13 lines
224 B
C#
13 lines
224 B
C#
using UnityEngine;
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namespace KFCommonUtilityLib.KFAttached.Render
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{
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[AddComponentMenu("")]
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public class BokehBlurTargetRef : MonoBehaviour
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{
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#if NotEditor
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internal MagnifyScope target;
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#endif
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}
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}
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