Files
7d2dXG/Mods/zzz_REBIRTH__Utils/Scripts/TileEntity/TileEntitySpawnPOIEntityRebirth.cs
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

32 lines
930 B
C#

public class TileEntitySpawnPOIEntityRebirth : TileEntity
{
public int entityID;
public Vector3i blockPos;
public TileEntitySpawnPOIEntityRebirth(Chunk _chunk) : base(_chunk)
{
this.entityID = -1;
this.blockPos = new Vector3i(0, 0, 0);
}
public override TileEntityType GetTileEntityType()
{
return (TileEntityType)RebirthUtilities.TileEntityRebirth.TileEntitySpawnPOIEntityRebirth;
}
public override void read(PooledBinaryReader _br, TileEntity.StreamModeRead _eStreamMode)
{
base.read(_br, _eStreamMode);
this.entityID = _br.ReadInt16();
this.blockPos = StreamUtils.ReadVector3i(_br);
}
public override void write(PooledBinaryWriter stream, TileEntity.StreamModeWrite _eStreamMode)
{
base.write(stream, _eStreamMode);
stream.Write(this.entityID);
StreamUtils.Write(stream, this.blockPos);
}
}