Files
7d2dXG/Mods/zzzzVanilla Block POIs by FNS/Prefabs/POIs/vb_FNS_The_Winchester.xml
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

133 lines
5.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="DifficultyTier" value="3" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="Tags" value="downtown" />
<property name="DuplicateRepeatDistance" value="3000" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="YOffset" value="-6" />
<property name="PrefabSize" value="25, 23, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="SleeperVolumeSize" value="17, 4, 4#18, 3, 11#18, 4, 10#10, 5, 14#18, 3, 4#6, 7, 2#18, 6, 4#6, 5, 10#8, 3, 13" />
<property name="SleeperVolumeStart" value="5, 6, 17#4, 11, 7#4, 16, 7#4, 20, 7#4, 10, 3#8, 8, 19#4, 14, 17#13, 1, 8#14, 22, 7" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,12,12,GroupGenericZombie,6,6,GroupGenericZombie,7,7,GroupGenericZombie,10,10,GroupGenericZombie,18,18,zombieFemaleFat,1,1,GroupGenericZombie,4,4,zombieFatHawaiian,1,1,GroupGenericZombie,8,8" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
<property name="SleeperVolumeFlags" value="0,0,0,3,3,0,0,0,0" />
<property name="SleeperVolumeTriggeredBy" value="2# # #2#2# # # # " />
<property name="TriggerVolumeSize" value="16, 3, 14#16, 4, 8#16, 3, 8" />
<property name="TriggerVolumeStart" value="5, 6, 2#5, 6, 12#5, 6, 8" />
<property name="TriggerVolumeTriggers" value="1#2#3" />
<property name="Zoning" value="none" />
<property class="Stats">
<property name="TotalVertices" value="410845" />
<property name="TotalTriangles" value="161490" />
<property class="BlockEntities">
<property name="Vertices" value="345057" />
<property name="Triangles" value="120758" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="61706" />
<property name="Triangles" value="35504" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="1640" />
<property name="Triangles" value="900" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="2442" />
<property name="Triangles" value="4328" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="POILight">
<property name="0" value="13, 14, 12" />
<property name="1" value="18, 20, 14" />
<property name="2" value="16, 9, 15" />
<property name="3" value="13, 20, 16" />
<property name="4" value="16, 4, 17" />
<property name="5" value="16, 20, 17" />
<property name="6" value="19, 14, 17" />
<property name="7" value="15, 9, 18" />
<property name="8" value="16, 7, 18" />
<property name="9" value="19, 9, 18" />
<property name="10" value="19, 20, 18" />
<property name="11" value="16, 20, 19" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="19, 16, 13" />
<property name="1" value="20, 22, 17" />
<property name="2" value="20, 16, 19" />
</property>
<property class="challenge_leather">
<property name="0" value="17, 16, 15" />
<property name="1" value="16, 11, 17" />
</property>
<property class="challenge_polymers">
<property name="0" value="12, 17, 12" />
<property name="1" value="20, 9, 15" />
<property name="2" value="20, 17, 15" />
<property name="3" value="14, 6, 17" />
<property name="4" value="15, 1, 18" />
</property>
<property class="TraderOnOff">
<property name="0" value="16, 6, 14" />
<property name="1" value="16, 16, 15" />
<property name="2" value="18, 7, 15" />
<property name="3" value="18, 11, 15" />
<property name="4" value="19, 16, 15" />
<property name="5" value="19, 6, 16" />
<property name="6" value="16, 6, 17" />
<property name="7" value="12, 11, 18" />
</property>
<property class="challenge_sinks">
<property name="0" value="12, 6, 14" />
<property name="1" value="14, 6, 14" />
<property name="2" value="15, 6, 14" />
<property name="3" value="14, 6, 15" />
<property name="4" value="14, 16, 17" />
<property name="5" value="15, 20, 17" />
<property name="6" value="16, 16, 17" />
<property name="7" value="18, 6, 17" />
<property name="8" value="16, 6, 18" />
<property name="9" value="14, 6, 19" />
<property name="10" value="16, 7, 19" />
<property name="11" value="16, 8, 19" />
<property name="12" value="19, 6, 19" />
<property name="13" value="19, 11, 19" />
<property name="14" value="16, 8, 21" />
</property>
<property class="FetchContainer">
<property name="0" value="17, 22, 12" />
</property>
<property class="Rally">
<property name="0" value="12, 6, 1" />
</property>
<property class="challenge_steel">
<property name="0" value="17, 1, 15" />
</property>
<property class="challenge_gore">
<property name="0" value="15, 6, 21" />
<property name="1" value="16, 6, 21" />
</property>
</property>
</prefab>