42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
using KFCommonUtilityLib.Scripts.StaticManagers;
|
|
using UnityEngine;
|
|
|
|
public class MinEventActionRemovePrefabFromHeldItem : MinEventActionRemovePrefabFromEntity
|
|
{
|
|
public override bool CanExecute(MinEventTypes _eventType, MinEventParams _params)
|
|
{
|
|
return base.CanExecute(_eventType, _params) && _params.Transform;
|
|
}
|
|
|
|
public override void Execute(MinEventParams _params)
|
|
{
|
|
if (!_params.Self)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Transform parent = AnimationRiggingManager.GetAddPartTransformOverride(_params.Transform, parent_transform_path, false);
|
|
if (parent)
|
|
{
|
|
Transform child = null;
|
|
string prefabName = "tempPrefab_" + base.prefabName;
|
|
if (_params.Transform.TryGetComponent<AnimationTargetsAbs>(out var targets))
|
|
{
|
|
GameObject prefab = targets.RemovePrefab(prefabName);
|
|
if (prefab)
|
|
{
|
|
child = prefab.transform;
|
|
}
|
|
}
|
|
if (!child)
|
|
{
|
|
child = parent.Find(prefabName);
|
|
}
|
|
if (child)
|
|
{
|
|
child.parent = null;
|
|
GameObject.Destroy(child.gameObject);
|
|
}
|
|
}
|
|
}
|
|
} |