Files
7d2dXG/XG-Rebirth/Mods/0B-CustomParticleLoader/Scripts/Utilities/PlatformIndependentHash.cs
2025-05-30 00:19:27 +09:30

23 lines
603 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
public static class PlatformIndependentHash
{
public static int StringToInt32(string str)
{
byte[] encoded = SHA256.Create().ComputeHash(Encoding.UTF8.GetBytes(str));
return BitConverter.ToInt32(encoded, 0);
}
public static UInt16 StringToUInt16(string str)
{
byte[] encoded = SHA256.Create().ComputeHash(Encoding.UTF8.GetBytes(str));
return (UInt16)BitConverter.ToUInt32(encoded, 0);
}
}