClub008_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="310,320,330,340,500" value="1,2,3,4,4" tags="ItemsWeaponsClub003_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingShotguns']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingClubs']" >
<crafting_skill name="craftingShotguns" max_level="400" parent="attCrafting" name_key="craftingShotgunsName" desc_key="craftingShotgunsDesc" long_desc_key="craftingShotgunsLongDesc" icon="ui_game_symbol_gunShotgunT1DoubleBarrel">
<display_entry item="gunShotgunT1DoubleBarrel" unlock_level="50,60,70,80,90" />
<display_entry item="gunShotgunT2PumpShotgun" unlock_level="100,110,120,130,140" />
<display_entry item="gunShotgunT3AutoShotgun" unlock_level="150,160,170,180,190" />
<display_entry item="Shotgun01_FR" unlock_level="200,210,220,230,240" />
<display_entry item="Shotgun02_FR" unlock_level="250,260,270,280,290" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,400" value="1" tags="gunShotgunT1DoubleBarrel"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,400" value="1" tags="gunShotgunT2PumpShotgun"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,400" value="1" tags="gunShotgunT3AutoShotgun"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,400" value="1" tags="Shotgun01_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="250,400" value="1" tags="Shotgun02_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,400" value="1,2,3,4,4" tags="gunShotgunT1DoubleBarrel"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,400" value="1,2,3,4,4" tags="gunShotgunT2PumpShotgun"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,400" value="1,2,3,4,4" tags="gunShotgunT3AutoShotgun"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,400" value="1,2,3,4,4" tags="Shotgun01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="260,270,280,290,400" value="1,2,3,4,4" tags="Shotgun02_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingSledgehammers']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingShotguns']" >
<crafting_skill name="craftingSledgehammers" max_level="400" parent="attCrafting" name_key="craftingSledgehammersName" desc_key="craftingSledgehammersDesc" long_desc_key="craftingSledgehammersLongDesc" icon="ui_game_symbol_meleeWpnSledgeT1IronSledgehammer">
<display_entry item="meleeWpnSledgeT0StoneSledgehammer" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeBuilderClass2" unlock_level="50" />
<display_entry item="meleeWpnSledgeT1IronSledgehammer" unlock_level="50,60,70,80,90" />
<display_entry item="meleeWpnSledgeT3SteelSledgehammer" unlock_level="100,110,120,130,140" />
<display_entry item="ItemsWeaponsSledgeHammer001_FR" has_quality="true" unlock_level="150,160,170,180,190" >
<unlock_entry item="ItemsWeaponsHammer003_FR" unlock_tier="1" />
</display_entry>
<display_entry item="ItemsWeaponsSledgeHammer002_FR" has_quality="true" unlock_level="200,210,220,230,240" >
<unlock_entry item="ItemsWeaponsHammer001_FR,ItemsWeaponsHammer002_FR" unlock_tier="1" />
</display_entry>
<display_entry item="ItemsWeaponsSledgeHammer003_FR" unlock_level="250,260,270,280,290" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,400" value="1" tags="meleeWpnSledgeT0StoneSledgehammer"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,400" value="1" tags="FuriousRamsayAttributeBuilderClass2"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,400" value="1" tags="meleeWpnSledgeT1IronSledgehammer"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,400" value="1" tags="meleeWpnSledgeT3SteelSledgehammer"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,400" value="1" tags="ItemsWeaponsSledgeHammer001_FR,ItemsWeaponsHammer003_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,400" value="1" tags="ItemsWeaponsSledgeHammer002_FR,ItemsWeaponsHammer001_FR,ItemsWeaponsHammer002_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="250,400" value="1" tags="ItemsWeaponsSledgeHammer003_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,400" value="1,2,3,4,4" tags="meleeWpnSledgeT0StoneSledgehammer"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,400" value="1,2,3,4,4" tags="meleeWpnSledgeT1IronSledgehammer"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,400" value="1,2,3,4,4" tags="meleeWpnSledgeT3SteelSledgehammer"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,400" value="1,2,3,4,4" tags="ItemsWeaponsSledgeHammer001_FR,ItemsWeaponsHammer003_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,400" value="1,2,3,4,4" tags="ItemsWeaponsSledgeHammer002_FR,ItemsWeaponsHammer001_FR,ItemsWeaponsHammer002_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="260,270,280,290,400" value="1,2,3,4,4" tags="ItemsWeaponsSledgeHammer003_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingHandguns']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingSledgehammers']" >
<crafting_skill name="craftingHandguns" max_level="300" parent="attCrafting" name_key="craftingHandgunsName" desc_key="craftingHandgunsDesc" long_desc_key="craftingHandgunsLongDesc" icon="ui_game_symbol_gunHandgunT1Pistol">
<display_entry item="gunHandgunT1Pistol" unlock_level="50,60,70,80,90" />
<display_entry item="Pistol01_FR" unlock_level="100,110,120,130,140" />
<display_entry item="Pistol02_FR" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunHandgunT1Pistol"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,300" value="1" tags="Pistol01_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="Pistol02_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunHandgunT1Pistol"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,300" value="1,2,3,4,4" tags="Pistol01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="Pistol02_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingHandguns']" >
<crafting_skill name="FuriousRamsayCraftingBatons" max_level="400" parent="attCrafting" name_key="FuriousRamsayCraftingBatonsName" desc_key="FuriousRamsayCraftingBatonsDesc" long_desc_key="FuriousRamsayCraftingBatonsLongDesc" icon="ui_game_symbol_meleeWpnBatonT0PipeBaton">
<display_entry item="ItemsWeaponsBaton003_FR" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeTechnogeekClass2" unlock_level="50" />
<display_entry item="meleeWpnBatonT0PipeBaton" unlock_level="50,60,70,80,90" />
<display_entry item="ItemsWeaponsJunkBaton001_FR" unlock_level="100,110,120,130,140" />
<display_entry item="modMeleeStunBatonRepulsor" unlock_level="150" />
<display_entry item="meleeWpnBatonT2StunBaton" unlock_level="150,160,170,180,190" />
<display_entry item="ItemsWeaponsBaton001_FR" unlock_level="200,210,220,230,240" />
<display_entry item="ItemsWeaponsBaton002_FR" unlock_level="250,260,270,280,290" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,400" value="1" tags="ItemsWeaponsBaton003_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,400" value="1" tags="FuriousRamsayAttributeTechnogeekClass2"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,400" value="1" tags="meleeWpnBatonT0PipeBaton"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,400" value="1" tags="ItemsWeaponsJunkBaton001_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,400" value="1" tags="modMeleeStunBatonRepulsor"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,400" value="1" tags="meleeWpnBatonT2StunBaton"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,400" value="1" tags="ItemsWeaponsBaton001_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="250,400" value="1" tags="ItemsWeaponsBaton002_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,400" value="1,2,3,4,4" tags="ItemsWeaponsBaton003_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,400" value="1,2,3,4,4" tags="meleeWpnBatonT0PipeBaton"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,400" value="1,2,3,4,4" tags="ItemsWeaponsJunkBaton001_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,400" value="1,2,3,4,4" tags="meleeWpnBatonT2StunBaton"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,400" value="1,2,3,4,4" tags="ItemsWeaponsBaton001_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="260,270,280,290,400" value="1,2,3,4,4" tags="ItemsWeaponsBaton002_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingBatons']" >
<crafting_skill name="FuriousRamsayCraftingRevolvers" max_level="300" parent="attCrafting" name_key="FuriousRamsayCraftingRevolversName" desc_key="FuriousRamsayCraftingRevolversDesc" long_desc_key="FuriousRamsayCraftingRevolversLongDesc" icon="ui_game_symbol_gunHandgunT2Magnum44">
<display_entry item="gunHandgunT2Magnum44" unlock_level="50,60,70,80,90" />
<display_entry item="Revolver01_FR" unlock_level="100,110,120,130,140" />
<display_entry item="Revolver02_FR" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunHandgunT2Magnum44"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,300" value="1" tags="Revolver01_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="Revolver02_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunHandgunT2Magnum44"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,300" value="1,2,3,4,4" tags="Revolver01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="Revolver02_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingRevolvers']" >
<crafting_skill name="FuriousRamsayCraftingDeployableTurrets" max_level="150" parent="attCrafting" name_key="FuriousRamsayCraftingDeployableTurretsName" desc_key="FuriousRamsayCraftingDeployableTurretsDesc" long_desc_key="FuriousRamsayCraftingDeployableTurretsLongDesc" icon="ui_game_symbol_gunBotT2JunkTurret">
<display_entry item="gunBotT1JunkSledge" unlock_level="50,60,70,80,90" />
<display_entry item="gunBotT2JunkTurret" unlock_level="50,60,70,80,90" />
<display_entry item="gunBotT3JunkDrone" unlock_level="90,100,110,120,130" />
<!--<display_entry icon="ammoJunkTurretRegular" name_key="FuriousRamsayCraftingRoboticAmmo" has_quality="false" unlock_level="70,90,110">-->
<display_entry icon="ammoJunkTurretRegular" name_key="FuriousRamsayCraftingRoboticAmmo" has_quality="false" unlock_level="70,90">
<unlock_entry item="ammoJunkTurretShell" unlock_tier="1" />
<unlock_entry item="ammoJunkTurretAP" unlock_tier="2" />
<!--<unlock_entry item="ammoJunkTurretShock" unlock_tier="3" />-->
</display_entry>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,150" value="1" tags="gunBotT1JunkSledge"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,150" value="1" tags="gunBotT2JunkTurret"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="70,150" value="1" tags="ammoJunkTurretShell"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="90,150" value="1" tags="ammoJunkTurretAP"/>
<!--<passive_effect name="RecipeTagUnlocked" operation="base_set" level="110,150" value="1" tags="ammoJunkTurretShock"/>-->
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="90,150" value="1" tags="gunBotT3JunkDrone"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,150" value="1,2,3,4,4" tags="gunBotT1JunkSledge"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,150" value="1,2,3,4,4" tags="gunBotT2JunkTurret"/>
<passive_effect name="CraftingTier" operation="base_add" level="100,110,120,130,150" value="1,2,3,4,4" tags="gunBotT3JunkDrone"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingBlades']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingDeployableTurrets']" >
<crafting_skill name="craftingBlades" max_level="500" parent="attCrafting" name_key="craftingBladesName" desc_key="craftingBladesDesc" long_desc_key="craftingBladesLongDesc" icon="ui_game_symbol_meleeWpnBladeT1HuntingKnife">
<display_entry item="meleeWpnBladeT0BoneKnife" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeChefClass2" unlock_level="50" />
<display_entry item="meleeWpnBladeT1HuntingKnife" unlock_level="50,60,70,80,90" />
<display_entry item="ItemsWeaponsCleaver001_FR" unlock_level="100,110,120,130,140" />
<display_entry item="FuriousRamsayKnife002_FR" unlock_level="150,160,170,180,190" />
<display_entry item="FuriousRamsayKnife001_FR" unlock_level="200,210,220,230,240" />
<display_entry item="FuriousRamsayKnife003_FR" unlock_level="250,260,270,280,290" />
<display_entry item="FuriousRamsayKnife005_FR" unlock_level="300,310,320,330,340" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,500" value="1" tags="meleeWpnBladeT0BoneKnife"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,500" value="1" tags="FuriousRamsayAttributeChefClass2"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,500" value="1" tags="meleeWpnBladeT1HuntingKnife"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,500" value="1" tags="ItemsWeaponsCleaver001_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,500" value="1" tags="FuriousRamsayKnife002_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,500" value="1" tags="FuriousRamsayKnife001_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="250,500" value="1" tags="FuriousRamsayKnife003_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="300,500" value="1" tags="FuriousRamsayKnife005_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,500" value="1,2,3,4,4" tags="meleeWpnBladeT0BoneKnife"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,500" value="1,2,3,4,4" tags="meleeWpnBladeT1HuntingKnife"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,500" value="1,2,3,4,4" tags="ItemsWeaponsCleaver001_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,500" value="1,2,3,4,4" tags="FuriousRamsayKnife002_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,500" value="1,2,3,4,4" tags="FuriousRamsayKnife001_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="260,270,280,290,500" value="1,2,3,4,4" tags="FuriousRamsayKnife003_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="310,320,330,340,500" value="1,2,3,4,4" tags="FuriousRamsayKnife005_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingBlades']" >
<crafting_skill name="FuriousRamsayCraftingHeavyHandguns" max_level="300" parent="attCrafting" name_key="FuriousRamsayCraftingHeavyHandgunsName" desc_key="FuriousRamsayCraftingHeavyHandgunsDesc" long_desc_key="FuriousRamsayCraftingHeavyHandgunsLongDesc" icon="ui_game_symbol_gunHandgunT3DesertVulture">
<display_entry item="gunHandgunT3DesertVulture" unlock_level="50,60,70,80,90" />
<display_entry item="HeavyPistol02_FR" unlock_level="100,110,120,130,140" />
<display_entry item="HeavyPistol01_FR" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunHandgunT3DesertVulture"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,300" value="1" tags="HeavyPistol02_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="HeavyPistol01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunHandgunT3DesertVulture"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,300" value="1,2,3,4,4" tags="HeavyPistol02_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="HeavyPistol01_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingKnuckles']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingHeavyHandguns']" >
<crafting_skill name="craftingKnuckles" max_level="400" parent="attCrafting" name_key="craftingKnucklesName" desc_key="craftingKnucklesDesc" long_desc_key="craftingKnucklesLongDesc" icon="ui_game_symbol_meleeWpnKnucklesT1IronKnuckles">
<display_entry item="meleeWpnKnucklesT0LeatherKnuckles" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeMadmanClass2" unlock_level="50" />
<display_entry item="meleeWpnKnucklesT1IronKnuckles" unlock_level="50,60,70,80,90" />
<display_entry item="ItemsWeaponsKnuckles001_FR" unlock_level="100,110,120,130,140" />
<display_entry item="ItemsWeaponsKnuckles002_FR" unlock_level="150,160,170,180,190" />
<display_entry item="meleeWpnKnucklesT3SteelKnuckles" unlock_level="200,210,220,230,240" />
<display_entry item="ItemsWeaponsKnuckles003_FR" unlock_level="250,260,270,280,290" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,400" value="1" tags="meleeWpnKnucklesT0LeatherKnuckles"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,400" value="1" tags="FuriousRamsayAttributeMadmanClass2"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,400" value="1" tags="meleeWpnKnucklesT1IronKnuckles"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,400" value="1" tags="ItemsWeaponsKnuckles001_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,400" value="1" tags="ItemsWeaponsKnuckles002_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,400" value="1" tags="meleeWpnKnucklesT3SteelKnuckles"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="250,400" value="1" tags="ItemsWeaponsKnuckles003_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,400" value="1,2,3,4,4" tags="meleeWpnKnucklesT0LeatherKnuckles"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,400" value="1,2,3,4,4" tags="meleeWpnKnucklesT1IronKnuckles"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,400" value="1,2,3,4,4" tags="ItemsWeaponsKnuckles001_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,400" value="1,2,3,4,4" tags="ItemsWeaponsKnuckles002_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,400" value="1,2,3,4,4" tags="meleeWpnKnucklesT3SteelKnuckles"/>
<passive_effect name="CraftingTier" operation="base_add" level="260,270,280,290,400" value="1,2,3,4,4" tags="ItemsWeaponsKnuckles003_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingKnuckles']" >
<crafting_skill name="FuriousRamsayCraftingSubmachineGuns" max_level="300" parent="attCrafting" name_key="FuriousRamsayCraftingSubmachineGunsName" desc_key="FuriousRamsayCraftingSubmachineGunsDesc" long_desc_key="FuriousRamsayCraftingSubmachineGunsLongDesc" icon="ui_game_symbol_gunHandgunT3SMG5">
<display_entry item="gunHandgunT3SMG5" unlock_level="50,60,70,80,90" />
<display_entry item="SubMachineGun01_FR" unlock_level="100,110,120,130,140" />
<display_entry item="SubMachineGun02_FR" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunHandgunT3SMG5"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,300" value="1" tags="SubMachineGun01_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="SubMachineGun02_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunHandgunT3SMG5"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,300" value="1,2,3,4,4" tags="SubMachineGun01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="SubMachineGun02_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingSubmachineGuns']" >
<crafting_skill name="FuriousRamsayCraftingSwords" max_level="500" parent="attCrafting" name_key="FuriousRamsayCraftingSwordsName" desc_key="FuriousRamsayCraftingSwordsDesc" long_desc_key="FuriousRamsayCraftingSwordsLongDesc" icon="ui_game_symbol_meleeWpnBladeT3Machete">
<display_entry item="ItemsWeaponsSword001_FR" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeButcherClass2" unlock_level="50" />
<display_entry item="meleeWpnBladeT3Machete" unlock_level="50,60,70,80,90" />
<display_entry item="ItemsWeaponsKatana001_FR" unlock_level="100,110,120,130,140" />
<display_entry item="ItemsWeaponsKatana002_FR" unlock_level="150,160,170,180,190" />
<display_entry item="ItemsWeaponsSciFiSword001_FR" unlock_level="200,210,220,230,240" />
<display_entry item="ItemsWeaponsSciFiSword003_FR" unlock_level="250,260,270,280,290" />
<display_entry item="ItemsWeaponsKatana003_FR" unlock_level="300,310,320,330,340" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,500" value="1" tags="ItemsWeaponsSword001_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,500" value="1" tags="FuriousRamsayAttributeButcherClass2"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,500" value="1" tags="meleeWpnBladeT3Machete"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,500" value="1" tags="ItemsWeaponsKatana001_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,500" value="1" tags="ItemsWeaponsKatana002_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,500" value="1" tags="ItemsWeaponsSciFiSword001_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="250,500" value="1" tags="ItemsWeaponsSciFiSword003_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="300,500" value="1" tags="ItemsWeaponsKatana003_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,500" value="1,2,3,4,4" tags="ItemsWeaponsSword001_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,500" value="1,2,3,4,4" tags="meleeWpnBladeT3Machete"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,500" value="1,2,3,4,4" tags="ItemsWeaponsKatana001_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,500" value="1,2,3,4,4" tags="ItemsWeaponsKatana002_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,500" value="1,2,3,4,4" tags="ItemsWeaponsSciFiSword001_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="260,270,280,290,500" value="1,2,3,4,4" tags="ItemsWeaponsSciFiSword003_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="310,320,330,340,500" value="1,2,3,4,4" tags="ItemsWeaponsKatana003_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingSwords']" >
<crafting_skill name="FuriousRamsayCraftingAssaultRifles" max_level="300" parent="attCrafting" name_key="FuriousRamsayCraftingAssaultRiflesName" desc_key="FuriousRamsayCraftingAssaultRiflesDesc" long_desc_key="FuriousRamsayCraftingAssaultRiflesLongDesc" icon="ui_game_symbol_gunMGT1AK47">
<display_entry item="gunMGT1AK47" unlock_level="50,60,70,80,90" />
<display_entry item="AssaultRifle02_FR" unlock_level="100,110,120,130,140" />
<display_entry item="AssaultRifle01_FR" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunMGT1AK47"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,300" value="1" tags="AssaultRifle02_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="AssaultRifle01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunMGT1AK47"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,300" value="1,2,3,4,4" tags="AssaultRifle02_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="AssaultRifle01_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingAssaultRifles']" >
<crafting_skill name="FuriousRamsayCraftingScythes" max_level="400" parent="attCrafting" name_key="FuriousRamsayCraftingScythesName" desc_key="FuriousRamsayCraftingScythesDesc" long_desc_key="FuriousRamsayCraftingScythesLongDesc" icon="ui_game_symbol_ItemsWeaponsScythe004_FR">
<display_entry item="ItemsWeaponsScythe005_FR" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeWitchDoctorClass2" unlock_level="50" />
<display_entry item="ItemsWeaponsScythe004_FR" unlock_level="50,60,70,80,90" />
<display_entry item="ItemsWeaponsScythe003_FR" unlock_level="100,110,120,130,140" />
<display_entry item="ItemsWeaponsScythe002_FR" unlock_level="150,160,170,180,190" />
<display_entry item="ItemsWeaponsScythe001_FR" unlock_level="200,210,220,230,240" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,400" value="1" tags="ItemsWeaponsScythe005_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,400" value="1" tags="FuriousRamsayAttributeWitchDoctorClass2"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,400" value="1" tags="ItemsWeaponsScythe004_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,400" value="1" tags="ItemsWeaponsScythe003_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,400" value="1" tags="ItemsWeaponsScythe002_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,400" value="1" tags="ItemsWeaponsScythe001_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,400" value="1,2,3,4,4" tags="ItemsWeaponsScythe005_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,400" value="1,2,3,4,4" tags="ItemsWeaponsScythe004_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,400" value="1,2,3,4,4" tags="ItemsWeaponsScythe003_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,400" value="1,2,3,4,4" tags="ItemsWeaponsScythe002_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,400" value="1,2,3,4,4" tags="ItemsWeaponsScythe001_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingScythes']" >
<crafting_skill name="FuriousRamsayCraftingTacticalRifles" max_level="300" parent="attCrafting" name_key="FuriousRamsayCraftingTacticalRiflesName" desc_key="FuriousRamsayCraftingTacticalRiflesDesc" long_desc_key="FuriousRamsayCraftingTacticalRiflesLongDesc" icon="ui_game_symbol_gunMGT2TacticalAR">
<display_entry item="gunMGT2TacticalAR" unlock_level="50,60,70,80,90" />
<display_entry item="TacticalAssaultRifle01_FR" unlock_level="100,110,120,130,140" />
<display_entry item="TacticalAssaultRifle02_FR" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunMGT2TacticalAR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,300" value="1" tags="TacticalAssaultRifle01_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="TacticalAssaultRifle02_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunMGT2TacticalAR"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,300" value="1,2,3,4,4" tags="TacticalAssaultRifle01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="TacticalAssaultRifle02_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingTacticalRifles']" >
<crafting_skill name="FuriousRamsayCraftingAxes" max_level="390" parent="attCrafting" name_key="FuriousRamsayCraftingAxesName" desc_key="FuriousRamsayCraftingAxesDesc" long_desc_key="FuriousRamsayCraftingAxesLongDesc" icon="ui_game_symbol_meleeToolAxeT1IronFireaxe">
<display_entry item="ItemsWeaponsAxe006_FR" unlock_level="1,10,20,30,40" />
<display_entry item="FuriousRamsayAttributeSoldierClass2" unlock_level="50" />
<display_entry item="meleeToolAxeT1IronFireaxe" unlock_level="50,60,70,80,90" />
<display_entry item="meleeToolAxeT2SteelAxe" unlock_level="100,110,120,130,140" />
<display_entry item="ItemsWeaponsAxe005_FR" unlock_level="150,160,170,180,190" />
<display_entry item="ItemsWeaponsAxe001_FR" unlock_level="200,210,220,230,240" />
<display_entry item="ItemsWeaponsAxe002_FR" unlock_level="250,260,270,280,290" />
<display_entry item="ItemsWeaponsAxe003_FR" unlock_level="300,310,320,330,340" />
<display_entry item="ItemsWeaponsAxe004_FR" unlock_level="350,360,370,380,390" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,390" value="1" tags="ItemsWeaponsAxe006_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,390" value="1" tags="FuriousRamsayAttributeSoldierClass2"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,390" value="1" tags="meleeToolAxeT1IronFireaxe"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,390" value="1" tags="meleeToolAxeT2SteelAxe"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,390" value="1" tags="ItemsWeaponsAxe005_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="200,390" value="1" tags="ItemsWeaponsAxe001_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="250,390" value="1" tags="ItemsWeaponsAxe002_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="300,390" value="1" tags="ItemsWeaponsAxe003_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="350,390" value="1" tags="ItemsWeaponsAxe004_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,390" value="1,2,3,4,4" tags="ItemsWeaponsAxe006_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,390" value="1,2,3,4,4" tags="meleeToolAxeT1IronFireaxe"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,390" value="1,2,3,4,4" tags="meleeToolAxeT2SteelAxe"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,390" value="1,2,3,4,4" tags="ItemsWeaponsAxe005_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="210,220,230,240,390" value="1,2,3,4,4" tags="ItemsWeaponsAxe001_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="260,270,280,290,390" value="1,2,3,4,4" tags="ItemsWeaponsAxe002_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="310,320,330,340,390" value="1,2,3,4,4" tags="ItemsWeaponsAxe003_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="360,370,380,390" value="1,2,3,4" tags="ItemsWeaponsAxe004_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingMachineGuns']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='FuriousRamsayCraftingAxes']" >
<crafting_skill name="craftingMachineGuns" max_level="300" parent="attCrafting" name_key="craftingMachineGunsName" desc_key="craftingMachineGunsDesc" long_desc_key="craftingMachineGunsLongDesc" icon="ui_game_symbol_gunMGT3M60">
<display_entry item="gunMGT3M60" unlock_level="50,60,70,80,90" />
<display_entry item="MachineGun02_FR" unlock_level="100,110,120,130,140" />
<display_entry item="MachineGun01_FR" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,300" value="1" tags="gunMGT3M60"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,300" value="1" tags="MachineGun02_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,300" value="1" tags="MachineGun01_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,300" value="1,2,3,4,4" tags="gunMGT3M60"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,300" value="1,2,3,4,4" tags="MachineGun02_FR"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190,300" value="1,2,3,4,4" tags="MachineGun01_FR"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingHarvestingTools']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingMachineGuns']" >
<crafting_skill name="FuriousRamsayMiningTools" max_level="190" parent="attCrafting" name_key="FuriousRamsayMiningToolsName" desc_key="FuriousRamsayMiningToolsDesc" long_desc_key="FuriousRamsayMiningToolsLongDesc" icon="ui_game_symbol_meleeToolPickT3Auger">
<display_entry item="meleeToolRepairT0StoneAxe" has_quality="true" unlock_level="1,10,20,30,40" />
<display_entry item="meleeToolPickT1IronPickaxe" has_quality="true" unlock_level="50,60,70,80,90" />
<display_entry item="meleeToolPickT2SteelPickaxe" has_quality="true" unlock_level="100,110,120,130,140" />
<display_entry item="meleeToolPickT3Auger" has_quality="true" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,190" value="1" tags="meleeToolRepairT0StoneAxe"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,190" value="1" tags="meleeToolPickT1IronPickaxe"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,190" value="1" tags="meleeToolPickT2SteelPickaxe"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,190" value="1" tags="meleeToolPickT3Auger"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,190" value="1,2,3,4,4" tags="meleeToolRepairT0StoneAxe"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,190" value="1,2,3,4,4" tags="meleeToolPickT1IronPickaxe"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,190" value="1,2,3,4,4" tags="meleeToolPickT2SteelPickaxe"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190" value="1,2,3,4" tags="meleeToolPickT3Auger"/>
</effect_group>
</crafting_skill>
<crafting_skill name="FuriousRamsayDiggingTools" max_level="140" parent="attCrafting" name_key="FuriousRamsayDiggingToolsName" desc_key="FuriousRamsayDiggingToolsDesc" long_desc_key="FuriousRamsayDiggingToolsLongDesc" icon="ui_game_symbol_meleeToolShovelT2SteelShovel">
<display_entry item="meleeToolShovelT0StoneShovel" has_quality="true" unlock_level="1,10,20,30,40" />
<display_entry item="meleeToolShovelT1IronShovel" has_quality="true" unlock_level="50,60,70,80,90" />
<display_entry item="meleeToolShovelT2SteelShovel" icon="meleeToolShovelT2SteelShovel" has_quality="true" unlock_level="100,110,120,130,140" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,140" value="1" tags="meleeToolShovelT0StoneShovel"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,140" value="1" tags="meleeToolShovelT1IronShovel"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,140" value="1" tags="meleeToolShovelT2SteelShovel"/>
<passive_effect name="CraftingTier" operation="base_add" level="10,20,30,40,140" value="1,2,3,4,4" tags="meleeToolShovelT0StoneShovel"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,140" value="1,2,3,4,4" tags="meleeToolShovelT1IronShovel"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140" value="1,2,3,4" tags="meleeToolShovelT2SteelShovel"/>
</effect_group>
</crafting_skill>
<crafting_skill name="craftingChoppingTools" max_level="190" parent="attCrafting" name_key="craftingChoppingToolsName" desc_key="craftingChoppingToolsDesc" long_desc_key="craftingChoppingToolsLongDesc" icon="ui_game_symbol_meleeToolAxeT3Chainsaw">
<display_entry item="meleeToolAxeT1IronFireaxe" has_quality="true" unlock_level="50,60,70,80,90" />
<display_entry item="meleeToolAxeT2SteelAxe" has_quality="true" unlock_level="100,110,120,130,140" />
<display_entry item="meleeToolAxeT3Chainsaw" has_quality="true" unlock_level="150,160,170,180,190" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="50,190" value="1" tags="meleeToolAxeT1IronFireaxe"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="100,190" value="1" tags="meleeToolAxeT2SteelAxe"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="150,190" value="1" tags="meleeToolAxeT3Chainsaw"/>
<passive_effect name="CraftingTier" operation="base_add" level="60,70,80,90,190" value="1,2,3,4,4" tags="meleeToolAxeT1IronFireaxe"/>
<passive_effect name="CraftingTier" operation="base_add" level="110,120,130,140,190" value="1,2,3,4,4" tags="meleeToolAxeT2SteelAxe"/>
<passive_effect name="CraftingTier" operation="base_add" level="160,170,180,190" value="1,2,3,4" tags="meleeToolAxeT3Chainsaw"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingRepairTools']" />
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingSalvageTools']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingChoppingTools']" >
<crafting_skill name="craftingSalvageTools" max_level="150" parent="attCrafting" name_key="craftingSalvageToolsName" desc_key="craftingSalvageToolsDesc" long_desc_key="craftingSalvageToolsLongDesc" icon="ui_game_symbol_meleeToolSalvageT1Wrench">
<display_entry item="meleeToolSalvageT1Wrench" unlock_level="10,20,30,40,50" />
<display_entry item="meleeToolSalvageT2Ratchet" unlock_level="60,70,80,90,100" />
<display_entry item="meleeToolSalvageT3ImpactDriver" unlock_level="110,120,130,140,150" />
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="10,150" value="1" tags="meleeToolSalvageT1Wrench"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="60,150" value="1" tags="meleeToolSalvageT2Ratchet"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="110,150" value="1" tags="meleeToolSalvageT3ImpactDriver"/>
<passive_effect name="CraftingTier" operation="base_add" level="20,30,40,50,150" value="1,2,3,4,4" tags="meleeToolSalvageT1Wrench"/>
<passive_effect name="CraftingTier" operation="base_add" level="70,80,90,100,150" value="1,2,3,4,4" tags="meleeToolSalvageT2Ratchet"/>
<passive_effect name="CraftingTier" operation="base_add" level="120,130,140,150" value="1,2,3,4" tags="meleeToolSalvageT3ImpactDriver"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingArmor']" />
<insertAfter xpath="/progression/crafting_skills/crafting_skill[@name='craftingSalvageTools']" >
<crafting_skill name="craftingArmor" max_level="200" parent="attCrafting" name_key="craftingArmorName" desc_key="craftingArmorDesc" long_desc_key="craftingArmorLongDesc" icon="ui_game_symbol_armorPrimitiveOutfit">
<display_entry icon="armorPrimitiveOutfit" name_key="armorT1" has_quality="true" unlock_level="10,20,30,40,50">
<unlock_entry item="armorPrimitiveHelmet,armorPrimitiveOutfit,armorPrimitiveGloves,armorPrimitiveBoots" unlock_tier="1" recipes="armorPrimitiveHelmet,armorPrimitiveOutfit,armorPrimitiveGloves,armorPrimitiveBoots" />
</display_entry>
<display_entry icon="armorFarmerOutfit" name_key="armorT2" has_quality="true" unlock_level="60,70,80,90,100">
<unlock_entry item="armorLumberjackOutfit,armorRogueOutfit,armorScavengerOutfit,armorAthleticOutfit,armorFarmerOutfit" unlock_tier="1" recipes="armorLumberjackHelmet,armorRogueHelmet,armorScavengerHelmet,armorAthleticHelmet,armorFarmerHelmet,armorLumberjackOutfit,armorRogueOutfit,armorScavengerOutfit,armorAthleticOutfit,armorFarmerOutfit,armorLumberjackGloves,armorRogueGloves,armorScavengerGloves,armorAthleticGloves,armorFarmerGloves,armorLumberjackBoots,armorRogueBoots,armorScavengerBoots,armorAthleticBoots,armorFarmerBoots" />
</display_entry>
<display_entry icon="armorPreacherOutfit" name_key="armorT3" has_quality="true" unlock_level="110,120,130,140,150" >
<unlock_entry item="armorPreacherOutfit,armorEnforcerOutfit,armorMinerOutfit,armorRangerOutfit,armorNerdOutfit" unlock_tier="1" recipes="armorPreacherHelmet,armorEnforcerHelmet,armorMinerHelmet,armorRangerHelmet,armorNerdHelmet,armorPreacherOutfit,armorEnforcerOutfit,armorMinerOutfit,armorRangerOutfit,armorNerdOutfit,armorPreacherGloves,armorEnforcerGloves,armorMinerGloves,armorRangerGloves,armorNerdGloves,armorPreacherBoots,armorEnforcerBoots,armorMinerBoots,armorRangerBoots,armorNerdBoots" />
</display_entry>
<display_entry icon="armorRaiderOutfit" name_key="armorT4" has_quality="true" unlock_level="160,170,180,190,200" >
<unlock_entry item="armorBikerOutfit,armorCommandoOutfit,armorAssassinOutfit,armorNomadOutfit,armorRaiderOutfit" unlock_tier="1" recipes="armorBikerHelmet,armorCommandoHelmet,armorAssassinHelmet,armorNomadHelmet,armorRaiderHelmet,armorBikerOutfit,armorCommandoOutfit,armorAssassinOutfit,armorNomadOutfit,armorRaiderOutfit,armorBikerGloves,armorCommandoGloves,armorAssassinGloves,armorNomadGloves,armorRaiderGloves,armorBikerBoots,armorCommandoBoots,armorAssassinBoots,armorNomadBoots,armorRaiderBoots" />
</display_entry>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="10,200" value="1" tags="armorPrimitiveHelmet,armorPrimitiveOutfit,armorPrimitiveGloves,armorPrimitiveBoots"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="60,200" value="1" tags="armorLumberjackHelmet,armorRogueHelmet,armorScavengerHelmet,armorAthleticHelmet,armorFarmerHelmet,armorLumberjackOutfit,armorRogueOutfit,armorScavengerOutfit,armorAthleticOutfit,armorFarmerOutfit,armorLumberjackGloves,armorRogueGloves,armorScavengerGloves,armorAthleticGloves,armorFarmerGloves,armorLumberjackBoots,armorRogueBoots,armorScavengerBoots,armorAthleticBoots,armorFarmerBoots"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="110,200" value="1" tags="armorPreacherHelmet,armorEnforcerHelmet,armorMinerHelmet,armorRangerHelmet,armorNerdHelmet,armorPreacherOutfit,armorEnforcerOutfit,armorMinerOutfit,armorRangerOutfit,armorNerdOutfit,armorPreacherGloves,armorEnforcerGloves,armorMinerGloves,armorRangerGloves,armorNerdGloves,armorPreacherBoots,armorEnforcerBoots,armorMinerBoots,armorRangerBoots,armorNerdBoots"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="160,200" value="1" tags="armorBikerHelmet,armorCommandoHelmet,armorAssassinHelmet,armorNomadHelmet,armorRaiderHelmet,armorBikerOutfit,armorCommandoOutfit,armorAssassinOutfit,armorNomadOutfit,armorRaiderOutfit,armorBikerGloves,armorCommandoGloves,armorAssassinGloves,armorNomadGloves,armorRaiderGloves,armorBikerBoots,armorCommandoBoots,armorAssassinBoots,armorNomadBoots,armorRaiderBoots"/>
<passive_effect name="CraftingTier" operation="base_add" level="20,30,40,50,200" value="1,2,3,4,4" tags="armorPrimitiveHelmet,armorPrimitiveOutfit,armorPrimitiveGloves,armorPrimitiveBoots"/>
<passive_effect name="CraftingTier" operation="base_add" level="70,80,90,100,200" value="1,2,3,4,4" tags="armorLumberjackHelmet,armorRogueHelmet,armorScavengerHelmet,armorAthleticHelmet,armorFarmerHelmet,armorLumberjackOutfit,armorRogueOutfit,armorScavengerOutfit,armorAthleticOutfit,armorFarmerOutfit,armorLumberjackGloves,armorRogueGloves,armorScavengerGloves,armorAthleticGloves,armorFarmerGloves,armorLumberjackBoots,armorRogueBoots,armorScavengerBoots,armorAthleticBoots,armorFarmerBoots"/>
<passive_effect name="CraftingTier" operation="base_add" level="120,130,140,150,200" value="1,2,3,4,4" tags="armorPreacherHelmet,armorEnforcerHelmet,armorMinerHelmet,armorRangerHelmet,armorNerdHelmet,armorPreacherOutfit,armorEnforcerOutfit,armorMinerOutfit,armorRangerOutfit,armorNerdOutfit,armorPreacherGloves,armorEnforcerGloves,armorMinerGloves,armorRangerGloves,armorNerdGloves,armorPreacherBoots,armorEnforcerBoots,armorMinerBoots,armorRangerBoots,armorNerdBoots"/>
<passive_effect name="CraftingTier" operation="base_add" level="170,180,190,200" value="1,2,3,4" tags="armorBikerHelmet,armorCommandoHelmet,armorAssassinHelmet,armorNomadHelmet,armorRaiderHelmet,armorBikerOutfit,armorCommandoOutfit,armorAssassinOutfit,armorNomadOutfit,armorRaiderOutfit,armorBikerGloves,armorCommandoGloves,armorAssassinGloves,armorNomadGloves,armorRaiderGloves,armorBikerBoots,armorCommandoBoots,armorAssassinBoots,armorNomadBoots,armorRaiderBoots"/>
</effect_group>
</crafting_skill>
</insertAfter>
<remove xpath="/progression/crafting_skills/crafting_skill[@name='craftingVehicles']"/>
</if>
</conditional>
<append xpath="/progression/attributes" >
<attribute name="attfortitude" name_key="FuriousRamsayAttGeneticsName" desc_key="FuriousRamsayAttGeneticsDesc" icon="FR_DNAColor_icon" min_level="0" max_level="10" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqGenericPoints01"/></level_requirements>
<level_requirements level="2"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqGenericPoints01"/></level_requirements>
<level_requirements level="3"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqGenericPoints01"/></level_requirements>
<level_requirements level="4"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqGenericPoints01"/></level_requirements>
<level_requirements level="5"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqGenericPoints01"/></level_requirements>
<level_requirements level="6"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqGenericPoints01"/></level_requirements>
<level_requirements level="7"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqGenericPoints01"/></level_requirements>
<level_requirements level="8"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqGenericPoints01"/></level_requirements>
<level_requirements level="9"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqGenericPoints01"/></level_requirements>
<level_requirements level="10"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqGenericPoints01"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="attFortitudeRank01Desc" long_desc_key="attFortitudeRank01LongDesc"/>
<effect_description level="2" desc_key="attFortitudeRank02Desc" long_desc_key="attFortitudeRank02LongDesc"/>
<effect_description level="3" desc_key="attFortitudeRank03Desc" long_desc_key="attFortitudeRank03LongDesc"/>
<effect_description level="4" desc_key="attFortitudeRank04Desc" long_desc_key="attFortitudeRank04LongDesc"/>
<effect_description level="5" desc_key="attFortitudeRank05Desc" long_desc_key="attFortitudeRank05LongDesc"/>
<effect_description level="6" desc_key="attFortitudeRank06Desc" long_desc_key="attFortitudeRank06LongDesc"/>
<effect_description level="7" desc_key="attFortitudeRank07Desc" long_desc_key="attFortitudeRank07LongDesc"/>
<effect_description level="8" desc_key="attFortitudeRank08Desc" long_desc_key="attFortitudeRank08LongDesc"/>
<effect_description level="9" desc_key="attFortitudeRank09Desc" long_desc_key="attFortitudeRank09LongDesc"/>
<effect_description level="10" desc_key="attFortitudeRank10Desc" long_desc_key="attFortitudeRank10LongDesc"/>
</effect_group>
</attribute>
<conditional>
<if cond="not_rebirth_scenario('hive')">
<attribute name="attCrafting" name_key="attCrafting" desc_key="attCrafting" icon="ui_game_symbol_hammer" min_level="0" max_level="0" base_skill_point_cost="0"/>
<attribute name="furiousramsayattmisery" name_key="FuriousRamsayAttMiseryName" desc_key="FuriousRamsayAttMiseryDesc" icon="FR_Misery_icon" min_level="0" max_level="1" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqMisery01"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAttMiseryRank01Desc" long_desc_key="FuriousRamsayAttMiseryRank01LongDesc"/>
</effect_group>
</attribute>
<attribute name="furiousramsayattachievements" name_key="FuriousRamsayAttAchievementsName" desc_key="FuriousRamsayAttAchievementsDesc" icon="FR_Achievements_icon" min_level="0" max_level="1" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqAchievements01"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAttAchievementsRank01Desc" long_desc_key="FuriousRamsayAttAchievementsRank01LongDesc"/>
</effect_group>
</attribute>
<attribute name="furiousramsayatthunter" name_key="FuriousRamsayAttHunterName" desc_key="FuriousRamsayAttHunterDesc" icon="ClassHunter" min_level="0" max_level="10" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunter01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunter02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunter03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunter04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunter05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunter06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunter07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunter08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunter09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunter10"/></level_requirements>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".0125,.025,.0375,.05,.0625,.075,.0875,.1,.1125,.125"/>
<passive_effect name="RunSpeed" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".0125,.025,.0375,.05,.0625,.075,.0875,.1,.1125,.125"/>
<passive_effect name="CrouchSpeed" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".0125,.025,.0375,.05,.0625,.075,.0875,.1,.1125,.125"/>
<passive_effect name="LootProb" operation="perc_add" level="1,10" value="2,10" tags="ammo762mm"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="FuriousRamsayAuraModHunter"/>
<effect_description level="1" desc_key="FuriousRamsayAttHunterRank01Desc" long_desc_key="FuriousRamsayAttHunterRank01LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayAttHunterRank02Desc" long_desc_key="FuriousRamsayAttHunterRank02LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayAttHunterRank03Desc" long_desc_key="FuriousRamsayAttHunterRank03LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayAttHunterRank04Desc" long_desc_key="FuriousRamsayAttHunterRank04LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayAttHunterRank05Desc" long_desc_key="FuriousRamsayAttHunterRank05LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayAttHunterRank06Desc" long_desc_key="FuriousRamsayAttHunterRank06LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayAttHunterRank07Desc" long_desc_key="FuriousRamsayAttHunterRank07LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayAttHunterRank08Desc" long_desc_key="FuriousRamsayAttHunterRank08LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayAttHunterRank09Desc" long_desc_key="FuriousRamsayAttHunterRank09LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayAttHunterRank10Desc" long_desc_key="FuriousRamsayAttHunterRank10LongDesc"/>
</effect_group>
</attribute>
<attribute name="furiousramsayattthug" name_key="FuriousRamsayAttThugName" desc_key="FuriousRamsayAttThugDesc" icon="ClassThug" min_level="0" max_level="10" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThug01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThug02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThug03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThug04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThug05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThug06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThug07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThug08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThug09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThug10"/></level_requirements>
<effect_group>
<passive_effect name="LootProb" operation="perc_add" level="1,10" value="2,10" tags="ammoShells"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="FuriousRamsayAuraModThug"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".25,.25,.25,.25,.25,.25,.25,.25,.25,.25" tags="FuriousRamsayBasicShotguns"/>
<passive_effect name="StaminaMax" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="5,10,15,20,25,30,35,40,45,50"/>
<passive_effect name="StaminaChangeOT" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".06,.12,.18,.24,.30,.36,.42,.48,.54,.60">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Clubs,WeaponTier2Shotguns"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".06,.12,.18,.24,.30,.36,.42,.48,.54,.60" tags="running">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Clubs,WeaponTier2Shotguns"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".06,.12,.18,.24,.30,.36,.42,.48,.54,.60" tags="walking">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Clubs,WeaponTier2Shotguns"/>
</passive_effect>
<passive_effect name="StaminaChangeOT" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".06,.12,.18,.24,.30,.36,.42,.48,.54,.60" tags="jumping">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Clubs,WeaponTier2Shotguns"/>
</passive_effect>
<effect_description level="1" desc_key="FuriousRamsayAttThugRank01Desc" long_desc_key="FuriousRamsayAttThugRank01LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayAttThugRank02Desc" long_desc_key="FuriousRamsayAttThugRank02LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayAttThugRank03Desc" long_desc_key="FuriousRamsayAttThugRank03LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayAttThugRank04Desc" long_desc_key="FuriousRamsayAttThugRank04LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayAttThugRank05Desc" long_desc_key="FuriousRamsayAttThugRank05LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayAttThugRank06Desc" long_desc_key="FuriousRamsayAttThugRank06LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayAttThugRank07Desc" long_desc_key="FuriousRamsayAttThugRank07LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayAttThugRank08Desc" long_desc_key="FuriousRamsayAttThugRank08LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayAttThugRank09Desc" long_desc_key="FuriousRamsayAttThugRank09LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayAttThugRank10Desc" long_desc_key="FuriousRamsayAttThugRank10LongDesc"/>
</effect_group>
</attribute>
<attribute name="furiousramsayattbuilder" name_key="FuriousRamsayAttBuilderName" desc_key="FuriousRamsayAttBuilderDesc" icon="ClassBuilder" min_level="0" max_level="10" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilder01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilder02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilder03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilder04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilder05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilder06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilder07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilder08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilder09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilder10"/></level_requirements>
<effect_group>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.50" tags="WeaponTier1Hammers,WeaponTier2Pistols"/>
<passive_effect name="LootProb" operation="perc_add" level="1,10" value="2,10" tags="ammo9mm"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="FuriousRamsayAuraModBuilder"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="2,10" value="1" tags="FuriousRamsayDeployMine,FuriousRamsayDeployShaftExtension,ModStructuralIntegrity"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="3,10" value="1" tags="FuriousRamsayDeployDefensePillar"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="3,10" value="1" tags="FuriousRamsayDeployMineCobble,FuriousRamsayDeployShaftExtensionCobble"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="4,10" value="1" tags="FuriousRamsayDeployDefensePillarConcrete"/>
<effect_description level="1" desc_key="FuriousRamsayAttBuilderRank01Desc" long_desc_key="FuriousRamsayAttBuilderRank01LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayAttBuilderRank02Desc" long_desc_key="FuriousRamsayAttBuilderRank02LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayAttBuilderRank03Desc" long_desc_key="FuriousRamsayAttBuilderRank03LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayAttBuilderRank04Desc" long_desc_key="FuriousRamsayAttBuilderRank04LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayAttBuilderRank05Desc" long_desc_key="FuriousRamsayAttBuilderRank05LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayAttBuilderRank06Desc" long_desc_key="FuriousRamsayAttBuilderRank06LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayAttBuilderRank07Desc" long_desc_key="FuriousRamsayAttBuilderRank07LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayAttBuilderRank08Desc" long_desc_key="FuriousRamsayAttBuilderRank08LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayAttBuilderRank09Desc" long_desc_key="FuriousRamsayAttBuilderRank09LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayAttBuilderRank10Desc" long_desc_key="FuriousRamsayAttBuilderRank10LongDesc"/>
</effect_group>
</attribute>
<attribute name="furiousramsayatttechnogeek" name_key="FuriousRamsayAttTechnogeekName" desc_key="FuriousRamsayAttTechnogeekDesc" icon="ClassTechnogeek" min_level="0" max_level="10" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeek01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeek02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeek03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeek04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeek05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeek06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeek07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeek08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeek09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeek10"/></level_requirements>
<effect_group>
<passive_effect name="JunkTurretActiveCount" operation="base_set" level="0,1,2,3,4,5,6,7,8,9,10" value="0,0,0,1,1,1,2,2,2,3,3"/>
<passive_effect name="JunkTurretActiveRange" operation="base_set" level="0,1,2,3,4,5,6,7,8,9,10" value="7,12,14,16,18,20,22,24,26,28,30"/>
<passive_effect name="LootProb" operation="perc_add" level="1,10" value="2,10" tags="ammo9mm"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="FuriousRamsayAuraModTechnogeek"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="4,10" value="1" tags="FuriousRamsayShockwaveGrenade"/>
<effect_description level="1" desc_key="FuriousRamsayAttTechnogeekRank01Desc" long_desc_key="FuriousRamsayAttTechnogeekRank01LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayAttTechnogeekRank02Desc" long_desc_key="FuriousRamsayAttTechnogeekRank02LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayAttTechnogeekRank03Desc" long_desc_key="FuriousRamsayAttTechnogeekRank03LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayAttTechnogeekRank04Desc" long_desc_key="FuriousRamsayAttTechnogeekRank04LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayAttTechnogeekRank05Desc" long_desc_key="FuriousRamsayAttTechnogeekRank05LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayAttTechnogeekRank06Desc" long_desc_key="FuriousRamsayAttTechnogeekRank06LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayAttTechnogeekRank07Desc" long_desc_key="FuriousRamsayAttTechnogeekRank07LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayAttTechnogeekRank08Desc" long_desc_key="FuriousRamsayAttTechnogeekRank08LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayAttTechnogeekRank09Desc" long_desc_key="FuriousRamsayAttTechnogeekRank09LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayAttTechnogeekRank10Desc" long_desc_key="FuriousRamsayAttTechnogeekRank10LongDesc"/>
</effect_group>
</attribute>
<attribute name="furiousramsayattchef" name_key="FuriousRamsayAttChefName" desc_key="FuriousRamsayAttChefDesc" icon="ClassChef" min_level="0" max_level="10" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChef01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChef02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChef03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChef04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChef05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChef06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChef07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChef08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChef09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChef10"/></level_requirements>
<effect_group>
<passive_effect name="LootProb" operation="perc_add" level="1,10" value="2,10" tags="ammo9mm"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="FuriousRamsayAuraModChef"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="3,10" value="1" tags="FuriousRamsayKnife004_FR"/>
<passive_effect name="WaterLossPerHealthPointGained" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="0,0,0,0,0,0,0,0,0,0"/>
<passive_effect name="FoodLossPerHealthPointGained" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="0,0,0,0,0,0,0,0,0,0"/>
<passive_effect name="WaterLossPerStaminaPointGained" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5"/>
<passive_effect name="FoodLossPerStaminaPointGained" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5"/>
<passive_effect name="WaterChangeOT" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5"/>
<passive_effect name="FoodChangeOT" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="foodPumpkinBread"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="foodVegetableStew"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="2,10" value="1" tags="foodPumpkinPie"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="2,10" value="1" tags="foodFishTacos"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="3,10" value="1" tags="foodMeatStew"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="3,10" value="1" tags="foodTunaFishGravyToast"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="4,10" value="1" tags="foodChiliDog"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="4,10" value="1" tags="foodBlueberryPie"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="5,10" value="1" tags="foodPumpkinCheesecake"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="5,10" value="1" tags="foodShepardsPie"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="6,10" value="1" tags="foodGumboStew"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="6,10" value="1" tags="foodShamChowder"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="6,10" value="1" tags="foodHoboStew"/>
<effect_description level="1" desc_key="FuriousRamsayAttChefRank01Desc" long_desc_key="FuriousRamsayAttChefRank01LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayAttChefRank02Desc" long_desc_key="FuriousRamsayAttChefRank02LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayAttChefRank03Desc" long_desc_key="FuriousRamsayAttChefRank03LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayAttChefRank04Desc" long_desc_key="FuriousRamsayAttChefRank04LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayAttChefRank05Desc" long_desc_key="FuriousRamsayAttChefRank05LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayAttChefRank06Desc" long_desc_key="FuriousRamsayAttChefRank06LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayAttChefRank07Desc" long_desc_key="FuriousRamsayAttChefRank07LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayAttChefRank08Desc" long_desc_key="FuriousRamsayAttChefRank08LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayAttChefRank09Desc" long_desc_key="FuriousRamsayAttChefRank09LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayAttChefRank10Desc" long_desc_key="FuriousRamsayAttChefRank10LongDesc"/>
</effect_group>
</attribute>
<attribute name="furiousramsayattmadman" name_key="FuriousRamsayAttMadmanName" desc_key="FuriousRamsayAttMadmanDesc" icon="ClassMadman" min_level="0" max_level="10" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadman01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadman02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadman03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadman04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadman05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadman06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadman07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadman08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadman09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadman10"/></level_requirements>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.20,.25,.30" tags="WeaponTier1Knuckles"/>
<passive_effect name="LootProb" operation="perc_add" level="1,10" value="2,10" tags="ammo9mm"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="FuriousRamsayAuraModMadman"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="2,10" value="1" tags="FuriousRamsaySpawnBlockDecoyTier1"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="4,10" value="1" tags="FuriousRamsaySpawnBlockDecoyTier2"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="6,10" value="1" tags="FuriousRamsaySpawnBlockDecoyTier3"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="8,10" value="1" tags="FuriousRamsaySpawnBlockDecoyTier4"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="10,10" value="1" tags="FuriousRamsaySpawnBlockDecoyTier5"/>
<effect_description level="1" desc_key="FuriousRamsayAttMadmanRank01Desc" long_desc_key="FuriousRamsayAttMadmanRank01LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayAttMadmanRank02Desc" long_desc_key="FuriousRamsayAttMadmanRank02LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayAttMadmanRank03Desc" long_desc_key="FuriousRamsayAttMadmanRank03LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayAttMadmanRank04Desc" long_desc_key="FuriousRamsayAttMadmanRank04LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayAttMadmanRank05Desc" long_desc_key="FuriousRamsayAttMadmanRank05LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayAttMadmanRank06Desc" long_desc_key="FuriousRamsayAttMadmanRank06LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayAttMadmanRank07Desc" long_desc_key="FuriousRamsayAttMadmanRank07LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayAttMadmanRank08Desc" long_desc_key="FuriousRamsayAttMadmanRank08LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayAttMadmanRank09Desc" long_desc_key="FuriousRamsayAttMadmanRank09LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayAttMadmanRank10Desc" long_desc_key="FuriousRamsayAttMadmanRank10LongDesc"/>
</effect_group>
</attribute>
<attribute name="furiousramsayattbutcher" name_key="FuriousRamsayAttButcherName" desc_key="FuriousRamsayAttButcherDesc" icon="ClassButcher" min_level="0" max_level="10" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcher01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcher02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcher03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcher04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcher05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcher06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcher07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcher08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcher09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcher10"/></level_requirements>
<effect_group>
<passive_effect name="HealthMax" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="5,10,15,20,25,30,35,40,45,50"/>
<passive_effect name="LootProb" operation="perc_add" level="1,10" value="2,10" tags="ammo762mm"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="FuriousRamsayAuraModButcher"/>
<effect_description level="1" desc_key="FuriousRamsayAttButcherRank01Desc" long_desc_key="FuriousRamsayAttButcherRank01LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayAttButcherRank02Desc" long_desc_key="FuriousRamsayAttButcherRank02LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayAttButcherRank03Desc" long_desc_key="FuriousRamsayAttButcherRank03LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayAttButcherRank04Desc" long_desc_key="FuriousRamsayAttButcherRank04LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayAttButcherRank05Desc" long_desc_key="FuriousRamsayAttButcherRank05LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayAttButcherRank06Desc" long_desc_key="FuriousRamsayAttButcherRank06LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayAttButcherRank07Desc" long_desc_key="FuriousRamsayAttButcherRank07LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayAttButcherRank08Desc" long_desc_key="FuriousRamsayAttButcherRank08LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayAttButcherRank09Desc" long_desc_key="FuriousRamsayAttButcherRank09LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayAttButcherRank10Desc" long_desc_key="FuriousRamsayAttButcherRank10LongDesc"/>
</effect_group>
</attribute>
<attribute name="furiousramsayattwitchdoctor" name_key="FuriousRamsayAttWitchDoctorName" desc_key="FuriousRamsayAttWitchDoctorDesc" icon="ClassWitchDoctor" min_level="0" max_level="10" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctor01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctor02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctor03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctor04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctor05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctor06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctor07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctor08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctor09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctor10"/></level_requirements>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="FuriousRamsayMindControlDrinkSchematic"/>
<passive_effect name="LootProb" operation="perc_add" level="1,10" value="2,10" tags="ammo762mm"/>
<effect_description level="1" desc_key="FuriousRamsayAttWitchDoctorRank01Desc" long_desc_key="FuriousRamsayAttWitchDoctorRank01LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayAttWitchDoctorRank02Desc" long_desc_key="FuriousRamsayAttWitchDoctorRank02LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayAttWitchDoctorRank03Desc" long_desc_key="FuriousRamsayAttWitchDoctorRank03LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayAttWitchDoctorRank04Desc" long_desc_key="FuriousRamsayAttWitchDoctorRank04LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayAttWitchDoctorRank05Desc" long_desc_key="FuriousRamsayAttWitchDoctorRank05LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayAttWitchDoctorRank06Desc" long_desc_key="FuriousRamsayAttWitchDoctorRank06LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayAttWitchDoctorRank07Desc" long_desc_key="FuriousRamsayAttWitchDoctorRank07LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayAttWitchDoctorRank08Desc" long_desc_key="FuriousRamsayAttWitchDoctorRank08LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayAttWitchDoctorRank09Desc" long_desc_key="FuriousRamsayAttWitchDoctorRank09LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayAttWitchDoctorRank10Desc" long_desc_key="FuriousRamsayAttWitchDoctorRank10LongDesc"/>
</effect_group>
</attribute>
<attribute name="furiousramsayattsoldier" name_key="FuriousRamsayAttSoldierName" desc_key="FuriousRamsayAttSoldierDesc" icon="ClassSoldier" min_level="0" max_level="10" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldier01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldier02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldier03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldier04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldier05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldier06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldier07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldier08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldier09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldier10"/></level_requirements>
<effect_group>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.20,.25,.30" tags="FuriousRamsayMarksmanRifles,WeaponTier2MachineGuns"/>
<passive_effect name="LootProb" operation="perc_add" level="1,10" value="2,10" tags="ammo762mm"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="FuriousRamsayAuraModSoldier"/>
<effect_description level="1" desc_key="FuriousRamsayAttSoldierRank01Desc" long_desc_key="FuriousRamsayAttSoldierRank01LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayAttSoldierRank02Desc" long_desc_key="FuriousRamsayAttSoldierRank02LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayAttSoldierRank03Desc" long_desc_key="FuriousRamsayAttSoldierRank03LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayAttSoldierRank04Desc" long_desc_key="FuriousRamsayAttSoldierRank04LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayAttSoldierRank05Desc" long_desc_key="FuriousRamsayAttSoldierRank05LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayAttSoldierRank06Desc" long_desc_key="FuriousRamsayAttSoldierRank06LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayAttSoldierRank07Desc" long_desc_key="FuriousRamsayAttSoldierRank07LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayAttSoldierRank08Desc" long_desc_key="FuriousRamsayAttSoldierRank08LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayAttSoldierRank09Desc" long_desc_key="FuriousRamsayAttSoldierRank09LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayAttSoldierRank10Desc" long_desc_key="FuriousRamsayAttSoldierRank10LongDesc"/>
</effect_group>
</attribute>
<attribute name="furiousramsayattberserker" name_key="FuriousRamsayAttBerserkerName" desc_key="FuriousRamsayAttBerserkerDesc" icon="ClassBerserker" min_level="0" max_level="15" base_skill_point_cost="0" cost_multiplier_per_level="0">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker10"/></level_requirements>
<level_requirements level="11"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker11"/></level_requirements>
<level_requirements level="12"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker12"/></level_requirements>
<level_requirements level="13"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker13"/></level_requirements>
<level_requirements level="14"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker14"/></level_requirements>
<level_requirements level="15"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserker15"/></level_requirements>
<effect_group>
<passive_effect name="StaminaMax" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10,11,12,13,14,15" value=".02,.04,.06,.08,.1,.12,.14,.16,.18,.2,.22,.24,.26,.28,.3"/>
<passive_effect name="HealthMax" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10,11,12,13,14,15" value=".02,.04,.06,.08,.1,.12,.14,.16,.18,.2,.22,.24,.26,.28,.3"/>
<passive_effect name="BuffResistance" operation="base_add" level="1,2,3,4,5,6,7,8,9,10,11,12,13,14,15" value="0.5,1,1.5,2,2.5,3,3.5,4,4.5,5,5,5,5,5,5" tags="triggerBrokenLeg,buffLegBroken,triggerBrokenArm,buffArmBroken"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="3,15" value="1" tags="FuriousRamsayRageCapsule"/>
<effect_description level="1" desc_key="FuriousRamsayAttBerserkerRank01Desc" long_desc_key="FuriousRamsayAttBerserkerRank01LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayAttBerserkerRank02Desc" long_desc_key="FuriousRamsayAttBerserkerRank02LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayAttBerserkerRank03Desc" long_desc_key="FuriousRamsayAttBerserkerRank03LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayAttBerserkerRank04Desc" long_desc_key="FuriousRamsayAttBerserkerRank04LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayAttBerserkerRank05Desc" long_desc_key="FuriousRamsayAttBerserkerRank05LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayAttBerserkerRank06Desc" long_desc_key="FuriousRamsayAttBerserkerRank06LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayAttBerserkerRank07Desc" long_desc_key="FuriousRamsayAttBerserkerRank07LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayAttBerserkerRank08Desc" long_desc_key="FuriousRamsayAttBerserkerRank08LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayAttBerserkerRank09Desc" long_desc_key="FuriousRamsayAttBerserkerRank09LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayAttBerserkerRank10Desc" long_desc_key="FuriousRamsayAttBerserkerRank10LongDesc"/>
<effect_description level="11" desc_key="FuriousRamsayAttBerserkerRank11Desc" long_desc_key="FuriousRamsayAttBerserkerRank11LongDesc"/>
<effect_description level="12" desc_key="FuriousRamsayAttBerserkerRank12Desc" long_desc_key="FuriousRamsayAttBerserkerRank12LongDesc"/>
<effect_description level="13" desc_key="FuriousRamsayAttBerserkerRank13Desc" long_desc_key="FuriousRamsayAttBerserkerRank13LongDesc"/>
<effect_description level="14" desc_key="FuriousRamsayAttBerserkerRank14Desc" long_desc_key="FuriousRamsayAttBerserkerRank14LongDesc"/>
<effect_description level="15" desc_key="FuriousRamsayAttBerserkerRank15Desc" long_desc_key="FuriousRamsayAttBerserkerRank15LongDesc"/>
</effect_group>
</attribute>
</if>
</conditional>
</append>
<append xpath="/progression/skills" >
<skill name="FuriousRamsaySkillStrength" parent="attfortitude" name_key="FuriousRamsaySkillStrengthName" desc_key="FuriousRamsaySkillStrengthDesc" icon="FR_Strength_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillDexterity" parent="attfortitude" name_key="FuriousRamsaySkillDexterityName" desc_key="FuriousRamsaySkillDexterityDesc" icon="FR_Dexterity_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillConstitution" parent="attfortitude" name_key="FuriousRamsaySkillConstitutionName" desc_key="FuriousRamsaySkillConstitutionDesc" icon="FR_Constitution_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillIntelligence" parent="attfortitude" name_key="FuriousRamsaySkillIntelligenceName" desc_key="FuriousRamsaySkillIntelligenceDesc" icon="FR_Intelligence_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillCharisma" parent="attfortitude" name_key="FuriousRamsaySkillCharismaName" desc_key="FuriousRamsaySkillCharismaDesc" icon="FR_Charisma_icon"><effect_group/></skill>
</append>
<conditional>
<if cond="not_rebirth_scenario('hive')">
<append xpath="/progression/skills" >
<skill name="FuriousRamsaySkillDisturbance" parent="furiousramsayattmisery" name_key="FuriousRamsaySkillDisturbanceName" desc_key="FuriousRamsaySkillDisturbanceDesc" icon="FR_Disturbance_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillHunting" parent="furiousramsayattachievements" name_key="FuriousRamsaySkillHuntingName" desc_key="FuriousRamsaySkillHuntingDesc" icon="FR_HuntingAchievement_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillFarming" parent="furiousramsayattachievements" name_key="FuriousRamsaySkillFarmingName" desc_key="FuriousRamsaySkillFarmingDesc" icon="FR_FarmingAchievement_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillBountyHunter" parent="furiousramsayattachievements" name_key="FuriousRamsaySkillBountyHunterName" desc_key="FuriousRamsaySkillBountyHunterDesc" icon="FR_BountyHunter_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillGoodVibrations" parent="furiousramsayattachievements" name_key="FuriousRamsaySkillGoodVibrationsName" desc_key="FuriousRamsaySkillGoodVibrationsDesc" icon="FR_AuraAchievement_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillSynthwaveVolume1" parent="furiousramsayattachievements" name_key="FuriousRamsaySkillSynthwaveVolume1Name" desc_key="FuriousRamsaySkillSynthwaveVolume1Desc" icon="FR_SynthwaveVolume1_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillSynthwaveVolume2" parent="furiousramsayattachievements" name_key="FuriousRamsaySkillSynthwaveVolume2Name" desc_key="FuriousRamsaySkillSynthwaveVolume2Desc" icon="FR_SynthwaveVolume2_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillSynthwaveVolume3" parent="furiousramsayattachievements" name_key="FuriousRamsaySkillSynthwaveVolume3Name" desc_key="FuriousRamsaySkillSynthwaveVolume3Desc" icon="FR_SynthwaveVolume3_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillHunterExpertise" parent="furiousramsayatthunter" name_key="FuriousRamsaySkillHunterExpertiseName" desc_key="FuriousRamsaySkillHunterExpertiseDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillThugExpertise" parent="furiousramsayattthug" name_key="FuriousRamsaySkillThugExpertiseName" desc_key="FuriousRamsaySkillThugExpertiseDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillButcherExpertise" parent="furiousramsayattbutcher" name_key="FuriousRamsaySkillButcherExpertiseName" desc_key="FuriousRamsaySkillButcherExpertiseDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillSoldierExpertise" parent="furiousramsayattsoldier" name_key="FuriousRamsaySkillSoldierExpertiseName" desc_key="FuriousRamsaySkillSoldierExpertiseDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillTechnogeekExpertise" parent="furiousramsayatttechnogeek" name_key="FuriousRamsaySkillTechnogeekExpertiseName" desc_key="FuriousRamsaySkillTechnogeekExpertiseDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillMadmanExpertise" parent="furiousramsayattmadman" name_key="FuriousRamsaySkillMadmanExpertiseName" desc_key="FuriousRamsaySkillMadmanExpertiseDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillBuilderExpertise" parent="furiousramsayattbuilder" name_key="FuriousRamsaySkillBuilderExpertiseName" desc_key="FuriousRamsaySkillBuilderExpertiseDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillChefExpertise" parent="furiousramsayattchef" name_key="FuriousRamsaySkillChefExpertiseName" desc_key="FuriousRamsaySkillChefExpertiseDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillWitchDoctorExpertise" parent="furiousramsayattwitchdoctor" name_key="FuriousRamsaySkillWitchDoctorExpertiseName" desc_key="FuriousRamsaySkillWitchDoctorExpertiseDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillBerserkerExpertise" parent="furiousramsayattberserker" name_key="FuriousRamsaySkillBerserkerExpertiseName" desc_key="FuriousRamsaySkillBerserkerExpertiseDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillHunterAbilities" parent="furiousramsayatthunter" name_key="FuriousRamsaySkillHunterAbilitiesName" desc_key="FuriousRamsaySkillHunterAbilitiesDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillThugAbilities" parent="furiousramsayattthug" name_key="FuriousRamsaySkillThugAbilitiesName" desc_key="FuriousRamsaySkillThugAbilitiesDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillButcherAbilities" parent="furiousramsayattbutcher" name_key="FuriousRamsaySkillButcherAbilitiesName" desc_key="FuriousRamsaySkillButcherAbilitiesDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillSoldierAbilities" parent="furiousramsayattsoldier" name_key="FuriousRamsaySkillSoldierAbilitiesName" desc_key="FuriousRamsaySkillSoldierAbilitiesDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillTechnogeekAbilities" parent="furiousramsayatttechnogeek" name_key="FuriousRamsaySkillTechnogeekAbilitiesName" desc_key="FuriousRamsaySkillTechnogeekAbilitiesDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillMadmanAbilities" parent="furiousramsayattmadman" name_key="FuriousRamsaySkillMadmanAbilitiesName" desc_key="FuriousRamsaySkillMadmanAbilitiesDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillBuilderAbilities" parent="furiousramsayattbuilder" name_key="FuriousRamsaySkillBuilderAbilitiesName" desc_key="FuriousRamsaySkillBuilderAbilitiesDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillChefAbilities" parent="furiousramsayattchef" name_key="FuriousRamsaySkillChefAbilitiesName" desc_key="FuriousRamsaySkillChefAbilitiesDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillWitchDoctorAbilities" parent="furiousramsayattwitchdoctor" name_key="FuriousRamsaySkillWitchDoctorAbilitiesName" desc_key="FuriousRamsaySkillWitchDoctorAbilitiesDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillBerserkerAbilities" parent="furiousramsayattberserker" name_key="FuriousRamsaySkillBerserkerAbilitiesName" desc_key="FuriousRamsaySkillBerserkerAbilitiesDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillHunterAchievements" parent="furiousramsayatthunter" name_key="FuriousRamsaySkillHunterAchievementsName" desc_key="FuriousRamsaySkillHunterAchievementsDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillThugAchievements" parent="furiousramsayattthug" name_key="FuriousRamsaySkillThugAchievementsName" desc_key="FuriousRamsaySkillThugAchievementsDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillButcherAchievements" parent="furiousramsayattbutcher" name_key="FuriousRamsaySkillButcherAchievementsName" desc_key="FuriousRamsaySkillButcherAchievementsDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillSoldierAchievements" parent="furiousramsayattsoldier" name_key="FuriousRamsaySkillSoldierAchievementsName" desc_key="FuriousRamsaySkillSoldierAchievementsDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillTechnogeekAchievements" parent="furiousramsayatttechnogeek" name_key="FuriousRamsaySkillTechnogeekAchievementsName" desc_key="FuriousRamsaySkillTechnogeekAchievementsDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillMadmanAchievements" parent="furiousramsayattmadman" name_key="FuriousRamsaySkillMadmanAchievementsName" desc_key="FuriousRamsaySkillMadmanAchievementsDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillBuilderAchievements" parent="furiousramsayattbuilder" name_key="FuriousRamsaySkillBuilderAchievementsName" desc_key="FuriousRamsaySkillBuilderAchievementsDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillChefAchievements" parent="furiousramsayattchef" name_key="FuriousRamsaySkillChefAchievementsName" desc_key="FuriousRamsaySkillChefAchievementsDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillWitchDoctorAchievements" parent="furiousramsayattwitchdoctor" name_key="FuriousRamsaySkillWitchDoctorAchievementsName" desc_key="FuriousRamsaySkillWitchDoctorAchievementsDesc" icon="FR_Empty_icon"><effect_group/></skill>
<skill name="FuriousRamsaySkillBerserkerAchievements" parent="furiousramsayattberserker" name_key="FuriousRamsaySkillBerserkerAchievementsName" desc_key="FuriousRamsaySkillBerserkerAchievementsDesc" icon="FR_Empty_icon"><effect_group/></skill>
</append>
</if>
</conditional>
<append xpath="/progression/perks" >
<perk name="perkMeleeDamage" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillStrength" name_key="perkMeleeDamageName" desc_key="perkMeleeDamageDesc" icon="FR_MeleeDamage_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel01"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel02"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel03"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel04"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel05"/>
</level_requirements>
<level_requirements level="6">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel06"/>
</level_requirements>
<level_requirements level="7">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel07"/>
</level_requirements>
<level_requirements level="8">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel08"/>
</level_requirements>
<level_requirements level="9">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel09"/>
</level_requirements>
<level_requirements level="10">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel10"/>
</level_requirements>
<effect_group>
<passive_effect name="DamageModifier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".1,.2,.3,.4,.5,.6,.7,.8,.9,1" >
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="!HoldingItemHasTags" tags="tool"/>
<requirement name="!HoldingItemHasTags" tags="CurrentWeaponDeployableTurrets"/>
</passive_effect>
<effect_description level="1" desc_key="perkMeleeDamageRank1Desc" long_desc_key="perkMeleeDamageRank1LongDesc"/>
<effect_description level="2" desc_key="perkMeleeDamageRank2Desc" long_desc_key="perkMeleeDamageRank2LongDesc"/>
<effect_description level="3" desc_key="perkMeleeDamageRank3Desc" long_desc_key="perkMeleeDamageRank3LongDesc"/>
<effect_description level="4" desc_key="perkMeleeDamageRank4Desc" long_desc_key="perkMeleeDamageRank4LongDesc"/>
<effect_description level="5" desc_key="perkMeleeDamageRank5Desc" long_desc_key="perkMeleeDamageRank5LongDesc"/>
<effect_description level="6" desc_key="perkMeleeDamageRank6Desc" long_desc_key="perkMeleeDamageRank6LongDesc"/>
<effect_description level="7" desc_key="perkMeleeDamageRank7Desc" long_desc_key="perkMeleeDamageRank7LongDesc"/>
<effect_description level="8" desc_key="perkMeleeDamageRank8Desc" long_desc_key="perkMeleeDamageRank8LongDesc"/>
<effect_description level="9" desc_key="perkMeleeDamageRank9Desc" long_desc_key="perkMeleeDamageRank9LongDesc"/>
<effect_description level="10" desc_key="perkMeleeDamageRank10Desc" long_desc_key="perkMeleeDamageRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkSexualTrex" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillStrength" name_key="perkSexualTrexName" desc_key="perkSexualTrexDesc" icon="FR_SexualTrex_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel01"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel02"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel03"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel04"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel05"/>
</level_requirements>
<level_requirements level="6">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel06"/>
</level_requirements>
<level_requirements level="7">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel07"/>
</level_requirements>
<level_requirements level="8">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel08"/>
</level_requirements>
<level_requirements level="9">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel09"/>
</level_requirements>
<level_requirements level="10">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel10"/>
</level_requirements>
<effect_group>
<passive_effect name="StaminaLoss" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.015,-.03,-.045,-.06,-.08,-.10,-.125,-.15,-.175,-.2"/>
<passive_effect name="StaminaLoss" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.01,-.02,-.03,-.04,-.05,-.06,-.07,-.08,-.09,-.10" tags="secondary"/>
</effect_group>
<effect_group>
<effect_description level="1" desc_key="perkSexualTrexRank1Desc" long_desc_key="perkSexualTrexRank1LongDesc"/>
<effect_description level="2" desc_key="perkSexualTrexRank2Desc" long_desc_key="perkSexualTrexRank2LongDesc"/>
<effect_description level="3" desc_key="perkSexualTrexRank3Desc" long_desc_key="perkSexualTrexRank3LongDesc"/>
<effect_description level="4" desc_key="perkSexualTrexRank4Desc" long_desc_key="perkSexualTrexRank4LongDesc"/>
<effect_description level="5" desc_key="perkSexualTrexRank5Desc" long_desc_key="perkSexualTrexRank5LongDesc"/>
<effect_description level="6" desc_key="perkSexualTrexRank6Desc" long_desc_key="perkSexualTrexRank6LongDesc"/>
<effect_description level="7" desc_key="perkSexualTrexRank7Desc" long_desc_key="perkSexualTrexRank7LongDesc"/>
<effect_description level="8" desc_key="perkSexualTrexRank8Desc" long_desc_key="perkSexualTrexRank8LongDesc"/>
<effect_description level="9" desc_key="perkSexualTrexRank9Desc" long_desc_key="perkSexualTrexRank9LongDesc"/>
<effect_description level="10" desc_key="perkSexualTrexRank10Desc" long_desc_key="perkSexualTrexRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkMiner69r" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillStrength" name_key="perkMiner69rName" desc_key="perkMiner69rDesc" icon="FR_Miner69er_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel01"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel02"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel03"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel04"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel05"/>
</level_requirements>
<level_requirements level="6">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel06"/>
</level_requirements>
<level_requirements level="7">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel07"/>
</level_requirements>
<level_requirements level="8">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel08"/>
</level_requirements>
<level_requirements level="9">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel09"/>
</level_requirements>
<level_requirements level="10">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel10"/>
</level_requirements>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".1,.2,.3,.4,.5,.6,.7,.8,.9,1" tags="perkMiner69r">
<requirement name="ItemHasTags" tags="miningTool"/>
</passive_effect>
<passive_effect name="BlockDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".1,.2,.3,.4,.5,.6,.7,.8,.9,1" tags="perkMiner69r">
<requirement name="ItemHasTags" tags="axe"/>
</passive_effect>
<passive_effect name="PlayerExpGain" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.01,-.02,-.03,-.04,-.05,-.06,-.07,-.08,-.09,-.1" tags="Harvesting">
<requirement name="HoldingItemHasTags" tags="perkMiner69r"/>
</passive_effect>
<passive_effect name="BlockDamage" operation="base_add" value="10000" tags="ore">
<requirement name="ItemHasTags" tags="miningTool"/>
<requirement name="ProgressionLevel" progression_name="perkMiner69r" operation="Equals" value="10"/>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="20"/>
</passive_effect>
<effect_description level="1" desc_key="perkMiner69rRank1Desc" long_desc_key="perkMiner69rRank1LongDesc"/>
<effect_description level="2" desc_key="perkMiner69rRank2Desc" long_desc_key="perkMiner69rRank2LongDesc"/>
<effect_description level="3" desc_key="perkMiner69rRank3Desc" long_desc_key="perkMiner69rRank3LongDesc"/>
<effect_description level="4" desc_key="perkMiner69rRank4Desc" long_desc_key="perkMiner69rRank4LongDesc"/>
<effect_description level="5" desc_key="perkMiner69rRank5Desc" long_desc_key="perkMiner69rRank5LongDesc"/>
<effect_description level="6" desc_key="perkMiner69rRank6Desc" long_desc_key="perkMiner69rRank6LongDesc"/>
<effect_description level="7" desc_key="perkMiner69rRank7Desc" long_desc_key="perkMiner69rRank7LongDesc"/>
<effect_description level="8" desc_key="perkMiner69rRank8Desc" long_desc_key="perkMiner69rRank8LongDesc"/>
<effect_description level="9" desc_key="perkMiner69rRank9Desc" long_desc_key="perkMiner69rRank9LongDesc"/>
<effect_description level="10" desc_key="perkMiner69rRank10Desc" long_desc_key="perkMiner69rRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkMotherLode" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillStrength" name_key="perkMotherLodeName" desc_key="perkMotherLodeDesc" icon="FR_MotherLode_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel01"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel02"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel03"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel04"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel05"/>
</level_requirements>
<level_requirements level="6">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel06"/>
</level_requirements>
<level_requirements level="7">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel07"/>
</level_requirements>
<level_requirements level="8">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel08"/>
</level_requirements>
<level_requirements level="9">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel09"/>
</level_requirements>
<level_requirements level="10">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqStrengthLevel10"/>
</level_requirements>
<effect_group>
<passive_effect name="HarvestCount" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".1,.2,.3,.4,.5,.6,.7,.8,.9,1" tags="oreWoodHarvest"/>
<passive_effect name="PlayerExpGain" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="0,0,0,0,0,0,0,0,0,0" tags="Harvesting">
<requirement name="HoldingItemHasTags" tags="perkMiner69r"/>
</passive_effect>
<passive_effect name="HarvestCount" operation="base_set" level="2,3" value="1" tags="FuriousRamsayGemsLVL1"/>
<passive_effect name="HarvestCount" operation="base_set" level="4,5" value="1" tags="FuriousRamsayGemsLVL2"/>
<passive_effect name="HarvestCount" operation="base_set" level="6,7" value="1" tags="FuriousRamsayGemsLVL3"/>
<passive_effect name="HarvestCount" operation="base_set" level="8,9" value="1" tags="FuriousRamsayGemsLVL4"/>
<passive_effect name="HarvestCount" operation="base_set" level="10" value="1" tags="FuriousRamsayGemsLVL5"/>
<effect_description level="1" desc_key="perkMotherLodeRank1Desc" long_desc_key="perkMotherLodeRank1LongDesc"/>
<effect_description level="2" desc_key="perkMotherLodeRank2Desc" long_desc_key="perkMotherLodeRank2LongDesc"/>
<effect_description level="3" desc_key="perkMotherLodeRank3Desc" long_desc_key="perkMotherLodeRank3LongDesc"/>
<effect_description level="4" desc_key="perkMotherLodeRank4Desc" long_desc_key="perkMotherLodeRank4LongDesc"/>
<effect_description level="5" desc_key="perkMotherLodeRank5Desc" long_desc_key="perkMotherLodeRank5LongDesc"/>
<effect_description level="6" desc_key="perkMotherLodeRank6Desc" long_desc_key="perkMotherLodeRank6LongDesc"/>
<effect_description level="7" desc_key="perkMotherLodeRank7Desc" long_desc_key="perkMotherLodeRank7LongDesc"/>
<effect_description level="8" desc_key="perkMotherLodeRank8Desc" long_desc_key="perkMotherLodeRank8LongDesc"/>
<effect_description level="9" desc_key="perkMotherLodeRank9Desc" long_desc_key="perkMotherLodeRank9LongDesc"/>
<effect_description level="10" desc_key="perkMotherLodeRank10Desc" long_desc_key="perkMotherLodeRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkRuleOneCardio" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillDexterity" name_key="perkRuleOneCardioName" desc_key="perkRuleOneCardioDesc" icon="FR_Cardio_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel01"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel02"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel03"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel04"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel05"/>
</level_requirements>
<level_requirements level="6">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel06"/>
</level_requirements>
<level_requirements level="7">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel07"/>
</level_requirements>
<level_requirements level="8">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel08"/>
</level_requirements>
<level_requirements level="9">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel09"/>
</level_requirements>
<level_requirements level="10">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel10"/>
</level_requirements>
<effect_group>
<passive_effect name="StaminaChangeOT" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".05,.1,.15,.2,.25,.3,.35,.4,.5,.6" tags="running"/>
<passive_effect name="WalkSpeed" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25"/>
<effect_description level="1" desc_key="perkRuleOneCardioRank1Desc" long_desc_key="perkRuleOneCardioRank1LongDesc"/>
<effect_description level="2" desc_key="perkRuleOneCardioRank2Desc" long_desc_key="perkRuleOneCardioRank2LongDesc"/>
<effect_description level="3" desc_key="perkRuleOneCardioRank3Desc" long_desc_key="perkRuleOneCardioRank3LongDesc"/>
<effect_description level="4" desc_key="perkRuleOneCardioRank4Desc" long_desc_key="perkRuleOneCardioRank4LongDesc"/>
<effect_description level="5" desc_key="perkRuleOneCardioRank5Desc" long_desc_key="perkRuleOneCardioRank5LongDesc"/>
<effect_description level="6" desc_key="perkRuleOneCardioRank6Desc" long_desc_key="perkRuleOneCardioRank6LongDesc"/>
<effect_description level="7" desc_key="perkRuleOneCardioRank7Desc" long_desc_key="perkRuleOneCardioRank7LongDesc"/>
<effect_description level="8" desc_key="perkRuleOneCardioRank8Desc" long_desc_key="perkRuleOneCardioRank8LongDesc"/>
<effect_description level="9" desc_key="perkRuleOneCardioRank9Desc" long_desc_key="perkRuleOneCardioRank9LongDesc"/>
<effect_description level="10" desc_key="perkRuleOneCardioRank10Desc" long_desc_key="perkRuleOneCardioRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkParkour" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillDexterity" name_key="perkParkourName" desc_key="perkParkourDesc" icon="FR_Parkour_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel01"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel02"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel03"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel04"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel05"/>
</level_requirements>
<level_requirements level="6">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel06"/>
</level_requirements>
<level_requirements level="7">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel07"/>
</level_requirements>
<level_requirements level="8">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel08"/>
</level_requirements>
<level_requirements level="9">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel09"/>
</level_requirements>
<level_requirements level="10">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel10"/>
</level_requirements>
<effect_group>
<passive_effect name="JumpStrength" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".1,.2,.3,.4,.5,.6,.7,.8,.9,1"/>
<passive_effect name="StaminaLoss" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-0.05,-0.1,-0.15,-0.2,-0.25,-0.3,-0.35,-0.4,-0.45,-.5" tags="jumping"/>
<triggered_effect trigger="onSelfProgressionUpdate" action="ModifyCVar" cvar="$parkourBonus" operation="set" value="0,0.008,0.016,0.024,0.032,0.04,0.048,0.056,0.064,0.072,0.08"/>
<effect_description level="1" desc_key="perkParkourRank1Desc" long_desc_key="perkParkourRank1LongDesc"/>
<effect_description level="2" desc_key="perkParkourRank2Desc" long_desc_key="perkParkourRank2LongDesc"/>
<effect_description level="3" desc_key="perkParkourRank3Desc" long_desc_key="perkParkourRank3LongDesc"/>
<effect_description level="4" desc_key="perkParkourRank4Desc" long_desc_key="perkParkourRank4LongDesc"/>
<effect_description level="5" desc_key="perkParkourRank5Desc" long_desc_key="perkParkourRank5LongDesc"/>
<effect_description level="6" desc_key="perkParkourRank6Desc" long_desc_key="perkParkourRank6LongDesc"/>
<effect_description level="7" desc_key="perkParkourRank7Desc" long_desc_key="perkParkourRank7LongDesc"/>
<effect_description level="8" desc_key="perkParkourRank8Desc" long_desc_key="perkParkourRank8LongDesc"/>
<effect_description level="9" desc_key="perkParkourRank9Desc" long_desc_key="perkParkourRank9LongDesc"/>
<effect_description level="10" desc_key="perkParkourRank10Desc" long_desc_key="perkParkourRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkDodge" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillDexterity" name_key="perkDodgeName" desc_key="perkDodgeDesc" icon="FR_Dodge_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel01"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel02"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel03"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel04"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel05"/>
</level_requirements>
<level_requirements level="6">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel06"/>
</level_requirements>
<level_requirements level="7">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel07"/>
</level_requirements>
<level_requirements level="8">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel08"/>
</level_requirements>
<level_requirements level="9">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel09"/>
</level_requirements>
<level_requirements level="10">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqDexterityLevel10"/>
</level_requirements>
<effect_group>
<!--<passive_effect name="DamageModifier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".1,.2,.3,.4,.5,.6,.7,.8,.9,1" >
<requirement name="HoldingItemHasTags" tags="melee"/>
<requirement name="!HoldingItemHasTags" tags="tool"/>
<requirement name="!HoldingItemHasTags" tags="CurrentWeaponDeployableTurrets"/>
</passive_effect>-->
<effect_description level="1" desc_key="perkDodgeRank1Desc" long_desc_key="perkDodgeRank1LongDesc"/>
<effect_description level="2" desc_key="perkDodgeRank2Desc" long_desc_key="perkDodgeRank2LongDesc"/>
<effect_description level="3" desc_key="perkDodgeRank3Desc" long_desc_key="perkDodgeRank3LongDesc"/>
<effect_description level="4" desc_key="perkDodgeRank4Desc" long_desc_key="perkDodgeRank4LongDesc"/>
<effect_description level="5" desc_key="perkDodgeRank5Desc" long_desc_key="perkDodgeRank5LongDesc"/>
<effect_description level="6" desc_key="perkDodgeRank6Desc" long_desc_key="perkDodgeRank6LongDesc"/>
<effect_description level="7" desc_key="perkDodgeRank7Desc" long_desc_key="perkDodgeRank7LongDesc"/>
<effect_description level="8" desc_key="perkDodgeRank8Desc" long_desc_key="perkDodgeRank8LongDesc"/>
<effect_description level="9" desc_key="perkDodgeRank9Desc" long_desc_key="perkDodgeRank9LongDesc"/>
<effect_description level="10" desc_key="perkDodgeRank10Desc" long_desc_key="perkDodgeRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkPackMule" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillConstitution" name_key="perkPackMuleName" desc_key="perkPackMuleDesc" icon="FR_PackMule_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel01"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel02"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel03"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel04"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel05"/>
</level_requirements>
<level_requirements level="6">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel06"/>
</level_requirements>
<level_requirements level="7">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel07"/>
</level_requirements>
<level_requirements level="8">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel08"/>
</level_requirements>
<level_requirements level="9">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel09"/>
</level_requirements>
<level_requirements level="10">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel10"/>
</level_requirements>
<effect_group>
<passive_effect name="CarryCapacity" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="3,6,9,12,15,18,21,24,27,30"/>
<effect_description level="1" desc_key="perkPackMuleRank1Desc" long_desc_key="perkPackMuleRank1LongDesc" />
<effect_description level="2" desc_key="perkPackMuleRank2Desc" long_desc_key="perkPackMuleRank2LongDesc"/>
<effect_description level="3" desc_key="perkPackMuleRank3Desc" long_desc_key="perkPackMuleRank3LongDesc"/>
<effect_description level="4" desc_key="perkPackMuleRank4Desc" long_desc_key="perkPackMuleRank4LongDesc"/>
<effect_description level="5" desc_key="perkPackMuleRank5Desc" long_desc_key="perkPackMuleRank5LongDesc"/>
<effect_description level="6" desc_key="perkPackMuleRank6Desc" long_desc_key="perkPackMuleRank6LongDesc"/>
<effect_description level="7" desc_key="perkPackMuleRank7Desc" long_desc_key="perkPackMuleRank7LongDesc"/>
<effect_description level="8" desc_key="perkPackMuleRank8Desc" long_desc_key="perkPackMuleRank8LongDesc"/>
<effect_description level="9" desc_key="perkPackMuleRank9Desc" long_desc_key="perkPackMuleRank9LongDesc"/>
<effect_description level="10" desc_key="perkPackMuleRank10Desc" long_desc_key="perkPackMuleRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkHealingFactor" max_level="5" base_skill_point_cost="0" parent="FuriousRamsaySkillConstitution" name_key="perkHealingFactorName" desc_key="perkHealingFactorDesc" icon="FR_HealingFactor_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel02"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel04"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel06"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel08"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel10"/>
</level_requirements>
<effect_group>
<requirement name="NotHasBuff" buff="buffStatusHungry03"/>
<requirement name="NotHasBuff" buff="buffStatusThirsty03"/>
<passive_effect name="HealthChangeOT" operation="base_add" level="1,2,3,4,5" value=".008334,.016667,.03334,.066667,.125"/>
</effect_group>
<effect_group>
<effect_description level="1" desc_key="perkHealingFactorRank1Desc" long_desc_key="perkHealingFactorRank1LongDesc"/>
<effect_description level="2" desc_key="perkHealingFactorRank2Desc" long_desc_key="perkHealingFactorRank2LongDesc"/>
<effect_description level="3" desc_key="perkHealingFactorRank3Desc" long_desc_key="perkHealingFactorRank3LongDesc"/>
<effect_description level="4" desc_key="perkHealingFactorRank4Desc" long_desc_key="perkHealingFactorRank4LongDesc"/>
<effect_description level="5" desc_key="perkHealingFactorRank5Desc" long_desc_key="perkHealingFactorRank5LongDesc"/>
</effect_group>
</perk>
<perk name="perkSlowMetabolism" max_level="5" base_skill_point_cost="0" parent="FuriousRamsaySkillConstitution" name_key="perkSlowMetabolismName" desc_key="perkSlowMetabolismDesc" icon="FR_SlowMetabolism_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel02"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel04"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel06"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel08"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqConstitutionLevel10"/>
</level_requirements>
<effect_group>
<passive_effect name="WaterLossPerHealthPointGained" operation="perc_add" level="1,2,3,4,5" value="-.05,-.1,-.15,-.2,-.25"/>
<passive_effect name="WaterLossPerStaminaPointGained" operation="perc_add" level="1,2,3,4,5" value="-.05,-.1,-.15,-.2,-.25"/>
<passive_effect name="FoodLossPerStaminaPointGained" operation="perc_add" level="1,2,3,4,5" value="-.05,-.1,-.15,-.2,-.25"/>
<triggered_effect trigger="onSelfProgressionUpdate" action="ModifyCVar" cvar="$MetabolismResist" operation="set" value="0,-1,-3,-7,-12,-50"/>
<triggered_effect trigger="onSelfProgressionUpdate" action="ModifyCVar" cvar="$DrowningResist" operation="set" value="0,-1,-2,-3,-4,-5"/>
<triggered_effect trigger="onSelfProgressionUpdate" action="ModifyCVar" cvar="$MetabolismDuration" operation="set" value="1,.909,.833,.769,.714,.667"/>
<effect_description level="1" desc_key="perkSlowMetabolismRank1Desc" long_desc_key="perkSlowMetabolismRank1LongDesc"/>
<effect_description level="2" desc_key="perkSlowMetabolismRank2Desc" long_desc_key="perkSlowMetabolismRank2LongDesc"/>
<effect_description level="3" desc_key="perkSlowMetabolismRank3Desc" long_desc_key="perkSlowMetabolismRank3LongDesc"/>
<effect_description level="4" desc_key="perkSlowMetabolismRank4Desc" long_desc_key="perkSlowMetabolismRank4LongDesc"/>
<effect_description level="5" desc_key="perkSlowMetabolismRank5Desc" long_desc_key="perkSlowMetabolismRank5LongDesc"/>
</effect_group>
</perk>
<perk name="perkDeepCuts" parent="FuriousRamsaySkillIntelligence" name_key="perkDeepCutsName" desc_key="perkDeepCutsDesc" icon="FR_DeepCuts_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel02"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel04"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel06"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel08"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel10"/>
</level_requirements>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" level="1,2,3,4,5" value=".2,.4,.6,.8,1" tags="perkDeepCuts"/>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5" value=".05,.1,.15,.2,.25" tags="perkDeepCuts"/>
<effect_description level="1" desc_key="perkDeepCutsRank1Desc" long_desc_key="perkDeepCutsRank1LongDesc"/>
<effect_description level="2" desc_key="perkDeepCutsRank2Desc" long_desc_key="perkDeepCutsRank2LongDesc"/>
<effect_description level="3" desc_key="perkDeepCutsRank3Desc" long_desc_key="perkDeepCutsRank3LongDesc"/>
<effect_description level="4" desc_key="perkDeepCutsRank4Desc" long_desc_key="perkDeepCutsRank4LongDesc"/>
<effect_description level="5" desc_key="perkDeepCutsRank5Desc" long_desc_key="perkDeepCutsRank5LongDesc"/>
</effect_group>
<effect_group>
<requirement name="ItemHasTags" tags="perkDeepCuts"/>
<requirement name="!EntityTagCompare" target="other" tags="notorganic"/>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar="$maxBleedCounter" operation="set" value="2">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="0" /></triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar="$maxBleedCounter" operation="set" value="3">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="1" /></triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar="$maxBleedCounter" operation="set" value="4">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="2" /></triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar="$maxBleedCounter" operation="set" value="5">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="3" /></triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar="$maxBleedCounter" operation="set" value="6">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="4" /></triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" cvar="$maxBleedCounter" operation="set" value="7">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="5" /></triggered_effect>
</effect_group>
<effect_group name="primary, always">
<requirement name="ItemHasTags" tags="perkDeepCuts"/>
<requirement name="!EntityTagCompare" target="other" tags="notorganic"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="@$maxBleedCounter" target="other"/>
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="1"/>
</effect_group>
<effect_group>
<requirement name="ItemHasTags" tags="perkDeepCuts"/>
<requirement name="!EntityTagCompare" target="other" tags="notorganic"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="GT" value="0" target="other"/>
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="AddBuff" target="other" buff="buffInjuryBleeding"/>
</effect_group>
<effect_group name="Secondary">
<requirement name="ItemHasTags" tags="perkDeepCuts"/>
<requirement name="!EntityTagCompare" target="other" tags="notorganic"/>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="set" value="2">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="0"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="2" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="set" value="3">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="Equals" value="2" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="2">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="2" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="set" value="4">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="2"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="GTE" value="1" target="other"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="4" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="3">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="2"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="2" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="set" value="5">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="GTE" value="1" target="other"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="5" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="4">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="2" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="set" value="6">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="4"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="GTE" value="2" target="other"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="6" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="4">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="4"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="2" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="set" value="7">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="5"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="GTE" value="2" target="other"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="7" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="5">
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="5"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="2" target="other"/>
</triggered_effect>
</effect_group>
<effect_group>
<requirement name="ItemHasTags" tags="perkDeepCuts"/>
<requirement name="!EntityTagCompare" target="other" tags="notorganic"/>
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="GTE" value="1"/>
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="LT" value="3"/>
<requirement name="CVarCompare" cvar="$bleedSlowdown" operation="GT" value="-.1" target="other"/>
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="ModifyCVar" target="other" cvar="$bleedSlowdown" operation="set" value="-.1"/>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="$bleedSlowdown" operation="set" value="-.1"/>
</effect_group>
<effect_group>
<requirement name="ItemHasTags" tags="perkDeepCuts"/>
<requirement name="!EntityTagCompare" target="other" tags="notorganic"/>
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="GTE" value="3"/>
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="LT" value="5"/>
<requirement name="CVarCompare" cvar="$bleedSlowdown" operation="GT" value="-.15" target="other"/>
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="ModifyCVar" target="other" cvar="$bleedSlowdown" operation="set" value="-.15"/>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="$bleedSlowdown" operation="set" value="-.15"/>
</effect_group>
<effect_group>
<requirement name="ItemHasTags" tags="perkDeepCuts"/>
<requirement name="!EntityTagCompare" target="other" tags="notorganic"/>
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="5"/>
<requirement name="CVarCompare" cvar="$bleedSlowdown" operation="GT" value="-.2" target="other"/>
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="ModifyCVar" target="other" cvar="$bleedSlowdown" operation="set" value="-.2"/>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="ModifyCVar" target="other" cvar="$bleedSlowdown" operation="set" value="-.2"/>
</effect_group>
<effect_group name="grazing hits T3">
<requirement name="ItemHasTags" tags="perkDeepCuts"/>
<requirement name="!EntityTagCompare" target="other" tags="notorganic"/>
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="5" target="other"/>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="40"/>
<triggered_effect trigger="onSelfPrimaryActionGrazeHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="1"/>
<triggered_effect trigger="onSelfSecondaryActionGrazeHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="1"/>
<triggered_effect trigger="onSelfPrimaryActionGrazeHit" action="AddBuff" target="other" buff="buffInjuryBleeding"/>
<triggered_effect trigger="onSelfSecondaryActionGrazeHit" action="AddBuff" target="other" buff="buffInjuryBleeding"/>
</effect_group>
<effect_group name="grazing hits T4">
<requirement name="ItemHasTags" tags="perkDeepCuts"/>
<requirement name="!EntityTagCompare" target="other" tags="notorganic"/>
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="4"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="6" target="other"/>
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="70"/>
<triggered_effect trigger="onSelfPrimaryActionGrazeHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="1"/>
<triggered_effect trigger="onSelfSecondaryActionGrazeHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="1"/>
<triggered_effect trigger="onSelfPrimaryActionGrazeHit" action="AddBuff" target="other" buff="buffInjuryBleeding"/>
<triggered_effect trigger="onSelfSecondaryActionGrazeHit" action="AddBuff" target="other" buff="buffInjuryBleeding"/>
</effect_group>
<effect_group name="grazing hits T5">
<requirement name="ItemHasTags" tags="perkDeepCuts"/>
<requirement name="!EntityTagCompare" target="other" tags="notorganic"/>
<requirement name="ProgressionLevel" progression_name="perkDeepCuts" operation="Equals" value="5"/>
<requirement name="CVarCompare" cvar="bleedCounter" operation="LT" value="7" target="other"/>
<triggered_effect trigger="onSelfPrimaryActionGrazeHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="1"/>
<triggered_effect trigger="onSelfSecondaryActionGrazeHit" action="ModifyCVar" target="other" cvar="bleedCounter" operation="add" value="1"/>
<triggered_effect trigger="onSelfPrimaryActionGrazeHit" action="AddBuff" target="other" buff="buffInjuryBleeding"/>
<triggered_effect trigger="onSelfSecondaryActionGrazeHit" action="AddBuff" target="other" buff="buffInjuryBleeding"/>
</effect_group>
<effect_group>
<requirement name="ItemHasTags" tags="perkDeepCuts"/>
<requirement name="!EntityTagCompare" target="other" tags="notorganic"/>
<triggered_effect trigger="onSelfPrimaryActionRayHit" action="AddBuff" target="other" buff="buffInjuryBleeding"/>
<triggered_effect trigger="onSelfSecondaryActionRayHit" action="AddBuff" target="other" buff="buffInjuryBleeding"/>
</effect_group>
</perk>
<perk name="perkLuckyLooter" max_level="5" base_skill_point_cost="0" parent="FuriousRamsaySkillIntelligence" name_key="perkLuckyLooterName" desc_key="perkLuckyLooterDesc" icon="FR_LuckyLooter_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel02"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel04"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel06"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel08"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel10"/>
</level_requirements>
<effect_group>
<passive_effect name="LootStage" operation="perc_add" level="1,5" value=".05,.25"/>
<effect_description level="1" desc_key="perkLuckyLooterRank1Desc" long_desc_key="perkLuckyLooterRank1LongDesc"/>
<effect_description level="2" desc_key="perkLuckyLooterRank2Desc" long_desc_key="perkLuckyLooterRank2LongDesc"/>
<effect_description level="3" desc_key="perkLuckyLooterRank3Desc" long_desc_key="perkLuckyLooterRank3LongDesc"/>
<effect_description level="4" desc_key="perkLuckyLooterRank4Desc" long_desc_key="perkLuckyLooterRank4LongDesc"/>
<effect_description level="5" desc_key="perkLuckyLooterRank5Desc" long_desc_key="perkLuckyLooterRank5LongDesc"/>
</effect_group>
</perk>
<perk name="perkPhysician" max_level="5" parent="FuriousRamsaySkillIntelligence" name_key="perkPhysicianName" desc_key="perkPhysicianDesc" icon="FR_Physician_icon">
<level_requirements level="1"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel02"/></level_requirements>
<level_requirements level="2"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel04"/></level_requirements>
<level_requirements level="3"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel06"/></level_requirements>
<level_requirements level="4"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel08"/></level_requirements>
<level_requirements level="5"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel10"/></level_requirements>
<effect_group>
<passive_effect name="DismemberChance" operation="base_add" level="4,5" value=".1,.2" tags="CurrentWeaponSwords,CurrentWeaponScythes,CurrentWeaponAxes"/>
<passive_effect name="DismemberChance" operation="base_add" level="4,5" value=".075,.15" tags="CurrentWeaponClubs,CurrentWeaponHammers,CurrentWeaponBatons"/>
<passive_effect name="DismemberChance" operation="base_add" level="4,5" value=".05,.1" tags="CurrentWeaponSpears,CurrentWeaponKnives,CurrentWeaponKnuckles"/>
<triggered_effect trigger="onSelfProgressionUpdate" action="ModifyCVar" cvar="$medicRegHealthIncreaseSpeed" operation="set" value="2,2.5,3,4,4,4"/>
<effect_description level="1" desc_key="perkPhysicianRank1Desc" long_desc_key="perkPhysicianRank1LongDesc"/>
<effect_description level="2" desc_key="perkPhysicianRank2Desc" long_desc_key="perkPhysicianRank2LongDesc"/>
<effect_description level="3" desc_key="perkPhysicianRank3Desc" long_desc_key="perkPhysicianRank3LongDesc"/>
<effect_description level="4" desc_key="perkPhysicianRank4Desc" long_desc_key="perkPhysicianRank4LongDesc"/>
<effect_description level="5" desc_key="perkPhysicianRank5Desc" long_desc_key="perkPhysicianRank5LongDesc"/>
</effect_group>
</perk>
<perk name="perkTreasureHunter" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillIntelligence" name_key="perkTreasureHunterName" desc_key="perkTreasureHunterDesc" icon="FR_TreasureHunter_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel02"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel04"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqIntelligenceLevel06"/>
</level_requirements>
<effect_group>
<passive_effect name="TreasureBlocksPerReduction" operation="base_add" level="0,1,2,3" value="0,-3,-5,-7"/>
<passive_effect name="LootQuantity" operation="perc_add" level="1,2,3" value=".1,.3" tags="buriedTreasure"/>
<effect_description level="1" desc_key="perkTreasureHunterRank1Desc" long_desc_key="perkTreasureHunterRank1LongDesc"/>
<effect_description level="2" desc_key="perkTreasureHunterRank2Desc" long_desc_key="perkTreasureHunterRank2LongDesc"/>
<effect_description level="3" desc_key="perkTreasureHunterRank3Desc" long_desc_key="perkTreasureHunterRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkChoiceIsMine" min_level="0" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillCharisma" name_key="FuriousRamsayPerkChoiceIsMineName" desc_key="FuriousRamsayPerkChoiceIsMineDesc" icon="FR_ChoiceIsMine_icon">
<level_requirements level="1"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqHunter01"/></level_requirements>
<effect_group>
<passive_effect name="QuestRewardOptionCount" operation="base_add" level="1" value="3"/>
<triggered_effect trigger="onSelfProgressionUpdate" action="ModifyCVar" cvar="$varFuriousRamsayPerkChoiceIsMine" operation="set" value="1"/>
<effect_description level="1" desc_key="FuriousRamsayPerkChoiceIsMineRank1Desc" long_desc_key="FuriousRamsayPerkChoiceIsMineRank1LongDesc"/>
</effect_group>
</perk>
<perk name="perkDaringAdventurer" max_level="4" base_skill_point_cost="0" parent="FuriousRamsaySkillCharisma" name_key="perkDaringAdventurerName" desc_key="perkDaringAdventurerDesc" icon="FR_DaringAdventurer_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel02"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel04"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel06"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel08"/>
</level_requirements>
<effect_group>
<passive_effect name="QuestBonusItemReward" operation="perc_add" level="1,2,3,4" value=".05,.1,.15,.2"/>
<passive_effect name="QuestRewardChoiceCount" operation="base_add" level="1,2,3,4" value="0,0,0,1"/>
<effect_description level="1" desc_key="perkDaringAdventurerRank1Desc" long_desc_key="perkDaringAdventurerRank1LongDesc"/>
<effect_description level="2" desc_key="perkDaringAdventurerRank2Desc" long_desc_key="perkDaringAdventurerRank2LongDesc"/>
<effect_description level="3" desc_key="perkDaringAdventurerRank3Desc" long_desc_key="perkDaringAdventurerRank3LongDesc"/>
<effect_description level="4" desc_key="perkDaringAdventurerRank4Desc" long_desc_key="perkDaringAdventurerRank4LongDesc"/>
</effect_group>
</perk>
<perk name="perkBetterBarter" max_level="5" base_skill_point_cost="0" parent="FuriousRamsaySkillCharisma" name_key="perkBetterBarterName" desc_key="perkBetterBarterDesc" icon="FR_BetterBarter_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel02"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel04"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel06"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel08"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel10"/>
</level_requirements>
<effect_group>
<passive_effect name="BarteringBuying" operation="base_add" level="1,2,3,4,5" value=".02,.04,.06,.08,.1"/>
<passive_effect name="BarteringSelling" operation="base_add" level="1,2,3,4,5" value=".02,.04,.06,.08,.1"/>
<passive_effect name="SecretStash" operation="base_add" level="1,2,3,4,5" value="1000,2000,3000,4000,5000"/>
<effect_description level="1" desc_key="perkBetterBarterRank1Desc" long_desc_key="perkBetterBarterRank1LongDesc"/>
<effect_description level="2" desc_key="perkBetterBarterRank2Desc" long_desc_key="perkBetterBarterRank2LongDesc"/>
<effect_description level="3" desc_key="perkBetterBarterRank3Desc" long_desc_key="perkBetterBarterRank3LongDesc"/>
<effect_description level="4" desc_key="perkBetterBarterRank4Desc" long_desc_key="perkBetterBarterRank4LongDesc"/>
<effect_description level="5" desc_key="perkBetterBarterRank5Desc" long_desc_key="perkBetterBarterRank5LongDesc"/>
</effect_group>
</perk>
<conditional>
<if cond="not_rebirth_scenario('hive')">
<perk name="perkCharismaticNature" max_level="4" base_skill_point_cost="0" parent="FuriousRamsaySkillCharisma" name_key="perkCharismaticNatureName" desc_key="perkCharismaticNatureDesc" icon="FR_CharismaticNature_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel02"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel04"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel06"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel08"/>
</level_requirements>
<effect_group>
<triggered_effect trigger="onSelfProgressionUpdate" action="ModifyCVar" cvar="CharismaticNatureLevel" operation="set" value="1" target="selfAOE" target_tags="ally,party" range="25">
<requirement name="ProgressionLevel" progression_name="perkCharismaticNature" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar="CharismaticNatureLevel" target="other" operation="LT" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfProgressionUpdate" action="ModifyCVar" cvar="CharismaticNatureLevel" operation="set" value="2" target="selfAOE" target_tags="ally,party" range="25">
<requirement name="ProgressionLevel" progression_name="perkCharismaticNature" operation="Equals" value="2"/>
<requirement name="CVarCompare" cvar="CharismaticNatureLevel" target="other" operation="LT" value="2"/>
</triggered_effect>
<triggered_effect trigger="onSelfProgressionUpdate" action="ModifyCVar" cvar="CharismaticNatureLevel" operation="set" value="3" target="selfAOE" target_tags="ally,party" range="25">
<requirement name="ProgressionLevel" progression_name="perkCharismaticNature" operation="Equals" value="3"/>
<requirement name="CVarCompare" cvar="CharismaticNatureLevel" target="other" operation="LT" value="3"/>
</triggered_effect>
<triggered_effect trigger="onSelfProgressionUpdate" action="ModifyCVar" cvar="CharismaticNatureLevel" operation="set" value="4" target="selfAOE" target_tags="ally,party" range="25">
<requirement name="ProgressionLevel" progression_name="perkCharismaticNature" operation="GTE" value="4"/>
<requirement name="CVarCompare" cvar="CharismaticNatureLevel" target="other" operation="LT" value="4"/>
</triggered_effect>
<triggered_effect trigger="onSelfProgressionUpdate" action="AddBuff" buff="buffPerkCharismaticNature" target="selfAOE" target_tags="ally,party" range="15">
<requirement name="ProgressionLevel" progression_name="perkCharismaticNature" operation="GTE" value="1"/>
</triggered_effect>
<effect_description level="1" desc_key="perkCharismaticNatureRank1Desc" long_desc_key="perkCharismaticNatureRank1LongDesc"/>
<effect_description level="2" desc_key="perkCharismaticNatureRank2Desc" long_desc_key="perkCharismaticNatureRank2LongDesc"/>
<effect_description level="3" desc_key="perkCharismaticNatureRank3Desc" long_desc_key="perkCharismaticNatureRank3LongDesc"/>
<effect_description level="4" desc_key="perkCharismaticNatureRank4Desc" long_desc_key="perkCharismaticNatureRank4LongDesc"/>
</effect_group>
</perk>
</if>
<if cond="rebirth_scenario('hive')">
<perk name="perkCharismaticNature" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillCharisma" name_key="perkCharismaticNatureName" desc_key="perkCharismaticNatureDesc" icon="FR_CharismaticNature_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqCharismaLevel02"/>
</level_requirements>
<effect_group>
<triggered_effect trigger="onSelfProgressionUpdate" action="ModifyCVar" cvar="CharismaticNatureLevel" operation="set" value="1" target="selfAOE" target_tags="ally,party" range="25">
<requirement name="ProgressionLevel" progression_name="perkCharismaticNature" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar="CharismaticNatureLevel" target="other" operation="LT" value="1"/>
</triggered_effect>
<triggered_effect trigger="onSelfProgressionUpdate" action="AddBuff" buff="buffPerkCharismaticNature" target="selfAOE" target_tags="ally,party" range="15">
<requirement name="ProgressionLevel" progression_name="perkCharismaticNature" operation="GTE" value="1"/>
</triggered_effect>
<effect_description level="1" desc_key="perkCharismaticNatureRank1Desc" long_desc_key="perkCharismaticNatureRank1LongDesc"/>
</effect_group>
</perk>
</if>
</conditional>
</append>
<conditional>
<if cond="not_rebirth_scenario('hive')">
<append xpath="/progression/perks" >
<perk name="FuriousRamsayAscension" max_level="10" parent="FuriousRamsaySkillDisturbance" name_key="FuriousRamsayPerkAscensionName" base_skill_point_cost="0" desc_key="FuriousRamsayPerkAscensionDesc" icon="FR_Ascension_icon">
<level_requirements level="1"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqAscension01"/></level_requirements>
<level_requirements level="2"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqAscension01"/></level_requirements>
<level_requirements level="3"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqAscension01"/></level_requirements>
<level_requirements level="4"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqAscension01"/></level_requirements>
<level_requirements level="5"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqAscension01"/></level_requirements>
<level_requirements level="6"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqAscension01"/></level_requirements>
<level_requirements level="7"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqAscension01"/></level_requirements>
<level_requirements level="8"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqAscension01"/></level_requirements>
<level_requirements level="9"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqAscension01"/></level_requirements>
<level_requirements level="10"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqAscension01"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAscensionRank1Desc" long_desc_key="FuriousRamsayPerkAscensionRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAscensionRank2Desc" long_desc_key="FuriousRamsayPerkAscensionRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAscensionRank3Desc" long_desc_key="FuriousRamsayPerkAscensionRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkAscensionRank4Desc" long_desc_key="FuriousRamsayPerkAscensionRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkAscensionRank5Desc" long_desc_key="FuriousRamsayPerkAscensionRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkAscensionRank6Desc" long_desc_key="FuriousRamsayPerkAscensionRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkAscensionRank7Desc" long_desc_key="FuriousRamsayPerkAscensionRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkAscensionRank8Desc" long_desc_key="FuriousRamsayPerkAscensionRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkAscensionRank9Desc" long_desc_key="FuriousRamsayPerkAscensionRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkAscensionRank10Desc" long_desc_key="FuriousRamsayPerkAscensionRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayNaturalSelection" max_level="10" parent="FuriousRamsaySkillDisturbance" name_key="FuriousRamsayPerkNaturalSelectionName" base_skill_point_cost="0" desc_key="FuriousRamsayPerkNaturalSelectionDesc" icon="FR_NaturalSelection_icon">
<level_requirements level="1"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqNaturalSelection01"/></level_requirements>
<level_requirements level="2"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqNaturalSelection01"/></level_requirements>
<level_requirements level="3"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqNaturalSelection01"/></level_requirements>
<level_requirements level="4"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqNaturalSelection01"/></level_requirements>
<level_requirements level="5"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqNaturalSelection01"/></level_requirements>
<level_requirements level="6"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqNaturalSelection01"/></level_requirements>
<level_requirements level="7"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqNaturalSelection01"/></level_requirements>
<level_requirements level="8"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqNaturalSelection01"/></level_requirements>
<level_requirements level="9"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqNaturalSelection01"/></level_requirements>
<level_requirements level="10"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqNaturalSelection01"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkNaturalSelectionRank1Desc" long_desc_key="FuriousRamsayPerkNaturalSelectionRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkNaturalSelectionRank2Desc" long_desc_key="FuriousRamsayPerkNaturalSelectionRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkNaturalSelectionRank3Desc" long_desc_key="FuriousRamsayPerkNaturalSelectionRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkNaturalSelectionRank4Desc" long_desc_key="FuriousRamsayPerkNaturalSelectionRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkNaturalSelectionRank5Desc" long_desc_key="FuriousRamsayPerkNaturalSelectionRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkNaturalSelectionRank6Desc" long_desc_key="FuriousRamsayPerkNaturalSelectionRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkNaturalSelectionRank7Desc" long_desc_key="FuriousRamsayPerkNaturalSelectionRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkNaturalSelectionRank8Desc" long_desc_key="FuriousRamsayPerkNaturalSelectionRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkNaturalSelectionRank9Desc" long_desc_key="FuriousRamsayPerkNaturalSelectionRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkNaturalSelectionRank10Desc" long_desc_key="FuriousRamsayPerkNaturalSelectionRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayRebirth" max_level="10" parent="FuriousRamsaySkillDisturbance" name_key="FuriousRamsayPerkRebirthName" base_skill_point_cost="0" desc_key="FuriousRamsayPerkRebirthDesc" icon="FR_Rebirth_icon">
<level_requirements level="1"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqRebirth01"/></level_requirements>
<level_requirements level="2"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqRebirth01"/></level_requirements>
<level_requirements level="3"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqRebirth01"/></level_requirements>
<level_requirements level="4"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqRebirth01"/></level_requirements>
<level_requirements level="5"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqRebirth01"/></level_requirements>
<level_requirements level="6"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqRebirth01"/></level_requirements>
<level_requirements level="7"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqRebirth01"/></level_requirements>
<level_requirements level="8"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqRebirth01"/></level_requirements>
<level_requirements level="9"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqRebirth01"/></level_requirements>
<level_requirements level="10"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqRebirth01"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkRebirthRank1Desc" long_desc_key="FuriousRamsayPerkRebirthRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkRebirthRank2Desc" long_desc_key="FuriousRamsayPerkRebirthRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkRebirthRank3Desc" long_desc_key="FuriousRamsayPerkRebirthRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkRebirthRank4Desc" long_desc_key="FuriousRamsayPerkRebirthRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkRebirthRank5Desc" long_desc_key="FuriousRamsayPerkRebirthRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkRebirthRank6Desc" long_desc_key="FuriousRamsayPerkRebirthRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkRebirthRank7Desc" long_desc_key="FuriousRamsayPerkRebirthRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkRebirthRank8Desc" long_desc_key="FuriousRamsayPerkRebirthRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkRebirthRank9Desc" long_desc_key="FuriousRamsayPerkRebirthRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkRebirthRank10Desc" long_desc_key="FuriousRamsayPerkRebirthRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementHunting" max_level="5" base_skill_point_cost="0" parent="FuriousRamsaySkillHunting" name_key="FuriousRamsayPerkAchievementsHuntingName" desc_key="FuriousRamsayPerkAchievementsHuntingDesc" icon="FR_Smells Like Bacon_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqKillHostileAnimals"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqKillHostileAnimals"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqKillHostileAnimals"/>
</level_requirements>
<level_requirements level="4">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqKillHostileAnimals"/>
</level_requirements>
<level_requirements level="5">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqKillHostileAnimals"/>
</level_requirements>
<effect_group>
<passive_effect name="HarvestCount" operation="perc_add" level="1,2,3,4,5" value=".05,.1,.15,.2,.25" tags="butcherHarvest"/>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsHuntingRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsHuntingRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsHuntingRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsHuntingRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsHuntingRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsHuntingRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkAchievementsHuntingRank4Desc" long_desc_key="FuriousRamsayPerkAchievementsHuntingRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkAchievementsHuntingRank5Desc" long_desc_key="FuriousRamsayPerkAchievementsHuntingRank5LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCrops" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillFarming" name_key="FuriousRamsayPerkAchievementsCropsName" desc_key="FuriousRamsayPerkAchievementsCropsDesc" icon="FR_GreenHands_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqHarvestCrops"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqHarvestCrops"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqHarvestCrops"/>
</level_requirements>
<effect_group>
<passive_effect name="HarvestCount" operation="perc_add" level="1,2,3" value="0,1,2" tags="cropHarvest"/>
<passive_effect name="HarvestCount" operation="perc_add" level="1,2,3" value="1,1,2" tags="wildCropsHarvest"/>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsCropsRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsCropsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsCropsRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsCropsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsCropsRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsCropsRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementMercenaries" max_level="5" base_skill_point_cost="0" parent="FuriousRamsaySkillBountyHunter" name_key="FuriousRamsayAchievementMercenariesName" desc_key="FuriousRamsayAchievementMercenariesDesc" icon="npc_mercenarytrader">
<level_requirements level="1"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqPlayerLvl15"/></level_requirements>
<level_requirements level="2"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqPlayerLvl30"/></level_requirements>
<level_requirements level="3"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqPlayerLvl45"/></level_requirements>
<level_requirements level="4"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqPlayerLvl60"/></level_requirements>
<level_requirements level="5"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqPlayerLvl75"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementMercenariesRank1Desc" long_desc_key="FuriousRamsayAchievementMercenariesRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayAchievementMercenariesRank2Desc" long_desc_key="FuriousRamsayAchievementMercenariesRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayAchievementMercenariesRank3Desc" long_desc_key="FuriousRamsayAchievementMercenariesRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayAchievementMercenariesRank4Desc" long_desc_key="FuriousRamsayAchievementMercenariesRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayAchievementMercenariesRank5Desc" long_desc_key="FuriousRamsayAchievementMercenariesRank5LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementFarmerTrader" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillBountyHunter" name_key="FuriousRamsayPerkAchievementsFarmerTraderName" desc_key="FuriousRamsayPerkAchievementsFarmerTraderDesc" icon="npc_farmer">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqHarvestFarmerTrader"/>
</level_requirements>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1" value="1" tags="FuriousRamsaySpawnFarmerTrader_FR"/>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsFarmerTraderRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsFarmerTraderRank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementHandymanTrader" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillBountyHunter" name_key="FuriousRamsayPerkAchievementsHandymanTraderName" desc_key="FuriousRamsayPerkAchievementsHandymanTraderDesc" icon="npc_handyman">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqHarvestHandymanTrader"/>
</level_requirements>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1" value="1" tags="FuriousRamsaySpawnHandyManTrader_FR"/>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsHandymanTraderRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsHandymanTraderRank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementBlackShieldTrader" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillBountyHunter" name_key="FuriousRamsayPerkAchievementsBlackShieldTraderName" desc_key="FuriousRamsayPerkAchievementsBlackShieldTraderDesc" icon="npc_blackshield">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="FuriousRamsayReqHarvestBlackShieldTrader"/>
</level_requirements>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1" value="1" tags="FuriousRamsaySpawnBlackShieldTrader_FR"/>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsBlackShieldTraderRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsBlackShieldTraderRank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette1" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume1" name_key="FuriousRamsayAchievementCassette1Name" desc_key="FuriousRamsayAchievementCassette1Desc" icon="ui_game_symbol_Cassette-1">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette1Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette1Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette2" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume1" name_key="FuriousRamsayAchievementCassette2Name" desc_key="FuriousRamsayAchievementCassette2Desc" icon="ui_game_symbol_Cassette-2">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette2Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette2Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette3" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume3" name_key="FuriousRamsayAchievementCassette3Name" desc_key="FuriousRamsayAchievementCassette3Desc" icon="ui_game_symbol_Cassette-3">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette3Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette3Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette4" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume1" name_key="FuriousRamsayAchievementCassette4Name" desc_key="FuriousRamsayAchievementCassette4Desc" icon="ui_game_symbol_Cassette-4">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette4Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette4Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette5" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume3" name_key="FuriousRamsayAchievementCassette5Name" desc_key="FuriousRamsayAchievementCassette5Desc" icon="ui_game_symbol_Cassette-5">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette5Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette5Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette6" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume2" name_key="FuriousRamsayAchievementCassette6Name" desc_key="FuriousRamsayAchievementCassette6Desc" icon="ui_game_symbol_Cassette-6">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette6Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette6Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette7" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume1" name_key="FuriousRamsayAchievementCassette7Name" desc_key="FuriousRamsayAchievementCassette7Desc" icon="ui_game_symbol_Cassette-7">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette7Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette7Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette8" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume1" name_key="FuriousRamsayAchievementCassette8Name" desc_key="FuriousRamsayAchievementCassette8Desc" icon="ui_game_symbol_Cassette-8">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette8Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette8Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette9" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume1" name_key="FuriousRamsayAchievementCassette9Name" desc_key="FuriousRamsayAchievementCassette9Desc" icon="ui_game_symbol_Cassette-9">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette9Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette9Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette10" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume2" name_key="FuriousRamsayAchievementCassette10Name" desc_key="FuriousRamsayAchievementCassette10Desc" icon="ui_game_symbol_Cassette-10">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette10Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette10Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette11" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume3" name_key="FuriousRamsayAchievementCassette11Name" desc_key="FuriousRamsayAchievementCassette11Desc" icon="ui_game_symbol_Cassette-11">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette11Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette11Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette12" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume1" name_key="FuriousRamsayAchievementCassette12Name" desc_key="FuriousRamsayAchievementCassette12Desc" icon="ui_game_symbol_Cassette-12">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette12Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette12Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette13" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume1" name_key="FuriousRamsayAchievementCassette13Name" desc_key="FuriousRamsayAchievementCassette13Desc" icon="ui_game_symbol_Cassette-13">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette13Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette13Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette14" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume3" name_key="FuriousRamsayAchievementCassette14Name" desc_key="FuriousRamsayAchievementCassette14Desc" icon="ui_game_symbol_Cassette-14">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette14Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette14Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette15" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume2" name_key="FuriousRamsayAchievementCassette15Name" desc_key="FuriousRamsayAchievementCassette15Desc" icon="ui_game_symbol_Cassette-15">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette15Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette15Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette16" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume3" name_key="FuriousRamsayAchievementCassette16Name" desc_key="FuriousRamsayAchievementCassette16Desc" icon="ui_game_symbol_Cassette-16">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette16Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette16Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette17" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume2" name_key="FuriousRamsayAchievementCassette17Name" desc_key="FuriousRamsayAchievementCassette17Desc" icon="ui_game_symbol_Cassette-17">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette17Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette17Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette18" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume3" name_key="FuriousRamsayAchievementCassette18Name" desc_key="FuriousRamsayAchievementCassette18Desc" icon="ui_game_symbol_Cassette-18">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette18Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette18Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette19" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume3" name_key="FuriousRamsayAchievementCassette19Name" desc_key="FuriousRamsayAchievementCassette19Desc" icon="ui_game_symbol_Cassette-19">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette19Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette19Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette20" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume2" name_key="FuriousRamsayAchievementCassette20Name" desc_key="FuriousRamsayAchievementCassette20Desc" icon="ui_game_symbol_Cassette-20">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette20Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette20Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette21" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume2" name_key="FuriousRamsayAchievementCassette21Name" desc_key="FuriousRamsayAchievementCassette21Desc" icon="ui_game_symbol_Cassette-21">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette21Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette21Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette22" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume2" name_key="FuriousRamsayAchievementCassette22Name" desc_key="FuriousRamsayAchievementCassette22Desc" icon="ui_game_symbol_Cassette-22">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette22Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette22Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementCassette23" max_level="1" base_skill_point_cost="0" parent="FuriousRamsaySkillSynthwaveVolume3" name_key="FuriousRamsayAchievementCassette23Name" desc_key="FuriousRamsayAchievementCassette23Desc" icon="ui_game_symbol_Cassette-23">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqFindCassette"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayAchievementCassette23Rank1Desc" long_desc_key="FuriousRamsayAchievementCassette23Rank1LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementHealingAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsHealingAuraName" desc_key="FuriousRamsayPerkAchievementsHealingAuraDesc" icon="ui_game_symbol_HealingAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsHealingAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsHealingAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsHealingAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsHealingAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsHealingAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsHealingAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementStaminaAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsStaminaAuraName" desc_key="FuriousRamsayPerkAchievementsStaminaAuraDesc" icon="ui_game_symbol_StaminaAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsStaminaAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsStaminaAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsStaminaAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsStaminaAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsStaminaAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsStaminaAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementMobilityAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsMobilityAuraName" desc_key="FuriousRamsayPerkAchievementsMobilityAuraDesc" icon="ui_game_symbol_MobilityAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsMobilityAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsMobilityAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsMobilityAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsMobilityAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsMobilityAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsMobilityAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementArmorPenetrationAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsArmorPenetrationAuraName" desc_key="FuriousRamsayPerkAchievementsArmorPenetrationAuraDesc" icon="ui_game_symbol_ArmorPenetrationAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsArmorPenetrationAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsArmorPenetrationAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsArmorPenetrationAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsArmorPenetrationAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsArmorPenetrationAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsArmorPenetrationAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementBlockDamageAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsBlockDamageAuraName" desc_key="FuriousRamsayPerkAchievementsBlockDamageAuraDesc" icon="ui_game_symbol_BlockDamageAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsBlockDamageAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsBlockDamageAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsBlockDamageAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsBlockDamageAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsBlockDamageAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsBlockDamageAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementFireRateAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsFireRateAuraName" desc_key="FuriousRamsayPerkAchievementsFireRateAuraDesc" icon="ui_game_symbol_FireRateAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsFireRateAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsFireRateAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsFireRateAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsFireRateAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsFireRateAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsFireRateAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementAttackSpeedAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsAttackSpeedAuraName" desc_key="FuriousRamsayPerkAchievementsAttackSpeedAuraDesc" icon="ui_game_symbol_AttackSpeedAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsAttackSpeedAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsAttackSpeedAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsAttackSpeedAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsAttackSpeedAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsAttackSpeedAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsAttackSpeedAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementShadowAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsShadowAuraName" desc_key="FuriousRamsayPerkAchievementsShadowAuraDesc" icon="ui_game_symbol_ShadowAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsShadowAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsShadowAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsShadowAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsShadowAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsShadowAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsShadowAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementVitalityAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsVitalityAuraName" desc_key="FuriousRamsayPerkAchievementsVitalityAuraDesc" icon="ui_game_symbol_VitalityAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsVitalityAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsVitalityAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsVitalityAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsVitalityAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsVitalityAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsVitalityAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementAgilityAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsAgilityAuraName" desc_key="FuriousRamsayPerkAchievementsAgilityAuraDesc" icon="ui_game_symbol_AgilityAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsAgilityAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsAgilityAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsAgilityAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsAgilityAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsAgilityAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsAgilityAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementPierceAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsPierceAuraName" desc_key="FuriousRamsayPerkAchievementsPierceAuraDesc" icon="ui_game_symbol_PierceAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsPierceAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsPierceAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsPierceAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsPierceAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsPierceAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsPierceAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementTradeAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsTradeAuraName" desc_key="FuriousRamsayPerkAchievementsTradeAuraDesc" icon="ui_game_symbol_TradeAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsTradeAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsTradeAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsTradeAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsTradeAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsTradeAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsTradeAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementFortuityAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsFortuityAuraName" desc_key="FuriousRamsayPerkAchievementsFortuityAuraDesc" icon="ui_game_symbol_FortuityAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsFortuityAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsFortuityAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsFortuityAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsFortuityAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsFortuityAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsFortuityAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementStabilityAura" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillGoodVibrations" name_key="FuriousRamsayPerkAchievementsStabilityAuraName" desc_key="FuriousRamsayPerkAchievementsStabilityAuraDesc" icon="ui_game_symbol_StabilityAura_icon">
<level_requirements level="1">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="2">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<level_requirements level="3">
<requirement name="PlayerLevel" operation="GTE" value="40" desc_key="FuriousRamsayReqPlayerLevel40"/>
</level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkAchievementsStabilityAuraRank1Desc" long_desc_key="FuriousRamsayPerkAchievementsStabilityAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAchievementsStabilityAuraRank2Desc" long_desc_key="FuriousRamsayPerkAchievementsStabilityAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAchievementsStabilityAuraRank3Desc" long_desc_key="FuriousRamsayPerkAchievementsStabilityAuraRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkSpears" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillHunterExpertise" name_key="FuriousRamsayPerkSpearsName" desc_key="FuriousRamsayPerkSpearsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.15,.20,.25,.3,.4,.5" tags="WeaponTier1Spears"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier1Spears"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.025,-.05,-.075,-.1,-.125,-.15,-.2,-.25,-.3,-.35" tags="WeaponTier1Spears"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier1Spears"/>
<effect_description level="1" desc_key="FuriousRamsayPerkSpearsRank1Desc" long_desc_key="FuriousRamsayPerkSpearsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkSpearsRank2Desc" long_desc_key="FuriousRamsayPerkSpearsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkSpearsRank3Desc" long_desc_key="FuriousRamsayPerkSpearsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkSpearsRank4Desc" long_desc_key="FuriousRamsayPerkSpearsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkSpearsRank5Desc" long_desc_key="FuriousRamsayPerkSpearsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkSpearsRank6Desc" long_desc_key="FuriousRamsayPerkSpearsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkSpearsRank7Desc" long_desc_key="FuriousRamsayPerkSpearsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkSpearsRank8Desc" long_desc_key="FuriousRamsayPerkSpearsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkSpearsRank9Desc" long_desc_key="FuriousRamsayPerkSpearsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkSpearsRank10Desc" long_desc_key="FuriousRamsayPerkSpearsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkBows" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillHunterExpertise" name_key="FuriousRamsayPerkBowsName" desc_key="FuriousRamsayPerkBowsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.15,.2,.25,.3,.4,.5" tags="WeaponTier2Bows"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier2Bows"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.025,-.05,-.075,-.1,-.125,-.15,-.2,-.25,-.3,-.35" tags="WeaponTier2Bows"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".5,1,1.5,2,2.5,3,3.5,4,4.5,5" tags="FuriousRamsayRegularBows"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".5,1,1.5,2,2.5,3,3.5,4,4.5,5" tags="FuriousRamsayRegularBows"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".15,.3,.45,.6,.75,.9,1.05,1.2,1.35,1.5" tags="FuriousRamsayCrossbows"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".5,1,1.5,2,2.5,3,3.5,4,4.5,5" tags="FuriousRamsayCrossbows"/>
<effect_description level="1" desc_key="FuriousRamsayPerkBowsRank1Desc" long_desc_key="FuriousRamsayPerkBowsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkBowsRank2Desc" long_desc_key="FuriousRamsayPerkBowsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkBowsRank3Desc" long_desc_key="FuriousRamsayPerkBowsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkBowsRank4Desc" long_desc_key="FuriousRamsayPerkBowsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkBowsRank5Desc" long_desc_key="FuriousRamsayPerkBowsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkBowsRank6Desc" long_desc_key="FuriousRamsayPerkBowsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkBowsRank7Desc" long_desc_key="FuriousRamsayPerkBowsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkBowsRank8Desc" long_desc_key="FuriousRamsayPerkBowsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkBowsRank9Desc" long_desc_key="FuriousRamsayPerkBowsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkBowsRank10Desc" long_desc_key="FuriousRamsayPerkBowsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkLongRangeRifles" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillHunterExpertise" name_key="FuriousRamsayPerkLongRangeRiflesName" desc_key="FuriousRamsayPerkLongRangeRiflesDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="0,0,0,0,0,0,0,0,0,0" tags="WeaponTier3LongRangeRifles"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier3LongRangeRifles"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.035,-.07,-.105,-.14,-.175,-.21,-.245,-.28,-.315,-.35" tags="WeaponTier3LongRangeRifles"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".035,.07,.105,.14,.175,.21,.245,.28,.315,.35" tags="WeaponTier3LongRangeRifles"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier3LongRangeRifles"/>
<effect_description level="1" desc_key="FuriousRamsayPerkLongRangeRiflesRank1Desc" long_desc_key="FuriousRamsayPerkLongRangeRiflesRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkLongRangeRiflesRank2Desc" long_desc_key="FuriousRamsayPerkLongRangeRiflesRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkLongRangeRiflesRank3Desc" long_desc_key="FuriousRamsayPerkLongRangeRiflesRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkLongRangeRiflesRank4Desc" long_desc_key="FuriousRamsayPerkLongRangeRiflesRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkLongRangeRiflesRank5Desc" long_desc_key="FuriousRamsayPerkLongRangeRiflesRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkLongRangeRiflesRank6Desc" long_desc_key="FuriousRamsayPerkLongRangeRiflesRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkLongRangeRiflesRank7Desc" long_desc_key="FuriousRamsayPerkLongRangeRiflesRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkLongRangeRiflesRank8Desc" long_desc_key="FuriousRamsayPerkLongRangeRiflesRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkLongRangeRiflesRank9Desc" long_desc_key="FuriousRamsayPerkLongRangeRiflesRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkLongRangeRiflesRank10Desc" long_desc_key="FuriousRamsayPerkLongRangeRiflesRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkHunterArrowRainAura" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillHunterAbilities" name_key="FuriousRamsayPerkHunterArrowRainAuraName" desc_key="FuriousRamsayPerkHunterArrowRainAuraDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel10"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkHunterArrowRainAuraRank1Desc" long_desc_key="FuriousRamsayPerkHunterArrowRainAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkHunterArrowRainAuraRank2Desc" long_desc_key="FuriousRamsayPerkHunterArrowRainAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkHunterArrowRainAuraRank3Desc" long_desc_key="FuriousRamsayPerkHunterArrowRainAuraRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkHunterArrowRainAuraRank4Desc" long_desc_key="FuriousRamsayPerkHunterArrowRainAuraRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkHunterArrowRainAuraRank5Desc" long_desc_key="FuriousRamsayPerkHunterArrowRainAuraRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkHunterArrowRainAuraRank6Desc" long_desc_key="FuriousRamsayPerkHunterArrowRainAuraRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkHunterArrowRainAuraRank7Desc" long_desc_key="FuriousRamsayPerkHunterArrowRainAuraRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkHunterArrowRainAuraRank8Desc" long_desc_key="FuriousRamsayPerkHunterArrowRainAuraRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkHunterArrowRainAuraRank9Desc" long_desc_key="FuriousRamsayPerkHunterArrowRainAuraRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkHunterArrowRainAuraRank10Desc" long_desc_key="FuriousRamsayPerkHunterArrowRainAuraRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkFromTheShadows" base_skill_point_cost="0" parent="FuriousRamsaySkillHunterAbilities" name_key="perkFromTheShadowsName" desc_key="perkFromTheShadowsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel02"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel04"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel06"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel08"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel10"/></level_requirements>
<effect_group>
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
<passive_effect name="LightMultiplier" operation="perc_add" level="0,5" value="0,-.50">
<requirement name="CVarCompare" cvar="_lightlevel" operation="LTE" value="50"/>
</passive_effect>
<passive_effect name="NoiseMultiplier" operation="perc_add" level="0,5" value="0,-.5"/>
<passive_effect name="CrouchSpeed" operation="perc_add" level="0,5" value="0,0.5"/>
<passive_effect name="EnemySearchDuration" operation="perc_add" level="0,1,2,3,4,5" value="0,-.17,-.33,-.5,-.58,-.67"/>
<passive_effect name="SilenceBlockSteps" operation="base_set" value="1" level="5" tags="trashPile,terrGravel,ore,wood,coalBurnedDmg,Mdirt,Mrubble,Mmetal_frame,Mmetal_medium,Mmetal_rebar,Mmetal,Mmetal_weak,MmetalCatwalk,Mmetal_hard,Mmetal_thin,MmetalNoGlue,Mwood_regular,Mwood_weak,MwoodReinforced,MwoodMetal,Mwood_ladders,MwoodCatwalk,Mstone,MforestGround,MDesertGround,Msand,Msandstone,Mmetal_chains,MCardboardLoot,MstoneNoGlue,Mstone_scrap,Mboulder,MoreStone,MoreMetal,Mcloth,MclothStable,Mplastics,MglassBulletproof,Mglass,Mgrass,Mconcrete,Morganic,door,FuriousRamsayTree,Mbedrock,Mwater,Msteel,MstainlessSteel,Mcobblestone,Mbrick,Mplants,Mtallgrass,MtreeWoodSmall,Mbridge_metal,Mhay,Mbridge_concrete,Mbridge_wood,Mcactus,Mmushrooms,Mcorn,Mfarmland,MstoneFurniture,Mfurniture,Mleather,MelectricParts,MdroppedBackpack,MfertilizedClayPlanter,Mbrass,Mpaper,MtrapSpikesWood,MtrapSpikesIron,MbarbedWire,MbarbedFence,MFuelBarrelMetal,MFuelBarrelPolymer,Mleaves"/>
<effect_description level="1" desc_key="perkFromTheShadowsRank1Desc" long_desc_key="perkFromTheShadowsRank1LongDesc"/>
<effect_description level="2" desc_key="perkFromTheShadowsRank2Desc" long_desc_key="perkFromTheShadowsRank2LongDesc"/>
<effect_description level="3" desc_key="perkFromTheShadowsRank3Desc" long_desc_key="perkFromTheShadowsRank3LongDesc"/>
<effect_description level="4" desc_key="perkFromTheShadowsRank4Desc" long_desc_key="perkFromTheShadowsRank4LongDesc"/>
<effect_description level="5" desc_key="perkFromTheShadowsRank5Desc" long_desc_key="perkFromTheShadowsRank5LongDesc"/>
</effect_group>
</perk>
<perk name="perkHiddenStrike" base_skill_point_cost="0" parent="FuriousRamsaySkillHunterAbilities" name_key="perkHiddenStrikeName" desc_key="perkHiddenStrikeDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel02"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel04"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel06"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel08"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel10"/></level_requirements>
<effect_group name="regular weapons, sledgehammer">
<requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
<requirement name="CVarCompare" cvar="_notAlerted" operation="GT" value="0" target="other"/>
<requirement name="!ItemHasTags" tags="perkSkullCrusher"/>
<passive_effect name="DamageBonus" operation="base_add" level="0,1,2,3,4,5" value="1.5,2,2.5,3,3.5,4"/>
<passive_effect name="EntityDamage" operation="perc_add" level="0,1,2,3,4,5" value=".5,1,1.5,2,2.5,3"/>
<effect_description level="1" desc_key="perkHiddenStrikeRank1Desc" long_desc_key="perkHiddenStrikeRank1LongDesc"/>
<effect_description level="2" desc_key="perkHiddenStrikeRank2Desc" long_desc_key="perkHiddenStrikeRank2LongDesc"/>
<effect_description level="3" desc_key="perkHiddenStrikeRank3Desc" long_desc_key="perkHiddenStrikeRank3LongDesc"/>
<effect_description level="4" desc_key="perkHiddenStrikeRank4Desc" long_desc_key="perkHiddenStrikeRank4LongDesc"/>
<effect_description level="5" desc_key="perkHiddenStrikeRank5Desc" long_desc_key="perkHiddenStrikeRank5LongDesc"/>
</effect_group>
</perk>
<perk name="perkInfiltrator" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillHunterAbilities" name_key="perkInfiltratorName" desc_key="perkInfiltratorDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel03"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel06"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel09"/></level_requirements>
<effect_group>
<passive_effect name="TrapDoorTriggerDelay" operation="base_add" level="1,2,3" value=".5,1,2"/>
<passive_effect name="LandMineTriggerDelay" operation="base_add" level="1,2,3" value=".5,1,2"/>
<passive_effect name="TrapIncomingDamage" operation="perc_add" level="1,2,3" value="-.2,-.35,-.5"/>
<passive_effect name="BlockPickup" operation="base_set" level="3" value="1" tags="Mine" />
<effect_description level="1" desc_key="perkInfiltratorRank1Desc" long_desc_key="perkInfiltratorRank1LongDesc"/>
<effect_description level="2" desc_key="perkInfiltratorRank2Desc" long_desc_key="perkInfiltratorRank2LongDesc"/>
<effect_description level="3" desc_key="perkInfiltratorRank3Desc" long_desc_key="perkInfiltratorRank3LongDesc"/>
</effect_group>
</perk>
<perk name="perkAnimalTracker" max_level="3" parent="FuriousRamsaySkillHunterAbilities" name_key="perkAnimalTrackerName" desc_key="perkAnimalTrackerDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel03"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel05"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatthunter" classID="1" desc_key="FuriousRamsayReqHunterLevel07"/></level_requirements>
<effect_group>
<passive_effect name="TrackDistance" operation="base_set" level="0,1,2,3" value="0,150,150,150"/>
<triggered_effect trigger="onSelfCrouch" action="AddBuff" buff="buffAnimalTracker">
<requirement name="NotHasBuff" buff="buffAnimalTrackerAcquired"/>
<requirement name="ProgressionLevel" progression_name="perkAnimalTracker" operation="GT" value="0"/>
</triggered_effect>
<effect_description level="1" desc_key="perkAnimalTrackerRank1Desc" long_desc_key="perkAnimalTrackerRank1LongDesc"/>
<effect_description level="2" desc_key="perkAnimalTrackerRank2Desc" long_desc_key="perkAnimalTrackerRank2LongDesc"/>
<effect_description level="3" desc_key="perkAnimalTrackerRank3Desc" long_desc_key="perkAnimalTrackerRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkClubs" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillThugExpertise" name_key="FuriousRamsayPerkClubsName" desc_key="FuriousRamsayPerkClubsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.15,.2,.25,.3,.4,.5" tags="WeaponTier1Clubs"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier1Clubs"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="0,0,0,0,0,0,0,0,0,0" tags="WeaponTier1Clubs"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier1Clubs"/>
<passive_effect name="DismemberChance" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="0,0,0,0,0,0,0,0,0,0" tags="WeaponTier1Clubs"/>
<effect_description level="1" desc_key="FuriousRamsayPerkClubsRank1Desc" long_desc_key="FuriousRamsayPerkClubsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkClubsRank2Desc" long_desc_key="FuriousRamsayPerkClubsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkClubsRank3Desc" long_desc_key="FuriousRamsayPerkClubsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkClubsRank4Desc" long_desc_key="FuriousRamsayPerkClubsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkClubsRank5Desc" long_desc_key="FuriousRamsayPerkClubsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkClubsRank6Desc" long_desc_key="FuriousRamsayPerkClubsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkClubsRank7Desc" long_desc_key="FuriousRamsayPerkClubsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkClubsRank8Desc" long_desc_key="FuriousRamsayPerkClubsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkClubsRank9Desc" long_desc_key="FuriousRamsayPerkClubsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkClubsRank10Desc" long_desc_key="FuriousRamsayPerkClubsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkShotguns" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillThugExpertise" name_key="FuriousRamsayPerkShotgunsName" desc_key="FuriousRamsayPerkShotgunsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".1,.2,.3,.4,.5,.6,.7,.8,.9,1" tags="WeaponTier2Shotguns"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier2Shotguns"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.025,-.05,-.075,-.1,-.125,-.15,-.175,-.2,-.225,-.25" tags="WeaponTier2Shotguns">
<requirement name="TargetRange" target="other" operation="GT" value="10"/>
</passive_effect>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.035,-.07,-.105,-.14,-.175,-.21,-.245,-.28,-.315,-.35" tags="WeaponTier2Shotguns">
<requirement name="TargetRange" target="other" operation="LTE" value="10"/>
</passive_effect>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".035,.07,.105,.14,.175,.21,.245,.28,.315,.35" tags="WeaponTier2Shotguns"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier2Shotguns"/>
<passive_effect name="DismemberChance" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value=".01,.02,.03,.04,.05,.06,.07,.08,.09,.1" tags="WeaponTier2Shotguns">
<requirement name="TargetRange" target="other" operation="LTE" value="5"/>
</passive_effect>
<effect_description level="1" desc_key="FuriousRamsayPerkShotgunsRank1Desc" long_desc_key="FuriousRamsayPerkShotgunsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkShotgunsRank2Desc" long_desc_key="FuriousRamsayPerkShotgunsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkShotgunsRank3Desc" long_desc_key="FuriousRamsayPerkShotgunsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkShotgunsRank4Desc" long_desc_key="FuriousRamsayPerkShotgunsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkShotgunsRank5Desc" long_desc_key="FuriousRamsayPerkShotgunsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkShotgunsRank6Desc" long_desc_key="FuriousRamsayPerkShotgunsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkShotgunsRank7Desc" long_desc_key="FuriousRamsayPerkShotgunsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkShotgunsRank8Desc" long_desc_key="FuriousRamsayPerkShotgunsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkShotgunsRank9Desc" long_desc_key="FuriousRamsayPerkShotgunsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkShotgunsRank10Desc" long_desc_key="FuriousRamsayPerkShotgunsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkThugRangedStunAura" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillThugAbilities" name_key="FuriousRamsayPerkThugRangedStunAuraName" desc_key="FuriousRamsayPerkThugRangedStunAuraDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel10"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkThugRangedStunAuraRank1Desc" long_desc_key="FuriousRamsayPerkThugRangedStunAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkThugRangedStunAuraRank2Desc" long_desc_key="FuriousRamsayPerkThugRangedStunAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkThugRangedStunAuraRank3Desc" long_desc_key="FuriousRamsayPerkThugRangedStunAuraRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkThugRangedStunAuraRank4Desc" long_desc_key="FuriousRamsayPerkThugRangedStunAuraRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkThugRangedStunAuraRank5Desc" long_desc_key="FuriousRamsayPerkThugRangedStunAuraRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkThugRangedStunAuraRank6Desc" long_desc_key="FuriousRamsayPerkThugRangedStunAuraRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkThugRangedStunAuraRank7Desc" long_desc_key="FuriousRamsayPerkThugRangedStunAuraRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkThugRangedStunAuraRank8Desc" long_desc_key="FuriousRamsayPerkThugRangedStunAuraRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkThugRangedStunAuraRank9Desc" long_desc_key="FuriousRamsayPerkThugRangedStunAuraRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkThugRangedStunAuraRank10Desc" long_desc_key="FuriousRamsayPerkThugRangedStunAuraRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayAchievementChargedAssault" base_skill_point_cost="0" parent="FuriousRamsaySkillThugAchievements" name_key="FuriousRamsayThugAchievementChargedAssaultName" desc_key="FuriousRamsayThugAchievementChargedAssaultDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattthug" classID="2" desc_key="FuriousRamsayReqThugLevel05"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="0,1,2,3,4,5" value=".25,.5,.75,1,1.25,1.5" tags="running">
<requirement name="HoldingItemHasTags" tags="WeaponTier1Clubs"/>
</passive_effect>
<effect_description level="1" desc_key="FuriousRamsayThugAchievementChargedAssaultRank1Desc" long_desc_key="FuriousRamsayThugAchievementChargedAssaultRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayThugAchievementChargedAssaultRank2Desc" long_desc_key="FuriousRamsayThugAchievementChargedAssaultRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayThugAchievementChargedAssaultRank3Desc" long_desc_key="FuriousRamsayThugAchievementChargedAssaultRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayThugAchievementChargedAssaultRank4Desc" long_desc_key="FuriousRamsayThugAchievementChargedAssaultRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayThugAchievementChargedAssaultRank5Desc" long_desc_key="FuriousRamsayThugAchievementChargedAssaultRank5LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkSwords" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillButcherExpertise" name_key="FuriousRamsayPerkSwordsName" desc_key="FuriousRamsayPerkSwordsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.15,.2,.25,.3,.4,.5" tags="WeaponTier1Swords"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier1Swords"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier1Swords"/>
<passive_effect name="DismemberChance" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value=".01,.02,.03,.04,.05,.06,.07,.08,.09,.1" tags="WeaponTier1Swords"/>
<effect_description level="1" desc_key="FuriousRamsayPerkSwordsRank1Desc" long_desc_key="FuriousRamsayPerkSwordsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkSwordsRank2Desc" long_desc_key="FuriousRamsayPerkSwordsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkSwordsRank3Desc" long_desc_key="FuriousRamsayPerkSwordsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkSwordsRank4Desc" long_desc_key="FuriousRamsayPerkSwordsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkSwordsRank5Desc" long_desc_key="FuriousRamsayPerkSwordsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkSwordsRank6Desc" long_desc_key="FuriousRamsayPerkSwordsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkSwordsRank7Desc" long_desc_key="FuriousRamsayPerkSwordsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkSwordsRank8Desc" long_desc_key="FuriousRamsayPerkSwordsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkSwordsRank9Desc" long_desc_key="FuriousRamsayPerkSwordsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkSwordsRank10Desc" long_desc_key="FuriousRamsayPerkSwordsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkAssaultRifles" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillButcherExpertise" name_key="FuriousRamsayPerkAssaultRiflesName" desc_key="FuriousRamsayPerkAssaultRiflesDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.15,.2,.25,.3,.4,.5" tags="WeaponTier2AssaultRifles"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier2AssaultRifles"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.025,-.05,-.075,-.1,-.125,-.15,-.175,-.2,-.225,-.25" tags="WeaponTier2AssaultRifles"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".035,.07,.105,.14,.175,.21,.245,.28,.315,.35" tags="WeaponTier2AssaultRifles"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier2AssaultRifles"/>
<effect_description level="1" desc_key="FuriousRamsayPerkAssaultRiflesRank1Desc" long_desc_key="FuriousRamsayPerkAssaultRiflesRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAssaultRiflesRank2Desc" long_desc_key="FuriousRamsayPerkAssaultRiflesRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAssaultRiflesRank3Desc" long_desc_key="FuriousRamsayPerkAssaultRiflesRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkAssaultRiflesRank4Desc" long_desc_key="FuriousRamsayPerkAssaultRiflesRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkAssaultRiflesRank5Desc" long_desc_key="FuriousRamsayPerkAssaultRiflesRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkAssaultRiflesRank6Desc" long_desc_key="FuriousRamsayPerkAssaultRiflesRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkAssaultRiflesRank7Desc" long_desc_key="FuriousRamsayPerkAssaultRiflesRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkAssaultRiflesRank8Desc" long_desc_key="FuriousRamsayPerkAssaultRiflesRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkAssaultRiflesRank9Desc" long_desc_key="FuriousRamsayPerkAssaultRiflesRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkAssaultRiflesRank10Desc" long_desc_key="FuriousRamsayPerkAssaultRiflesRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkButcherRangedBleedAura" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillButcherAbilities" name_key="FuriousRamsayPerkButcherRangedBleedAuraName" desc_key="FuriousRamsayPerkButcherRangedBleedAuraDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel10"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank1Desc" long_desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank2Desc" long_desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank3Desc" long_desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank4Desc" long_desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank5Desc" long_desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank6Desc" long_desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank7Desc" long_desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank8Desc" long_desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank9Desc" long_desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank10Desc" long_desc_key="FuriousRamsayPerkButcherRangedBleedAuraRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkPainTolerance" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillButcherAbilities" name_key="perkPainToleranceName" desc_key="perkPainToleranceDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbutcher" classID="3" desc_key="FuriousRamsayReqButcherLevel01"/></level_requirements>
<effect_group>
<passive_effect name="HealthLoss" operation="perc_subtract" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25"/>
<passive_effect name="BuffResistance" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value=".05,.1,.15,.2,.25,.3,.35,.4,.45,.5" tags="buffInjuryStunned01,buffInjuryStunned02"/>
<effect_description level="1" desc_key="perkPainToleranceRank1Desc" long_desc_key="perkPainToleranceRank1LongDesc"/>
<effect_description level="2" desc_key="perkPainToleranceRank2Desc" long_desc_key="perkPainToleranceRank2LongDesc"/>
<effect_description level="3" desc_key="perkPainToleranceRank3Desc" long_desc_key="perkPainToleranceRank3LongDesc"/>
<effect_description level="4" desc_key="perkPainToleranceRank4Desc" long_desc_key="perkPainToleranceRank4LongDesc"/>
<effect_description level="5" desc_key="perkPainToleranceRank5Desc" long_desc_key="perkPainToleranceRank5LongDesc"/>
<effect_description level="6" desc_key="perkPainToleranceRank6Desc" long_desc_key="perkPainToleranceRank6LongDesc"/>
<effect_description level="7" desc_key="perkPainToleranceRank7Desc" long_desc_key="perkPainToleranceRank7LongDesc"/>
<effect_description level="8" desc_key="perkPainToleranceRank8Desc" long_desc_key="perkPainToleranceRank8LongDesc"/>
<effect_description level="9" desc_key="perkPainToleranceRank9Desc" long_desc_key="perkPainToleranceRank9LongDesc"/>
<effect_description level="10" desc_key="perkPainToleranceRank10Desc" long_desc_key="perkPainToleranceRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkAxes" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillSoldierExpertise" name_key="FuriousRamsayPerkAxesName" desc_key="FuriousRamsayPerkAxesDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.15,.2,.25,.3,.4,.5" tags="WeaponTier1Axes"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier1Axes"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.025,-.05,-.075,-.1,-.125,-.15,-.2,-.25,-.3,-.35" tags="WeaponTier1Axes"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier1Axes"/>
<effect_description level="1" desc_key="FuriousRamsayPerkAxesRank1Desc" long_desc_key="FuriousRamsayPerkAxesRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkAxesRank2Desc" long_desc_key="FuriousRamsayPerkAxesRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkAxesRank3Desc" long_desc_key="FuriousRamsayPerkAxesRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkAxesRank4Desc" long_desc_key="FuriousRamsayPerkAxesRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkAxesRank5Desc" long_desc_key="FuriousRamsayPerkAxesRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkAxesRank6Desc" long_desc_key="FuriousRamsayPerkAxesRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkAxesRank7Desc" long_desc_key="FuriousRamsayPerkAxesRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkAxesRank8Desc" long_desc_key="FuriousRamsayPerkAxesRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkAxesRank9Desc" long_desc_key="FuriousRamsayPerkAxesRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkAxesRank10Desc" long_desc_key="FuriousRamsayPerkAxesRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkMachineGuns" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillSoldierExpertise" name_key="FuriousRamsayPerkMachineGunsName" desc_key="FuriousRamsayPerkMachineGunsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier2MachineGuns"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier2MachineGuns"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier2MachineGuns"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".05,.1,.15,.2,.25,.3,.35,.4,.45,.5" tags="WeaponTier2MachineGuns"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="0,0,0,0,0,0,0,0,0,0" tags="WeaponTier2MachineGuns"/>
<effect_description level="1" desc_key="FuriousRamsayPerkMachineGunsRank1Desc" long_desc_key="FuriousRamsayPerkMachineGunsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkMachineGunsRank2Desc" long_desc_key="FuriousRamsayPerkMachineGunsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkMachineGunsRank3Desc" long_desc_key="FuriousRamsayPerkMachineGunsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkMachineGunsRank4Desc" long_desc_key="FuriousRamsayPerkMachineGunsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkMachineGunsRank5Desc" long_desc_key="FuriousRamsayPerkMachineGunsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkMachineGunsRank6Desc" long_desc_key="FuriousRamsayPerkMachineGunsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkMachineGunsRank7Desc" long_desc_key="FuriousRamsayPerkMachineGunsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkMachineGunsRank8Desc" long_desc_key="FuriousRamsayPerkMachineGunsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkMachineGunsRank9Desc" long_desc_key="FuriousRamsayPerkMachineGunsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkMachineGunsRank10Desc" long_desc_key="FuriousRamsayPerkMachineGunsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkSoldierRangedDoubleDamageAura" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillSoldierAbilities" name_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraName" desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattsoldier" classID="4" desc_key="FuriousRamsayReqSoldierLevel10"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank1Desc" long_desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank2Desc" long_desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank3Desc" long_desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank4Desc" long_desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank5Desc" long_desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank6Desc" long_desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank7Desc" long_desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank8Desc" long_desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank9Desc" long_desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank10Desc" long_desc_key="FuriousRamsayPerkSoldierRangedDoubleDamageAuraRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkBatons" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillTechnogeekExpertise" name_key="FuriousRamsayPerkBatonsName" desc_key="FuriousRamsayPerkBatonsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.15,.2,.25,.3,.4,.5" tags="WeaponTier1Batons"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier1Batons"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.025,-.05,-.075,-.1,-.125,-.15,-.2,-.25,-.3,-.35" tags="WeaponTier1Batons"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier1Batons"/>
<effect_description level="1" desc_key="FuriousRamsayPerkBatonsRank1Desc" long_desc_key="FuriousRamsayPerkBatonsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkBatonsRank2Desc" long_desc_key="FuriousRamsayPerkBatonsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkBatonsRank3Desc" long_desc_key="FuriousRamsayPerkBatonsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkBatonsRank4Desc" long_desc_key="FuriousRamsayPerkBatonsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkBatonsRank5Desc" long_desc_key="FuriousRamsayPerkBatonsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkBatonsRank6Desc" long_desc_key="FuriousRamsayPerkBatonsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkBatonsRank7Desc" long_desc_key="FuriousRamsayPerkBatonsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkBatonsRank8Desc" long_desc_key="FuriousRamsayPerkBatonsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkBatonsRank9Desc" long_desc_key="FuriousRamsayPerkBatonsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkBatonsRank10Desc" long_desc_key="FuriousRamsayPerkBatonsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkRevolvers" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillTechnogeekExpertise" name_key="FuriousRamsayPerkRevolversName" desc_key="FuriousRamsayPerkRevolversDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".05,.1,.15,.2,.25,.3,.35,.4,.45,.5" tags="WeaponTier2Revolvers"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier2Revolvers"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.035,-.07,-.105,-.14,-.175,-.21,-.245,-.28,-.315,-.35" tags="WeaponTier2Revolvers"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".035,.07,.105,.14,.175,.21,.245,.28,.315,.35" tags="WeaponTier2Revolvers"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier2Revolvers"/>
<effect_description level="1" desc_key="FuriousRamsayPerkRevolversRank1Desc" long_desc_key="FuriousRamsayPerkRevolversRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkRevolversRank2Desc" long_desc_key="FuriousRamsayPerkRevolversRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkRevolversRank3Desc" long_desc_key="FuriousRamsayPerkRevolversRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkRevolversRank4Desc" long_desc_key="FuriousRamsayPerkRevolversRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkRevolversRank5Desc" long_desc_key="FuriousRamsayPerkRevolversRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkRevolversRank6Desc" long_desc_key="FuriousRamsayPerkRevolversRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkRevolversRank7Desc" long_desc_key="FuriousRamsayPerkRevolversRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkRevolversRank8Desc" long_desc_key="FuriousRamsayPerkRevolversRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkRevolversRank9Desc" long_desc_key="FuriousRamsayPerkRevolversRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkRevolversRank10Desc" long_desc_key="FuriousRamsayPerkRevolversRank10LongDesc"/>
</effect_group>
<effect_group>
<requirement name="ItemHasTags" tags="WeaponTier2Revolvers"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkRevolvers" operation="GTE" value="1"/>
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" cvar=".FuriousRamsaySuccessiveRevolverHitsCombo" operation="add" value="1">
<requirement name="NotHasBuff" buff="FuriousRamsaySuccessiveRevolverHitsBonus"/>
<requirement name="IsAlive" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" buff="FuriousRamsaySuccessiveRevolverHits">
<requirement name="NotHasBuff" buff="FuriousRamsaySuccessiveRevolverHitsBonus"/>
<requirement name="IsAlive" target="other"/>
</triggered_effect>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkDeployableTurrets" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillTechnogeekExpertise" name_key="FuriousRamsayPerkDeployableTurretsName" desc_key="FuriousRamsayPerkDeployableTurretsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".1,.2,.3,.4,.5,.6,.7,.8,.9,1" tags="WeaponTier3DeployableTurrets"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier3DeployableTurrets"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.075,-.1,-.125,-.15,-.175,-.2,-.225,-.25,-.3" tags="WeaponTier3DeployableTurrets"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".5,.6,.7,.8,.9,1,1.1,1.2,1.35,1.5" tags="WeaponTier3DeployableTurrets"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".15,.2,.25,.3,.35,.4,.45,.5,.55,.6" tags="WeaponTier3DeployableTurrets"/>
<passive_effect name="MagazineSize" operation="perc_add" level="0,1,2,3,4,5,6,7,8,9,10" value=".0,.2,.4,.6,.8,1.0,1.2,1.4,1.6,1.8,2" tags="WeaponTier3DeployableTurrets"/>
<effect_description level="1" desc_key="FuriousRamsayPerkDeployableTurretsRank1Desc" long_desc_key="FuriousRamsayPerkDeployableTurretsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkDeployableTurretsRank2Desc" long_desc_key="FuriousRamsayPerkDeployableTurretsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkDeployableTurretsRank3Desc" long_desc_key="FuriousRamsayPerkDeployableTurretsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkDeployableTurretsRank4Desc" long_desc_key="FuriousRamsayPerkDeployableTurretsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkDeployableTurretsRank5Desc" long_desc_key="FuriousRamsayPerkDeployableTurretsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkDeployableTurretsRank6Desc" long_desc_key="FuriousRamsayPerkDeployableTurretsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkDeployableTurretsRank7Desc" long_desc_key="FuriousRamsayPerkDeployableTurretsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkDeployableTurretsRank8Desc" long_desc_key="FuriousRamsayPerkDeployableTurretsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkDeployableTurretsRank9Desc" long_desc_key="FuriousRamsayPerkDeployableTurretsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkDeployableTurretsRank10Desc" long_desc_key="FuriousRamsayPerkDeployableTurretsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkTechnogeekRangedShockAura" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillTechnogeekAbilities" name_key="FuriousRamsayPerkTechnogeekRangedShockAuraName" desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel10"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank1Desc" long_desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank2Desc" long_desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank3Desc" long_desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank4Desc" long_desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank5Desc" long_desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank6Desc" long_desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank7Desc" long_desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank8Desc" long_desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank9Desc" long_desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank10Desc" long_desc_key="FuriousRamsayPerkTechnogeekRangedShockAuraRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkSalvageOperations" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillTechnogeekAbilities" name_key="perkSalvageOperationsName" desc_key="perkSalvageOperationsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayatttechnogeek" classID="5" desc_key="FuriousRamsayReqTechnogeekLevel10"/></level_requirements>
<effect_group>
<passive_effect name="HarvestCount" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".05,.1,.15,.2,.25,.3,.35,.4,.45,.5" tags="salvageHarvest"/>
<passive_effect name="BlockDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".05,.1,.15,.2,.25,.3,.35,.4,.45,.5" tags="perkSalvageOperations"/>
</effect_group>
<effect_group>
<effect_description level="1" desc_key="perkSalvageOperationsRank1Desc" long_desc_key="perkSalvageOperationsRank1LongDesc"/>
<effect_description level="2" desc_key="perkSalvageOperationsRank2Desc" long_desc_key="perkSalvageOperationsRank2LongDesc"/>
<effect_description level="3" desc_key="perkSalvageOperationsRank3Desc" long_desc_key="perkSalvageOperationsRank3LongDesc"/>
<effect_description level="4" desc_key="perkSalvageOperationsRank4Desc" long_desc_key="perkSalvageOperationsRank4LongDesc"/>
<effect_description level="5" desc_key="perkSalvageOperationsRank5Desc" long_desc_key="perkSalvageOperationsRank5LongDesc"/>
<effect_description level="6" desc_key="perkSalvageOperationsRank6Desc" long_desc_key="perkSalvageOperationsRank6LongDesc"/>
<effect_description level="7" desc_key="perkSalvageOperationsRank7Desc" long_desc_key="perkSalvageOperationsRank7LongDesc"/>
<effect_description level="8" desc_key="perkSalvageOperationsRank8Desc" long_desc_key="perkSalvageOperationsRank8LongDesc"/>
<effect_description level="9" desc_key="perkSalvageOperationsRank9Desc" long_desc_key="perkSalvageOperationsRank9LongDesc"/>
<effect_description level="10" desc_key="perkSalvageOperationsRank10Desc" long_desc_key="perkSalvageOperationsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkKnuckles" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillMadmanExpertise" name_key="FuriousRamsayPerkKnucklesName" desc_key="FuriousRamsayPerkKnucklesDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.15,.2,.25,.3,.4,.5" tags="WeaponTier1Knuckles"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier1Knuckles"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier1Knuckles"/>
<effect_description level="1" desc_key="FuriousRamsayPerkKnucklesRank1Desc" long_desc_key="FuriousRamsayPerkKnucklesRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkKnucklesRank2Desc" long_desc_key="FuriousRamsayPerkKnucklesRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkKnucklesRank3Desc" long_desc_key="FuriousRamsayPerkKnucklesRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkKnucklesRank4Desc" long_desc_key="FuriousRamsayPerkKnucklesRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkKnucklesRank5Desc" long_desc_key="FuriousRamsayPerkKnucklesRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkKnucklesRank6Desc" long_desc_key="FuriousRamsayPerkKnucklesRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkKnucklesRank7Desc" long_desc_key="FuriousRamsayPerkKnucklesRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkKnucklesRank8Desc" long_desc_key="FuriousRamsayPerkKnucklesRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkKnucklesRank9Desc" long_desc_key="FuriousRamsayPerkKnucklesRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkKnucklesRank10Desc" long_desc_key="FuriousRamsayPerkKnucklesRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkSubmachineGuns" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillMadmanExpertise" name_key="FuriousRamsayPerkSubmachineGunsName" desc_key="FuriousRamsayPerkSubmachineGunsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier2SubmachineGuns"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier2SubmachineGuns"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.035,-.07,-.105,-.14,-.175,-.21,-.245,-.28,-.315,-.35" tags="WeaponTier2SubmachineGuns"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".035,.07,.105,.14,.175,.21,.245,.28,.315,.35" tags="WeaponTier2SubmachineGuns"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".0125,.025,.0375,.05,.625,.075,.0875,.1,.1125,.125" tags="WeaponTier2SubmachineGuns"/>
<effect_description level="1" desc_key="FuriousRamsayPerkSubmachinegunsRank1Desc" long_desc_key="FuriousRamsayPerkSubmachinegunsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkSubmachinegunsRank2Desc" long_desc_key="FuriousRamsayPerkSubmachinegunsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkSubmachinegunsRank3Desc" long_desc_key="FuriousRamsayPerkSubmachinegunsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkSubmachinegunsRank4Desc" long_desc_key="FuriousRamsayPerkSubmachinegunsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkSubmachinegunsRank5Desc" long_desc_key="FuriousRamsayPerkSubmachinegunsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkSubmachinegunsRank6Desc" long_desc_key="FuriousRamsayPerkSubmachinegunsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkSubmachinegunsRank7Desc" long_desc_key="FuriousRamsayPerkSubmachinegunsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkSubmachinegunsRank8Desc" long_desc_key="FuriousRamsayPerkSubmachinegunsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkSubmachinegunsRank9Desc" long_desc_key="FuriousRamsayPerkSubmachinegunsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkSubmachinegunsRank10Desc" long_desc_key="FuriousRamsayPerkSubmachinegunsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkMadmanRangedExplosionAura" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillMadmanAbilities" name_key="FuriousRamsayPerkMadmanRangedExplosionAuraName" desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel10"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank1Desc" long_desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank2Desc" long_desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank3Desc" long_desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank4Desc" long_desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank5Desc" long_desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank6Desc" long_desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank7Desc" long_desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank8Desc" long_desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank9Desc" long_desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank10Desc" long_desc_key="FuriousRamsayPerkMadmanRangedExplosionAuraRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkFlurryOfBlows" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillMadmanAbilities" name_key="perkFlurryOfBlowsName" desc_key="perkFlurryOfBlowsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattmadman" classID="6" desc_key="FuriousRamsayReqMadmanLevel10"/></level_requirements>
<effect_group>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier1Knuckles"/>
</effect_group>
<effect_group>
<effect_description level="1" desc_key="perkFlurryOfBlowsRank1Desc" long_desc_key="perkFlurryOfBlowsRank1LongDesc"/>
<effect_description level="2" desc_key="perkFlurryOfBlowsRank2Desc" long_desc_key="perkFlurryOfBlowsRank2LongDesc"/>
<effect_description level="3" desc_key="perkFlurryOfBlowsRank3Desc" long_desc_key="perkFlurryOfBlowsRank3LongDesc"/>
<effect_description level="4" desc_key="perkFlurryOfBlowsRank4Desc" long_desc_key="perkFlurryOfBlowsRank4LongDesc"/>
<effect_description level="5" desc_key="perkFlurryOfBlowsRank5Desc" long_desc_key="perkFlurryOfBlowsRank5LongDesc"/>
<effect_description level="6" desc_key="perkFlurryOfBlowsRank6Desc" long_desc_key="perkFlurryOfBlowsRank6LongDesc"/>
<effect_description level="7" desc_key="perkFlurryOfBlowsRank7Desc" long_desc_key="perkFlurryOfBlowsRank7LongDesc"/>
<effect_description level="8" desc_key="perkFlurryOfBlowsRank8Desc" long_desc_key="perkFlurryOfBlowsRank8LongDesc"/>
<effect_description level="9" desc_key="perkFlurryOfBlowsRank9Desc" long_desc_key="perkFlurryOfBlowsRank9LongDesc"/>
<effect_description level="10" desc_key="perkFlurryOfBlowsRank10Desc" long_desc_key="perkFlurryOfBlowsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkHammers" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillBuilderExpertise" name_key="FuriousRamsayPerkHammersName" desc_key="FuriousRamsayPerkHammersDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.15,.2,.25,.3,.4,.5" tags="WeaponTier1Hammers"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier1Hammers"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.025,-.05,-.075,-.1,-.125,-.15,-.175,-.2,-.225,-.25" tags="WeaponTier1Hammers"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier1Hammers"/>
<effect_description level="1" desc_key="FuriousRamsayPerkHammersRank1Desc" long_desc_key="FuriousRamsayPerkHammersRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkHammersRank2Desc" long_desc_key="FuriousRamsayPerkHammersRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkHammersRank3Desc" long_desc_key="FuriousRamsayPerkHammersRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkHammersRank4Desc" long_desc_key="FuriousRamsayPerkHammersRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkHammersRank5Desc" long_desc_key="FuriousRamsayPerkHammersRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkHammersRank6Desc" long_desc_key="FuriousRamsayPerkHammersRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkHammersRank7Desc" long_desc_key="FuriousRamsayPerkHammersRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkHammersRank8Desc" long_desc_key="FuriousRamsayPerkHammersRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkHammersRank9Desc" long_desc_key="FuriousRamsayPerkHammersRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkHammersRank10Desc" long_desc_key="FuriousRamsayPerkHammersRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkPistols" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillBuilderExpertise" name_key="FuriousRamsayPerkPistolsName" desc_key="FuriousRamsayPerkPistolsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="0,0,0,0,0,0,0,0,0,0" tags="WeaponTier2Pistols"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier2Pistols"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="0,0,0,0,0,0,0,0,0,0" tags="WeaponTier2Pistols"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".035,.07,.105,.14,.175,.21,.245,.28,.315,.35" tags="WeaponTier2Pistols"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".035,.07,.105,.14,.175,.21,.245,.28,.315,.35" tags="WeaponTier2Pistols"/>
<effect_description level="1" desc_key="FuriousRamsayPerkPistolsRank1Desc" long_desc_key="FuriousRamsayPerkPistolsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkPistolsRank2Desc" long_desc_key="FuriousRamsayPerkPistolsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkPistolsRank3Desc" long_desc_key="FuriousRamsayPerkPistolsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkPistolsRank4Desc" long_desc_key="FuriousRamsayPerkPistolsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkPistolsRank5Desc" long_desc_key="FuriousRamsayPerkPistolsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkPistolsRank6Desc" long_desc_key="FuriousRamsayPerkPistolsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkPistolsRank7Desc" long_desc_key="FuriousRamsayPerkPistolsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkPistolsRank8Desc" long_desc_key="FuriousRamsayPerkPistolsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkPistolsRank9Desc" long_desc_key="FuriousRamsayPerkPistolsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkPistolsRank10Desc" long_desc_key="FuriousRamsayPerkPistolsRank10LongDesc"/>
</effect_group>
<effect_group>
<requirement name="ItemHasTags" tags="WeaponTier2Pistols"/>
<requirement name="ProgressionLevel" progression_name="FuriousRamsayPerkPistols" operation="GTE" value="1"/>
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="add" value="1">
<requirement name="IsAlive" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="set" value="1">
<requirement name="CVarCompare" cvar=".FuriousRamsaySuccessivePistolHitsCombo" operation="GTE" value="6"/>
<requirement name="IsAlive" target="other"/>
</triggered_effect>
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" buff="FuriousRamsaySuccessivePistolHits">
<requirement name="IsAlive" target="other"/>
</triggered_effect>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkElectricTraps" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillBuilderExpertise" name_key="FuriousRamsayPerkElectricTrapsName" desc_key="FuriousRamsayPerkElectricTrapsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel10"/></level_requirements>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="3,10" value="1" tags="electricfencepost"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="4,10" value="1" tags="dartTrap"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="5,10" value="1" tags="shotgunTurret"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="6,10" value="1" tags="bladeTrap"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="7,10" value="1" tags="autoTurret"/>
<effect_description level="1" desc_key="FuriousRamsayPerkElectricTrapsRank1Desc" long_desc_key="FuriousRamsayPerkElectricTrapsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkElectricTrapsRank2Desc" long_desc_key="FuriousRamsayPerkElectricTrapsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkElectricTrapsRank3Desc" long_desc_key="FuriousRamsayPerkElectricTrapsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkElectricTrapsRank4Desc" long_desc_key="FuriousRamsayPerkElectricTrapsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkElectricTrapsRank5Desc" long_desc_key="FuriousRamsayPerkElectricTrapsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkElectricTrapsRank6Desc" long_desc_key="FuriousRamsayPerkElectricTrapsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkElectricTrapsRank7Desc" long_desc_key="FuriousRamsayPerkElectricTrapsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkElectricTrapsRank8Desc" long_desc_key="FuriousRamsayPerkElectricTrapsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkElectricTrapsRank9Desc" long_desc_key="FuriousRamsayPerkElectricTrapsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkElectricTrapsRank10Desc" long_desc_key="FuriousRamsayPerkElectricTrapsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkBuilderRangedDismemberAura" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillBuilderAbilities" name_key="FuriousRamsayPerkBuilderRangedDismemberAuraName" desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel10"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank1Desc" long_desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank2Desc" long_desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank3Desc" long_desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank4Desc" long_desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank5Desc" long_desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank6Desc" long_desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank7Desc" long_desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank8Desc" long_desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank9Desc" long_desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank10Desc" long_desc_key="FuriousRamsayPerkBuilderRangedDismemberAuraRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkPenetrator" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillBuilderAbilities" name_key="perkPenetratorName" desc_key="perkPenetratorDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel10"/></level_requirements>
<effect_group>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.025,-.05,-.0.75,-0.1,-0.125,-0.15,-0.2,-0.25,-.3,-0.35" tags="FuriousRamsayPenetrator"/>
<passive_effect name="EntityPenetrationCount" operation="perc_add" level="4,7,10" value="1,2,3" tags="WeaponTier2Pistols"/>
<effect_description level="1" desc_key="perkPenetratorRank1Desc" long_desc_key="perkPenetratorRank1LongDesc"/>
<effect_description level="2" desc_key="perkPenetratorRank2Desc" long_desc_key="perkPenetratorRank2LongDesc"/>
<effect_description level="3" desc_key="perkPenetratorRank3Desc" long_desc_key="perkPenetratorRank3LongDesc"/>
<effect_description level="4" desc_key="perkPenetratorRank4Desc" long_desc_key="perkPenetratorRank4LongDesc"/>
<effect_description level="5" desc_key="perkPenetratorRank5Desc" long_desc_key="perkPenetratorRank5LongDesc"/>
<effect_description level="6" desc_key="perkPenetratorRank6Desc" long_desc_key="perkPenetratorRank6LongDesc"/>
<effect_description level="7" desc_key="perkPenetratorRank7Desc" long_desc_key="perkPenetratorRank7LongDesc"/>
<effect_description level="8" desc_key="perkPenetratorRank8Desc" long_desc_key="perkPenetratorRank8LongDesc"/>
<effect_description level="9" desc_key="perkPenetratorRank9Desc" long_desc_key="perkPenetratorRank9LongDesc"/>
<effect_description level="10" desc_key="perkPenetratorRank10Desc" long_desc_key="perkPenetratorRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkWellInsulated" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillBuilderAbilities" name_key="perkWellInsulatedName" desc_key="perkWellInsulatedDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattbuilder" classID="7" desc_key="FuriousRamsayReqBuilderLevel03"/></level_requirements>
<effect_group>
<passive_effect name="HypothermalResist" operation="base_add" level="1,2,3" value="10,20,20"/>
<passive_effect name="HyperthermalResist" operation="base_add" level="1,2,3" value="10,20,20"/>
<effect_description level="1" desc_key="perkWellInsulatedRank1Desc" long_desc_key="perkWellInsulatedRank1LongDesc"/>
<effect_description level="2" desc_key="perkWellInsulatedRank2Desc" long_desc_key="perkWellInsulatedRank2LongDesc"/>
<effect_description level="3" desc_key="perkWellInsulatedRank3Desc" long_desc_key="perkWellInsulatedRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkKnives" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillChefExpertise" name_key="FuriousRamsayPerkKnivesName" desc_key="FuriousRamsayPerkKnivesDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.15,.2,.25,.3,.4,.5" tags="WeaponTier1Knives"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier1Knives"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier1Knives"/>
<effect_description level="1" desc_key="FuriousRamsayPerkKnivesRank1Desc" long_desc_key="FuriousRamsayPerkKnivesRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkKnivesRank2Desc" long_desc_key="FuriousRamsayPerkKnivesRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkKnivesRank3Desc" long_desc_key="FuriousRamsayPerkKnivesRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkKnivesRank4Desc" long_desc_key="FuriousRamsayPerkKnivesRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkKnivesRank5Desc" long_desc_key="FuriousRamsayPerkKnivesRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkKnivesRank6Desc" long_desc_key="FuriousRamsayPerkKnivesRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkKnivesRank7Desc" long_desc_key="FuriousRamsayPerkKnivesRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkKnivesRank8Desc" long_desc_key="FuriousRamsayPerkKnivesRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkKnivesRank9Desc" long_desc_key="FuriousRamsayPerkKnivesRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkKnivesRank10Desc" long_desc_key="FuriousRamsayPerkKnivesRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkHeavyHandguns" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillChefExpertise" name_key="FuriousRamsayPerkHeavyHandgunsName" desc_key="FuriousRamsayPerkHeavyHandgunsDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".035,.07,.105,.14,.175,.21,.245,.28,.315,.35" tags="WeaponTier2HeavyHandguns"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier2HeavyHandguns"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.035,-.07,-.105,-.14,-.175,-.21,-.245,-.28,-.315,-.35" tags="WeaponTier2HeavyHandguns"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".035,.07,.105,.14,.175,.21,.245,.28,.315,.35" tags="WeaponTier2HeavyHandguns"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".035,.07,.105,.14,.175,.21,.245,.28,.315,.35" tags="WeaponTier2HeavyHandguns"/>
<effect_description level="1" desc_key="FuriousRamsayPerkHeavyHandgunsRank1Desc" long_desc_key="FuriousRamsayPerkHeavyHandgunsRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkHeavyHandgunsRank2Desc" long_desc_key="FuriousRamsayPerkHeavyHandgunsRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkHeavyHandgunsRank3Desc" long_desc_key="FuriousRamsayPerkHeavyHandgunsRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkHeavyHandgunsRank4Desc" long_desc_key="FuriousRamsayPerkHeavyHandgunsRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkHeavyHandgunsRank5Desc" long_desc_key="FuriousRamsayPerkHeavyHandgunsRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkHeavyHandgunsRank6Desc" long_desc_key="FuriousRamsayPerkHeavyHandgunsRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkHeavyHandgunsRank7Desc" long_desc_key="FuriousRamsayPerkHeavyHandgunsRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkHeavyHandgunsRank8Desc" long_desc_key="FuriousRamsayPerkHeavyHandgunsRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkHeavyHandgunsRank9Desc" long_desc_key="FuriousRamsayPerkHeavyHandgunsRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkHeavyHandgunsRank10Desc" long_desc_key="FuriousRamsayPerkHeavyHandgunsRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkChefRangedSlashesAura" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillChefAbilities" name_key="FuriousRamsayPerkChefRangedSlashesAuraName" desc_key="FuriousRamsayPerkChefRangedSlashesAuraDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel10"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank1Desc" long_desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank2Desc" long_desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank3Desc" long_desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank4Desc" long_desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank5Desc" long_desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank6Desc" long_desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank7Desc" long_desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank8Desc" long_desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank9Desc" long_desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank10Desc" long_desc_key="FuriousRamsayPerkChefRangedSlashesAuraRank10LongDesc"/>
</effect_group>
</perk>
<perk name="perkTheHuntsman" base_skill_point_cost="0" parent="FuriousRamsaySkillChefAbilities" name_key="perkTheHuntsmanName" desc_key="perkTheHuntsmanDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel03"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel05"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel07"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel10"/></level_requirements>
<effect_group>
<passive_effect name="HarvestCount" operation="perc_add" level="1,5" value=".2,1" tags="butcherHarvest"/>
<effect_description level="1" desc_key="perkTheHuntsmanRank1Desc" long_desc_key="perkTheHuntsmanRank1LongDesc"/>
<effect_description level="2" desc_key="perkTheHuntsmanRank2Desc" long_desc_key="perkTheHuntsmanRank2LongDesc"/>
<effect_description level="3" desc_key="perkTheHuntsmanRank3Desc" long_desc_key="perkTheHuntsmanRank3LongDesc"/>
<effect_description level="4" desc_key="perkTheHuntsmanRank4Desc" long_desc_key="perkTheHuntsmanRank4LongDesc"/>
<effect_description level="5" desc_key="perkTheHuntsmanRank5Desc" long_desc_key="perkTheHuntsmanRank5LongDesc"/>
</effect_group>
</perk>
<perk name="perkLivingOffTheLand" max_level="3" base_skill_point_cost="0" parent="FuriousRamsaySkillChefAbilities" name_key="perkLivingOffTheLandName" desc_key="perkLivingOffTheLandDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel03"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel06"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattchef" classID="8" desc_key="FuriousRamsayReqChefLevel09"/></level_requirements>
<effect_group>
<passive_effect name="HarvestCount" operation="perc_add" level="1,2,3" value="0,1,1" tags="cropHarvest"/>
<passive_effect name="HarvestCount" operation="perc_add" level="1,2,3" value="1,1,2" tags="wildCropsHarvest"/>
<effect_description level="1" desc_key="perkLivingOffTheLandRank1Desc" long_desc_key="perkLivingOffTheLandRank1LongDesc"/>
<effect_description level="2" desc_key="perkLivingOffTheLandRank2Desc" long_desc_key="perkLivingOffTheLandRank2LongDesc"/>
<effect_description level="3" desc_key="perkLivingOffTheLandRank3Desc" long_desc_key="perkLivingOffTheLandRank3LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkScythes" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillWitchDoctorExpertise" name_key="FuriousRamsayPerkScythesName" desc_key="FuriousRamsayPerkScythesDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.15,.2,.25,.3,.4,.5" tags="WeaponTier1Scythes"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier1Scythes"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier1Scythes"/>
<effect_description level="1" desc_key="FuriousRamsayPerkScythesRank1Desc" long_desc_key="FuriousRamsayPerkScythesRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkScythesRank2Desc" long_desc_key="FuriousRamsayPerkScythesRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkScythesRank3Desc" long_desc_key="FuriousRamsayPerkScythesRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkScythesRank4Desc" long_desc_key="FuriousRamsayPerkScythesRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkScythesRank5Desc" long_desc_key="FuriousRamsayPerkScythesRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkScythesRank6Desc" long_desc_key="FuriousRamsayPerkScythesRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkScythesRank7Desc" long_desc_key="FuriousRamsayPerkScythesRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkScythesRank8Desc" long_desc_key="FuriousRamsayPerkScythesRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkScythesRank9Desc" long_desc_key="FuriousRamsayPerkScythesRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkScythesRank10Desc" long_desc_key="FuriousRamsayPerkScythesRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkTacticalRifles" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillWitchDoctorExpertise" name_key="FuriousRamsayPerkTacticalRiflesName" desc_key="FuriousRamsayPerkTacticalRiflesDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel10"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier2TacticalRifles"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5" tags="WeaponTier2TacticalRifles"/>
<passive_effect name="TargetArmor" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value="-.025,-.05,-.075,-.1,-.125,-.15,-.175,-.2,-.225,-.25" tags="WeaponTier2TacticalRifles"/>
<passive_effect name="ReloadSpeedMultiplier" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".035,.07,.105,.14,.175,.21,.245,.28,.315,.35" tags="WeaponTier2TacticalRifles"/>
<passive_effect name="RoundsPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25" tags="WeaponTier2TacticalRifles"/>
<effect_description level="1" desc_key="FuriousRamsayPerkTacticalRiflesRank1Desc" long_desc_key="FuriousRamsayPerkTacticalRiflesRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkTacticalRiflesRank2Desc" long_desc_key="FuriousRamsayPerkTacticalRiflesRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkTacticalRiflesRank3Desc" long_desc_key="FuriousRamsayPerkTacticalRiflesRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkTacticalRiflesRank4Desc" long_desc_key="FuriousRamsayPerkTacticalRiflesRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkTacticalRiflesRank5Desc" long_desc_key="FuriousRamsayPerkTacticalRiflesRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkTacticalRiflesRank6Desc" long_desc_key="FuriousRamsayPerkTacticalRiflesRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkTacticalRiflesRank7Desc" long_desc_key="FuriousRamsayPerkTacticalRiflesRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkTacticalRiflesRank8Desc" long_desc_key="FuriousRamsayPerkTacticalRiflesRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkTacticalRiflesRank9Desc" long_desc_key="FuriousRamsayPerkTacticalRiflesRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkTacticalRiflesRank10Desc" long_desc_key="FuriousRamsayPerkTacticalRiflesRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkBlackMagic" max_level="10" base_skill_point_cost="0" parent="FuriousRamsaySkillWitchDoctorAbilities" name_key="FuriousRamsayPerkBlackMagicName" desc_key="FuriousRamsayPerkBlackMagicDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattwitchdoctor" classID="9" desc_key="FuriousRamsayReqWitchDoctorLevel10"/></level_requirements>
<effect_group>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="2,10" value="1" tags="FuriousRamsayMindControlArrowStone,FuriousRamsayMindControlBoltStone"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="3,10" value="1" tags="FuriousRamsayWitchDoctorSummonsTier1,FuriousRamsayPotionBottleSkeleton1,FuriousRamsaySpawnCubeSkeleton1_FR,FuriousRamsayMindControlPotion"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="4,10" value="1" tags="FuriousRamsayWitchDoctorSummonsTier2,FuriousRamsayPotionBottleSkeleton2,FuriousRamsaySpawnCubeSkeleton2_FR,FuriousRamsaySpawnCubeZombie007_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="5,10" value="1" tags="FuriousRamsayMindControlArrowIron,FuriousRamsayMindControlBoltIron,FuriousRamsayWitchDoctorSummonsTier3,FuriousRamsayPotionBottleSkeleton3,FuriousRamsaySpawnCubeSkeleton3_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="6,10" value="1" tags="FuriousRamsayWitchDoctorSummonsTier4,FuriousRamsayPotionBottleSkeleton4,FuriousRamsaySpawnCubeSkeleton4_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="7,10" value="1" tags="FuriousRamsayWitchDoctorSummonsTier5,FuriousRamsayPotionBottleSkeleton5,FuriousRamsaySpawnCubeSkeleton5_FR"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="8,10" value="1" tags="FuriousRamsayMindControlArrowSteel,FuriousRamsayMindControlBoltSteel,FuriousRamsayWitchDoctorSummonsSkeletonArmy,FuriousRamsayPotionBottleSkeletonArmy"/>
<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,10" value="1" tags="FuriousRamsaySpawnCubeHorrorPanther_FR"/>
<effect_description level="1" desc_key="FuriousRamsayPerkBlackMagicRank1Desc" long_desc_key="FuriousRamsayPerkBlackMagicRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkBlackMagicRank2Desc" long_desc_key="FuriousRamsayPerkBlackMagicRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkBlackMagicRank3Desc" long_desc_key="FuriousRamsayPerkBlackMagicRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkBlackMagicRank4Desc" long_desc_key="FuriousRamsayPerkBlackMagicRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkBlackMagicRank5Desc" long_desc_key="FuriousRamsayPerkBlackMagicRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkBlackMagicRank6Desc" long_desc_key="FuriousRamsayPerkBlackMagicRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkBlackMagicRank7Desc" long_desc_key="FuriousRamsayPerkBlackMagicRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkBlackMagicRank8Desc" long_desc_key="FuriousRamsayPerkBlackMagicRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkBlackMagicRank9Desc" long_desc_key="FuriousRamsayPerkBlackMagicRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkBlackMagicRank10Desc" long_desc_key="FuriousRamsayPerkBlackMagicRank10LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkMelee" max_level="15" base_skill_point_cost="0" parent="FuriousRamsaySkillBerserkerExpertise" name_key="FuriousRamsayPerkMeleeName" desc_key="FuriousRamsayPerkMeleeDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel10"/></level_requirements>
<level_requirements level="11"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel11"/></level_requirements>
<level_requirements level="12"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel12"/></level_requirements>
<level_requirements level="13"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel13"/></level_requirements>
<level_requirements level="14"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel14"/></level_requirements>
<level_requirements level="15"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel15"/></level_requirements>
<effect_group>
<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10,11,12,13,14,15" value=".025,.05,.075,.1,.125,.15,.175,.2,.225,.25,.275,.3,.325,.35,.375" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles"/>
<passive_effect name="DegradationPerUse" operation="base_add" level="1,2,3,4,5,6,7,8,9,10,11,12,13,14,15" value="-.05,-.1,-.15,-.2,-.25,-.3,-.35,-.4,-.45,-.5,-.55,-.6,-.65,-.7,-.75" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles"/>
<passive_effect name="AttacksPerMinute" operation="perc_add" level="1,2,3,4,5,6,7,8,9,10,11,12,13,14,15" value=".015,.03,.045,.06,.075,.09,.105,.12,.135,.15,.165,.18,.195,.21,.225" tags="WeaponTier1Spears,WeaponTier1Clubs,WeaponTier1Swords,WeaponTier1Axes,WeaponTier1Batons,WeaponTier1Hammers,WeaponTier1Knives,WeaponTier1Scythes,WeaponTier1Knuckles"/>
<effect_description level="1" desc_key="FuriousRamsayPerkMeleeRank1Desc" long_desc_key="FuriousRamsayPerkMeleeRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkMeleeRank2Desc" long_desc_key="FuriousRamsayPerkMeleeRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkMeleeRank3Desc" long_desc_key="FuriousRamsayPerkMeleeRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkMeleeRank4Desc" long_desc_key="FuriousRamsayPerkMeleeRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkMeleeRank5Desc" long_desc_key="FuriousRamsayPerkMeleeRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkMeleeRank6Desc" long_desc_key="FuriousRamsayPerkMeleeRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkMeleeRank7Desc" long_desc_key="FuriousRamsayPerkMeleeRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkMeleeRank8Desc" long_desc_key="FuriousRamsayPerkMeleeRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkMeleeRank9Desc" long_desc_key="FuriousRamsayPerkMeleeRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkMeleeRank10Desc" long_desc_key="FuriousRamsayPerkMeleeRank10LongDesc"/>
<effect_description level="11" desc_key="FuriousRamsayPerkMeleeRank11Desc" long_desc_key="FuriousRamsayPerkMeleeRank11LongDesc"/>
<effect_description level="12" desc_key="FuriousRamsayPerkMeleeRank12Desc" long_desc_key="FuriousRamsayPerkMeleeRank12LongDesc"/>
<effect_description level="13" desc_key="FuriousRamsayPerkMeleeRank13Desc" long_desc_key="FuriousRamsayPerkMeleeRank13LongDesc"/>
<effect_description level="14" desc_key="FuriousRamsayPerkMeleeRank14Desc" long_desc_key="FuriousRamsayPerkMeleeRank14LongDesc"/>
<effect_description level="15" desc_key="FuriousRamsayPerkMeleeRank15Desc" long_desc_key="FuriousRamsayPerkMeleeRank15LongDesc"/>
</effect_group>
</perk>
<perk name="FuriousRamsayPerkRage" max_level="15" base_skill_point_cost="0" parent="FuriousRamsaySkillBerserkerAbilities" name_key="FuriousRamsayPerkRageName" desc_key="FuriousRamsayPerkRageDesc" icon="FR_Empty_icon">
<level_requirements level="1"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel01"/></level_requirements>
<level_requirements level="2"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel02"/></level_requirements>
<level_requirements level="3"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel03"/></level_requirements>
<level_requirements level="4"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel04"/></level_requirements>
<level_requirements level="5"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel05"/></level_requirements>
<level_requirements level="6"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel06"/></level_requirements>
<level_requirements level="7"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel07"/></level_requirements>
<level_requirements level="8"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel08"/></level_requirements>
<level_requirements level="9"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel09"/></level_requirements>
<level_requirements level="10"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel10"/></level_requirements>
<level_requirements level="11"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel11"/></level_requirements>
<level_requirements level="12"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel12"/></level_requirements>
<level_requirements level="13"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel13"/></level_requirements>
<level_requirements level="14"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel14"/></level_requirements>
<level_requirements level="15"><requirement name="IsClassAvailableRebirth, RebirthUtils" perkName="furiousramsayattberserker" classID="10" desc_key="FuriousRamsayReqBerserkerLevel15"/></level_requirements>
<effect_group>
<effect_description level="1" desc_key="FuriousRamsayPerkRageRank1Desc" long_desc_key="FuriousRamsayPerkRageRank1LongDesc"/>
<effect_description level="2" desc_key="FuriousRamsayPerkRageRank2Desc" long_desc_key="FuriousRamsayPerkRageRank2LongDesc"/>
<effect_description level="3" desc_key="FuriousRamsayPerkRageRank3Desc" long_desc_key="FuriousRamsayPerkRageRank3LongDesc"/>
<effect_description level="4" desc_key="FuriousRamsayPerkRageRank4Desc" long_desc_key="FuriousRamsayPerkRageRank4LongDesc"/>
<effect_description level="5" desc_key="FuriousRamsayPerkRageRank5Desc" long_desc_key="FuriousRamsayPerkRageRank5LongDesc"/>
<effect_description level="6" desc_key="FuriousRamsayPerkRageRank6Desc" long_desc_key="FuriousRamsayPerkRageRank6LongDesc"/>
<effect_description level="7" desc_key="FuriousRamsayPerkRageRank7Desc" long_desc_key="FuriousRamsayPerkRageRank7LongDesc"/>
<effect_description level="8" desc_key="FuriousRamsayPerkRageRank8Desc" long_desc_key="FuriousRamsayPerkRageRank8LongDesc"/>
<effect_description level="9" desc_key="FuriousRamsayPerkRageRank9Desc" long_desc_key="FuriousRamsayPerkRageRank9LongDesc"/>
<effect_description level="10" desc_key="FuriousRamsayPerkRageRank10Desc" long_desc_key="FuriousRamsayPerkRageRank10LongDesc"/>
<effect_description level="11" desc_key="FuriousRamsayPerkRageRank11Desc" long_desc_key="FuriousRamsayPerkRageRank11LongDesc"/>
<effect_description level="12" desc_key="FuriousRamsayPerkRageRank12Desc" long_desc_key="FuriousRamsayPerkRageRank12LongDesc"/>
<effect_description level="13" desc_key="FuriousRamsayPerkRageRank13Desc" long_desc_key="FuriousRamsayPerkRageRank13LongDesc"/>
<effect_description level="14" desc_key="FuriousRamsayPerkRageRank14Desc" long_desc_key="FuriousRamsayPerkRageRank14LongDesc"/>
<effect_description level="15" desc_key="FuriousRamsayPerkRageRank15Desc" long_desc_key="FuriousRamsayPerkRageRank15LongDesc"/>
</effect_group>
</perk>
</append>
</if>
</conditional>
</Config>