Files
7d2dXG/Mods/zzz_REBIRTH__Utils/Scripts/TileEntity/TileEntitySurvivorRebirth.cs
Nathaniel Cosford 062dfab2cd Patched
2025-05-30 01:04:40 +09:30

51 lines
1.3 KiB
C#

public class TileEntitySurvivorRebirth : TileEntity
{
public TileEntitySurvivorRebirth(Chunk _chunk) : base(_chunk)
{
}
private TileEntitySurvivorRebirth(TileEntitySurvivorRebirth _other) : base(null)
{
this.bUserAccessing = _other.bUserAccessing;
}
public override TileEntity Clone()
{
return new TileEntitySurvivorRebirth(this);
}
public override void read(PooledBinaryReader _br, TileEntity.StreamModeRead _eStreamMode)
{
base.read(_br, _eStreamMode);
_br.ReadInt32();
this.strSerialize = _br.ReadString();
//Log.Out("TileEntitySurvivorRebirth-read strSerialize: " + strSerialize);
}
public override void write(PooledBinaryWriter _bw, TileEntity.StreamModeWrite _eStreamMode)
{
base.write(_bw, _eStreamMode);
_bw.Write(1);
_bw.Write(this.strSerialize);
//Log.Out("TileEntitySurvivorRebirth-write strSerialize: " + strSerialize);
}
public int GetEntityID()
{
return this.entityId;
}
public void SetEntityID(int _entityID)
{
this.entityId = _entityID;
}
public override TileEntityType GetTileEntityType()
{
return (TileEntityType)RebirthUtilities.TileEntityRebirth.TileEntitySurvivorRebirth;
}
private const int ver = 1;
public string strSerialize = "";
}