Files
7d2dXG/Mods/zzzzVanilla Block POIs by FNS/Prefabs/POIs/vb_FNS_entrance_VerySmallSinkhole.xml
Nathaniel Cosford e06f2bd282 Add All Mods
2025-05-29 23:33:28 +09:30

84 lines
3.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="DifficultyTier" value="0" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="PrefabSize" value="25, 21, 25" />
<property name="RotationToFaceNorth" value="2" />
<property name="YOffset" value="-20" />
<property name="SleeperVolumeSize" value="13, 3, 18" />
<property name="SleeperVolumeStart" value="3, 0, 4" />
<property name="SleeperVolumeGroupId" value="0" />
<property name="SleeperVolumeGroup" value="ZomBurnt,1,2" />
<property name="SleeperIsLootVolume" value="False" />
<property name="SleeperIsQuestExclude" value="False" />
<property name="SleeperVolumeFlags" value="0" />
<property name="SleeperVolumeTriggeredBy" value=" " />
<property name="Zoning" value="none" />
<property name="Tags" value="countrytown, commercial, city" />
<property name="DuplicateRepeatDistance" value="3000" />
<property class="Stats">
<property name="TotalVertices" value="77207" />
<property name="TotalTriangles" value="44062" />
<property class="BlockEntities">
<property name="Vertices" value="68393" />
<property name="Triangles" value="32194" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="544" />
<property name="Triangles" value="272" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="1920" />
<property name="Triangles" value="960" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="112" />
<property name="Triangles" value="56" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="6238" />
<property name="Triangles" value="10580" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="challenge_polymers">
<property name="0" value="16, 1, 14" />
</property>
<property class="challenge_cars">
<property name="0" value="19, 20, 12" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="4, 1, 13" />
<property name="1" value="11, 2, 14" />
</property>
<property class="quest_wood_trees">
<property name="0" value="11, 1, 18" />
</property>
<property class="challenge_gore">
<property name="0" value="15, 1, 13" />
</property>
<property class="POILight">
<property name="0" value="16, 1, 13" />
</property>
<property class="challenge_leather">
<property name="0" value="12, 2, 15" />
</property>
<property class="quest_wood">
<property name="0" value="12, 2, 16" />
</property>
</property>
</prefab>