Files
7d2dXG/Mods/zzz_REBIRTH__Utils/Scripts/Network/NetPackagePickUpNPCRebirth.cs
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

50 lines
1.0 KiB
C#

using UnityEngine;
public class NetPackagePickUpNPCRebirth : global::NetPackage
{
private int _entityId;
private int _playerId;
public NetPackagePickUpNPCRebirth Setup(int entityId, int playerId)
{
_entityId = entityId;
_playerId = playerId;
return this;
}
public override void read(PooledBinaryReader br)
{
_entityId = br.ReadInt32();
_playerId = br.ReadInt32();
}
public override void write(PooledBinaryWriter bw)
{
base.write(bw);
bw.Write(_entityId);
bw.Write(_playerId);
}
public override int GetLength()
{
return 8;
}
public override void ProcessPackage(World world, GameManager callbacks)
{
if (world == null)
{
return;
}
if (!world.IsRemote())
{
EntityUtilities.CollectEntityServer(_entityId, _playerId);
return;
}
EntityUtilities.CollectEntityClient(_entityId, _playerId);
}
}