Files
7d2dXG/Mods/zzz_REBIRTH__Utils/TormentedEmu/NetPackagePrintDebug_TE.cs
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

42 lines
924 B
C#

public class NetPackagePrintDebug_TE : NetPackage
{
private int entity;
public NetPackagePrintDebug_TE Setup(int _entity)
{
this.entity = _entity;
return this;
}
public override void read(PooledBinaryReader _br)
{
this.entity = _br.ReadInt32();
}
public override void write(PooledBinaryWriter _bw)
{
base.write(_bw);
_bw.Write(this.entity);
}
public override int GetLength()
{
return 4;
}
public override void ProcessPackage(World _world, GameManager _callbacks)
{
//Log.Out("NetPackagePrintDebug_TE-ProcessPackage START");
if (_world == null)
{
//Log.Out("NetPackagePrintDebug_TE-ProcessPackage 1");
return;
}
EntityPlayer myEntity = (EntityPlayer)_world.GetEntity(this.entity);
ConsoleCmdPrintDebug_TE.PrintInfo(myEntity);
}
}