Files
7d2dXG/XG-Rebirth/Mods/zzzzVanilla Block POIs by FNS/Prefabs/POIs/vb_FNS_Spook_Central.xml
2025-05-30 00:19:27 +09:30

122 lines
6.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<prefab>
<property name="CopyAirBlocks" value="True" />
<property name="ExcludeDistantPOIMesh" value="False" />
<property name="ExcludePOICulling" value="False" />
<property name="DistantPOIYOffset" value="0" />
<property name="AllowTopSoilDecorations" value="False" />
<property name="DifficultyTier" value="5" />
<property name="DuplicateRepeatDistance" value="3000" />
<property name="ShowQuestClearCount" value="1" />
<property name="TraderArea" value="False" />
<property name="YOffset" value="-2" />
<property name="PrefabSize" value="42, 40, 42" />
<property name="RotationToFaceNorth" value="3" />
<property name="Zoning" value="none" />
<property name="TriggerVolumeSize" value="2, 3, 8#5, 5, 11#35, 6, 11#32, 6, 10#4, 5, 28#15, 6, 30#10, 8, 26#6, 3, 28" />
<property name="TriggerVolumeStart" value="0, 2, 17#21, 2, 1#3, 8, 16#5, 16, 16#7, 24, 7#19, 30, 6#27, 30, 8#11, 31, 7" />
<property name="TriggerVolumeTriggers" value="1#2#5#6#7#8#11#12" />
<property name="SleeperVolumeSize" value="40, 5, 15#13, 4, 14#5, 3, 6#20, 5, 15#3, 4, 4#36, 4, 26#1, 3, 18#3, 6, 11#5, 5, 26#7, 5, 26#17, 7, 15#25, 1, 1#25, 1, 1#1, 3, 18#31, 5, 12#12, 5, 28#4, 3, 3" />
<property name="SleeperVolumeStart" value="1, 2, 26#28, 2, 12#28, 8, 3#1, 2, 1#14, 2, 19#3, 7, 10#4, 16, 11#7, 24, 16#12, 29, 8#15, 30, 8#14, 30, 13#9, 30, 34#9, 30, 7#37, 16, 12#6, 16, 15#21, 24, 7#31, 31, 24" />
<property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
<property name="SleeperVolumeGroup" value="GroupGenericZombie,8,8,GroupGenericZombie,14,14,GroupGenericZombie,12,12,GroupGenericZombie,8,8,zombieMutatedRadiated,1,1,GroupGenericZombie,14,14,animalZombieVulture,6,6,animalDireWolf,1,1,zombieMaleHazmatRadiated,4,4,animalDireWolf,2,2,zombieScreamerFeral,1,1,GroupGenericZombie,12,12,GroupGenericZombie,12,12,animalZombieVulture,6,6,GroupGenericZombie,10,10,zombiePartyGirlFeral,1,1,zombieFatHawaiianFeral,1,1" />
<property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
<property name="SleeperIsQuestExclude" value="False,False,False,False,True,False,True,False,False,False,False,False,False,True,False,True,False" />
<property name="SleeperVolumeFlags" value="0,2,3,2,3,3,3,3,3,0,0,3,3,0,0,2,3" />
<property name="SleeperVolumeTriggeredBy" value=" # #2# #3#5#6#7#12#12# #8#8#6#6#9#11" />
<property name="Tags" value="citybig, wasteland_city, city, downtown" />
<property name="QuestTags" value="clear, fetch, infested" />
<property name="SVS4" value="sound elevator_ding4^trigger 13" />
<property class="Stats">
<property name="TotalVertices" value="1229555" />
<property name="TotalTriangles" value="500739" />
<property class="BlockEntities">
<property name="Vertices" value="978629" />
<property name="Triangles" value="350398" />
</property>
<property class="ChunkMeshes0">
<property name="Vertices" value="237694" />
<property name="Triangles" value="138233" />
</property>
<property class="ChunkMeshes1">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes2">
<property name="Vertices" value="8152" />
<property name="Triangles" value="4076" />
</property>
<property class="ChunkMeshes3">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes4">
<property name="Vertices" value="0" />
<property name="Triangles" value="0" />
</property>
<property class="ChunkMeshes5">
<property name="Vertices" value="5080" />
<property name="Triangles" value="8032" />
</property>
</property>
<property class="IndexedBlockOffsets">
<property class="challenge_polymers">
<property name="0" value="37, 2, 39" />
</property>
<property class="challenge_sinks">
<property name="0" value="39, 2, 21" />
<property name="1" value="38, 2, 27" />
<property name="2" value="39, 3, 27" />
<property name="3" value="37, 8, 28" />
<property name="4" value="39, 3, 31" />
<property name="5" value="37, 8, 33" />
<property name="6" value="37, 2, 34" />
</property>
<property class="POILight">
<property name="0" value="39, 4, 27" />
<property name="1" value="37, 6, 30" />
</property>
<property class="quest_feather">
<property name="0" value="37, 16, 22" />
<property name="1" value="37, 16, 26" />
<property name="2" value="37, 16, 30" />
</property>
<property class="challenge_mech_parts">
<property name="0" value="28, 16, 22" />
<property name="1" value="32, 2, 22" />
<property name="2" value="28, 17, 23" />
<property name="3" value="29, 2, 23" />
<property name="4" value="32, 2, 23" />
<property name="5" value="29, 2, 28" />
</property>
<property class="challenge_gore">
<property name="0" value="37, 2, 22" />
</property>
<property class="Rally">
<property name="0" value="0, 2, 30" />
</property>
<property class="TraderOnOff">
<property name="0" value="32, 24, 27" />
<property name="1" value="33, 8, 29" />
<property name="2" value="22, 16, 30" />
<property name="3" value="27, 24, 30" />
<property name="4" value="31, 16, 30" />
<property name="5" value="32, 24, 30" />
<property name="6" value="35, 16, 30" />
<property name="7" value="26, 8, 31" />
<property name="8" value="26, 2, 33" />
<property name="9" value="30, 2, 33" />
<property name="10" value="33, 8, 35" />
</property>
<property class="FetchContainer">
<property name="0" value="9, 24, 23" />
<property name="1" value="16, 25, 33" />
</property>
<property class="challenge_leather">
<property name="0" value="39, 2, 25" />
</property>
<property class="challenge_elec_parts">
<property name="0" value="15, 6, 21" />
</property>
</property>
</prefab>