54 lines
1.3 KiB
C#
54 lines
1.3 KiB
C#
using System.Xml.Linq;
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public class MinEventActionViewStructuralIntegrityRebirth : MinEventActionRemoveBuff
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{
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private int numActive = 0;
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public override void Execute(MinEventParams _params)
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{
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//Log.Out("MinEventActionViewStructuralIntegrityRebirth-Execute START");
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if (GameManager.IsDedicatedServer)
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{
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//Log.Out("MinEventActionViewStructuralIntegrityRebirth-Execute IS CLIENT");
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return;
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}
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var entity = _params.Self as EntityAlive;
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if (entity == null)
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{
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//Log.Out("MinEventActionViewStructuralIntegrityRebirth-Execute 0");
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return;
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}
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if (numActive == 1)
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{
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MeshDescription.SetDebugStabilityShader(true);
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}
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else
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{
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MeshDescription.SetDebugStabilityShader(false);
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}
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}
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public override bool ParseXmlAttribute(XAttribute _attribute)
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{
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var flag = base.ParseXmlAttribute(_attribute);
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if (flag) return true;
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var name = _attribute.Name;
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if (name == null)
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{
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return flag;
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}
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else if (name == "active")
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{
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numActive = Int32.Parse(_attribute.Value);
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return true;
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}
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else
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{
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return false;
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}
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}
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} |