Files
7d2dXG/Mods/0A-KFCommonUtilityLib/Scripts/NetPackages/NetPackageEntityActionIndex.cs
Nathaniel Cosford e06f2bd282 Add All Mods
2025-05-29 23:33:28 +09:30

43 lines
1.2 KiB
C#

using KFCommonUtilityLib.Scripts.StaticManagers;
namespace KFCommonUtilityLib.Scripts.NetPackages
{
public class NetPackageEntityActionIndex : NetPackage
{
private int entityID;
private int mode;
public NetPackageEntityActionIndex Setup(int entityID, int mode)
{
this.entityID = entityID;
this.mode = mode;
return this;
}
public override int GetLength()
{
return 5;
}
public override void ProcessPackage(World _world, GameManager _callbacks)
{
if (MultiActionManager.SetModeForEntity(entityID, mode) && ConnectionManager.Instance.IsServer)
{
ConnectionManager.Instance.SendPackage(NetPackageManager.GetPackage<NetPackageEntityActionIndex>().Setup(entityID, mode), false, -1, entityID);
}
}
public override void write(PooledBinaryWriter _writer)
{
base.write(_writer);
_writer.Write(entityID);
_writer.Write((byte)mode);
}
public override void read(PooledBinaryReader _reader)
{
entityID = _reader.ReadInt32();
mode = _reader.ReadByte();
}
}
}