Files
7d2dXG/XG-Rebirth/Mods/0A-KFCommonUtilityLib/KFAttached/Misc/PlayerRigLateUpdate.cs
2025-05-30 00:19:27 +09:30

35 lines
727 B
C#

using System;
using UnityEngine;
using UnityEngine.Animations.Rigging;
[Obsolete]
[AddComponentMenu("")]
public class PlayerRigLateUpdate : MonoBehaviour
{
#if NotEditor
//private Animator animator;
//private RigBuilder rigBuilder;
//private void Awake()
//{
// animator = GetComponent<Animator>();
// rigBuilder = GetComponent<RigBuilder>();
//}
//private void OnAnimatorMove()
//{
// if (rigBuilder.enabled)
// ForceToManualUpdate();
//}
//private void LateUpdate()
//{
// rigBuilder.Evaluate(Time.deltaTime);
//}
//private void ForceToManualUpdate()
//{
// RigTargets.RebuildRig(animator, rigBuilder);
//}
#endif
}