Files
7d2dXG/Mods/zzz_REBIRTH__Utils/Config/XUi/controls.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

87 lines
6.8 KiB
XML

<Config>
<append xpath="/controls">
<hirednpc_entry>
<rect depth="1" width="1800" height="43" pos="-3,-6" disabled_color="[disabledLabelColor]"
alternating_color="[darkestGrey]" controller="HiredNPC, RebirthUtils">
<sprite depth="10" name="backgroundMain" sprite="menu_empty3px" pos="3,3" width="1800" height="49" color="[black]" type="sliced" fillcenter="false"/>
<sprite name="background" color="[darkGrey]" height="46" width="1800" pos="4,2" type="sliced"/>
<rect depth="1" name="Name" width="250" height="46" pos="6,-6">
<label depth="1" name="TextContent" pos="4, -15" width="200" height="38" text="{name}" font_size="22" pivot="left" justify="left"/>
</rect>
<rect depth="1" name="currentOrder" width="150" height="46" pos="206,-6">
<label depth="1" name="TextContent" pos="4, -15" width="125" height="38" text="{currentorder}" font_size="22" pivot="left" justify="left"/>
</rect>
<rect depth="1" name="Distance" width="100" height="46" pos="331,-6">
<label depth="1" name="TextContent" pos="4, -15" width="100" height="38" text="{distance}" font_size="22" pivot="left" justify="left" color="{distancecolor}" />
</rect>
<rect depth="1" name="Position" width="200" height="46" pos="431,-6">
<label depth="1" name="TextContent" pos="4, -15" width="200" height="38" text="{position}" font_size="18" pivot="left" justify="left" />
</rect>
<rect depth="1" name="Type" width="200" height="46" pos="631,-6">
<label depth="1" name="TextContent" pos="4, -15" width="200" height="38" text="{type}" font_size="22" pivot="left" justify="left" />
</rect>
<rect depth="1" name="Level" width="200" height="46" pos="781,-6">
<label depth="1" name="TextContent" pos="4, -15" width="200" height="38" text="{level}" font_size="22" pivot="left" justify="left" />
</rect>
<rect depth="1" name="Kills" width="200" height="46" pos="861,-6">
<label depth="1" name="TextContent" pos="4, -15" width="200" height="38" text="{kills}" font_size="22" pivot="left" justify="left" />
</rect>
<rect depth="1" name="Weapon" width="200" height="46" pos="941,-6">
<label depth="1" name="TextContent" pos="4, -15" width="200" height="38" text="{weapon}" font_size="22" pivot="left" justify="left" />
</rect>
<rect depth="1" name="orderTeleport" width="160" height="46" pos="1141,-3">
<simplebutton name="btnTeleport" depth="3" pos="5, 0" pivot="left" width="160" height="38" font_size="18" caption_key="xuiNPCTeleport" defaultcolor="[lightGrey]" />
</rect>
<!--<rect depth="1" name="orderTeleportTo" width="180" height="46" pos="941,-3">
<simplebutton name="btnTeleportTo" depth="3" pos="5, 0" pivot="left" width="180" height="38" font_size="26" caption_key="xuiNPCTeleportTo" defaultcolor="[lightGrey]" />
</rect>-->
<rect depth="1" name="orderWaypoint" width="160" height="46" pos="1304,-3">
<simplebutton name="btnWaypoint" depth="3" pos="5, 0" pivot="left" width="160" height="38" font_size="18" caption_key="xuiNPCWaypoint" defaultcolor="[lightGrey]" />
</rect>
<rect depth="1" name="orderBedroll" width="160" height="46" pos="1467,-3">
<simplebutton name="btnBedroll" depth="3" pos="5, 0" pivot="left" width="160" height="38" font_size="18" caption_key="xuiNPCBedroll" defaultcolor="[lightGrey]" />
</rect>
<rect depth="1" name="orderDismiss" width="160" height="46" pos="1630,-3">
<simplebutton name="btnDismiss" depth="3" pos="5, 0" pivot="left" width="160" height="38" font_size="18" caption_key="xuiNPCDismiss" defaultcolor="[lightGrey]" />
</rect>
</rect>
</hirednpc_entry>
<backpack_item_stack_trader_rebirth controller="ItemStack" on_scroll="false" allow_dropping="true" prefix_id="false">
<rect controller="${controller}" style="FuriousRamsayItemStack, hover" collider_scale="1.0" on_scroll="${on_scroll}" allow_dropping="${allow_dropping}" prefix_id="${prefix_id}" tooltip="{tooltip}">
<sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="52" height="52" color="[black]" type="sliced" fillcenter="false"/>
<sprite depth="3" name="background" sprite="menu_empty3px" width="48" height="48" color="{selectionbordercolor}" type="sliced" globalopacity="true" fillcenter="false"/>
<sprite depth="2" name="highlightOverlay" width="48" height="48" color="{backgroundcolor}" pos="0,0" type="sliced" globalopacity="true"/>
<texture depth="3" name="backgroundTexture" material="Materials/Transparent Colored" size="49,49" globalopacity="true"/>
<sprite depth="6" name="itemIcon" width="46" height="46" atlas="ItemIconAtlas" sprite="{itemicon}" pos="23,-23" pivot="center" foregroundlayer="true" color="{iconcolor}"/>
<sprite depth="8" name="lockTypeIcon" width="21" height="21" sprite="{locktypeicon}" pos="2,-2" foregroundlayer="true"/>
<sprite depth="8" name="itemtypeicon" width="21" height="21" sprite="ui_game_symbol_{itemtypeicon}" pos="2,-2" foregroundlayer="true" visible="{hasitemtypeicon}" color="{itemtypeicontint}"/>
<sprite depth="3" name="durabilityBackground" width="45" height="7" sprite="menu_empty3px" color="[darkGrey]" type="sliced" pos="2,-38" foregroundlayer="true" visible="{hasdurability}"/>
<filledsprite depth="4" name="durability" width="45" height="7" sprite="menu_empty2px" color="{durabilitycolor}" fill="{durabilityfill}" type="filled" pos="2,-38" foregroundlayer="true" visible="{hasdurability}"/>
<sprite depth="5" name="disabledOverlay" width="48" height="48" color="[darkGrey_half_alpha]" pos="1,-1" type="sliced" visible="false"/>
<label depth="7" name="stackValue" pos="-10002,-36" width="10046" height="23" text="{itemcount}" font_size="12" effect="outline" justify="{#hasdurability ? 'Center' : 'Right'}"/>
<label depth="7" name="timer" pos="28,-24" width="48" height="20" font_size="14" justify="center" pivot="center" effect="outline" color="[beige]"/>
<sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="46" height="46" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/>
<sprite depth="13" name="assembleIcon" size="30,30" sprite="{stacklockicon}" color="{stacklockcolor}" visible="{isassemblelocked}" pos="7,-9" foregroundlayer="true"/>
</rect>
</backpack_item_stack_trader_rebirth>
</append>
</Config>